Merge branch 'master' of git://git.assembla.com/fpdboz
This commit is contained in:
commit
06a62927fc
|
@ -312,11 +312,13 @@ The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||||
</TABLE>
|
</TABLE>
|
||||||
<p><BR></P>
|
<p><BR></P>
|
||||||
<p><B>Table HandsPlayers</B></P>
|
<p><B>Table HandsPlayers</B></P>
|
||||||
<p>cardX: can be 1 through 20, one for each card. In holdem only 1-2 of these are used, in omaha 1-4, in stud/razz 1-7, in single draw 1-10, in tripple draw all 20 and in badugi 1-16 (4*4).</P>
|
<p>cardX: can be 1 through 20, one for each card. In holdem only 1-2 of these are used, in omaha 1-4, in stud/razz 1-7, in single draw games 1-10 is used and in badugi 1-16 (4*4) is used.</P>
|
||||||
<p>For the draw games: the first 5 (badugi: 4) cards are the initial cards, the next 5 (badugi: 4) are after the first draw, etc.<br>
|
<p>For the draw games: the first 5 (badugi: 4) cards are the initial cards, the next 5 (badugi: 4) are after the first draw. If a player keeps some cards then those cards' spaces are filled with "k", short for "kept".<br>
|
||||||
Example 1: If a player gets 2-6 spades for his first five cards and decides to throw away the 4 and then gets a 7 of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 4, 5, 6, 2, 3, 5, 6, 7<br>
|
Example 1: If a player gets 2-6 spades for his first five cards and decides to throw away the 4 and then gets a 7 of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 4, 5, 6, k, k, 7, k, k<br>
|
||||||
Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and decides to throw away the 2 and the 3 and then gets a Q and K of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 5, 8, J, 5, 8, J, Q, K.</p>
|
Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and decides to throw away the 2 and the 3 and then gets a Q and K of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 5, 8, J, Q, K, k, k, k<br>
|
||||||
|
Note that it will k in the space of which card was there previously, so in example 2 where the player kept the last 3 cards, the last 3 fields of the first draw (ie. card8-10Value) are replaced with k.</p>
|
||||||
<p>I did not separate this into an extra table because I felt the lost space is not sufficiently large. Also the benefit for searching is far less relevant.</P>
|
<p>I did not separate this into an extra table because I felt the lost space is not sufficiently large. Also the benefit for searching is far less relevant.</P>
|
||||||
|
<p>ToDo: Original plan was to implement the many flags from hudcache as booleans - need to try this out as it will save space and may therefore be quicker.</p>
|
||||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>Field Name</P></TD>
|
<TD><P>Field Name</P></TD>
|
||||||
|
@ -353,33 +355,24 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
||||||
<TD><P>smallint</P></TD>
|
<TD><P>smallint</P></TD>
|
||||||
<TD><p>The seat in which the person was sitting - necessary for HUD</P></TD>
|
<TD><p>The seat in which the person was sitting - necessary for HUD</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>card1(..7)</P></TD>
|
||||||
|
<TD><P>smallint</P></TD>
|
||||||
|
<TD><p>0=none/unknown, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>startCards</P></TD>
|
||||||
|
<TD><P>smallint</P></TD>
|
||||||
|
<TD><p>int representing Holdem starting cards.<br/>Hand is stored as an int 13 * x + y where x and y
|
||||||
|
are in range 0..12, and (x+2) and (y+2) represents rank of each card (2=2 .. 14=Ace). <br/>
|
||||||
|
If x > y then pair is suited, if x < y then unsuited.<br/>
|
||||||
|
Omaha and other games may need to use this as a key into another table. (to be decided ...)</P></TD>
|
||||||
|
</TR>
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>ante</P></TD>
|
<TD><P>ante</P></TD>
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
<TD><P>note: for cash this could be boolean, but in tourneys you may enter a hand with less than the full ante</P></TD>
|
<TD><P>note: for cash this could be boolean, but in tourneys you may enter a hand with less than the full ante</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR VALIGN=TOP>
|
|
||||||
<TD><P>cardXValue</P></TD>
|
|
||||||
<TD><P>smallint</P></TD>
|
|
||||||
<TD><p>2-10=2-10, J=11, Q=12, K=13, A=14 (even in razz), unknown/no card=x<br>
|
|
||||||
see note above table</P></TD>
|
|
||||||
</TR>
|
|
||||||
<TR VALIGN=TOP>
|
|
||||||
<TD><P>cardXSuit</P></TD>
|
|
||||||
<TD><P>char(1)</P></TD>
|
|
||||||
<TD><P>h=hearts, s=spades, d=diamonds, c=clubs, unknown/no card=x</P></TD>
|
|
||||||
</TR>
|
|
||||||
<TR VALIGN=TOP>
|
|
||||||
<TD><P>cardXDiscarded</P></TD>
|
|
||||||
<TD><P>boolean</P></TD>
|
|
||||||
<TD><P>Whether the card was discarded (this only applies to draw games, X can be 1 through 15 since the final cards can obviously not be discarded).</P></TD>
|
|
||||||
</TR>
|
|
||||||
<TR VALIGN=TOP>
|
|
||||||
<TD><P>DrawnX</P></TD>
|
|
||||||
<TD><P>smallint</P></TD>
|
|
||||||
<TD><p>X can be 1 through 3.<br>
|
|
||||||
This field denotes how many cards the player has drawn on each draw.</P></TD>
|
|
||||||
</TR>
|
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>winnings</P></TD>
|
<TD><P>winnings</P></TD>
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
|
@ -388,7 +381,12 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>rake</P></TD>
|
<TD><P>rake</P></TD>
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
<TD><P>rake for this player for this hand</P></TD>
|
<TD><P>rake for this player for this hand (i.e. final pot(s) size = winnings + rake)</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>totalProfit</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>profit for this player for this hand ( i.e. winnings - (ante + bets) )</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>comment</P></TD>
|
<TD><P>comment</P></TD>
|
||||||
|
@ -405,6 +403,384 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
||||||
<TD><P>bigint</P></TD>
|
<TD><P>bigint</P></TD>
|
||||||
<TD><P>references TourneysPlayers.id</P></TD>
|
<TD><P>references TourneysPlayers.id</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>tourneyTypeId</P></TD>
|
||||||
|
<TD><P>bigint</P></TD>
|
||||||
|
<TD><P>references TourneyTypes.id (maybe this should be on Hands?)</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>wonWhenSeenStreet1(..4)</P></TD>
|
||||||
|
<TD><P>float</P></TD>
|
||||||
|
<TD><P>How many hands the player won after seeing the flop/street4 - this can be a "partial win" if the pot is split.<br>
|
||||||
|
To be completely clear, this stores a hand count, NOT a money amount.<br/>
|
||||||
|
(2/3/4: Same for turn/street5, river/street6, street7)</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>wonAtSD</P></TD>
|
||||||
|
<TD><P>float</P></TD>
|
||||||
|
