Merge branch 'master' of git://git.assembla.com/free_poker_tools

Conflicts:

	pyfpdb/Database.py
	pyfpdb/Mucked.py
This commit is contained in:
Worros 2009-03-12 22:48:46 +09:00
commit 0bd2ecc2fe
3 changed files with 33 additions and 13 deletions

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@ -370,6 +370,11 @@ class Config:
if site_node.getAttribute("site_name") == site: if site_node.getAttribute("site_name") == site:
return site_node return site_node
def get_aux_node(self, aux):
for aux_node in self.doc.getElementsByTagName("aw"):
if aux_node.getAttribute("name") == aux:
return aux_node
def get_db_node(self, db_name): def get_db_node(self, db_name):
for db_node in self.doc.getElementsByTagName("database"): for db_node in self.doc.getElementsByTagName("database"):
if db_node.getAttribute("db_name") == db_name: if db_node.getAttribute("db_name") == db_name:
@ -410,6 +415,16 @@ class Config:
location_node.setAttribute("y", str( locations[i-1][1] )) location_node.setAttribute("y", str( locations[i-1][1] ))
self.supported_sites[site_name].layout[max].location[i] = ( locations[i-1][0], locations[i-1][1] ) self.supported_sites[site_name].layout[max].location[i] = ( locations[i-1][0], locations[i-1][1] )
def edit_aux_layout(self, aux_name, max, width = None, height = None, locations = None):
aux_node = self.get_aux_node(aux_name)
layout_node = self.get_layout_node(aux_node, max)
if layout_node == None: return
for i in range(1, max + 1):
location_node = self.get_location_node(layout_node, i)
location_node.setAttribute("x", str( locations[i-1][0] ))
location_node.setAttribute("y", str( locations[i-1][1] ))
self.aux_windows[aux_name].layout[max].location[i] = ( locations[i-1][0], locations[i-1][1] )
def get_db_parameters(self, name = None): def get_db_parameters(self, name = None):
if name == None: name = 'fpdb' if name == None: name = 'fpdb'
db = {} db = {}
@ -559,18 +574,6 @@ class Config:
if not enabled == None: site_node.setAttribute("enabled", enabled) if not enabled == None: site_node.setAttribute("enabled", enabled)
if not font == None: site_node.setAttribute("font", font) if not font == None: site_node.setAttribute("font", font)
if not font_size == None: site_node.setAttribute("font_size", font_size) if not font_size == None: site_node.setAttribute("font_size", font_size)
# if self.supported_databases.has_key(db_name):
# if not converter == None: self.supported_sites[site].converter = converter
# if not decoder == None: self.supported_sites[site].decoder = decoder
# if not hudbgcolor == None: self.supported_sites[site].hudbgcolor = hudbgcolor
# if not hudfgcolor == None: self.supported_sites[site].hudfgcolor = hudfgcolor
# if not hudopacity == None: self.supported_sites[site].hudopacity = hudopacity
# if not screen_name == None: self.supported_sites[site].screen_name = screen_name
# if not site_path == None: self.supported_sites[site].site_path = site_path
# if not table_finder == None: self.supported_sites[site].table_finder = table_finder
# if not HH_path == None: self.supported_sites[site].HH_path = HH_path
# if not enabled == None: self.supported_sites[site].enabled = enabled
return return
def get_aux_windows(self): def get_aux_windows(self):
@ -666,6 +669,9 @@ if __name__== "__main__":
print c.get_aux_parameters(mw) print c.get_aux_parameters(mw)
print "mucked locations =", c.get_aux_locations('mucked', 9) print "mucked locations =", c.get_aux_locations('mucked', 9)
c.edit_aux_layout('mucked', 9, locations = [(487, 113), (555, 469), (572, 276), (522, 345),
(333, 354), (217, 341), (150, 273), (150, 169), (230, 115)])
print "mucked locations =", c.get_aux_locations('mucked', 9)
for site in c.supported_sites.keys(): for site in c.supported_sites.keys():
print "site = ", site, print "site = ", site,

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@ -401,6 +401,20 @@ class Flop_Mucked(Aux_Window):
window = widget.get_parent() window = widget.get_parent()
window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time) window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time)
def save_layout(self, *args):
"""Save new layout back to the aux element in the config file."""
# similar to same method in stat_windows
new_layout = [(0, 0)] * self.hud.max
for (i, w) in self.m_windows.iteritems():
(x, y) = w.get_position()
new_loc = (x - self.hud.table.x, y - self.hud.table.y)
if i != "common":
new_layout[self.hud.stat_windows[int(i)].adj - 1] = new_loc
else:
pass
self.config.edit_layout(self.table.site, self.max, locations = new_layout)
self.config.save()
if __name__== "__main__": if __name__== "__main__":
def destroy(*args): # call back for terminating the main eventloop def destroy(*args): # call back for terminating the main eventloop