OnGame: Remove copied function

This commit is contained in:
Worros 2010-08-23 14:17:30 +08:00
parent ce93c2f7fe
commit 137cadd491

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@ -285,24 +285,6 @@ class OnGame(HandHistoryConverter):
newcards = found.group('CARDS').split(', ')
hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
def readAction_old(self, hand, street):
m = self.re_Action.finditer(hand.streets.group(street))
for action in m:
if action.group('ATYPE') == ' raises':
hand.addRaiseTo( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == ' calls':
hand.addCall( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == ' bets':
hand.addBet( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == ' folds':
hand.addFold( street, action.group('PNAME'))
elif action.group('ATYPE') == ' checks':
hand.addCheck( street, action.group('PNAME'))
else:
print "DEBUG: unimplemented readAction: %s %s" %(action.group('PNAME'),action.group('ATYPE'),)
#hand.actions[street] += [[action.group('PNAME'), action.group('ATYPE')]]
# TODO: Everleaf does not record uncalled bets.
def readAction(self, hand, street):
m = self.re_Action.finditer(hand.streets[street])
for action in m: