Merge branch 'master' of git://git.assembla.com/fpdboz
Conflicts: pyfpdb/fpdb_import.py
This commit is contained in:
commit
0bf39dbcf6
|
@ -33,6 +33,7 @@ import string
|
|||
|
||||
# FreePokerTools modules
|
||||
import fpdb_db
|
||||
import fpdb_simple
|
||||
import Configuration
|
||||
import SQL
|
||||
import Card
|
||||
|
@ -44,7 +45,9 @@ class Database:
|
|||
self.connection = self.fdb.db
|
||||
|
||||
db_params = c.get_db_parameters()
|
||||
self.import_options = c.get_import_parameters()
|
||||
self.type = db_params['db-type']
|
||||
self.backend = db_params['db-backend']
|
||||
self.sql = SQL.Sql(game = game, type = self.type, db_server = db_params['db-server'])
|
||||
self.connection.rollback()
|
||||
|
||||
|
@ -76,6 +79,11 @@ class Database:
|
|||
self.hand_nhands_ago = 0 # todo
|
||||
#cur.execute(self.sql.query['get_table_name'], (hand_id, ))
|
||||
#row = cur.fetchone()
|
||||
self.saveActions = False if self.import_options['saveActions'] == False else True
|
||||
|
||||
|
||||
def commit(self):
|
||||
self.fdb.db.commit()
|
||||
|
||||
def close_connection(self):
|
||||
self.connection.close()
|
||||
|
@ -260,6 +268,129 @@ class Database:
|
|||
else:
|
||||
return None
|
||||
|
||||
def get_last_insert_id(self):
|
||||
return self.fdb.getLastInsertId()
|
||||
|
||||
|
||||
#stores a stud/razz hand into the database
|
||||
def ring_stud(self, config, settings, db, cursor, base, category, site_hand_no, gametype_id, hand_start_time
|
||||
,names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes
|
||||
,action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName
|
||||
,seatNos):
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
|
||||
hands_id = fpdb_simple.storeHands(self.backend, db, cursor, site_hand_no, gametype_id
|
||||
,hand_start_time, names, tableName, maxSeats, hudImportData)
|
||||
|
||||
#print "before calling store_hands_players_stud, antes:", antes
|
||||
hands_players_ids = fpdb_simple.store_hands_players_stud(self.backend, db, cursor, hands_id, player_ids
|
||||
,start_cashes, antes, card_values
|
||||
,card_suits, winnings, rakes, seatNos)
|
||||
|
||||
if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
|
||||
fpdb_simple.storeHudCache(self.backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
||||
|
||||
if self.saveActions:
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types
|
||||
,allIns, action_amounts, actionNos)
|
||||
return hands_id
|
||||
#end def ring_stud
|
||||
|
||||
def ring_holdem_omaha(self, config, settings, db, cursor, base, category, site_hand_no, gametype_id
|
||||
,hand_start_time, names, player_ids, start_cashes, positions, card_values
|
||||
,card_suits, board_values, board_suits, winnings, rakes, action_types, allIns
|
||||
,action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
"""stores a holdem/omaha hand into the database"""
|
||||
|
||||
t0 = time()
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
t1 = time()
|
||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
||||
t2 = time()
|
||||
|
||||
hands_id = fpdb_simple.storeHands(self.backend, db, cursor, site_hand_no, gametype_id
|
||||
,hand_start_time, names, tableName, maxSeats,
|
||||
hudImportData, board_values, board_suits)
|
||||
#TEMPORARY CALL! - Just until all functions are migrated
|
||||
t3 = time()
|
||||
hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha(
|
||||
self.backend, db, cursor, category, hands_id, player_ids, start_cashes
|
||||
, positions, card_values, card_suits, winnings, rakes, seatNos, hudImportData)
|
||||
t4 = time()
|
||||
#print "ring holdem, backend=%d" % backend
|
||||
if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
|
||||
fpdb_simple.storeHudCache(self.backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
||||
t5 = time()
|
||||
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
|
||||
t6 = time()
|
||||
if self.saveActions:
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
|
||||
t7 = time()
|
||||
#print "fills=(%4.3f) saves=(%4.3f,%4.3f,%4.3f,%4.3f)" % (t2-t0, t3-t2, t4-t3, t5-t4, t6-t5)
|
||||
return hands_id
|
||||
#end def ring_holdem_omaha
|
||||
|
||||
def tourney_holdem_omaha(self, config, settings, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout
|
||||
,entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId
|
||||
,siteId #end of tourney specific params
|
||||
