add separate hud config for user and allow some user config in HUD menu (opponents still only via editing HUD_main.py)
This commit is contained in:
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@ -227,9 +227,10 @@ class Database:
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#self.hud_hero_days = 30 # but last T days or last H hands for yourself
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#self.hud_hero_days = 30 # but last T days or last H hands for yourself
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# vars for hand ids or dates fetched according to above config:
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# vars for hand ids or dates fetched according to above config:
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self.hand_1day_ago = 0 # max hand id more than 24 hrs earlier than now
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self.hand_1day_ago = 0 # max hand id more than 24 hrs earlier than now
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self.date_ndays_ago = 'd000000' # date N days ago ('d' + YYMMDD)
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self.date_ndays_ago = 'd000000' # date N days ago ('d' + YYMMDD)
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self.date_nhands_ago = {} # dates N hands ago per player - not used yet
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self.h_date_ndays_ago = 'd000000' # date N days ago ('d' + YYMMDD) for hero
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self.date_nhands_ago = {} # dates N hands ago per player - not used yet
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self.cursor = self.fdb.cursor
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self.cursor = self.fdb.cursor
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@ -371,10 +372,11 @@ class Database:
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winners[row[0]] = row[1]
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winners[row[0]] = row[1]
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return winners
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return winners
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def init_hud_stat_vars(self, hud_days):
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def init_hud_stat_vars(self, hud_days, h_hud_days):
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"""Initialise variables used by Hud to fetch stats:
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"""Initialise variables used by Hud to fetch stats:
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self.hand_1day_ago handId of latest hand played more than a day ago
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self.hand_1day_ago handId of latest hand played more than a day ago
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self.date_ndays_ago date n days ago
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self.date_ndays_ago date n days ago
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self.h_date_ndays_ago date n days ago for hero (different n)
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"""
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"""
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self.hand_1day_ago = 1
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self.hand_1day_ago = 1
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@ -393,6 +395,10 @@ class Database:
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now = datetime.utcnow() - d
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now = datetime.utcnow() - d
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self.date_ndays_ago = "d%02d%02d%02d" % (now.year - 2000, now.month, now.day)
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self.date_ndays_ago = "d%02d%02d%02d" % (now.year - 2000, now.month, now.day)
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d = timedelta(days=h_hud_days)
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now = datetime.utcnow() - d
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self.h_date_ndays_ago = "d%02d%02d%02d" % (now.year - 2000, now.month, now.day)
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def init_player_hud_stat_vars(self, playerid):
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def init_player_hud_stat_vars(self, playerid):
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# not sure if this is workable, to be continued ...
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# not sure if this is workable, to be continued ...
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try:
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try:
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@ -413,33 +419,46 @@ class Database:
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def get_stats_from_hand( self, hand
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def get_stats_from_hand( self, hand
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, hud_params = {'aggregate_tour':False, 'aggregate_ring':False, 'hud_style':'A', 'agg_bb_mult':100}
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, hud_params = {'aggregate_tour':False, 'aggregate_ring':False, 'hud_style':'A', 'agg_bb_mult':100}
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, hero_ids = {}
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, hero_id = -1
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):
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):
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aggregate = hud_params['aggregate_tour'] if type == "tour" else hud_params['aggregate_ring']
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aggregate = hud_params['aggregate_tour'] if type == "tour" else hud_params['aggregate_ring']
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hud_style = hud_params['hud_style']
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hud_style = hud_params['hud_style']
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agg_bb_mult = hud_params['agg_bb_mult']
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agg_bb_mult = hud_params['agg_bb_mult'] if aggregate else 1
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h_aggregate = hud_params['h_aggregate_tour'] if type == "tour" else hud_params['h_aggregate_ring']
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h_hud_style = hud_params['h_hud_style']
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h_agg_bb_mult = hud_params['h_agg_bb_mult'] if h_aggregate else 1
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stat_dict = {}
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stat_dict = {}
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if hud_style == 'S':
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if hud_style == 'S' or h_hud_style == 'S':
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self.get_stats_from_hand_session(hand, stat_dict, hero_id, hud_style, h_hud_style)
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if hud_style == 'S' and h_hud_style == 'S':
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return stat_dict
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self.get_stats_from_hand_session(hand, stat_dict)
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if hud_style == 'T':
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return stat_dict
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stylekey = self.date_ndays_ago
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elif hud_style == 'A':
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stylekey = '0000000' # all stylekey values should be higher than this
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elif hud_style == 'S':
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stylekey = 'zzzzzzz' # all stylekey values should be lower than this
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#elif hud_style == 'H':
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# stylekey = date_nhands_ago needs array by player here ...
