Merge branch 'master' of git://git.assembla.com/fpdboz.git
Conflicts: pyfpdb/Hud.py stupid single blank line. wtf.
This commit is contained in:
commit
0cb5bc046a
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@ -296,22 +296,20 @@ Add a raise on [street] by [player] to [amountTo]
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if self.totalpot is None:
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if self.totalpot is None:
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self.totalpot = 0
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self.totalpot = 0
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# player names:
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# print [x[1] for x in self.players]
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for player in [x[1] for x in self.players]:
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for player in [x[1] for x in self.players]:
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for street in self.streetList:
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for street in self.streetList:
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#print street, self.bets[street][player]
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self.totalpot += reduce(operator.add, self.bets[street][player], 0)
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self.totalpot += reduce(operator.add, self.bets[street][player], 0)
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print "DEBUG conventional totalpot:", self.totalpot
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print "DEBUG conventional totalpot:", self.totalpot
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self.totalpot = 0
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self.totalpot = 0
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#print "[POT] stack list"
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#print dict([(player[1], Decimal(player[2])) for player in self.players])
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players_who_act_preflop = set([x[0] for x in self.actions['PREFLOP']])
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players_who_act_preflop = set([x[0] for x in self.actions['PREFLOP']])
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self.pot = Pot(players_who_act_preflop)
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self.pot = Pot(players_who_act_preflop)
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# this can now be pruned substantially if Pot is working.
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#for street in self.actions:
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#for street in self.actions:
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for street in [x for x in self.streetList if x in self.actions]:
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for street in [x for x in self.streetList if x in self.actions]:
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uncalled = 0
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uncalled = 0
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@ -413,9 +411,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
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print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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players_who_act_preflop = set([x[0] for x in self.actions['PREFLOP']])
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players_who_act_preflop = set([x[0] for x in self.actions['PREFLOP']])
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#print players_who_act_preflop
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#print [x[1] for x in self.players]
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#print [x for x in self.players if x[1] in players_who_act_preflop]
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for player in [x for x in self.players if x[1] in players_who_act_preflop]:
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for player in [x for x in self.players if x[1] in players_who_act_preflop]:
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#Only print stacks of players who do something preflop
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#Only print stacks of players who do something preflop
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print >>fh, _("Seat %s: %s ($%s)" %(player[0], player[1], player[2]))
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print >>fh, _("Seat %s: %s ($%s)" %(player[0], player[1], player[2]))
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@ -524,10 +520,6 @@ Map the tuple self.gametype onto the pokerstars string describing it
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def bestHand(self, side, cards):
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def bestHand(self, side, cards):
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return HandHistoryConverter.eval.best('hi', cards, [])
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return HandHistoryConverter.eval.best('hi', cards, [])
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# from pokergame.py
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def bestHandValue(self, side, serial):
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(value, cards) = self.bestHand(side, serial)
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return value
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# from pokergame.py
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# from pokergame.py
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# got rid of the _ for internationalisation
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# got rid of the _ for internationalisation
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@ -611,80 +603,13 @@ class Pot(object):
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# for example:
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# for example:
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# Total pot $124.30 Main pot $98.90. Side pot $23.40. | Rake $2
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# Total pot $124.30 Main pot $98.90. Side pot $23.40. | Rake $2
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# so....... that's tricky.
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# so....... that's tricky.
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if len(pots) == 1:
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if len(pots) == 1: # (only use Total pot)
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return "Main pot $%.2f" % pots[0]
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#return "Main pot $%.2f." % pots[0]
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return "Total pot $%.2f" % (self.total,)
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elif len(pots) == 2:
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elif len(pots) == 2:
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return "Main pot $%.2f, side pot $%2.f" % (pots[0],pots[1])
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return "Total pot $%.2f Main pot $%.2f. Side pot $%2.f." % (self.total, pots[0],pots[1])
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elif len(pots) == 3:
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elif len(pots) == 3:
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return "Main pot $%.2f, side pot-1 $%2.f, side pot-2 $.2f" % (pots[0],pots[1],pots[2])
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return "Total pot $%.2f Main pot $%.2f. Side pot-1 $%2.f. Side pot-2 $.2f." % (self.total, pots[0],pots[1],pots[2])
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else:
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else:
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return "too many pots.. fix me"
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return "too many pots.. fix me.", pots
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#def addMoney(self, player, amount):
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#uncalled = max(self.committed.values()) - self.committed[player]
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#if self.cap:
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#overflow = self.committed[player] + amount - self.cap
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#if overflow > 0:
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#self.total += amount - overflow
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#self.committed[player] = self.cap
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#self.sidepot.addMoney(player, overflow)
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#else:
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## because it was capped, we can only be calling here.
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#self.calls.append(min(uncalled,amount))
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#self.committed[player] += amount
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#self.total += amount
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#else:
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## no player is currently all-in.
