clean up some more ugly
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f552ab2470
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0e89adc1db
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@ -123,7 +123,7 @@ class HUD_main(object):
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gtk.gdk.threads_enter()
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gtk.gdk.threads_enter()
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try:
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try:
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self.hud_dict[table_name].update(new_hand_id, config)
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self.hud_dict[table_name].update(new_hand_id, config)
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map(lambda aw: aw.update_gui(new_hand_id), self.hud_dict[table_name].aux_windows)
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[aw.update_gui(new_hand_id) for aw in self.hud_dict[table_name].aux_windows]
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return False
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return False
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finally:
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finally:
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gtk.gdk.threads_leave()
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gtk.gdk.threads_leave()
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@ -172,8 +172,7 @@ class HUD_main(object):
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if temp_key in self.hud_dict:
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if temp_key in self.hud_dict:
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self.hud_dict[temp_key].stat_dict = stat_dict
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self.hud_dict[temp_key].stat_dict = stat_dict
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self.hud_dict[temp_key].cards = cards
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self.hud_dict[temp_key].cards = cards
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for aw in self.hud_dict[temp_key].aux_windows:
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[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[temp_key].aux_windows]
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aw.update_data(new_hand_id, self.db_connection)
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self.update_HUD(new_hand_id, temp_key, self.config)
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self.update_HUD(new_hand_id, temp_key, self.config)
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# Or create a new HUD
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# Or create a new HUD
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@ -196,7 +196,7 @@ class Hud:
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s.window.destroy()
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s.window.destroy()
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self.stat_windows = {}
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self.stat_windows = {}
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# also kill any aux windows
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# also kill any aux windows
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map(lambda m: m.destroy(), self.aux_windows)
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[aux.destroy() for aux in self.aux_windows]
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self.aux_windows = []
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self.aux_windows = []
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def reposition_windows(self, *args):
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def reposition_windows(self, *args):
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@ -217,8 +217,7 @@ class Hud:
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new_layout[self.stat_windows[sw].adj - 1] = new_loc
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new_layout[self.stat_windows[sw].adj - 1] = new_loc
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self.config.edit_layout(self.table.site, self.max, locations = new_layout)
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self.config.edit_layout(self.table.site, self.max, locations = new_layout)
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# ask each aux to save its layout back to the config object
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# ask each aux to save its layout back to the config object
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for aux in self.aux_windows:
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[aux.save_layout() for aux in self.aux_windows]
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aux.save_layout()
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# save the config object back to the file
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# save the config object back to the file
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print "saving new xml file"
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print "saving new xml file"
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self.config.save()
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self.config.save()
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@ -351,6 +350,8 @@ class Hud:
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style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
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style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
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style |= win32con.WS_CLIPCHILDREN
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style |= win32con.WS_CLIPCHILDREN
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win32gui.SetWindowLong(self.table.number, win32con.GWL_EXSTYLE, style)
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win32gui.SetWindowLong(self.table.number, win32con.GWL_EXSTYLE, style)
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break
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window.set_title(real_name)
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window.set_title(real_name)
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class Stat_Window:
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class Stat_Window:
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@ -575,6 +576,7 @@ class Popup_window:
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style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
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style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
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style |= win32con.WS_CLIPCHILDREN
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style |= win32con.WS_CLIPCHILDREN
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win32gui.SetWindowLong(self.table.number, win32con.GWL_EXSTYLE, style)
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win32gui.SetWindowLong(self.table.number, win32con.GWL_EXSTYLE, style)
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break
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window.set_title(real_name)
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window.set_title(real_name)
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