,site_hand_no, gametype_id, hand_start_time, names, player_ids
|
||||
,start_cashes, positions, card_values, card_suits, board_values
|
||||
,board_suits, winnings, rakes, action_types, allIns, action_amounts
|
||||
,actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
"""stores a tourney holdem/omaha hand into the database"""
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
||||
|
||||
tourney_id = fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
|
||||
tourneys_players_ids = fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
|
||||
|
||||
hands_id = fpdb_simple.storeHands(self.backend, db, cursor, site_hand_no, gametype_id
|
||||
,hand_start_time, names, tableName, maxSeats)
|
||||
|
||||
hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha_tourney(
|
||||
self.backend, db, cursor, category, hands_id, player_ids, start_cashes, positions
|
||||
, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
|
||||
|
||||
#print "tourney holdem, backend=%d" % backend
|
||||
if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
|
||||
fpdb_simple.storeHudCache(self.backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
||||
|
||||
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
|
||||
|
||||
if self.saveActions:
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
|
||||
return hands_id
|
||||
#end def tourney_holdem_omaha
|
||||
|
||||
def tourney_stud(self, config, settings, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries
|
||||
,prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId
|
||||
,siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes
|
||||
,cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts
|
||||
,actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
#stores a tourney stud/razz hand into the database
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
|
||||
|
||||
tourney_id = fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourneyStartTime)
|
||||
|
||||
tourneys_players_ids = fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings)
|
||||
|
||||
hands_id = fpdb_simple.storeHands(self.backend, db, cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
|
||||
|
||||
hands_players_ids = fpdb_simple.store_hands_players_stud_tourney(self.backend, db, cursor, hands_id
|
||||
, playerIds, startCashes, antes, cardValues, cardSuits
|
||||
, winnings, rakes, seatNos, tourneys_players_ids)
|
||||
|
||||
if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
|
||||
fpdb_simple.storeHudCache(self.backend, cursor, base, category, gametypeId, hand_start_time, playerIds, hudImportData)
|
||||
|
||||
if self.saveActions:
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, actionTypes, allIns, actionAmounts, actionNos)
|
||||
return hands_id
|
||||
#end def tourney_stud
|
||||
|
||||
if __name__=="__main__":
|
||||
c = Configuration.Config()
|
||||
|
||||
|
|
|
@ -111,6 +111,14 @@ db: a connected fpdb_db object"""
|
|||
# boardcard3 smallint,
|
||||
# boardcard4 smallint,
|
||||
# boardcard5 smallint,
|
||||
# Flop turn and river may all be empty - add (likely) too many elements and trim with range
|
||||
# boardcards = board['FLOP'] + board['TURN'] + board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x']
|
||||
# cards = [Card.cardFromValueSuit(v,s) for v,s in boardcards[0:4]]
|
||||
# hh['boardcard1'] = cards[0]
|
||||
# hh['boardcard2'] = cards[1]
|
||||
# hh['boardcard3'] = cards[2]
|
||||
# hh['boardcard4'] = cards[3]
|
||||
# hh['boardcard5'] = cards[4]
|
||||
# texture smallint,
|
||||
# playersVpi SMALLINT NOT NULL, /* num of players vpi */
|
||||
# Needs to be recorded
|
||||
|
@ -194,6 +202,7 @@ If a player has None chips he won't be added."""
|
|||
def setCommunityCards(self, street, cards):
|
||||
logging.debug("setCommunityCards %s %s" %(street, cards))
|
||||
self.board[street] = [self.card(c) for c in cards]
|
||||
print "DEBUG: self.board: %s" % self.board
|
||||
|
||||
def card(self,c):
|
||||
"""upper case the ranks but not suits, 'atjqk' => 'ATJQK'"""
|
||||
|
|
|
@ -598,10 +598,39 @@ class fpdb_db:
|
|||
return(1)
|
||||
return(0)
|
||||
|
||||
def getLastInsertId(self):
|
||||
if self.backend == self.MYSQL_INNODB:
|
||||
ret = self.db.insert_id()
|
||||
if ret < 1 or ret > 999999999:
|
||||
print "getLastInsertId(): problem fetching insert_id? ret=", ret
|
||||
ret = -1
|
||||
elif self.backend == self.PGSQL:
|
||||
# some options:
|
||||
# currval(hands_id_seq) - use name of implicit seq here
|
||||
# lastval() - still needs sequences set up?
|
||||
# insert ... returning is useful syntax (but postgres specific?)
|
||||
# see rules (fancy trigger type things)
|
||||
self.cursor.execute ("SELECT lastval()")
|
||||
row = self.cursor.fetchone()
|
||||
if not row:
|
||||
print "getLastInsertId(%s): problem fetching lastval? row=" % seq, row
|
||||
ret = -1
|
||||
else:
|
||||
ret = row[0]
|
||||
elif self.backend == self.SQLITE:
|
||||
# don't know how to do this in sqlite
|
||||
print "getLastInsertId(): not coded for sqlite yet"
|
||||
ret = -1
|
||||
else:
|
||||
print "getLastInsertId(): unknown backend ", self.backend
|
||||
ret = -1
|
||||
return ret
|
||||
|
||||
def storeHand(self, p):
|
||||
#stores into table hands:
|
||||
self.cursor.execute ("""INSERT INTO Hands
|
||||
(siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats
|
||||
,boardcard1, boardcard2, boardcard3, boardcard4, boardcard5
|
||||
,playersVpi, playersAtStreet1, playersAtStreet2
|
||||
,playersAtStreet3, playersAtStreet4, playersAtShowdown
|
||||
,street0Raises, street1Raises, street2Raises
|
||||
|
@ -612,6 +641,7 @@ class fpdb_db:
|
|||
VALUES
|
||||
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
|
||||
,(p['siteHandNo'], gametype_id, p['handStart'], len(names), p['tableName'], datetime.datetime.today(), p['maxSeats']
|
||||
,p['boardcard1'], ['boardcard2'], p['boardcard3'], ['boardcard4'], ['boardcard5']
|
||||
,hudCache['playersVpi'], hudCache['playersAtStreet1'], hudCache['playersAtStreet2']
|
||||
,hudCache['playersAtStreet3'], hudCache['playersAtStreet4'], hudCache['playersAtShowdown']
|
||||
,hudCache['street0Raises'], hudCache['street1Raises'], hudCache['street2Raises']
|
||||
|
|
|
@ -288,9 +288,7 @@ class Importer:
|
|||
if os.path.isdir(file):
|
||||
self.addToDirList[file] = [site] + [filter]
|
||||
return
|
||||
if filter == "passthrough" or filter == "":
|
||||
(stored, duplicates, partial, errors, ttime) = self.import_fpdb_file(file, site)
|
||||
else:
|
||||
|
||||
conv = None
|
||||
# Load filter, process file, pass returned filename to import_fpdb_file
|
||||
|
||||
|
@ -394,8 +392,8 @@ class Importer:
|
|||
self.hand=hand
|
||||
|
||||
try:
|
||||
handsId = fpdb_parse_logic.mainParser(self.settings, self.fdb.db
|
||||
,self.fdb.cursor, self.siteIds[site], category, hand, self.config)
|
||||
handsId = fpdb_parse_logic.mainParser(self.settings, self.fdb
|
||||
, self.siteIds[site], category, hand, self.config)
|
||||
self.fdb.db.commit()
|
||||
|
||||
stored += 1
|
||||
|
|
|
@ -18,11 +18,13 @@
|
|||
#methods that are specific to holdem but not trivial
|
||||
|
||||
import fpdb_simple
|
||||
import fpdb_save_to_db
|
||||
import Database
|
||||
|
||||
#parses a holdem hand
|
||||
def mainParser(settings, db, cursor, siteID, category, hand, config):
|
||||
def mainParser(settings, fdb, siteID, category, hand, config):
|
||||
backend = settings['db-backend']
|
||||
#This is redundant - hopefully fdb will be a Database object in an interation soon
|
||||
db = Database.Database(config, 'fpdb', '')
|
||||
category = fpdb_simple.recogniseCategory(hand[0])
|
||||
|
||||
base = "hold" if category == "holdem" or category == "omahahi" or category == "omahahilo" else "stud"
|
||||
|
@ -47,7 +49,7 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
|||
break
|
||||
#print "small blind line:",smallBlindLine
|
||||
|
||||
gametypeID = fpdb_simple.recogniseGametypeID(backend, db, cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
|
||||
gametypeID = fpdb_simple.recogniseGametypeID(backend, fdb.db, fdb.cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
|
||||
if isTourney:
|
||||
siteTourneyNo = fpdb_simple.parseTourneyNo(hand[0])
|
||||
buyin = fpdb_simple.parseBuyin(hand[0])
|
||||
|
@ -58,9 +60,9 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
|||
tourneyStartTime= handStartTime #todo: read tourney start time
|
||||
rebuyOrAddon = fpdb_simple.isRebuyOrAddon(hand[0])
|
||||
|
||||
tourneyTypeId = fpdb_simple.recogniseTourneyTypeId(cursor, siteID, buyin, fee, knockout, rebuyOrAddon)
|
||||
tourneyTypeId = fpdb_simple.recogniseTourneyTypeId(fdb.cursor, siteID, buyin, fee, knockout, rebuyOrAddon)
|
||||
|
||||
fpdb_simple.isAlreadyInDB(cursor, gametypeID, siteHandNo)
|
||||
fpdb_simple.isAlreadyInDB(fdb.cursor, gametypeID, siteHandNo)
|
||||
|
||||
hand = fpdb_simple.filterCrap(hand, isTourney)
|
||||
|
||||
|
@ -74,7 +76,7 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
|||
seatLines.append(line)
|
||||
|
||||
names = fpdb_simple.parseNames(seatLines)
|
||||
playerIDs = fpdb_simple.recognisePlayerIDs(cursor, names, siteID)
|
||||
playerIDs = fpdb_simple.recognisePlayerIDs(fdb.cursor, names, siteID)
|
||||
tmp = fpdb_simple.parseCashesAndSeatNos(seatLines)
|
||||
startCashes = tmp['startCashes']
|
||||
seatNos = tmp['seatNos']
|
||||
|
@ -113,7 +115,7 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
|||
tableName = tableResult['tableName']
