OnGame: Remove copied function
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@ -285,24 +285,6 @@ class OnGame(HandHistoryConverter):
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newcards = found.group('CARDS').split(', ')
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newcards = found.group('CARDS').split(', ')
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hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
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hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
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def readAction_old(self, hand, street):
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m = self.re_Action.finditer(hand.streets.group(street))
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for action in m:
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if action.group('ATYPE') == ' raises':
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hand.addRaiseTo( street, action.group('PNAME'), action.group('BET') )
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elif action.group('ATYPE') == ' calls':
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hand.addCall( street, action.group('PNAME'), action.group('BET') )
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elif action.group('ATYPE') == ' bets':
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hand.addBet( street, action.group('PNAME'), action.group('BET') )
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elif action.group('ATYPE') == ' folds':
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hand.addFold( street, action.group('PNAME'))
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elif action.group('ATYPE') == ' checks':
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hand.addCheck( street, action.group('PNAME'))
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else:
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print "DEBUG: unimplemented readAction: %s %s" %(action.group('PNAME'),action.group('ATYPE'),)
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#hand.actions[street] += [[action.group('PNAME'), action.group('ATYPE')]]
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# TODO: Everleaf does not record uncalled bets.
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def readAction(self, hand, street):
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def readAction(self, hand, street):
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m = self.re_Action.finditer(hand.streets[street])
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m = self.re_Action.finditer(hand.streets[street])
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for action in m:
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for action in m:
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