[NEWIMPORT] HandsPlayers.startCards
Dodgy function just to get things kinda working again.
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@ -16,6 +16,25 @@
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#agpl-3.0.txt in the docs folder of the package.
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#agpl-3.0.txt in the docs folder of the package.
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# From fpdb_simple
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card_map = { "0": 0, "2": 2, "3" : 3, "4" : 4, "5" : 5, "6" : 6, "7" : 7, "8" : 8,
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"9" : 9, "T" : 10, "J" : 11, "Q" : 12, "K" : 13, "A" : 14}
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# FIXME: the following is a workaround until switching to newimport.
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# This should be moved into DerivedStats
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# I'd also like to change HandsPlayers.startCards to a different datatype
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# so we can 'trivially' add different start card classifications
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def calcStartCards(hand, player):
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if hand.gametype['category'] == 'holdem':
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hcs = hand.join_holecards(player, asList=True)
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#print "DEBUG: hcs: %s" % hcs
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value1 = card_map[hcs[0][0]]
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value2 = card_map[hcs[1][0]]
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return twoStartCards(value1, hcs[0][1], value2, hcs[1][1])
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else:
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# FIXME: Only do startCards value for holdem at the moment
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return 0
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def twoStartCards(value1, suit1, value2, suit2):
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def twoStartCards(value1, suit1, value2, suit2):
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@ -47,6 +47,7 @@ class DerivedStats():
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self.handsplayers[player[1]]['wonWhenSeenStreet1'] = 0.0
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self.handsplayers[player[1]]['wonWhenSeenStreet1'] = 0.0
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self.handsplayers[player[1]]['sawShowdown'] = False
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self.handsplayers[player[1]]['sawShowdown'] = False
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self.handsplayers[player[1]]['wonAtSD'] = 0.0
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self.handsplayers[player[1]]['wonAtSD'] = 0.0
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self.handsplayers[player[1]]['startCards'] = 0
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for i in range(5):
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for i in range(5):
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self.handsplayers[player[1]]['street%dCalls' % i] = 0
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self.handsplayers[player[1]]['street%dCalls' % i] = 0
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self.handsplayers[player[1]]['street%dBets' % i] = 0
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self.handsplayers[player[1]]['street%dBets' % i] = 0
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@ -57,7 +58,6 @@ class DerivedStats():
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#FIXME - Everything below this point is incomplete.
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#FIXME - Everything below this point is incomplete.
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self.handsplayers[player[1]]['position'] = 2
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self.handsplayers[player[1]]['position'] = 2
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self.handsplayers[player[1]]['tourneyTypeId'] = 1
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self.handsplayers[player[1]]['tourneyTypeId'] = 1
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self.handsplayers[player[1]]['startCards'] = 0
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self.handsplayers[player[1]]['street0_3BChance'] = False
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self.handsplayers[player[1]]['street0_3BChance'] = False
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self.handsplayers[player[1]]['street0_3BDone'] = False
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self.handsplayers[player[1]]['street0_3BDone'] = False
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self.handsplayers[player[1]]['stealAttemptChance'] = False
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self.handsplayers[player[1]]['stealAttemptChance'] = False
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@ -172,7 +172,7 @@ class DerivedStats():
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# self.handsplayers[player[1]]['card%s' % i] = Card.encodeCard(card)
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# self.handsplayers[player[1]]['card%s' % i] = Card.encodeCard(card)
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for i, card in enumerate(hcs[:7]):
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for i, card in enumerate(hcs[:7]):
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self.handsplayers[player[1]]['card%s' % (i+1)] = Card.encodeCard(card)
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self.handsplayers[player[1]]['card%s' % (i+1)] = Card.encodeCard(card)
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self.handsplayers[player[1]]['startCards'] = Card.calcStartCards(hand, player[1])
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# position,
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# position,
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#Stud 3rd street card test
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#Stud 3rd street card test
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