|
||||
#print "before part5, antes:", antes
|
||||
|
||||
#part 5: final preparations, then call fpdb_save_to_db.* with
|
||||
#part 5: final preparations, then call Database.* with
|
||||
# the arrays as they are - that file will fill them.
|
||||
fpdb_simple.convertCardValues(cardValues)
|
||||
if base == "hold":
|
||||
|
@ -121,8 +123,8 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
|||
fpdb_simple.convertBlindBet(actionTypes, actionAmounts)
|
||||
fpdb_simple.checkPositions(positions)
|
||||
|
||||
cursor.execute("SELECT limitType FROM Gametypes WHERE id=%s",(gametypeID, ))
|
||||
limit_type = cursor.fetchone()[0]
|
||||
fdb.cursor.execute("SELECT limitType FROM Gametypes WHERE id=%s",(gametypeID, ))
|
||||
limit_type = fdb.cursor.fetchone()[0]
|
||||
fpdb_simple.convert3B4B(category, limit_type, actionTypes, actionAmounts)
|
||||
|
||||
totalWinnings = sum(winnings)
|
||||
|
@ -143,8 +145,8 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
|||
payin_amounts = fpdb_simple.calcPayin(len(names), buyin, fee)
|
||||
|
||||
if base == "hold":
|
||||
result = fpdb_save_to_db.tourney_holdem_omaha(
|
||||
config, settings, db, cursor, base, category, siteTourneyNo, buyin
|
||||
result = db.tourney_holdem_omaha(
|
||||
config, settings, fdb.db, fdb.cursor, base, category, siteTourneyNo, buyin
|
||||
, fee, knockout, entries, prizepool, tourneyStartTime
|
||||
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
|
||||
, gametypeID, handStartTime, names, playerIDs, startCashes
|
||||
|
@ -152,8 +154,8 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
|||
, winnings, rakes, actionTypes, allIns, actionAmounts
|
||||
, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
elif base == "stud":
|
||||
result = fpdb_save_to_db.tourney_stud(
|
||||
config, settings, db, cursor, base, category, siteTourneyNo
|
||||
result = db.tourney_stud(
|
||||
config, settings, fdb.db, fdb.cursor, base, category, siteTourneyNo
|
||||
, buyin, fee, knockout, entries, prizepool, tourneyStartTime
|
||||
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
|
||||
, gametypeID, handStartTime, names, playerIDs, startCashes
|
||||
|
@ -164,23 +166,23 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
|||
raise fpdb_simple.FpdbError("unrecognised category")
|
||||
else:
|
||||
if base == "hold":
|
||||
result = fpdb_save_to_db.ring_holdem_omaha(
|
||||
config, settings, db, cursor, base, category, siteHandNo
|
||||
result = db.ring_holdem_omaha(
|
||||
config, settings, fdb.db, fdb.cursor, base, category, siteHandNo
|
||||
, gametypeID, handStartTime, names, playerIDs
|
||||
, startCashes, positions, cardValues, cardSuits
|
||||
, boardValues, boardSuits, winnings, rakes
|
||||
, actionTypes, allIns, actionAmounts, actionNos
|
||||
, hudImportData, maxSeats, tableName, seatNos)
|
||||
elif base == "stud":
|
||||
result = fpdb_save_to_db.ring_stud(
|
||||
config, settings, db, cursor, base, category, siteHandNo, gametypeID
|
||||
result = db.ring_stud(
|
||||
config, settings, fdb.db, fdb.cursor, base, category, siteHandNo, gametypeID
|
||||
, handStartTime, names, playerIDs, startCashes, antes
|
||||
, cardValues, cardSuits, winnings, rakes, actionTypes, allIns
|
||||
, actionAmounts, actionNos, hudImportData, maxSeats, tableName
|
||||
, seatNos)
|
||||
else:
|
||||
raise fpdb_simple.FpdbError ("unrecognised category")
|
||||
db.commit()
|
||||
fdb.db.commit()
|
||||
return result
|
||||
#end def mainParser
|
||||
|
||||
|
|
|
@ -1,174 +0,0 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
#This file contains methods to store hands into the db. decides to move this
|
||||
#into a seperate file since its ugly, fairly long and just generally in the way.