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#self.committed[player] += amount
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#self.total += amount
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## is this a new uncalled bet?
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#r = amount - uncalled
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#if r > 0:
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#self.uncalled = (player, r)
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#self.calls = [0]
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#else:
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#self.calls.append(amount + r)
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## is this player all-in?
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#if self.committed[player] == self.stacks[player]:
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#self.cap = self.stacks[player]
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#contenders = self.contenders[:]
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#contenders.remove(player)
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#sidepotstacks = dict([(player, self.stacks[player]-self.committed[player]) for player in contenders])
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#self.sidepot = Pot(contenders, sidepotstacks, self.sidepotnum+1)
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#elif self.committed[player] > self.stacks[player]:
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#print "ERROR %s problem" % (player,)
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#print self.committed[player], self.stacks[player]
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#raise FpdbParseError
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#def returnUncalled(self):
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#print "[POT]"
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#print "last bet", self.uncalled
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#print "calls:", self.calls
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#print
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#if self.uncalled:
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#if max(self.calls) < self.uncalled[1]:
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#self.total -= self.uncalled[1]
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#print "returned", self.uncalled[0],self.uncalled[1]-max(self.calls), "from", self.uncalled[1]
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#def __str__(self):
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#total = self.total
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#if self.sidepotnum == 0:
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#return "Main pot $%.2f%s" %(total, self.sidepot or '' )
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#elif self.sidepotnum > 0:
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#if self.sidepot:
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#return ", side pot-%d $%.2f%s" % (self.sidepotnum, total, self.sidepot)
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#else:
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#return ", side pot $%.2f." % (total,)
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@ -135,7 +135,7 @@ class Hud:
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if not win32gui.IsWindow(self.table.number):
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if not win32gui.IsWindow(self.table.number):
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self.kill_hud()
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self.kill_hud()
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return False
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return False
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(x, y) = self.main_window.parentgdkhandle.get_origin()
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(x, y) = self.main_window.parentgdkhandle.get_origin()
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if self.table.x != x or self.table.y != y:
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if self.table.x != x or self.table.y != y:
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self.table.x = x
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self.table.x = x
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@ -146,7 +146,7 @@ class Hud:
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for i in range(1, self.max + 1):
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for i in range(1, self.max + 1):
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(x, y) = loc[adj[i]]
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(x, y) = loc[adj[i]]
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if self.stat_windows.has_key(i):
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if self.stat_windows.has_key(i):
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self.stat_windows[i].relocate(x, y)
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self.stat_windows[i].relocate(x, y)
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return True
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return True
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def on_button_press(self, widget, event):
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def on_button_press(self, widget, event):
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@ -1472,14 +1472,16 @@ def parseHandStartTime(topline, site):
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tmp=topline[pos1:pos2]
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tmp=topline[pos1:pos2]
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isUTC=True
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isUTC=True
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else:
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else:
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tmp=topline[-30:]
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tmp=topline
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#print "parsehandStartTime, tmp:", tmp
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#print "parsehandStartTime, tmp:", tmp
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pos = tmp.find("-")+2
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pos = tmp.find("-")+2
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tmp = tmp[pos:]
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tmp = tmp[pos:]
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#Need to match either
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#Need to match either
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# 2008/09/07 06:23:14 ET or
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# 2008/09/07 06:23:14 ET or
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# 2008/08/17 - 01:14:43 (ET)
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# 2008/08/17 - 01:14:43 (ET) or
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m = re.match('(?P<YEAR>[0-9]{4})\/(?P<MON>[0-9]{2})\/(?P<DAY>[0-9]{2})[\- ]+(?P<HR>[0-9]{2}):(?P<MIN>[0-9]{2}):(?P<SEC>[0-9]{2})',tmp)
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# 2008/11/12 9:33:31 CET [2008/11/12 3:33:31 ET]
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rexx = '(?P<YEAR>[0-9]{4})\/(?P<MON>[0-9]{2})\/(?P<DAY>[0-9]{2})[\- ]+(?P<HR>[0-9]+):(?P<MIN>[0-9]+):(?P<SEC>[0-9]+)'
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m = re.search(rexx,tmp)
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#print "year:", int(m.group('YEAR')), "month", int(m.group('MON')), "day", int(m.group('DAY')), "hour", int(m.group('HR')), "minute", int(m.group('MIN')), "second", int(m.group('SEC'))
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#print "year:", int(m.group('YEAR')), "month", int(m.group('MON')), "day", int(m.group('DAY')), "hour", int(m.group('HR')), "minute", int(m.group('MIN')), "second", int(m.group('SEC'))
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result = datetime.datetime(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')), int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC')))
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result = datetime.datetime(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')), int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC')))
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else:
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else:
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