<TD><P>As wonWhenSeenStreet1, but for showdown.</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0VPI</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>did player pay to see flop, 1 or 0</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0Aggr</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>did player raise before flop, 1 or 0</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0_3BChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>did player have chance to 3B, 1 or 0</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0_3BDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>did player 3bet before flop, 1 or 0</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0_4BChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>did player have chance to 4B, 1 or 0</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0_4BDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>did player 4bet before flop, 1 or 0</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>other_3BStreet0</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>did other player 3bet before flop, 1 or 0</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>other_4BStreet0</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>did other player 4bet before flop, 1 or 0</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1Seen(/2/3/4)</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>did player see flop/street4 (.. etc)</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>sawShowdown</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>did player see showdown</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1Aggr</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where player raised flop/street4</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2Aggr</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where player raised turn/street5</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3Aggr</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where player raised river/street6</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4Aggr</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where player raised street7</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>otherRaisedStreet0</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised pre-flop/street3</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>otherRaisedStreet1</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised flop/street4</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>otherRaisedStreet2</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised turn/street5</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>otherRaisedStreet3</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised river/street6</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>otherRaisedStreet4</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised street7</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToOtherRaisedStreet0</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised flop/street4 and the player folded</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToOtherRaisedStreet1</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised flop/street4 and the player folded</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToOtherRaisedStreet2</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised Turn/street5 and the player folded</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToOtherRaisedStreet3</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised River/street6 and the player folded</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToOtherRaisedStreet4</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised street7 and the player folded</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>stealAttemptChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player was in CO, BTN or SB and nobody has called yet</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>stealAttempted</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player took a chance per the above condition</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldBbToStealChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Somebody tried to steal BB from player</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldedBbToSteal</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player folded BB to steal attempt</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldSbToStealChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Somebody tried to steal SB from player</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldedSbToSteal</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player folded SB to steal attempt</P></TD>
|
||||||
|
</TR>
|
||||||
|
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1CBChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player had chance to make continuation bet on flop/street4</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1CBDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player used chance to make continuation bet on flop/street4</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2CBChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player had chance to make continuation bet on turn/street5</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2CBDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player used chance to make continuation bet on turn/street5</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3CBChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player had chance to make continuation bet on river/street6</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3CBDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player used chance to make continuation bet on river/street6</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4CBChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player had chance to make continuation bet on street7</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4CBDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player used chance to make continuation bet on street7</P></TD>
|
||||||
|
</TR>
|
||||||
|
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToStreet1CBChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToStreet1CBDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToStreet2CBChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToStreet2CBDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToStreet3CBChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToStreet3CBDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToStreet4CBChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToStreet4CBDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1CheckCallRaiseChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1CheckCallRaiseDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2CheckCallRaiseChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2CheckCallRaiseDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3CheckCallRaiseChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3CheckCallRaiseDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4CheckCallRaiseChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4CheckCallRaiseDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0Calls</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player called on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1Calls</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player called on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2Calls</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player