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else: # hud_style == A
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if h_hud_style == 'T':
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h_stylekey = self.h_date_ndays_ago
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elif h_hud_style == 'A':
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h_stylekey = '0000000' # all stylekey values should be higher than this
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elif h_hud_style == 'S':
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h_stylekey = 'zzzzzzz' # all stylekey values should be lower than this
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#elif h_hud_style == 'H':
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# h_stylekey = date_nhands_ago needs array by player here ...
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if hud_style == 'T':
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#if aggregate: always use aggreagte query now: use agg_bb_mult of 1 for no aggregation:
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stylekey = self.date_ndays_ago
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query = 'get_stats_from_hand_aggregated'
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#elif hud_style == 'H':
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subs = (hand, hero_id, stylekey, agg_bb_mult, agg_bb_mult, hero_id, h_stylekey, h_agg_bb_mult, h_agg_bb_mult)
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# stylekey = date_nhands_ago needs array by player here ...
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print "agg query subs:", subs
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else: # assume A (all-time)
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#else:
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stylekey = '0000000' # all stylekey values should be higher than this
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# query = 'get_stats_from_hand'
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# subs = (hand, stylekey)
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if aggregate:
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query = 'get_stats_from_hand_aggregated'
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subs = (hand, stylekey, agg_bb_mult, agg_bb_mult)
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else:
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query = 'get_stats_from_hand'
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subs = (hand, stylekey)
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#print "get stats: hud style =", hud_style, "query =", query, "subs =", subs
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#print "get stats: hud style =", hud_style, "query =", query, "subs =", subs
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c = self.connection.cursor()
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c = self.connection.cursor()
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@ -457,7 +476,13 @@ class Database:
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return stat_dict
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return stat_dict
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# uses query on handsplayers instead of hudcache to get stats on just this session
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# uses query on handsplayers instead of hudcache to get stats on just this session
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def get_stats_from_hand_session(self, hand, stat_dict):
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def get_stats_from_hand_session(self, hand, stat_dict, hero_id, hud_style, h_hud_style):
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"""Get stats for just this session (currently defined as any play in the last 24 hours - to
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be improved at some point ...)
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h_hud_style and hud_style params indicate whether to get stats for hero and/or others
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- only fetch heros stats if h_hud_style == 'S',
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and only fetch others stats if hud_style == 'S'
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"""
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query = self.sql.query['get_stats_from_hand_session']
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query = self.sql.query['get_stats_from_hand_session']
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if self.db_server == 'mysql':
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if self.db_server == 'mysql':
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@ -478,18 +503,20 @@ class Database:
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if colnames[0].lower() == 'player_id':
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if colnames[0].lower() == 'player_id':
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playerid = row[0]
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playerid = row[0]
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# Loop through stats adding them to appropriate stat_dict:
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while row:
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while row:
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for name, val in zip(colnames, row):
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if (playerid == hero_id and h_hud_style == 'S') or (playerid != hero_id and hud_style == 'S'):
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if not playerid in stat_dict:
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for name, val in zip(colnames, row):
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stat_dict[playerid] = {}
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if not playerid in stat_dict:
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stat_dict[playerid][name.lower()] = val
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stat_dict[playerid] = {}
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elif not name.lower() in stat_dict[playerid]:
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stat_dict[playerid][name.lower()] = val
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stat_dict[playerid][name.lower()] = val
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elif not name.lower() in stat_dict[playerid]:
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elif name.lower() not in ('hand_id', 'player_id', 'seat', 'screen_name', 'seats'):
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stat_dict[playerid][name.lower()] = val
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stat_dict[playerid][name.lower()] += val
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elif name.lower() not in ('hand_id', 'player_id', 'seat', 'screen_name', 'seats'):
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n += 1
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stat_dict[playerid][name.lower()] += val
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if n >= 10000: break # todo: don't think this is needed so set nice and high
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n += 1
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# for now - comment out or remove?