|
||||
|
||||
from time import time
|
||||
|
||||
import fpdb_simple
|
||||
|
||||
MYSQL_INNODB = 2
|
||||
PGSQL = 3
|
||||
SQLITE = 4
|
||||
|
||||
fastStoreHudCache = False # set this to True to test the new storeHudCache routine
|
||||
|
||||
saveActions = True # set this to False to avoid storing action data
|
||||
# Pros: speeds up imports
|
||||
# Cons: no action data is saved, so you need to keep the hand histories
|
||||
# variance not available on stats page
|
||||
# : No graphs
|
||||
#stores a stud/razz hand into the database
|
||||
def ring_stud(config, backend, db, cursor, base, category, site_hand_no, gametype_id, hand_start_time
|
||||
,names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes
|
||||
,action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName
|
||||
,seatNos):
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
|
||||
saveActions = False if import_options['saveActions'] == False else True
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
|
||||
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
|
||||
,hand_start_time, names, tableName, maxSeats, hudImportData)
|
||||
|
||||
#print "before calling store_hands_players_stud, antes:", antes
|
||||
hands_players_ids = fpdb_simple.store_hands_players_stud(backend, db, cursor, hands_id, player_ids
|
||||
,start_cashes, antes, card_values
|
||||
,card_suits, winnings, rakes, seatNos)
|
||||
|
||||
fpdb_simple.storeHudCache(backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
||||
|
||||
if saveActions:
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types
|
||||
,allIns, action_amounts, actionNos)
|
||||
return hands_id
|
||||
#end def ring_stud
|
||||
|
||||
def ring_holdem_omaha(config, backend, db, cursor, base, category, site_hand_no, gametype_id
|
||||
,hand_start_time, names, player_ids, start_cashes, positions, card_values
|
||||
,card_suits, board_values, board_suits, winnings, rakes, action_types, allIns
|
||||
,action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
"""stores a holdem/omaha hand into the database"""
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
saveActions = False if import_options['saveActions'] == False else True
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
||||
|
||||
# print "DEBUG: saveActions = '%s' fastStoreHudCache = '%s'"%(saveActions, fastStoreHudCache)
|
||||
# print "DEBUG: import_options = ", import_options
|
||||
|
||||
t0 = time()
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
t1 = time()
|
||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
||||
t2 = time()
|
||||
|
||||
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
|
||||
,hand_start_time, names, tableName, maxSeats,
|
||||
hudImportData, board_values, board_suits)
|
||||
t3 = time()
|
||||
hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha(
|
||||
backend, db, cursor, category, hands_id, player_ids, start_cashes
|
||||
, positions, card_values, card_suits, winnings, rakes, seatNos, hudImportData)
|
||||
t4 = time()
|
||||
#print "ring holdem, backend=%d" % backend
|
||||
if fastStoreHudCache:
|
||||
fpdb_simple.storeHudCache2(backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
||||
else:
|
||||
fpdb_simple.storeHudCache(backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
||||
t5 = time()
|
||||
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
|
||||
t6 = time()
|
||||
if saveActions:
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
|
||||
t7 = time()
|
||||
#print "fills=(%4.3f) saves=(%4.3f,%4.3f,%4.3f,%4.3f)" % (t2-t0, t3-t2, t4-t3, t5-t4, t6-t5)
|
||||
return hands_id
|
||||
#end def ring_holdem_omaha
|
||||
|
||||
def tourney_holdem_omaha(config, backend, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout
|
||||
,entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId
|
||||
,siteId #end of tourney specific params
|
||||
,site_hand_no, gametype_id, hand_start_time, names, player_ids
|
||||
,start_cashes, positions, card_values, card_suits, board_values
|
||||
,board_suits, winnings, rakes, action_types, allIns, action_amounts
|
||||
,actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
"""stores a tourney holdem/omaha hand into the database"""
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
saveActions = True if import_options['saveActions'] == True else False
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
||||
|
||||
tourney_id = fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