called on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3Calls</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player called on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4Calls</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player called on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0Bets</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1Bets</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2Bets</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3Bets</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4Bets</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0Raises</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player raised on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1Raises</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player raised on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2Raises</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player raised on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3Raises</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player raised on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4Raises</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player raised on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>actionString</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Experimental - idea is to store the action on this street as a string: e.g. kkBrcfC, with
|
||||||
|
player's own choices in upper case and other players in lower case. k=check, b=bet, c=call,
|
||||||
|
r=raise. (Perhaps NL would miss out bet sizes for this?) It would then be possible to do complex
|
||||||
|
ad-hoc queries using queries like: actionString like '%B%r%C%
|
||||||
|
</P></TD>
|
||||||
|
</TR>
|
||||||
</TABLE>
|
</TABLE>
|
||||||
<p><BR></P>
|
<p><BR></P>
|
||||||
<P><B>Table HudCache</B></P>
|
<P><B>Table HudCache</B></P>
|
||||||
|
@ -444,12 +820,23 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
||||||
<TD><P>smallint</P></TD>
|
<TD><P>smallint</P></TD>
|
||||||
<TD><P>References TourneyTypes.id</P></TD>
|
<TD><P>References TourneyTypes.id</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
|
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>HDs</P></TD>
|
<TD><P>HDs</P></TD>
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
<TD><P>number of hands this player played in this gametype with this number of seats</P></TD>
|
<TD><P>number of hands this player played in this gametype with this number of seats</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>wonWhenSeenStreet1(/2/3/4)</P></TD>
|
||||||
|
<TD><P>float</P></TD>
|
||||||
|
<TD><P>How many hands the player won after seeing the flop/street4 - this can be a "partial win" if the pot is split.<br>
|
||||||
|
To be completely clear, this stores a hand count, NOT a money amount.<br/>
|
||||||
|
(/2/3/4: Same for turn/street5, river/street6, street7)</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>wonAtSD</P></TD>
|
||||||
|
<TD><P>float</P></TD>
|
||||||
|
<TD><P>As wonWhenSeenStreet1, but for showdown.</P></TD>
|
||||||
|
</TR>
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>street0VPI</P></TD>
|
<TD><P>street0VPI</P></TD>
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
|
@ -463,14 +850,24 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
||||||
<TD><P>number of hands where player raised before flop</P></TD>
|
<TD><P>number of hands where player raised before flop</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>street0_3B4BChance</P></TD>
|
<TD><P>street0_3BChance</P></TD>
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
<TD><P>number of hands where player had chance to 3B or 4B</P></TD>
|
<TD><P>number of hands where player had chance to 3B before flop</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>street0_3B4BDone</P></TD>
|
<TD><P>street0_3BDone</P></TD>
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
<TD><P>number of hands where player 3bet/4bet before flop</P></TD>
|
<TD><P>number of hands where player 3bet before flop</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0_4BChance</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where player had chance to 4B before flop</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0_4BDone</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where player 4bet before flop</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>street1Seen</P></TD>
|
<TD><P>street1Seen</P></TD>
|
||||||
|
@ -517,6 +914,11 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
<TD><P>number of hands where player raised street7</P></TD>
|
<TD><P>number of hands where player raised street7</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>otherRaisedStreet0</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised pre-flop/street3</P></TD>
|
||||||
|
</TR>
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>otherRaisedStreet1</P></TD>
|
<TD><P>otherRaisedStreet1</P></TD>
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
|
@ -537,6 +939,11 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
<TD><P>number of hands where someone else raised street7</P></TD>
|
<TD><P>number of hands where someone else raised street7</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>foldToOtherRaisedStreet0</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>number of hands where someone else raised pre-flop/street3 and the player folded</P></TD>
|
||||||
|
</TR>
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>foldToOtherRaisedStreet1</P></TD>
|
<TD><P>foldToOtherRaisedStreet1</P></TD>
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
|
@ -557,18 +964,6 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
<TD><P>number of hands where someone else raised street7 and the player folded</P></TD>
|
<TD><P>number of hands where someone else raised street7 and the player folded</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR VALIGN=TOP>
|
|
||||||
<TD><P>wonWhenSeenStreet1</P></TD>
|
|
||||||
<TD><P>float</P></TD>
|
|
||||||
<TD><P>How many hands the player won after seeing the flop/street4 - this can be a "partial win" if the pot is split.<br>
|
|
||||||
To be completely clear, this stores a hand count, NOT a money amount.</P></TD>
|
|
||||||
</TR>
|
|
||||||
<TR VALIGN=TOP>
|
|
||||||
<TD><P>wonAtSD</P></TD>
|
|
||||||
<TD><P>float</P></TD>
|
|
||||||
<TD><P>As wonWhenSeenStreet1, but for showdown.</P></TD>
|
|
||||||
</TR>
|
|
||||||
|
|
||||||
<TR VALIGN=TOP>
|
<TR VALIGN=TOP>
|
||||||
<TD><P>stealAttemptChance</P></TD>
|
<TD><P>stealAttemptChance</P></TD>
|
||||||
<TD><P>int</P></TD>
|
<TD><P>int</P></TD>
|
||||||
|
@ -729,6 +1124,84 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
||||||
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
|