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if n >= 10000: break # todo: don't think this is needed so set nice and high
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# for now - comment out or remove?
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row = c.fetchone()
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row = c.fetchone()
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else:
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else:
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log.error("ERROR: query %s result does not have player_id as first column" % (query,))
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log.error("ERROR: query %s result does not have player_id as first column" % (query,))
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@ -56,25 +56,8 @@ import Database
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import Tables
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import Tables
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import Hud
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import Hud
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# To add to config: *** these vars now replaced by def_hud_params list
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#aggregate_stats = {"ring": False, "tour": False} # uses agg_bb_mult
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#hud_style = 'A' # A=All-time
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# S=Session
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# T=timed (last n days - set hud_days to required value)
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# Future values may also include:
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# H=Hands (last n hands)
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#hud_days = 90 # Max number of days from each player to use for hud stats
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#agg_bb_mult = 100 # 1 = no aggregation. When aggregating stats across levels larger blinds
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# must be < (agg_bb_mult * smaller blinds) to be aggregated
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# ie. 100 will aggregate almost everything, 2 will probably agg just the
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# next higher and lower levels into the current one, try 3/10/30/100
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#hud_session_gap = 30 # Gap (minutes) between hands that indicates a change of session
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# (hands every 2 mins for 1 hour = one session, if followed
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# by a 40 minute gap and then more hands on same table that is
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# a new session)
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#hud_hands = 0 # Max number of hands from each player to use for hud stats (not used)
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# New list to hold all HUD params
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# HUD params:
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# - Set aggregate_ring and/or aggregate_tour to True is you want to include stats from other blind levels in the HUD display
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# - Set aggregate_ring and/or aggregate_tour to True is you want to include stats from other blind levels in the HUD display
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# - If aggregation is used, the value of agg_bb_mult determines how what levels are included, e.g.
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# - If aggregation is used, the value of agg_bb_mult determines how what levels are included, e.g.
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# if agg_bb_mult is 100, almost all levels are included in all HUD displays
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# if agg_bb_mult is 100, almost all levels are included in all HUD displays
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@ -88,14 +71,14 @@ def_hud_params = { # Settings for all players apart from program owner ('hero')
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, 'aggregate_tour' : True
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, 'aggregate_tour' : True
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, 'hud_style' : 'A'
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, 'hud_style' : 'A'
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, 'hud_days' : 90
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, 'hud_days' : 90
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, 'agg_bb_mult' : 1 # 1 means no aggregation
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, 'agg_bb_mult' : 1 # 1 means no aggregation
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# , 'hud_session_gap' : 30 not currently used
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# , 'hud_session_gap' : 30 not currently used
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# Second set of variables for hero - these settings only apply to the program owner
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# Second set of variables for hero - these settings only apply to the program owner
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, 'h_aggregate_ring' : False
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, 'h_aggregate_ring' : False