|
||||
tourneys_players_ids = fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
|
||||
|
||||
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
|
||||
,hand_start_time, names, tableName, maxSeats)
|
||||
|
||||
hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha_tourney(
|
||||
backend, db, cursor, category, hands_id, player_ids, start_cashes, positions
|
||||
, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
|
||||
|
||||
#print "tourney holdem, backend=%d" % backend
|
||||
if fastStoreHudCache:
|
||||
fpdb_simple.storeHudCache2(backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
||||
else:
|
||||
fpdb_simple.storeHudCache(backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
||||
|
||||
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
|
||||
|
||||
if saveActions:
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
|
||||
return hands_id
|
||||
#end def tourney_holdem_omaha
|
||||
|
||||
def tourney_stud(config, backend, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries
|
||||
,prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId
|
||||
,siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes
|
||||
,cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts
|
||||
,actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
#stores a tourney stud/razz hand into the database
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
saveActions = True if import_options['saveActions'] == True else False
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
|
||||
|
||||
tourney_id = fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourneyStartTime)
|
||||
|
||||
tourneys_players_ids = fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings)
|
||||
|
||||
hands_id = fpdb_simple.storeHands(backend, db, cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
|
||||
|
||||
hands_players_ids = fpdb_simple.store_hands_players_stud_tourney(backend, db, cursor, hands_id
|
||||
, playerIds, startCashes, antes, cardValues, cardSuits
|
||||
, winnings, rakes, seatNos, tourneys_players_ids)
|
||||
|
||||
fpdb_simple.storeHudCache(backend, cursor, base, category, gametypeId, hand_start_time, playerIds, hudImportData)
|
||||
|
||||
if saveActions:
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, actionTypes, allIns, actionAmounts, actionNos)
|
||||
return hands_id
|
||||
#end def tourney_stud
|
|
@ -2126,189 +2126,6 @@ def storeHudCache(backend, cursor, base, category, gametypeId, hand_start_time,
|
|||
# hard-code styleKey as 'A000000' (all-time cache, no key) for now
|
||||
styleKey = 'A000000'
|
||||
|
||||
#print "storeHudCache, len(playerIds)=", len(playerIds), " len(vpip)=" \
|
||||
#, len(hudImportData['street0VPI']), " len(totprof)=", len(hudImportData['totalProfit'])
|
||||
for player in xrange(len(playerIds)):
|
||||
|
||||
# Set up a clean row
|
||||
row=[]
|
||||
row.append(0)#blank for id
|
||||
row.append(gametypeId)
|
||||
row.append(playerIds[player])
|
||||
row.append(len(playerIds))#seats
|
||||
for i in xrange(len(hudImportData)+2):
|
||||
row.append(0)
|
||||
|
||||
if base=="hold":
|
||||
row[4]=hudImportData['position'][player]
|
||||
else:
|
||||
row[4]=0
|
||||
row[5]=1 #tourneysGametypeId
|
||||
row[6]+=1 #HDs
|
||||
if hudImportData['street0VPI'][player]: row[7]+=1
|
||||
if hudImportData['street0Aggr'][player]: row[8]+=1
|
||||
if hudImportData['street0_3BChance'][player]: row[9]+=1
|
||||
if hudImportData['street0_3BDone'][player]: row[10]+=1
|
||||
if hudImportData['street1Seen'][player]: row[11]+=1
|
||||
if hudImportData['street2Seen'][player]: row[12]+=1
|
||||
if hudImportData['street3Seen'][player]: row[13]+=1
|
||||
if hudImportData['street4Seen'][player]: row[14]+=1
|
||||
if hudImportData['sawShowdown'][player]: row[15]+=1
|
||||
if hudImportData['street1Aggr'][player]: row[16]+=1
|
||||
if hudImportData['street2Aggr'][player]: row[17]+=1
|
||||
if hudImportData['street3Aggr'][player]: row[18]+=1
|
||||
if hudImportData['street4Aggr'][player]: row[19]+=1
|
||||
if hudImportData['otherRaisedStreet1'][player]: row[20]+=1
|
||||
if hudImportData['otherRaisedStreet2'][player]: row[21]+=1
|
||||
if hudImportData['otherRaisedStreet3'][player]: row[22]+=1
|
||||
if hudImportData['otherRaisedStreet4'][player]: row[23]+=1
|
||||
if hudImportData['foldToOtherRaisedStreet1'][player]: row[24]+=1
|
||||
if hudImportData['foldToOtherRaisedStreet2'][player]: row[25]+=1
|
||||
if hudImportData['foldToOtherRaisedStreet3'][player]: row[26]+=1