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0Calls</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player called on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1Calls</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player called on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2Calls</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player called on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3Calls</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player called on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4Calls</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player called on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0Bets</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1Bets</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2Bets</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3Bets</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4Bets</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player bet on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street0Raises</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player raised on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street1Raises</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player raised on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street2Raises</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player raised on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street3Raises</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player raised on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>street4Raises</P></TD>
|
||||||
|
<TD><P>int</P></TD>
|
||||||
|
<TD><P>Number of times player raised on this street</P></TD>
|
||||||
|
</TR>
|
||||||
|
|
||||||
</TABLE>
|
</TABLE>
|
||||||
<P></P>
|
<P></P>
|
||||||
<P><B>Table HandsActions</B></P>
|
<P><B>Table HandsActions</B></P>
|
||||||
|
@ -926,5 +1399,32 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
||||||
<TD><P><BR></P></TD>
|
<TD><P><BR></P></TD>
|
||||||
</TR>
|
</TR>
|
||||||
</TABLE>
|
</TABLE>
|
||||||
|
<p><BR></P>
|
||||||
|
<p><B>Possible Changes</B></P>
|
||||||
|
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>Table</P></TD>
|
||||||
|
<TD><P>Comment</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>BoardCards</P></TD>
|
||||||
|
<TD><P>Remove as these attributes are now stored on Hands</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>HandsActions</P></TD>
|
||||||
|
<TD><P>Remove if/when these attributes are stored on Hands or elsewhere</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>HandsPlayers</P></TD>
|
||||||
|
<TD><P>Move tourneyTypeId field to Hands table.</P></TD>
|
||||||
|
</TR>
|
||||||
|
<TR VALIGN=TOP>
|
||||||
|
<TD><P>Comments</P></TD>
|
||||||
|
<TD><P>Comment fields on various tables should probably be moved to a single comment table. Aim
|
||||||
|
should be to where possible reduce tables to a list of fixed length not-null columns and have
|
||||||
|
the larger, sparser comment columns in a dedicated table. (May not be possible or practical but
|
||||||
|
something to aim at.)</P></TD>
|
||||||
|
</TR>
|
||||||
|
</TABLE>
|
||||||
</BODY>
|
</BODY>
|
||||||
</HTML>
|
</HTML>
|
||||||
|
|
|
@ -44,6 +44,7 @@ class Filters(threading.Thread):
|
||||||
self.games = {}
|
self.games = {}
|
||||||
self.limits = {}
|
self.limits = {}
|
||||||
self.seats = {}
|
self.seats = {}
|
||||||
|
self.groups = {}
|
||||||
self.siteid = {}
|
self.siteid = {}
|
||||||
self.heroes = {}
|
self.heroes = {}
|
||||||
self.boxes = {}
|
self.boxes = {}
|
||||||
|
@ -52,6 +53,7 @@ class Filters(threading.Thread):
|
||||||
self.filterText = {'limitsall':'All', 'limitsnone':'None', 'limitsshow':'Show _Limits'
|
self.filterText = {'limitsall':'All', 'limitsnone':'None', 'limitsshow':'Show _Limits'
|
||||||
,'seatsbetween':'Between:', 'seatsand':'And:', 'seatsshow':'Show Number of _Players'
|
,'seatsbetween':'Between:', 'seatsand':'And:', 'seatsshow':'Show Number of _Players'
|
||||||
,'limitstitle':'Limits:', 'seatstitle':'Number of Players:'
|
,'limitstitle':'Limits:', 'seatstitle':'Number of Players:'
|
||||||
|
,'groupstitle':'Grouping:', 'posnshow':'Show Position Stats:'
|
||||||
}
|
}
|
||||||
|
|
||||||
# For use in date ranges.
|
# For use in date ranges.
|
||||||
|
@ -109,6 +111,15 @@ class Filters(threading.Thread):
|
||||||
self.fillSeatsFrame(vbox, self.display)
|
self.fillSeatsFrame(vbox, self.display)
|
||||||
seatsFrame.add(vbox)
|
seatsFrame.add(vbox)
|
||||||
|
|
||||||
|
# Groups
|
||||||
|
groupsFrame = gtk.Frame()
|
||||||
|
groupsFrame.show()
|
||||||
|
vbox = gtk.VBox(False, 0)
|
||||||
|
self.sbGroups = {}
|
||||||
|
|
||||||
|
self.fillGroupsFrame(vbox, self.display)
|
||||||
|
groupsFrame.add(vbox)
|
||||||
|
|
||||||
# Date
|
# Date
|
||||||
dateFrame = gtk.Frame("Date:")
|
dateFrame = gtk.Frame("Date:")
|
||||||
dateFrame.set_label_align(0.0, 0.0)
|
dateFrame.set_label_align(0.0, 0.0)
|
||||||
|
@ -131,6 +142,7 @@ class Filters(threading.Thread):
|
||||||
self.mainVBox.add(gamesFrame)
|
self.mainVBox.add(gamesFrame)
|
||||||
self.mainVBox.add(limitsFrame)
|
self.mainVBox.add(limitsFrame)
|
||||||
self.mainVBox.add(seatsFrame)
|
self.mainVBox.add(seatsFrame)
|
||||||
|
self.mainVBox.add(groupsFrame)
|
||||||
self.mainVBox.add(dateFrame)
|
self.mainVBox.add(dateFrame)
|
||||||
self.mainVBox.add(self.Button1)
|
self.mainVBox.add(self.Button1)
|
||||||
self.mainVBox.add(self.Button2)
|
self.mainVBox.add(self.Button2)
|
||||||
|
@ -148,6 +160,8 @@ class Filters(threading.Thread):
|
||||||
limitsFrame.hide()
|
limitsFrame.hide()
|
||||||
if "Seats" not in self.display or self.display["Seats"] == False:
|
if "Seats" not in self.display or self.display["Seats"] == False:
|
||||||
seatsFrame.hide()
|
seatsFrame.hide()
|
||||||
|
if "Groups" not in self.display or self.display["Groups"] == False:
|
||||||
|
groupsFrame.hide()
|
||||||
if "Dates" not in self.display or self.display["Dates"] == False:
|
if "Dates" not in self.display or self.display["Dates"] == False:
|
||||||
dateFrame.hide()
|
dateFrame.hide()
|
||||||
if "Button1" not in self.display or self.display["Button1"] == False:
|
if "Button1" not in self.display or self.display["Button1"] == False:
|
||||||
|
@ -183,6 +197,9 @@ class Filters(threading.Thread):
|
||||||
self.seats['to'] = self.sbSeats['to'].get_value_as_int()
|
self.seats['to'] = self.sbSeats['to'].get_value_as_int()
|
||||||
return self.seats
|
return self.seats
|
||||||
|
|
||||||
|
def getGroups(self):
|
||||||
|
return self.groups
|
||||||
|
|
||||||
def getDates(self):
|
def getDates(self):
|
||||||
return self.__get_dates()
|
return self.__get_dates()
|
||||||
|
|
||||||
|
@ -274,6 +291,11 @@ class Filters(threading.Thread):
|
||||||
self.seats[seat] = w.get_active()
|
self.seats[seat] = w.get_active()
|
||||||
print "self.seats[%s] set to %s" %(seat, self.seats[seat])
|
print "self.seats[%s] set to %s" %(seat, self.seats[seat])
|
||||||
|
|
||||||
|
def __set_group_select(self, w, group):
|
||||||
|
#print "__set_seat_select: seat =", seat, "active =", w.get_active()
|
||||||
|
self.groups[group] = w.get_active()
|
||||||
|
print "self.groups[%s] set to %s" %(group, self.groups[group])
|
||||||
|
|
||||||
def fillPlayerFrame(self, vbox):
|
def fillPlayerFrame(self, vbox):
|
||||||
for site in self.conf.get_supported_sites():
|
for site in self.conf.get_supported_sites():
|
||||||
pathHBox = gtk.HBox(False, 0)
|
pathHBox = gtk.HBox(False, 0)
|
||||||
|