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, 'h_aggregate_tour' : True
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, 'h_aggregate_tour' : True
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, 'h_hud_style' : 'A'
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, 'h_hud_style' : 'S' # A(ll) / S(ession) / T(ime in days)
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, 'h_hud_days' : 90
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, 'h_hud_days' : 30
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, 'h_agg_bb_mult' : 1 # 1 means no aggregation
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, 'h_agg_bb_mult' : 1 # 1 means no aggregation
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# , 'h_hud_session_gap' : 30 not currently used
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# , 'h_hud_session_gap' : 30 not currently used
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}
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}
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@ -243,8 +226,9 @@ class HUD_main(object):
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if temp_key in self.hud_dict:
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if temp_key in self.hud_dict:
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try:
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try:
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# get stats using hud's specific params
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# get stats using hud's specific params
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self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days'] )
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self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, self.hud_dict[temp_key].hud_params, self.hero_ids)
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, self.hud_dict[temp_key].hud_params['h_hud_days'])
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
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except:
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except:
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err = traceback.extract_tb(sys.exc_info()[2])[-1]
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err = traceback.extract_tb(sys.exc_info()[2])[-1]
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print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
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print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
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@ -260,8 +244,8 @@ class HUD_main(object):
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else:
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else:
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try:
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try:
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# get stats using default params
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# get stats using default params
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self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'] )
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self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, self.hud_params, self.hero_ids)
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, self.hud_params, self.hero_ids[site_id])
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except:
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except:
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err = traceback.extract_tb(sys.exc_info()[2])[-1]
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err = traceback.extract_tb(sys.exc_info()[2])[-1]
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print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
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print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
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@ -147,42 +147,64 @@ class Hud:
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aggitem = gtk.MenuItem('Show Stats')
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aggitem = gtk.MenuItem('Show Stats')
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menu.append(aggitem)
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menu.append(aggitem)
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aggMenu = gtk.Menu()
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self.aggMenu = gtk.Menu()
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aggitem.set_submenu(aggMenu)
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aggitem.set_submenu(self.aggMenu)
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# set agg_bb_mult to 1 to stop aggregation
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# set agg_bb_mult to 1 to stop aggregation
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item = gtk.MenuItem('For This Blind Level')
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item = gtk.MenuItem('For This Blind Level')
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item.ms = 1
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item.ms = 1
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aggMenu.append(item)
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self.aggMenu.append(item)