|
||||
if hudImportData['foldToOtherRaisedStreet4'][player]: row[27]+=1
|
||||
if hudImportData['wonWhenSeenStreet1'][player]!=0.0: row[28]+=hudImportData['wonWhenSeenStreet1'][player]
|
||||
if hudImportData['wonAtSD'][player]!=0.0: row[29]+=hudImportData['wonAtSD'][player]
|
||||
if hudImportData['stealAttemptChance'][player]: row[30]+=1
|
||||
if hudImportData['stealAttempted'][player]: row[31]+=1
|
||||
if hudImportData['foldBbToStealChance'][player]: row[32]+=1
|
||||
if hudImportData['foldedBbToSteal'][player]: row[33]+=1
|
||||
if hudImportData['foldSbToStealChance'][player]: row[34]+=1
|
||||
if hudImportData['foldedSbToSteal'][player]: row[35]+=1
|
||||
|
||||
if hudImportData['street1CBChance'][player]: row[36]+=1
|
||||
if hudImportData['street1CBDone'][player]: row[37]+=1
|
||||
if hudImportData['street2CBChance'][player]: row[38]+=1
|
||||
if hudImportData['street2CBDone'][player]: row[39]+=1
|
||||
if hudImportData['street3CBChance'][player]: row[40]+=1
|
||||
if hudImportData['street3CBDone'][player]: row[41]+=1
|
||||
if hudImportData['street4CBChance'][player]: row[42]+=1
|
||||
if hudImportData['street4CBDone'][player]: row[43]+=1
|
||||
|
||||
if hudImportData['foldToStreet1CBChance'][player]: row[44]+=1
|
||||
if hudImportData['foldToStreet1CBDone'][player]: row[45]+=1
|
||||
if hudImportData['foldToStreet2CBChance'][player]: row[46]+=1
|
||||
if hudImportData['foldToStreet2CBDone'][player]: row[47]+=1
|
||||
if hudImportData['foldToStreet3CBChance'][player]: row[48]+=1
|
||||
if hudImportData['foldToStreet3CBDone'][player]: row[49]+=1
|
||||
if hudImportData['foldToStreet4CBChance'][player]: row[50]+=1
|
||||
if hudImportData['foldToStreet4CBDone'][player]: row[51]+=1
|
||||
|
||||
#print "player=", player
|
||||
#print "len(totalProfit)=", len(hudImportData['totalProfit'])
|
||||
if hudImportData['totalProfit'][player]:
|
||||
row[52]+=hudImportData['totalProfit'][player]
|
||||
|
||||
if hudImportData['street1CheckCallRaiseChance'][player]: row[53]+=1
|
||||
if hudImportData['street1CheckCallRaiseDone'][player]: row[54]+=1
|
||||
if hudImportData['street2CheckCallRaiseChance'][player]: row[55]+=1
|
||||
if hudImportData['street2CheckCallRaiseDone'][player]: row[56]+=1
|
||||
if hudImportData['street3CheckCallRaiseChance'][player]: row[57]+=1
|
||||
if hudImportData['street3CheckCallRaiseDone'][player]: row[58]+=1
|
||||
if hudImportData['street4CheckCallRaiseChance'][player]: row[59]+=1
|
||||
if hudImportData['street4CheckCallRaiseDone'][player]: row[60]+=1
|
||||
|
||||
# Try to do the update first:
|
||||
num = cursor.execute("""UPDATE HudCache
|
||||
SET HDs=HDs+%s, street0VPI=street0VPI+%s, street0Aggr=street0Aggr+%s,
|
||||
street0_3BChance=street0_3BChance+%s, street0_3BDone=street0_3BDone+%s,
|
||||
street1Seen=street1Seen+%s, street2Seen=street2Seen+%s, street3Seen=street3Seen+%s,
|
||||
street4Seen=street4Seen+%s, sawShowdown=sawShowdown+%s,
|
||||
street1Aggr=street1Aggr+%s, street2Aggr=street2Aggr+%s, street3Aggr=street3Aggr+%s,
|
||||
street4Aggr=street4Aggr+%s, otherRaisedStreet1=otherRaisedStreet1+%s,
|
||||
otherRaisedStreet2=otherRaisedStreet2+%s, otherRaisedStreet3=otherRaisedStreet3+%s,
|
||||
otherRaisedStreet4=otherRaisedStreet4+%s,
|
||||
foldToOtherRaisedStreet1=foldToOtherRaisedStreet1+%s, foldToOtherRaisedStreet2=foldToOtherRaisedStreet2+%s,
|
||||
foldToOtherRaisedStreet3=foldToOtherRaisedStreet3+%s, foldToOtherRaisedStreet4=foldToOtherRaisedStreet4+%s,
|
||||
wonWhenSeenStreet1=wonWhenSeenStreet1+%s, wonAtSD=wonAtSD+%s, stealAttemptChance=stealAttemptChance+%s,
|
||||
stealAttempted=stealAttempted+%s, foldBbToStealChance=foldBbToStealChance+%s,
|
||||
foldedBbToSteal=foldedBbToSteal+%s,
|
||||
foldSbToStealChance=foldSbToStealChance+%s, foldedSbToSteal=foldedSbToSteal+%s,
|
||||
street1CBChance=street1CBChance+%s, street1CBDone=street1CBDone+%s, street2CBChance=street2CBChance+%s,
|
||||
street2CBDone=street2CBDone+%s, street3CBChance=street3CBChance+%s,
|
||||
street3CBDone=street3CBDone+%s, street4CBChance=street4CBChance+%s, street4CBDone=street4CBDone+%s,
|
||||
foldToStreet1CBChance=foldToStreet1CBChance+%s, foldToStreet1CBDone=foldToStreet1CBDone+%s,
|
||||
foldToStreet2CBChance=foldToStreet2CBChance+%s, foldToStreet2CBDone=foldToStreet2CBDone+%s,
|
||||
foldToStreet3CBChance=foldToStreet3CBChance+%s,
|
||||
foldToStreet3CBDone=foldToStreet3CBDone+%s, foldToStreet4CBChance=foldToStreet4CBChance+%s,
