Merge branch 'master' of git://git.assembla.com/fpdboz.git
Fix accessing the decoder from the wrong object, causing the hud to not work, it should work again. yay.
This commit is contained in:
Executable → Regular
+60
-58
@@ -36,7 +36,8 @@ Main for FreePokerTools HUD.
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import sys
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import os
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import thread
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import Queue
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import time
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import string
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errorfile = open('HUD-error.txt', 'w', 0)
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sys.stderr = errorfile
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@@ -61,54 +62,61 @@ config = 0;
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def destroy(*args): # call back for terminating the main eventloop
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gtk.main_quit()
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def process_new_hand(new_hand_id, db_name):
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# there is a new hand_id to be processed
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# read the hand_id from stdin and strip whitespace
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def create_HUD(new_hand_id, table, db_name, table_name, max, poker_game, db_connection, config, stat_dict):
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global hud_dict
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def idle_func():
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global hud_dict
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gtk.gdk.threads_enter()
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try:
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hud_dict[table_name] = Hud.Hud(table, max, poker_game, config, db_name)
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hud_dict[table_name].create(new_hand_id, config)
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hud_dict[table_name].update(new_hand_id, config, stat_dict)
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return False
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finally:
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gtk.gdk.threads_leave
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gobject.idle_add(idle_func)
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def update_HUD(new_hand_id, table_name, config, stat_dict):
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global hud_dict
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def idle_func():
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gtk.gdk.threads_enter()
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try:
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hud_dict[table_name].update(new_hand_id, config, stat_dict)
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return False
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finally:
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gtk.gdk.threads_leave
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gobject.idle_add(idle_func)
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def read_stdin(): # This is the thread function
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global hud_dict
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for h in hud_dict.keys():
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if hud_dict[h].deleted:
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del(hud_dict[h])
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db_connection = Database.Database(config, db_name, 'temp')
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(table_name, max, poker_game) = db_connection.get_table_name(new_hand_id)
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# if a hud for this table exists, just update it
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if hud_dict.has_key(table_name):
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hud_dict[table_name].update(new_hand_id, db_connection, config)
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# otherwise create a new hud
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else:
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tablewindow = Tables.discover_table_by_name(config, table_name)
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if tablewindow == None:
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sys.stderr.write("table name "+table_name+" not found\n")
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else:
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hud_dict[table_name] = Hud.Hud(tablewindow, max, poker_game, config, db_name)
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hud_dict[table_name].create(new_hand_id, config)
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hud_dict[table_name].update(new_hand_id, db_connection, config)
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db_connection.close_connection()
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return(1)
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def check_stdin(db_name):
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try:
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hand_no = dataQueue.get(block=False)
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process_new_hand(hand_no, db_name)
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except:
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pass
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return True
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def read_stdin(source, condition, db_name):
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new_hand_id = sys.stdin.readline()
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if new_hand_id == "":
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destroy()
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process_new_hand(new_hand_id, db_name)
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return True
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def producer(): # This is the thread function
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while True:
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hand_no = sys.stdin.readline() # reads stdin
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if hand_no == "":
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while True: # wait for a new hand number on stdin
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new_hand_id = sys.stdin.readline()
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new_hand_id = string.rstrip(new_hand_id)
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if new_hand_id == "": # blank line means quit
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destroy()
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dataQueue.put(hand_no) # and puts result on the queue
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# delete hud_dict entries for any HUD destroyed since last iteration
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for h in hud_dict.keys():
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if hud_dict[h].deleted:
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del(hud_dict[h])
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# connect to the db and get basic info about the new hand
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db_connection = Database.Database(config, db_name, 'temp')
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(table_name, max, poker_game) = db_connection.get_table_name(new_hand_id)
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stat_dict = db_connection.get_stats_from_hand(new_hand_id)
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db_connection.close_connection()
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# if a hud for this table exists, just update it
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if hud_dict.has_key(table_name):
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update_HUD(new_hand_id, table_name, config, stat_dict)
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# otherwise create a new hud
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else:
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tablewindow = Tables.discover_table_by_name(config, table_name)
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if tablewindow == None:
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sys.stderr.write("table name "+table_name+" not found\n")
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else:
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create_HUD(new_hand_id, tablewindow, db_name, table_name, max, poker_game, db_connection, config, stat_dict)
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if __name__== "__main__":
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sys.stderr.write("HUD_main starting\n")
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@@ -120,24 +128,18 @@ if __name__== "__main__":
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sys.stderr.write("Using db name = %s\n" % (db_name))
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config = Configuration.Config()
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# db_connection = Database.Database(config, 'fpdb', 'holdem')
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if os.name == 'posix':
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s_id = gobject.io_add_watch(sys.stdin, gobject.IO_IN, read_stdin, db_name)
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elif os.name == 'nt':
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dataQueue = Queue.Queue() # shared global. infinite size
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gobject.threads_init() # this is required
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thread.start_new_thread(producer, ()) # starts the thread
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gobject.timeout_add(1000, check_stdin, db_name)
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else:
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print "Sorry your operating system is not supported."
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sys.exit()
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gobject.threads_init() # this is required
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thread.start_new_thread(read_stdin, ()) # starts the thread
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main_window = gtk.Window()
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main_window.connect("destroy", destroy)
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eb = gtk.EventBox()
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label = gtk.Label('Closing this window will exit from the HUD.')
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main_window.add(label)
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eb.add(label)
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main_window.add(eb)
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main_window.set_title("HUD Main Window")
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main_window.show_all()
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gtk.main()
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