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item.connect("activate", self.set_aggregation)
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item.connect("activate", self.set_aggregation)
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setattr(self, 'showStatsMenuItem1', item)
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setattr(self, 'showStatsMenuItem1', item)
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#
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#
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item = gtk.MenuItem('For Multiple Blind Levels:')
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item = gtk.MenuItem('For Multiple Blind Levels:')
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aggMenu.append(item)
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self.aggMenu.append(item)
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setattr(self, 'showStatsMenuItem2', item)
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setattr(self, 'showStatsMenuItem2', item)
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#
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#
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item = gtk.MenuItem(' 0.5 to 2.0 x Current Blinds')
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item = gtk.MenuItem(' 0.5 to 2.0 x Current Blinds')
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item.ms = 2.01
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item.ms = 2.01
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aggMenu.append(item)
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self.aggMenu.append(item)
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item.connect("activate", self.set_aggregation)
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item.connect("activate", self.set_aggregation)
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setattr(self, 'showStatsMenuItem3', item)
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setattr(self, 'showStatsMenuItem3', item)
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#
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#
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item = gtk.MenuItem(' 0.33 to 3.0 x Current Blinds')
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item = gtk.MenuItem(' 0.33 to 3.0 x Current Blinds')
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item.ms = 3.01
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item.ms = 3.01
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aggMenu.append(item)
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self.aggMenu.append(item)
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item.connect("activate", self.set_aggregation)
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item.connect("activate", self.set_aggregation)
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setattr(self, 'showStatsMenuItem4', item)
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setattr(self, 'showStatsMenuItem4', item)
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#
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#
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item = gtk.MenuItem(' 0.1 to 10 x Current Blinds')
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item = gtk.MenuItem(' 0.1 to 10 x Current Blinds')
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item.ms = 10.01
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item.ms = 10.01
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aggMenu.append(item)
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self.aggMenu.append(item)
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item.connect("activate", self.set_aggregation)
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item.connect("activate", self.set_aggregation)
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setattr(self, 'showStatsMenuItem5', item)
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setattr(self, 'showStatsMenuItem5', item)
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#
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#
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item = gtk.MenuItem(' All Levels')
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item = gtk.MenuItem(' All Levels')
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item.ms = 10000
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item.ms = 10000
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aggMenu.append(item)
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self.aggMenu.append(item)
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item.connect("activate", self.set_aggregation)
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item.connect("activate", self.set_aggregation)
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setattr(self, 'showStatsMenuItem6', item)
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setattr(self, 'showStatsMenuItem6', item)
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#
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item = gtk.MenuItem('For Hero:')
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self.aggMenu.append(item)
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setattr(self, 'showStatsMenuItem7', item)
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#
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item = gtk.MenuItem(' All Time')
