Merge branch 'master' of git://git.assembla.com/fpdboz
This commit is contained in:
commit
12367d6f37
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@ -290,6 +290,7 @@ class Filters(threading.Thread):
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cb = gtk.CheckButton(game)
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cb.connect('clicked', self.__set_game_select, game)
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hbox.pack_start(cb, False, False, 0)
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cb.set_active(True)
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def createLimitLine(self, hbox, limit, ltext):
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cb = gtk.CheckButton(str(ltext))
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@ -44,6 +44,7 @@ except ImportError, inst:
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import fpdb_import
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import Database
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import Filters
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import Charset
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class GuiGraphViewer (threading.Thread):
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@ -137,6 +138,8 @@ class GuiGraphViewer (threading.Thread):
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heroes = self.filters.getHeroes()
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siteids = self.filters.getSiteIds()
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limits = self.filters.getLimits()
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games = self.filters.getGames()
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for i in ('show', 'none'):
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if i in limits:
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limits.remove(i)
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@ -172,7 +175,7 @@ class GuiGraphViewer (threading.Thread):
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#Get graph data from DB
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starttime = time()
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(green, blue, red) = self.getRingProfitGraph(playerids, sitenos, limits)
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(green, blue, red) = self.getRingProfitGraph(playerids, sitenos, limits, games)
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print "Graph generated in: %s" %(time() - starttime)
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self.ax.set_title("Profit graph for ring games")
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@ -213,7 +216,7 @@ class GuiGraphViewer (threading.Thread):
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#end of def showClicked
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def getRingProfitGraph(self, names, sites, limits):
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def getRingProfitGraph(self, names, sites, limits, games):
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tmp = self.sql.query['getRingProfitAllHandsPlayerIdSite']
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# print "DEBUG: getRingProfitGraph"
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start_date, end_date = self.filters.getDates()
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@ -225,6 +228,22 @@ class GuiGraphViewer (threading.Thread):
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sitetest = str(tuple(sites))
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#nametest = nametest.replace("L", "")
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q = []
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for m in self.filters.display.items():
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if m[0] == 'Games' and m[1]:
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for n in games:
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if games[n]:
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q.append(n)
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if len(q) > 0:
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gametest = str(tuple(q))
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gametest = gametest.replace("L", "")
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gametest = gametest.replace(",)",")")
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gametest = gametest.replace("u'","'")
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gametest = "and gt.category in %s" % gametest
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else:
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gametest = "and gt.category IS NULL"
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tmp = tmp.replace("<game_test>", gametest)
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lims = [int(x) for x in limits if x.isdigit()]
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potlims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'pl']
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nolims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'nl']
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@ -476,11 +476,14 @@ class GuiPlayerStats (threading.Thread):
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for n in games:
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if games[n]:
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q.append(n)
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gametest = str(tuple(q))
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gametest = gametest.replace("L", "")
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gametest = gametest.replace(",)",")")
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gametest = gametest.replace("u'","'")
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gametest = "and gt.category in %s" % gametest
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if len(q) > 0:
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gametest = str(tuple(q))
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gametest = gametest.replace("L", "")
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gametest = gametest.replace(",)",")")
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gametest = gametest.replace("u'","'")
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gametest = "and gt.category in %s" % gametest
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else:
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gametest = "and gt.category IS NULL"
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query = query.replace("<game_test>", gametest)
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if seats:
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@ -192,7 +192,7 @@ dealt whether they were seen in a 'dealt to' line
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self.holecards[street][player] = [open, closed]
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def prepInsert(self, db):
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#####
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#####
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# Players, Gametypes, TourneyTypes are all shared functions that are needed for additional tables
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# These functions are intended for prep insert eventually
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#####
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@ -617,6 +617,8 @@ class HoldemOmahaHand(Hand):
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# which then invokes a 'addXXX' callback
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if builtFrom == "HHC":
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hhc.readHandInfo(self)
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if self.gametype['type'] == 'tour':
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self.tablename = "%s %s" % (self.tourNo, self.tablename)
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hhc.readPlayerStacks(self)
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hhc.compilePlayerRegexs(self)
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hhc.markStreets(self)
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@ -681,7 +683,6 @@ class HoldemOmahaHand(Hand):
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def join_holecards(self, player, asList=False):
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"""With asList = True it returns the set cards for a player including down cards if they aren't know"""
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# FIXME: This should actually return
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hcs = [u'0x', u'0x', u'0x', u'0x']
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for street in self.holeStreets:
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@ -912,6 +913,8 @@ class DrawHand(Hand):
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# Populate the draw hand.
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if builtFrom == "HHC":
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hhc.readHandInfo(self)
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if self.gametype['type'] == 'tour':
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self.tablename = "%s %s" % (self.tourNo, self.tablename)
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hhc.readPlayerStacks(self)
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hhc.compilePlayerRegexs(self)
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hhc.markStreets(self)
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@ -1106,6 +1109,8 @@ class StudHand(Hand):
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# which then invokes a 'addXXX' callback
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if builtFrom == "HHC":
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hhc.readHandInfo(self)
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if self.gametype['type'] == 'tour':
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self.tablename = "%s %s" % (self.tourNo, self.tablename)
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hhc.readPlayerStacks(self)
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hhc.compilePlayerRegexs(self)
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hhc.markStreets(self)
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@ -676,6 +676,11 @@ class Stat_Window:
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return True
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if event.button == 1: # left button event
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# close on double click for a stat window
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# for those that don't have a mouse with middle button
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if event.type == gtk.gdk._2BUTTON_PRESS:
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self.window.hide()
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return True
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# TODO: make position saving save sizes as well?
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if event.state & gtk.gdk.SHIFT_MASK:
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self.window.begin_resize_drag(gtk.gdk.WINDOW_EDGE_SOUTH_EAST, event.button, int(event.x_root), int(event.y_root), event.time)
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@ -2576,6 +2576,7 @@ class Sql:
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AND h.handStart > '<startdate_test>'
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AND h.handStart < '<enddate_test>'
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<limit_test>
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<game_test>
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AND hp.tourneysPlayersId IS NULL
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GROUP BY h.handStart, hp.handId, hp.sawShowdown, hp.totalProfit
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ORDER BY h.handStart"""
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@ -449,7 +449,9 @@ class Importer:
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# Call hudcache update if not in bulk import mode
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# FIXME: Need to test for bulk import that isn't rebuilding the cache
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if self.callHud:
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hand.updateHudCache(self.database)
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for hand in handlist:
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if hand is not None:
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hand.updateHudCache(self.database)
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self.database.commit()
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#pipe the Hands.id out to the HUD
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