diff --git a/pyfpdb/HUD_main.py b/pyfpdb/HUD_main.py index dcb32c26..d611c314 100755 --- a/pyfpdb/HUD_main.py +++ b/pyfpdb/HUD_main.py @@ -140,7 +140,7 @@ class HUD_main(object): self.db_connection = Database.Database(self.config, self.db_name, 'temp') tourny_finder = re.compile('(\d+) (\d+)') - while True: # wait for a new hand number on stdin + while 1: # wait for a new hand number on stdin new_hand_id = sys.stdin.readline() new_hand_id = string.rstrip(new_hand_id) if new_hand_id == "": # blank line means quit @@ -187,7 +187,7 @@ class HUD_main(object): if tablewindow == None: # If no client window is found on the screen, complain and continue if is_tournament: - table_name = tour_number + " " + tab_number + table_name = "%s %s" % (tour_number, tab_number) sys.stderr.write("table name "+table_name+" not found, skipping.\n") else: self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, is_tournament, stat_dict, cards) diff --git a/pyfpdb/Hud.py b/pyfpdb/Hud.py index 598a6939..0e4f4e08 100644 --- a/pyfpdb/Hud.py +++ b/pyfpdb/Hud.py @@ -98,8 +98,7 @@ class Hud: # Set up a main window for this this instance of the HUD self.main_window = gtk.Window() self.main_window.set_gravity(gtk.gdk.GRAVITY_STATIC) - self.main_window.set_title(self.table.name + " FPDBHUD") -# self.main_window.destroyhandler = self.main_window.connect("destroy", self.kill_hud) + self.main_window.set_title("%s FPDBHUD" % (self.table.name)) self.main_window.set_decorated(False) self.main_window.set_opacity(self.colors["hudopacity"]) @@ -171,7 +170,7 @@ class Hud: self.main_window.move(x, y) adj = self.adj_seats(self.hand, self.config) loc = self.config.get_locations(self.table.site, self.max) - for i in range(1, self.max + 1): + for i in xrange(1, self.max + 1): (x, y) = loc[adj[i]] if i in self.stat_windows: self.stat_windows[i].relocate(x, y) @@ -219,7 +218,7 @@ class Hud: def adj_seats(self, hand, config): - adj = range(0, self.max + 1) # default seat adjustments = no adjustment + adj = xrange(0, self.max + 1) # default seat adjustments = no adjustment # does the user have a fav_seat? try: sys.stderr.write("site = %s, max = %d, fav seat = %d\n" % (self.table.site, self.max, config.supported_sites[self.table.site].layout[self.max].fav_seat)) @@ -229,7 +228,7 @@ class Hud: # actual_seat = self.db_connection.get_actual_seat(hand, config.supported_sites[self.table.site].screen_name) actual_seat = self.get_actual_seat(config.supported_sites[self.table.site].screen_name) sys.stderr.write("found actual seat = %d\n" % actual_seat) - for i in range(0, self.max + 1): + for i in xrange(0, self.max + 1): j = actual_seat + i if j > self.max: j = j - self.max adj[j] = fav_seat + i @@ -262,7 +261,7 @@ class Hud: loc = self.config.get_locations(self.table.site, self.max) # create the stat windows - for i in range(1, self.max + 1): + for i in xrange(1, self.max + 1): (x, y) = loc[adj[i]] if i in self.stat_windows: self.stat_windows[i].relocate(x, y) @@ -279,7 +278,7 @@ class Hud: font = self.font) self.stats = [] - for i in range(0, config.supported_games[self.poker_game].rows + 1): + for i in xrange(0, config.supported_games[self.poker_game].rows + 1): row_list = [''] * config.supported_games[self.poker_game].cols self.stats.append(row_list) for stat in config.supported_games[self.poker_game].stats: @@ -303,8 +302,8 @@ class Hud: self.create(hand, config, self.stat_dict, self.cards) self.stat_windows[self.stat_dict[s]['seat']].player_id = self.stat_dict[s]['player_id'] - for r in range(0, config.supported_games[self.poker_game].rows): - for c in range(0, config.supported_games[self.poker_game].cols): + for r in xrange(0, config.supported_games[self.poker_game].rows): + for c in xrange(0, config.supported_games[self.poker_game].cols): this_stat = config.supported_games[self.poker_game].stats[self.stats[r][c]] number = Stats.do_stat(self.stat_dict, player = self.stat_dict[s]['player_id'], stat = self.stats[r][c]) statstring = this_stat.hudprefix + str(number[1]) + this_stat.hudsuffix @@ -407,12 +406,12 @@ class Stat_Window: self.e_box = [] self.frame = [] self.label = [] - for r in range(self.game.rows): + for r in xrange(self.game.rows): if self.useframes: self.frame.append([]) self.e_box.append([]) self.label.append([]) - for c in range(self.game.cols): + for c in xrange(self.game.cols): if self.useframes: self.frame[r].append( gtk.Frame() ) self.e_box[r].append( gtk.EventBox() ) @@ -479,8 +478,8 @@ class Popup_window: # figure out the row, col address of the click that activated the popup row = 0 col = 0 - for r in range(0, stat_window.game.rows): - for c in range(0, stat_window.game.cols): + for r in xrange(0, stat_window.game.rows): + for c in xrange(0, stat_window.game.cols): if stat_window.e_box[r][c] == parent: row = r col = c