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item.ms = 'HA'
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self.aggMenu.append(item)
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item.connect("activate", self.set_hud_style)
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setattr(self, 'showStatsMenuItem8', item)
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#
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item = gtk.MenuItem(' Session')
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item.ms = 'HS'
|
||||||
|
self.aggMenu.append(item)
|
||||||
|
item.connect("activate", self.set_hud_style)
|
||||||
|
setattr(self, 'showStatsMenuItem9', item)
|
||||||
|
#
|
||||||
|
item = gtk.MenuItem(' %s Days' % (self.hud_params['h_hud_days']))
|
||||||
|
item.ms = 'HT'
|
||||||
|
self.aggMenu.append(item)
|
||||||
|
item.connect("activate", self.set_hud_style)
|
||||||
|
setattr(self, 'showStatsMenuItem11', item)
|
||||||
|
|
||||||
eventbox.connect_object("button-press-event", self.on_button_press, menu)
|
eventbox.connect_object("button-press-event", self.on_button_press, menu)
|
||||||
|
|
||||||
|
@ -230,6 +252,15 @@ class Hud:
|
||||||
print 'set_aggregation', widget.ms
|
print 'set_aggregation', widget.ms
|
||||||
self.hud_params['agg_bb_mult'] = widget.ms
|
self.hud_params['agg_bb_mult'] = widget.ms
|
||||||
|
|
||||||
|
def set_hud_style(self, widget):
|
||||||
|
# try setting these to true all the time, and set the multiplier to 1 to turn agg off:
|
||||||
|
if widget.ms[0] == 'H':
|
||||||
|
param = 'h_hud_style'
|
||||||
|
else:
|
||||||
|
param = 'hud_style'
|
||||||
|
self.hud_params[param] = widget.ms[1]
|
||||||
|
print "setting self.hud_params[%s] = %s" % (param,widget.ms[1])
|
||||||
|
|
||||||
def update_table_position(self):
|
def update_table_position(self):
|
||||||
if os.name == 'nt':
|
if os.name == 'nt':
|
||||||
if not win32gui.IsWindow(self.table.number):
|
if not win32gui.IsWindow(self.table.number):
|
||||||
|
|
|
@ -1384,28 +1384,45 @@ class Sql:
|
||||||
INNER JOIN HudCache hc ON (hc.playerId = hp.playerId)
|
INNER JOIN HudCache hc ON (hc.playerId = hp.playerId)
|
||||||
INNER JOIN Players p ON (p.id = hc.playerId)
|
INNER JOIN Players p ON (p.id = hc.playerId)
|
||||||
WHERE h.id = %s
|
WHERE h.id = %s
|
||||||
AND hc.styleKey > %s
|
AND ( /* 2 separate parts for hero and opponents */
|
||||||
/* styleKey is currently 'd' (for date) followed by a yyyymmdd
|
( hp.playerId != %s
|
||||||
date key. Set it to 0000000 or similar to get all records */
|
AND hc.styleKey > %s
|
||||||
/* Note: s means the placeholder 'percent's but we can't include that
|
AND hc.gametypeId+0 in
|
||||||
in comments. (db api thinks they are actual arguments)
|
(SELECT gt1.id from Gametypes gt1, Gametypes gt2
|
||||||
Could also check activeseats here even if only 3 groups eg 2-3/4-6/7+
|
WHERE gt1.siteid = gt2.siteid /* find gametypes where these match: */
|
||||||
e.g. could use a multiplier:
|
AND gt1.type = gt2.type /* ring/tourney */
|
||||||
AND h.seats > s / 1.25 and hp.seats < s * 1.25
|
AND gt1.category = gt2.category /* holdem/stud*/
|
||||||
where s is the number of active players at the current table (and
|
AND gt1.limittype = gt2.limittype /* fl/nl */
|
||||||
1.25 would be a config value so user could change it)
|
AND gt1.bigblind <= gt2.bigblind * %s /* bigblind similar size */
|
||||||
*/
|
AND gt1.bigblind >= gt2.bigblind / %s
|
||||||
AND hc.gametypeId+0 in
|
AND gt2.id = h.gametypeId)
|
||||||
(SELECT gt1.id from Gametypes gt1, Gametypes gt2
|
)
|
||||||
WHERE gt1.siteid = gt2.siteid /* find gametypes where these match: */
|
OR
|
||||||
AND gt1.type = gt2.type /* ring/tourney */
|
( hp.playerId = %s
|
||||||
AND gt1.category = gt2.category /* holdem/stud*/
|
AND hc.styleKey > %s
|
||||||
AND gt1.limittype = gt2.limittype /* fl/nl */
|
AND hc.gametypeId+0 in
|
||||||
AND gt1.bigblind < gt2.bigblind * %s /* bigblind similar size */
|
(SELECT gt1.id from Gametypes gt1, Gametypes gt2
|
||||||
AND gt1.bigblind > gt2.bigblind / %s
|
WHERE gt1.siteid = gt2.siteid /* find gametypes where these match: */
|
||||||
AND gt2.id = h.gametypeId)
|
AND gt1.type = gt2.type /* ring/tourney */
|
||||||
|
AND gt1.category = gt2.category /* holdem/stud*/
|
||||||
|
AND gt1.limittype = gt2.limittype /* fl/nl */
|
||||||
|
AND gt1.bigblind <= gt2.bigblind * %s /* bigblind similar size */
|
||||||
|
AND gt1.bigblind >= gt2.bigblind / %s
|
||||||
|
AND gt2.id = h.gametypeId)
|
||||||
|
)
|
||||||
|
)
|
||||||
GROUP BY hc.PlayerId, p.name
|
GROUP BY hc.PlayerId, p.name
|
||||||
"""
|
"""
|
||||||
|
# NOTES on above cursor:
|
||||||
|
# - Do NOT include %s inside query in a comment - the db api thinks
|
||||||
|
# they are actual arguments.
|
||||||
|
# - styleKey is currently 'd' (for date) followed by a yyyymmdd
|
||||||
|
# date key. Set it to 0000000 or similar to get all records
|
||||||
|
# Could also check activeseats here even if only 3 groups eg 2-3/4-6/7+
|
||||||
|
# e.g. could use a multiplier:
|
||||||
|
# AND h.seats > %s / 1.25 and hp.seats < %s * 1.25
|
||||||
|
# where %s is the number of active players at the current table (and
|
||||||
|
# 1.25 would be a config value so user could change it)
|
||||||
|
|
||||||
if db_server == 'mysql':
|
if db_server == 'mysql':
|
||||||
self.query['get_stats_from_hand_session'] = """
|
self.query['get_stats_from_hand_session'] = """
|
||||||
|
|
Loading…
Reference in New Issue
Block a user