@ -389,10 +411,33 @@ class Filters(threading.Thread):
|
||||||
self.sbSeats['show'] = cb
|
self.sbSeats['show'] = cb
|
||||||
self.seats['show'] = False
|
self.seats['show'] = False
|
||||||
|
|
||||||
|
|
||||||
self.sbSeats['from'] = sb1
|
self.sbSeats['from'] = sb1
|
||||||
self.sbSeats['to'] = sb2
|
self.sbSeats['to'] = sb2
|
||||||
|
|
||||||
|
def fillGroupsFrame(self, vbox, display):
|
||||||
|
hbox = gtk.HBox(False, 0)
|
||||||
|
vbox.pack_start(hbox, False, False, 0)
|
||||||
|
lbl_title = gtk.Label(self.filterText['groupstitle'])
|
||||||
|
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
|
||||||
|
hbox.pack_start(lbl_title, expand=True, padding=3)
|
||||||
|
showb = gtk.Button(label="hide", stock=None, use_underline=True)
|
||||||
|
showb.set_alignment(xalign=1.0, yalign=0.5)
|
||||||
|
showb.connect('clicked', self.__toggle_box, 'groups')
|
||||||
|
hbox.pack_start(showb, expand=False, padding=1)
|
||||||
|
|
||||||
|
vbox1 = gtk.VBox(False, 0)
|
||||||
|
vbox.pack_start(vbox1, False, False, 0)
|
||||||
|
self.boxes['groups'] = vbox1
|
||||||
|
|
||||||
|
hbox = gtk.HBox(False, 0)
|
||||||
|
vbox1.pack_start(hbox, False, True, 0)
|
||||||
|
|
||||||
|
cb = gtk.CheckButton(self.filterText['posnshow'])
|
||||||
|
cb.connect('clicked', self.__set_group_select, 'posn')
|
||||||
|
hbox.pack_start(cb, False, False, 0)
|
||||||
|
self.sbGroups['posn'] = cb
|
||||||
|
self.groups['posn'] = False
|
||||||
|
|
||||||
def fillCardsFrame(self, vbox):
|
def fillCardsFrame(self, vbox):
|
||||||
hbox1 = gtk.HBox(True,0)
|
hbox1 = gtk.HBox(True,0)
|
||||||
hbox1.show()
|
hbox1.show()
|
||||||
|
|
|
@ -910,6 +910,7 @@ class FpdbSQLQueries:
|
||||||
,min(gt.bigBlind) AS minbigblind
|
,min(gt.bigBlind) AS minbigblind
|
||||||
,max(gt.bigBlind) AS maxbigblind
|
,max(gt.bigBlind) AS maxbigblind
|
||||||
/*,<hcgametypeId> AS gtid*/
|
/*,<hcgametypeId> AS gtid*/
|
||||||
|
,<position> AS plposition
|
||||||
,count(1) AS n
|
,count(1) AS n
|
||||||
,100.0*sum(cast(hp.street0VPI as <signed>integer))/count(1) AS vpip
|
,100.0*sum(cast(hp.street0VPI as <signed>integer))/count(1) AS vpip
|
||||||
,100.0*sum(cast(hp.street0Aggr as <signed>integer))/count(1) AS pfr
|
,100.0*sum(cast(hp.street0Aggr as <signed>integer))/count(1) AS pfr
|
||||||
|
@ -963,12 +964,17 @@ class FpdbSQLQueries:
|
||||||
,gt.base
|
,gt.base
|
||||||
,gt.category
|
,gt.category
|
||||||
<groupbyseats>
|
<groupbyseats>
|
||||||
|
,plposition
|
||||||
,upper(gt.limitType)
|
,upper(gt.limitType)
|
||||||
,s.name
|
,s.name
|
||||||
order by hp.playerId
|
order by hp.playerId
|
||||||
,gt.base
|
,gt.base
|
||||||
,gt.category
|
,gt.category
|
||||||
<orderbyseats>
|
<orderbyseats>
|
||||||
|
,case <position> when 'B' then 'B'
|
||||||
|
when 'S' then 'S'
|
||||||
|
else concat('Z', <position>)
|
||||||
|
end
|
||||||
<orderbyhgameTypeId>
|
<orderbyhgameTypeId>
|
||||||
,maxbigblind desc
|
,maxbigblind desc
|
||||||
,upper(gt.limitType)
|
,upper(gt.limitType)
|
||||||
|
@ -983,7 +989,8 @@ class FpdbSQLQueries:
|
||||||
,s.name
|
,s.name
|
||||||
,min(gt.bigBlind) AS minbigblind
|
,min(gt.bigBlind) AS minbigblind
|
||||||
,max(gt.bigBlind) AS maxbigblind
|
,max(gt.bigBlind) AS maxbigblind
|
||||||
/*,<hcgametypeId> AS gtid*/
|
/*,<hcgametypeId> AS gtid*/
|
||||||
|
,<position> AS plposition
|
||||||
,count(1) AS n
|
,count(1) AS n
|
||||||
,100.0*sum(cast(hp.street0VPI as <signed>integer))/count(1) AS vpip
|
,100.0*sum(cast(hp.street0VPI as <signed>integer))/count(1) AS vpip
|
||||||
,100.0*sum(cast(hp.street0Aggr as <signed>integer))/count(1) AS pfr
|
,100.0*sum(cast(hp.street0Aggr as <signed>integer))/count(1) AS pfr
|
||||||
|
@ -993,8 +1000,8 @@ class FpdbSQLQueries:
|
||||||
,case when sum(cast(hp.stealattemptchance as <signed>integer)) = 0 then -999
|
,case when sum(cast(hp.stealattemptchance as <signed>integer)) = 0 then -999
|
||||||
else 100.0*sum(cast(hp.stealattempted as <signed>integer))/sum(cast(hp.stealattemptchance as <signed>integer))
|
else 100.0*sum(cast(hp.stealattempted as <signed>integer))/sum(cast(hp.stealattemptchance as <signed>integer))
|
||||||
end AS steals
|
end AS steals
|
||||||
,100.0*sum(cast(hp.street1Seen as <signed>integer))/count(1) AS saw_f
|
,100.0*sum(cast(hp.street1Seen as <signed>integer))/count(1) AS saw_f
|
||||||
,100.0*sum(cast(hp.sawShowdown as <signed>integer))/count(1) AS sawsd
|
,100.0*sum(cast(hp.sawShowdown as <signed>integer))/count(1) AS sawsd
|
||||||
,case when sum(cast(hp.street1Seen as <signed>integer)) = 0 then -999
|
,case when sum(cast(hp.street1Seen as <signed>integer)) = 0 then -999
|
||||||
else 100.0*sum(cast(hp.sawShowdown as <signed>integer))/sum(cast(hp.street1Seen as <signed>integer))
|
else 100.0*sum(cast(hp.sawShowdown as <signed>integer))/sum(cast(hp.street1Seen as <signed>integer))
|
||||||
end AS wtsdwsf
|
end AS wtsdwsf
|
||||||
|
@ -1037,12 +1044,17 @@ class FpdbSQLQueries:
|
||||||
,gt.base
|
,gt.base
|
||||||
,gt.category
|
,gt.category
|
||||||
<groupbyseats>
|
<groupbyseats>
|
||||||
|
,plposition
|
||||||
,upper(gt.limitType)
|
,upper(gt.limitType)
|
||||||
,s.name
|
,s.name
|
||||||
order by hp.playerId
|
order by hp.playerId
|
||||||
,gt.base
|
,gt.base
|
||||||
,gt.category
|
,gt.category
|
||||||
<orderbyseats>
|
<orderbyseats>
|
||||||
|
,case <position> when 'B' then 'B'
|
||||||
|
when 'S' then 'S'
|
||||||
|
else 'Z'||<position>
|
||||||
|
end
|
||||||
<orderbyhgameTypeId>
|
<orderbyhgameTypeId>
|
||||||
,maxbigblind desc
|
,maxbigblind desc
|
||||||
,upper(gt.limitType)
|
,upper(gt.limitType)
|
||||||
|
|
|
@ -76,27 +76,28 @@ class GuiPlayerStats (threading.Thread):
|
||||||
# ToDo: create popup to adjust column config
|
# ToDo: create popup to adjust column config
|
||||||
# columns to display, keys match column name returned by sql, values in tuple are:
|
# columns to display, keys match column name returned by sql, values in tuple are:
|
||||||
# is column displayed, column heading, xalignment, formatting
|
# is column displayed, column heading, xalignment, formatting
|
||||||
self.columns = [ ("game", True, "Game", 0.0, "%s")
|
self.columns = [ ["game", True, "Game", 0.0, "%s"]
|
||||||
, ("hand", False, "Hand", 0.0, "%s") # true not allowed for this line
|
, ["hand", False, "Hand", 0.0, "%s"] # true not allowed for this line
|
||||||
, ("n", True, "Hds", 1.0, "%d")
|
, ["plposition", False, "Posn", 1.0, "%s"] # true not allowed for this line (set in code)
|
||||||
, ("avgseats", True, "Seats", 1.0, "%3.1f")
|
, ["n", True, "Hds", 1.0, "%d"]
|
||||||
, ("vpip", True, "VPIP", 1.0, "%3.1f")
|
, ["avgseats", True, "Seats", 1.0, "%3.1f"]
|
||||||
, ("pfr", True, "PFR", 1.0, "%3.1f")
|
, ["vpip", True, "VPIP", 1.0, "%3.1f"]
|
||||||
, ("pf3", True, "PF3", 1.0, "%3.1f")
|
, ["pfr", True, "PFR", 1.0, "%3.1f"]
|
||||||
, ("steals", True, "Steals", 1.0, "%3.1f")
|
, ["pf3", True, "PF3", 1.0, "%3.1f"]
|
||||||
, ("saw_f", True, "Saw_F", 1.0, "%3.1f")
|
, ["steals", True, "Steals", 1.0, "%3.1f"]
|
||||||
, ("sawsd", True, "SawSD", 1.0, "%3.1f")
|
, ["saw_f", True, "Saw_F", 1.0, "%3.1f"]
|
||||||
, ("wtsdwsf", True, "WtSDwsF", 1.0, "%3.1f")
|
, ["sawsd", True, "SawSD", 1.0, "%3.1f"]
|
||||||
, ("wmsd", True, "W$SD", 1.0, "%3.1f")
|
