Merge branch 'master' of git://git.assembla.com/free_poker_tools
This commit is contained in:
commit
10b8199315
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@ -227,9 +227,9 @@ class Hud:
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game_params = config.get_game_parameters(self.poker_game)
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game_params = config.get_game_parameters(self.poker_game)
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if not game_params['aux'] == "":
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if not game_params['aux'] == "":
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aux_params = config.get_aux_parameters(game_params['aux'])
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aux_params = config.get_aux_parameters(game_params['aux'])
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self.aux_windows.append(eval("%s.%s(gtk.Window(), config, 'fpdb')" % (aux_params['module'], aux_params['class'])))
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self.aux_windows.append(eval("%s.%s(gtk.Window(), self, config, 'fpdb')" % (aux_params['module'], aux_params['class'])))
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gobject.timeout_add(500, self.update_table_position)
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# gobject.timeout_add(500, self.update_table_position)
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def update(self, hand, config, stat_dict):
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def update(self, hand, config, stat_dict):
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self.hand = hand # this is the last hand, so it is available later
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self.hand = hand # this is the last hand, so it is available later
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@ -266,7 +266,7 @@ class Stud_cards:
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card_images = {}
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card_images = {}
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suits = ('S', 'H', 'D', 'C')
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suits = ('S', 'H', 'D', 'C')
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ranks = ('A', 'K', 'Q', 'J', 'T', '9', '8', '7', '6', '5', '4', '3', '2', 'B')
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ranks = ('A', 'K', 'Q', 'J', 'T', '9', '8', '7', '6', '5', '4', '3', '2', 'B')
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pb = gtk.gdk.pixbuf_new_from_file("Cards01.png")
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pb = gtk.gdk.pixbuf_new_from_file("54PFozzycards0.png")
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for j in range(0, 14):
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for j in range(0, 14):
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for i in range(0, 4):
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for i in range(0, 4):
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@ -361,8 +361,7 @@ class Sql:
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self.query['get_action_from_hand'] = """
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self.query['get_action_from_hand'] = """
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SELECT street, Players.name, HandsActions.action, HandsActions.amount, actionno
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SELECT street, Players.name, HandsActions.action, HandsActions.amount, actionno
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FROM Players, HandsActions, HandsPlayers
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FROM Players, HandsActions, HandsPlayers
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WHERE HandsActions.action != 'blind'
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WHERE HandsPlayers.handid = %s
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AND HandsPlayers.handid = %s
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AND HandsPlayers.playerid = Players.id
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AND HandsPlayers.playerid = Players.id
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AND HandsActions.handPlayerId = HandsPlayers.id
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AND HandsActions.handPlayerId = HandsPlayers.id
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ORDER BY street, actionno
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ORDER BY street, actionno
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@ -363,64 +363,12 @@ def discover_mac_by_name(c, tablename):
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# again, i have no mac to test this on, sorry -eric
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# again, i have no mac to test this on, sorry -eric
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return None
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return None
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#def discover_nt_by_name(c, tablename):
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###########################################################################
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# # this is pretty much identical to the 'search all windows for all poker sites' code, but made to dig just for a specific table name
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# Main function used for testing
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# # it could be implemented a bunch better - and we need to not assume the width/height thing that (steffen?) assumed above, we should
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# # be able to dig up the window's titlebar handle and get it's information, and such .. but.. for now, i guess this will work.
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# # - eric
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# b_width = 3
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# tb_height = 29
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# titles = {}
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## tables = discover_nt(c)
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# win32gui.EnumWindows(win_enum_handler, titles)
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# for s in c.supported_sites.keys():
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# for hwnd in titles.keys():
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# processid = win32process.GetWindowThreadProcessId(hwnd)
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# pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ, False, processid[1])
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# exe = win32process.GetModuleFileNameEx(pshandle, 0)
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# if exe.find(c.supported_sites[s].table_finder) == -1:
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# continue
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# if titles[hwnd].find(tablename) > -1:
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# if titles[hwnd].find("History for table:") > -1 or titles[hwnd].find("FPDBHUD") > -1:
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# continue
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# tw = Table_Window()
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# tw.number = hwnd
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# (x, y, width, height) = win32gui.GetWindowRect(hwnd)
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# tw.title = titles[hwnd]
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# tw.width = int(width) - 2 * b_width
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# tw.height = int(height) - b_width - tb_height
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# tw.x = int(x) + b_width
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# tw.y = int(y) + tb_height
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# tw.site = c.supported_sites[s].site_name
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# if not tw.site == "Unknown" and not c.supported_sites[tw.site].decoder == "Unknown":
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# eval("%s(tw)" % c.supported_sites[tw.site].decoder)
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# else:
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# tw.name = tablename
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# return tw
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#
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# # if we don't find anything by process name, let's search one more time, and call it Unknown ?
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# for hwnd in titles.keys():
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# if titles[hwnd].find(tablename) > -1:
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# if titles[hwnd].find("History for table:") > -1 or titles[hwnd].find("FPDBHUD") > -1:
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# continue
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# tw = Table_Window()
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# tw.number = hwnd
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# (x, y, width, height) = win32gui.GetWindowRect(hwnd)
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# tw.title = titles[hwnd]
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# tw.width = int(width) - 2 * b_width
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# tw.height = int(height) - b_width - tb_height
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# tw.x = int(x) + b_width
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# tw.y = int(y) + tb_height
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# tw.site = "Unknown"
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# tw.name = tablename
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# return tw
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#
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# return None
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if __name__=="__main__":
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if __name__=="__main__":
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c = Configuration.Config()
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c = Configuration.Config()
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print discover_table_by_name(c, "Daddy Nasty")
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print discover_table_by_name(c, "Louie")
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# print discover_tournament_table(c, "118942908", "3")
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# print discover_tournament_table(c, "118942908", "3")
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tables = discover(c)
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tables = discover(c)
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@ -771,7 +771,7 @@ def parseCardLine(site, category, street, line, names, cardValues, cardSuits, bo
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print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
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print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
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raise FpdbError("read too many/too few holecards in parseCardLine")
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raise FpdbError("read too many/too few holecards in parseCardLine")
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elif (category=="razz" or category=="studhi" or category=="studhilo"):
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elif (category=="razz" or category=="studhi" or category=="studhilo"):
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if (line.find("shows")==-1):
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if (line.find("shows")==-1 and line.find("mucked")==-1):
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#print "parseCardLine(in stud if), street:", street
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#print "parseCardLine(in stud if), street:", street
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if line[pos+2]=="]": #-> not (hero and 3rd street)
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if line[pos+2]=="]": #-> not (hero and 3rd street)
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cardValues[playerNo][street+2]=line[pos:pos+1]
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cardValues[playerNo][street+2]=line[pos:pos+1]
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