Merge branch 'master' of git://git.assembla.com/fpdboz.git
Fix accessing the decoder from the wrong object, causing the hud to not work, it should work again. yay.
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+4
-3
@@ -53,6 +53,7 @@ class Hud:
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self.max = max
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self.db_name = db_name
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self.deleted = False
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self.stacked = True
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self.stat_windows = {}
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self.popup_windows = {}
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@@ -68,7 +69,8 @@ class Hud:
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#self.main_window.set_transient_for(parent.get_toplevel())
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self.ebox = gtk.EventBox()
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self.label = gtk.Label("Close this window to\nkill the HUD for\n %s" % (table.name))
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self.label = gtk.Label("Close this window to\nkill the HUD for\n %s\nMinimizing it hides stats." %
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(table.name))
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self.main_window.add(self.ebox)
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self.ebox.add(self.label)
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self.main_window.move(self.table.x, self.table.y)
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@@ -211,9 +213,8 @@ class Hud:
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# self.m = Mucked.Mucked(self.mucked_window, self.db_connection)
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# self.mucked_window.show_all()
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def update(self, hand, db, config):
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def update(self, hand, config, stat_dict):
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self.hand = hand # this is the last hand, so it is available later
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stat_dict = db.get_stats_from_hand(hand)
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for s in stat_dict.keys():
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self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
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for r in range(0, config.supported_games[self.poker_game].rows):
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