Make hud's menu-area text configurable
By default the hud positions a little box on top-left corner of each table. Make the text in this box user-modifiable without touching the source. Most likely useful for active users and those who play with smaller tables. On shrunk table the default box may cover some of the players' cards.
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@ -278,6 +278,15 @@ class Import:
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return " interval = %s\n callFpdbHud = %s\n hhArchiveBase = %s\n saveActions = %s\n fastStoreHudCache = %s\n" \
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% (self.interval, self.callFpdbHud, self.hhArchiveBase, self.saveActions, self.fastStoreHudCache)
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class HudUI:
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def __init__(self, node):
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self.node = node
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self.label = node.getAttribute('label')
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def __str__(self):
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return " label = %s\n" % self.label
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class Tv:
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def __init__(self, node):
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self.combinedStealFold = node.getAttribute("combinedStealFold")
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@ -389,6 +398,10 @@ class Config:
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imp = Import(node = imp_node)
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self.imp = imp
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for hui_node in doc.getElementsByTagName('hud_ui'):
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hui = HudUI(node = hui_node)
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self.ui = hui
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for tv_node in doc.getElementsByTagName("tv"):
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tv = Tv(node = tv_node)
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self.tv = tv
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@ -599,6 +612,19 @@ class Config:
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except: tv['combinedPostflop'] = True
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return tv
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# Allow to change the menu appearance
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def get_hud_ui_parameters(self):
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hui = {}
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default_text = 'FPDB Menu - Right click\nLeft-Drag to Move'
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try:
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hui['label'] = self.ui.label
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if self.ui.label == '': # Empty menu label is a big no-no
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hui['label'] = default_text
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except:
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hui['label'] = default_text
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return hui
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def get_import_parameters(self):
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imp = {}
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try: imp['callFpdbHud'] = self.imp.callFpdbHud
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@ -82,6 +82,7 @@ class Hud:
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(font, font_size) = config.get_default_font(self.table.site)
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self.colors = config.get_default_colors(self.table.site)
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self.hud_ui = config.get_hud_ui_parameters()
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self.backgroundcolor = gtk.gdk.color_parse(self.colors['hudbgcolor'])
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self.foregroundcolor = gtk.gdk.color_parse(self.colors['hudfgcolor'])
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@ -116,7 +117,7 @@ class Hud:
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win.set_opacity(self.colors["hudopacity"])
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eventbox = gtk.EventBox()
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label = gtk.Label("FPDB Menu - Right click\nLeft-Drag to Move")
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label = gtk.Label(self.hud_ui['label'])
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win.add(eventbox)
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eventbox.add(label)
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