, ["wtsdwsf", True, "WtSDwsF", 1.0, "%3.1f"]
|
||||||
, ("flafq", True, "FlAFq", 1.0, "%3.1f")
|
, ["wmsd", True, "W$SD", 1.0, "%3.1f"]
|
||||||
, ("tuafq", True, "TuAFq", 1.0, "%3.1f")
|
, ["flafq", True, "FlAFq", 1.0, "%3.1f"]
|
||||||
, ("rvafq", True, "RvAFq", 1.0, "%3.1f")
|
, ["tuafq", True, "TuAFq", 1.0, "%3.1f"]
|
||||||
, ("pofafq", False, "PoFAFq", 1.0, "%3.1f")
|
, ["rvafq", True, "RvAFq", 1.0, "%3.1f"]
|
||||||
, ("net", True, "Net($)", 1.0, "%6.2f")
|
, ["pofafq", False, "PoFAFq", 1.0, "%3.1f"]
|
||||||
, ("bbper100", True, "bb/100", 1.0, "%4.2f")
|
, ["net", True, "Net($)", 1.0, "%6.2f"]
|
||||||
, ("rake", True, "Rake($)", 1.0, "%6.2f")
|
, ["bbper100", True, "bb/100", 1.0, "%4.2f"]
|
||||||
, ("bb100xr", True, "bbxr/100", 1.0, "%4.2f")
|
, ["rake", True, "Rake($)", 1.0, "%6.2f"]
|
||||||
, ("variance", True, "Variance", 1.0, "%5.2f")
|
, ["bb100xr", True, "bbxr/100", 1.0, "%4.2f"]
|
||||||
|
, ["variance", True, "Variance", 1.0, "%5.2f"]
|
||||||
]
|
]
|
||||||
|
|
||||||
# Detail filters: This holds the data used in the popup window, extra values are
|
# Detail filters: This holds the data used in the popup window, extra values are
|
||||||
|
@ -136,7 +137,7 @@ class GuiPlayerStats (threading.Thread):
|
||||||
self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
|
self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
|
||||||
|
|
||||||
# make sure Hand column is not displayed
|
# make sure Hand column is not displayed
|
||||||
[x for x in self.columns if x[0] == 'hand'][0][1] == False
|
[x for x in self.columns if x[0] == 'hand'][0][1] = False
|
||||||
|
|
||||||
def get_vbox(self):
|
def get_vbox(self):
|
||||||
"""returns the vbox of this thread"""
|
"""returns the vbox of this thread"""
|
||||||
|
@ -156,6 +157,7 @@ class GuiPlayerStats (threading.Thread):
|
||||||
siteids = self.filters.getSiteIds()
|
siteids = self.filters.getSiteIds()
|
||||||
limits = self.filters.getLimits()
|
limits = self.filters.getLimits()
|
||||||
seats = self.filters.getSeats()
|
seats = self.filters.getSeats()
|
||||||
|
groups = self.filters.getGroups()
|
||||||
dates = self.filters.getDates()
|
dates = self.filters.getDates()
|
||||||
sitenos = []
|
sitenos = []
|
||||||
playerids = []
|
playerids = []
|
||||||
|
@ -180,16 +182,16 @@ class GuiPlayerStats (threading.Thread):
|
||||||
print "No limits found"
|
print "No limits found"
|
||||||
return
|
return
|
||||||
|
|
||||||
self.createStatsTable(vbox, playerids, sitenos, limits, seats, dates)
|
self.createStatsTable(vbox, playerids, sitenos, limits, seats, groups, dates)
|
||||||
|
|
||||||
def createStatsTable(self, vbox, playerids, sitenos, limits, seats, dates):
|
def createStatsTable(self, vbox, playerids, sitenos, limits, seats, groups, dates):
|
||||||
starttime = time()
|
starttime = time()
|
||||||
|
|
||||||
# Display summary table at top of page
|
# Display summary table at top of page
|
||||||
# 3rd parameter passes extra flags, currently includes:
|
# 3rd parameter passes extra flags, currently includes:
|
||||||
# holecards - whether to display card breakdown (True/False)
|
# holecards - whether to display card breakdown (True/False)
|
||||||
flags = [False]
|
flags = [False]
|
||||||
self.addTable(vbox, 'playerDetailedStats', flags, playerids, sitenos, limits, seats, dates)
|
self.addTable(vbox, 'playerDetailedStats', flags, playerids, sitenos, limits, seats, groups, dates)
|
||||||
|
|
||||||
# Separator
|
# Separator
|
||||||
sep = gtk.HSeparator()
|
sep = gtk.HSeparator()
|
||||||
|
@ -212,13 +214,13 @@ class GuiPlayerStats (threading.Thread):
|
||||||
|
|
||||||
# Detailed table
|
# Detailed table
|
||||||
flags = [True]
|
flags = [True]
|
||||||
self.addTable(vbox1, 'playerDetailedStats', flags, playerids, sitenos, limits, seats, dates)
|
self.addTable(vbox1, 'playerDetailedStats', flags, playerids, sitenos, limits, seats, groups, dates)
|
||||||
|
|
||||||
self.db.db.commit()
|
self.db.db.commit()
|
||||||
print "Stats page displayed in %4.2f seconds" % (time() - starttime)
|
print "Stats page displayed in %4.2f seconds" % (time() - starttime)
|
||||||
#end def fillStatsFrame(self, vbox):
|
#end def fillStatsFrame(self, vbox):
|
||||||
|
|
||||||
def addTable(self, vbox, query, flags, playerids, sitenos, limits, seats, dates):
|
def addTable(self, vbox, query, flags, playerids, sitenos, limits, seats, groups, dates):
|
||||||
row = 0
|
row = 0
|
||||||
sqlrow = 0
|
sqlrow = 0
|
||||||
colalias,colshow,colheading,colxalign,colformat = 0,1,2,3,4
|
colalias,colshow,colheading,colxalign,colformat = 0,1,2,3,4
|
||||||
|
@ -231,7 +233,7 @@ class GuiPlayerStats (threading.Thread):
|
||||||
self.stats_table.show()
|
self.stats_table.show()
|
||||||
|
|
||||||
tmp = self.sql.query[query]
|
tmp = self.sql.query[query]
|
||||||
tmp = self.refineQuery(tmp, flags, playerids, sitenos, limits, seats, dates)
|
tmp = self.refineQuery(tmp, flags, playerids, sitenos, limits, seats, groups, dates)
|
||||||
self.cursor.execute(tmp)
|
self.cursor.execute(tmp)
|
||||||
result = self.cursor.fetchall()
|
result = self.cursor.fetchall()
|
||||||
colnames = [desc[0].lower() for desc in self.cursor.description]
|
colnames = [desc[0].lower() for desc in self.cursor.description]
|
||||||
|
@ -245,6 +247,8 @@ class GuiPlayerStats (threading.Thread):
|
||||||
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
|
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
|
||||||
vbox.pack_start(view, expand=False, padding=3)
|
vbox.pack_start(view, expand=False, padding=3)
|
||||||
textcell = gtk.CellRendererText()
|
textcell = gtk.CellRendererText()
|
||||||
|
textcell50 = gtk.CellRendererText()
|
||||||
|
textcell50.set_property('xalign', 0.5)
|
||||||
numcell = gtk.CellRendererText()
|
numcell = gtk.CellRendererText()
|
||||||
numcell.set_property('xalign', 1.0)
|
numcell.set_property('xalign', 1.0)
|
||||||
listcols = []
|
listcols = []
|
||||||
|
@ -258,17 +262,18 @@ class GuiPlayerStats (threading.Thread):
|
||||||
listcols.append(gtk.TreeViewColumn(s))
|
listcols.append(gtk.TreeViewColumn(s))
|
||||||
view.append_column(listcols[col])
|
view.append_column(listcols[col])
|
||||||
if column[colformat] == '%s':
|
if column[colformat] == '%s':
|
||||||
if col == 1 and holecards:
|
if column[colxalign] == 0.0:
|
||||||
listcols[col].pack_start(textcell, expand=True)
|
listcols[col].pack_start(textcell, expand=True)
|
||||||
|
listcols[col].add_attribute(textcell, 'text', col)
|
||||||
else:
|
else:
|
||||||
listcols[col].pack_start(textcell, expand=True)
|
listcols[col].pack_start(textcell50, expand=True)
|
||||||
listcols[col].add_attribute(textcell, 'text', col)
|
listcols[col].add_attribute(textcell50, 'text', col)
|
||||||
listcols[col].set_expand(True)
|
listcols[col].set_expand(True)
|
||||||
else:
|
else:
|
||||||
listcols[col].pack_start(numcell, expand=True)
|
listcols[col].pack_start(numcell, expand=True)
|
||||||
listcols[col].add_attribute(numcell, 'text', col)
|
listcols[col].add_attribute(numcell, 'text', col)
|
||||||
listcols[col].set_alignment(1.0)
|
|
||||||
listcols[col].set_expand(True)
|
listcols[col].set_expand(True)
|
||||||
|
#listcols[col].set_alignment(column[colxalign]) # no effect?