|
||||
foldToStreet4CBDone=foldToStreet4CBDone+%s, totalProfit=totalProfit+%s,
|
||||
street1CheckCallRaiseChance=street1CheckCallRaiseChance+%s,
|
||||
street1CheckCallRaiseDone=street1CheckCallRaiseDone+%s, street2CheckCallRaiseChance=street2CheckCallRaiseChance+%s,
|
||||
street2CheckCallRaiseDone=street2CheckCallRaiseDone+%s, street3CheckCallRaiseChance=street3CheckCallRaiseChance+%s,
|
||||
street3CheckCallRaiseDone=street3CheckCallRaiseDone+%s, street4CheckCallRaiseChance=street4CheckCallRaiseChance+%s,
|
||||
street4CheckCallRaiseDone=street4CheckCallRaiseDone+%s
|
||||
WHERE gametypeId+0=%s
|
||||
AND playerId=%s
|
||||
AND activeSeats=%s
|
||||
AND position=%s
|
||||
AND tourneyTypeId+0=%s
|
||||
AND styleKey=%s
|
||||
""", (row[6], row[7], row[8], row[9], row[10],
|
||||
row[11], row[12], row[13], row[14], row[15],
|
||||
row[16], row[17], row[18], row[19], row[20],
|
||||
row[21], row[22], row[23], row[24], row[25],
|
||||
row[26], row[27], row[28], row[29], row[30],
|
||||
row[31], row[32], row[33], row[34], row[35],
|
||||
row[36], row[37], row[38], row[39], row[40],
|
||||
row[41], row[42], row[43], row[44], row[45],
|
||||
row[46], row[47], row[48], row[49], row[50],
|
||||
row[51], row[52], row[53], row[54], row[55],
|
||||
row[56], row[57], row[58], row[59], row[60],
|
||||
row[1], row[2], row[3], str(row[4]), row[5], styleKey))
|
||||
# Test statusmessage to see if update worked, do insert if not
|
||||
#print "storehud2, upd num =", num
|
||||
if ( (backend == PGSQL and cursor.statusmessage != "UPDATE 1")
|
||||
or (backend == MYSQL_INNODB and num == 0) ):
|
||||
#print "playerid before insert:",row[2]," num = ", num
|
||||
cursor.execute("""INSERT INTO HudCache
|
||||
(gametypeId, playerId, activeSeats, position, tourneyTypeId, styleKey,
|
||||
HDs, street0VPI, street0Aggr, street0_3BChance, street0_3BDone,
|
||||
street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown,
|
||||
street1Aggr, street2Aggr, street3Aggr, street4Aggr, otherRaisedStreet1,
|
||||
otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4, foldToOtherRaisedStreet1, foldToOtherRaisedStreet2,
|
||||
foldToOtherRaisedStreet3, foldToOtherRaisedStreet4, wonWhenSeenStreet1, wonAtSD, stealAttemptChance,
|
||||
stealAttempted, foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal,
|
||||
street1CBChance, street1CBDone, street2CBChance, street2CBDone, street3CBChance,
|
||||
street3CBDone, street4CBChance, street4CBDone, foldToStreet1CBChance, foldToStreet1CBDone,
|
||||
foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance,
|
||||
foldToStreet4CBDone, totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance,
|
||||
street2CheckCallRaiseDone, street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone)
|
||||
VALUES (%s, %s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s)"""
|
||||
, (row[1], row[2], row[3], row[4], row[5], styleKey, row[6], row[7], row[8], row[9], row[10]
|
||||
,row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20]
|
||||
,row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30]
|
||||
,row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40]
|
||||
,row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50]
|
||||
,row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60]) )
|
||||
#print "hopefully inserted hud data line: ", cursor.statusmessage
|
||||
# message seems to be "INSERT 0 1"
|
||||
else:
|
||||
#print "updated(2) hud data line"
|
||||
pass
|
||||
# else:
|
||||
# print "todo: implement storeHudCache for stud base"
|
||||
#end def storeHudCache
|
||||
|
||||
def storeHudCache2(backend, cursor, base, category, gametypeId, hand_start_time, playerIds, hudImportData):
|
||||
"""Modified version aiming for more speed ..."""
|
||||
# if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
if use_date_in_hudcache:
|
||||
#print "key =", "d%02d%02d%02d " % (hand_start_time.year-2000, hand_start_time.month, hand_start_time.day)
|
||||
styleKey = "d%02d%02d%02d" % (hand_start_time.year-2000, hand_start_time.month, hand_start_time.day)
|
||||
else:
|
||||
# hard-code styleKey as 'A000000' (all-time cache, no key) for now
|
||||
styleKey = 'A000000'
|
||||
|
||||
#print "storeHudCache2, len(playerIds)=", len(playerIds), " len(vpip)=" \
|
||||
#, len(hudImportData['street0VPI']), " len(totprof)=", len(hudImportData['totalProfit'])
|
||||
for player in xrange(len(playerIds)):
|
||||
|
|
Loading…
Reference in New Issue
Block a user