[NEWIMPORT] HandsPlayers.startCards

Dodgy function just to get things kinda working again.
This commit is contained in:
Worros 2009-12-22 17:20:07 +08:00
parent 1b82f20411
commit 0898ddf8a1
2 changed files with 22 additions and 3 deletions

View File

@ -16,6 +16,25 @@
#agpl-3.0.txt in the docs folder of the package.
# From fpdb_simple
card_map = { "0": 0, "2": 2, "3" : 3, "4" : 4, "5" : 5, "6" : 6, "7" : 7, "8" : 8,
"9" : 9, "T" : 10, "J" : 11, "Q" : 12, "K" : 13, "A" : 14}
# FIXME: the following is a workaround until switching to newimport.
# This should be moved into DerivedStats
# I'd also like to change HandsPlayers.startCards to a different datatype
# so we can 'trivially' add different start card classifications
def calcStartCards(hand, player):
if hand.gametype['category'] == 'holdem':
hcs = hand.join_holecards(player, asList=True)
#print "DEBUG: hcs: %s" % hcs
value1 = card_map[hcs[0][0]]
value2 = card_map[hcs[1][0]]
return twoStartCards(value1, hcs[0][1], value2, hcs[1][1])
else:
# FIXME: Only do startCards value for holdem at the moment
return 0
def twoStartCards(value1, suit1, value2, suit2):

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@ -47,6 +47,7 @@ class DerivedStats():
self.handsplayers[player[1]]['wonWhenSeenStreet1'] = 0.0
self.handsplayers[player[1]]['sawShowdown'] = False
self.handsplayers[player[1]]['wonAtSD'] = 0.0
self.handsplayers[player[1]]['startCards'] = 0
for i in range(5):
self.handsplayers[player[1]]['street%dCalls' % i] = 0
self.handsplayers[player[1]]['street%dBets' % i] = 0
@ -57,7 +58,6 @@ class DerivedStats():
#FIXME - Everything below this point is incomplete.
self.handsplayers[player[1]]['position'] = 2
self.handsplayers[player[1]]['tourneyTypeId'] = 1
self.handsplayers[player[1]]['startCards'] = 0
self.handsplayers[player[1]]['street0_3BChance'] = False
self.handsplayers[player[1]]['street0_3BDone'] = False
self.handsplayers[player[1]]['stealAttemptChance'] = False
@ -172,7 +172,7 @@ class DerivedStats():
# self.handsplayers[player[1]]['card%s' % i] = Card.encodeCard(card)
for i, card in enumerate(hcs[:7]):
self.handsplayers[player[1]]['card%s' % (i+1)] = Card.encodeCard(card)
self.handsplayers[player[1]]['startCards'] = Card.calcStartCards(hand, player[1])
# position,
#Stud 3rd street card test