|
||||||
|
|
||||||
rows = len(result) # +1 for title row
|
rows = len(result) # +1 for title row
|
||||||
|
|
||||||
|
@ -281,6 +286,11 @@ class GuiPlayerStats (threading.Thread):
|
||||||
for col,column in enumerate(cols_to_show):
|
for col,column in enumerate(cols_to_show):
|
||||||
if column[colalias] in colnames:
|
if column[colalias] in colnames:
|
||||||
value = result[sqlrow][colnames.index(column[colalias])]
|
value = result[sqlrow][colnames.index(column[colalias])]
|
||||||
|
if column[colalias] == 'plposition':
|
||||||
|
if value == 'B':
|
||||||
|
value = 'BB'
|
||||||
|
if value == 'S':
|
||||||
|
value = 'SB'
|
||||||
else:
|
else:
|
||||||
if column[colalias] == 'game':
|
if column[colalias] == 'game':
|
||||||
if holecards:
|
if holecards:
|
||||||
|
@ -313,7 +323,7 @@ class GuiPlayerStats (threading.Thread):
|
||||||
|
|
||||||
#end def addTable(self, query, vars, playerids, sitenos, limits, seats):
|
#end def addTable(self, query, vars, playerids, sitenos, limits, seats):
|
||||||
|
|
||||||
def refineQuery(self, query, flags, playerids, sitenos, limits, seats, dates):
|
def refineQuery(self, query, flags, playerids, sitenos, limits, seats, groups, dates):
|
||||||
if not flags: holecards = False
|
if not flags: holecards = False
|
||||||
else: holecards = flags[0]
|
else: holecards = flags[0]
|
||||||
|
|
||||||
|
@ -376,6 +386,16 @@ class GuiPlayerStats (threading.Thread):
|
||||||
# Filter on dates
|
# Filter on dates
|
||||||
query = query.replace("<datestest>", " between '" + dates[0] + "' and '" + dates[1] + "'")
|
query = query.replace("<datestest>", " between '" + dates[0] + "' and '" + dates[1] + "'")
|
||||||
|
|
||||||
|
# Group by position?
|
||||||
|
if groups['posn']:
|
||||||
|
query = query.replace("<position>", 'hp.position')
|
||||||
|
# set flag in self.columns to show posn column
|
||||||
|
[x for x in self.columns if x[0] == 'plposition'][0][1] = True
|
||||||
|
else:
|
||||||
|
query = query.replace("<position>", "'1'")
|
||||||
|
# unset flag in self.columns to hide posn column
|
||||||
|
[x for x in self.columns if x[0] == 'plposition'][0][1] = False
|
||||||
|
|
||||||
#print "query =\n", query
|
#print "query =\n", query
|
||||||
return(query)
|
return(query)
|
||||||
#end def refineQuery(self, query, playerids, sitenos, limits):
|
#end def refineQuery(self, query, playerids, sitenos, limits):
|
||||||
|
|
240
pyfpdb/Hand.py
240
pyfpdb/Hand.py
|
@ -23,11 +23,11 @@ import os
|
||||||
import os.path
|
import os.path
|
||||||
from decimal import Decimal
|
from decimal import Decimal
|
||||||
import operator
|
import operator
|
||||||
import time
|
import time,datetime
|
||||||
from copy import deepcopy
|
from copy import deepcopy
|
||||||
from Exceptions import *
|
from Exceptions import *
|
||||||
|
|
||||||
import DerivedStats
|
import DerivedStats
|
||||||
|
import Card
|
||||||
|
|
||||||
class Hand:
|
class Hand:
|
||||||
UPS = {'a':'A', 't':'T', 'j':'J', 'q':'Q', 'k':'K', 'S':'s', 'C':'c', 'H':'h', 'D':'d'}
|
UPS = {'a':'A', 't':'T', 'j':'J', 'q':'Q', 'k':'K', 'S':'s', 'C':'c', 'H':'h', 'D':'d'}
|
||||||
|
@ -92,14 +92,14 @@ db: a connected fpdb_db object"""
|
||||||
# HandsActions - all actions for all players for all streets - self.actions
|
# HandsActions - all actions for all players for all streets - self.actions
|
||||||
# BoardCards - Skip - no longer necessary?
|
# BoardCards - Skip - no longer necessary?
|
||||||
# Hands - Summary information of hand indexed by handId - gameinfo
|
# Hands - Summary information of hand indexed by handId - gameinfo
|
||||||
hh['siteHandNo'] = self.handid
|
#hh['siteHandNo'] = self.handid
|
||||||
# gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
# gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
||||||
#
|
#
|
||||||
hh['handStart'] = self.starttime
|
#hh['handStart'] = self.starttime
|
||||||
# seats TINYINT NOT NULL,
|
# seats TINYINT NOT NULL,
|
||||||
#
|
#
|
||||||
hh['tableName'] = self.tablename
|
#hh['tableName'] = self.tablenam
|
||||||
hh['maxSeats'] = self.maxseats
|
#hh['maxSeats'] = self.maxseats
|
||||||
# boardcard1 smallint, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
|
# boardcard1 smallint, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
|
||||||
# boardcard2 smallint,
|
# boardcard2 smallint,
|
||||||
# boardcard3 smallint,
|
# boardcard3 smallint,
|
||||||
|
@ -139,7 +139,7 @@ db: a connected fpdb_db object"""
|
||||||
# showdownPot INT, /* pot size at sd/street7 */
|
# showdownPot INT, /* pot size at sd/street7 */
|
||||||
# comment TEXT,
|
# comment TEXT,
|
||||||
# commentTs DATETIME
|
# commentTs DATETIME
|
||||||
handid = db.storeHand(hh)
|
# handid = db.storeHand(hh)
|
||||||
# HandsPlayers - ? ... Do we fix winnings?
|
# HandsPlayers - ? ... Do we fix winnings?
|
||||||
# Tourneys ?
|
# Tourneys ?
|
||||||
# TourneysPlayers
|
# TourneysPlayers
|
||||||
|
@ -148,7 +148,8 @@ db: a connected fpdb_db object"""
|
||||||
|
|
||||||
def select(self, handId):
|
def select(self, handId):
|
||||||
""" Function to create Hand object from database """
|
""" Function to create Hand object from database """
|
||||||
pass
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def addPlayer(self, seat, name, chips):
|
def addPlayer(self, seat, name, chips):
|
||||||
|
@ -408,34 +409,34 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
|
|
||||||
def printActionLine(self, act, fh):
|
def printActionLine(self, act, fh):
|
||||||
if act[1] == 'folds':
|
if act[1] == 'folds':
|
||||||
print >>fh, _("%s: folds " %(act[0]))
|
print >>fh, ("%s: folds " %(act[0]))
|
||||||
elif act[1] == 'checks':
|
elif act[1] == 'checks':
|
||||||
print >>fh, _("%s: checks " %(act[0]))
|
print >>fh, ("%s: checks " %(act[0]))
|
||||||
elif act[1] == 'calls':
|
elif act[1] == 'calls':
|
||||||
print >>fh, _("%s: calls $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
print >>fh, ("%s: calls $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'bets':
|
elif act[1] == 'bets':
|
||||||
print >>fh, _("%s: bets $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
print >>fh, ("%s: bets $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'raises':
|
elif act[1] == 'raises':
|
||||||
print >>fh, _("%s: raises $%s to $%s%s" %(act[0], act[2], act[3], ' and is all-in' if act[5] else ''))
|
print >>fh, ("%s: raises $%s to $%s%s" %(act[0], act[2], act[3], ' and is all-in' if act[5] else ''))
|
||||||
elif act[1] == 'completea':
|
elif act[1] == 'completea':
|
||||||
print >>fh, _("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
print >>fh, ("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'posts':
|
elif act[1] == 'posts':
|
||||||
if(act[2] == "small blind"):
|
if(act[2] == "small blind"):
|
||||||
print >>fh, _("%s: posts small blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
print >>fh, ("%s: posts small blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||||
elif(act[2] == "big blind"):
|
elif(act[2] == "big blind"):
|
||||||
print >>fh, _("%s: posts big blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
print >>fh, ("%s: posts big blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||||
elif(act[2] == "both"):
|
elif(act[2] == "both"):
|
||||||
print >>fh, _("%s: posts small & big blinds $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
print >>fh, ("%s: posts small & big blinds $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||||
elif act[1] == 'bringin':
|
elif act[1] == 'bringin':
|
||||||
print >>fh, _("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
print >>fh, ("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'discards':
|
elif act[1] == 'discards':
|
||||||
print >>fh, _("%s: discards %s %s%s" %(act[0], act[2], 'card' if act[2] == 1 else 'cards' , " [" + " ".join(self.discards[act[0]]['DRAWONE']) + "]" if self.hero == act[0] else ''))
|
print >>fh, ("%s: discards %s %s%s" %(act[0], act[2], 'card' if act[2] == 1 else 'cards' , " [" + " ".join(self.discards[act[0]]['DRAWONE']) + "]" if self.hero == act[0] else ''))
|
||||||
elif act[1] == 'stands pat':
|
elif act[1] == 'stands pat':
|
||||||
print >>fh, _("%s: stands pat" %(act[0]))
|
print >>fh, ("%s: stands pat" %(act[0]))
|
||||||
|
|
||||||
|
|
||||||
class HoldemOmahaHand(Hand):
|
class HoldemOmahaHand(Hand):
|
||||||
def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC"):
|
def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC", handid=None):
|
||||||
if gametype['base'] != 'hold':
|
if gametype['base'] != 'hold':
|
||||||
pass # or indeed don't pass and complain instead
|
pass # or indeed don't pass and complain instead
|
||||||
logging.debug("HoldemOmahaHand")
|
logging.debug("HoldemOmahaHand")
|
||||||
|
@ -470,7 +471,14 @@ class HoldemOmahaHand(Hand):
|
||||||
self.totalPot() # finalise it (total the pot)
|
self.totalPot() # finalise it (total the pot)
|
||||||
hhc.getRake(self)
|
hhc.getRake(self)
|
||||||
elif builtFrom == "DB":
|
elif builtFrom == "DB":
|
||||||
self.select("dummy") # Will need a handId
|
if handid is not None:
|
||||||
|
self.select(handid) # Will need a handId
|
||||||
|
else:
|
||||||
|
logging.warning("HoldemOmahaHand.__init__:Can't assemble hand from db without a handid")
|
||||||
|
else:
|
||||||
|
logging.warning("HoldemOmahaHand.__init__:Neither HHC nor DB+handid provided")
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
def addHoleCards(self, cards, player, shown=False):
|
def addHoleCards(self, cards, player, shown=False):
|
||||||
"""\
|
"""\
|
||||||
|
@ -508,41 +516,41 @@ Card ranks will be uppercased
|
||||||
|
|
||||||
def writeHand(self, fh=sys.__stdout__):
|
def writeHand(self, fh=sys.__stdout__):
|
||||||
# PokerStars format.
|
# PokerStars format.
|
||||||
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S ET', self.starttime)))
|
print >>fh, ("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET')))
|
||||||
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
print >>fh, ("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
||||||
|
|
||||||
players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
|
players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
|
||||||
logging.debug(self.actions['PREFLOP'])
|
logging.debug(self.actions['PREFLOP'])
|
||||||
for player in [x for x in self.players if x[1] in players_who_act_preflop]:
|
for player in [x for x in self.players if x[1] in players_who_act_preflop]:
|
||||||
#Only print stacks of players who do something preflop
|
#Only print stacks of players who do something preflop
|
||||||
print >>fh, _("Seat %s: %s ($%s in chips) " %(player[0], player[1], player[2]))
|
print >>fh, ("Seat %s: %s ($%s in chips) " %(player[0], player[1], player[2]))
|
||||||
|
|
||||||
if self.actions['BLINDSANTES']:
|
if self.actions['BLINDSANTES']:
|
||||||
for act in self.actions['BLINDSANTES']:
|
for act in self.actions['BLINDSANTES']:
|
||||||
self.printActionLine(act, fh)
|
self.printActionLine(act, fh)
|
||||||
|
|
||||||
print >>fh, _("*** HOLE CARDS ***")
|
print >>fh, ("*** HOLE CARDS ***")
|
||||||
if self.involved:
|
if self.involved:
|
||||||
print >>fh, _("Dealt to %s [%s]" %(self.hero , " ".join(self.holecards[self.hero]['PREFLOP'])))
|
print >>fh, ("Dealt to %s [%s]" %(self.hero , " ".join(self.holecards[self.hero]['PREFLOP'])))
|
||||||
|
|
||||||
if self.actions['PREFLOP']:
|
if self.actions['PREFLOP']:
|
||||||
for act in self.actions['PREFLOP']:
|
for act in self.actions['PREFLOP']:
|
||||||
self.printActionLine(act, fh)
|
self.printActionLine(act, fh)
|
||||||
|
|
||||||
if self.board['FLOP']:
|
if self.board['FLOP']:
|
||||||
print >>fh, _("*** FLOP *** [%s]" %( " ".join(self.board['FLOP'])))
|
print >>fh, ("*** FLOP *** [%s]" %( " ".join(self.board['FLOP'])))
|
||||||
if self.actions['FLOP']:
|
if self.actions['FLOP']:
|
||||||
for act in self.actions['FLOP']:
|
for act in self.actions['FLOP']:
|
||||||
self.printActionLine(act, fh)
|
self.printActionLine(act, fh)
|
||||||
|
|
||||||
if self.board['TURN']:
|
if self.board['TURN']:
|
||||||
print >>fh, _("*** TURN *** [%s] [%s]" %( " ".join(self.board['FLOP']), " ".join(self.board['TURN'])))
|
print >>fh, ("*** TURN *** [%s] [%s]" %( " ".join(self.board['FLOP']), " ".join(self.board['TURN'])))
|
||||||
if self.actions['TURN']:
|
if self.actions['TURN']:
|
||||||
for act in self.actions['TURN']:
|
for act in self.actions['TURN']:
|
||||||
self.printActionLine(act, fh)
|
self.printActionLine(act, fh)
|
||||||
|
|
||||||
if self.board['RIVER']:
|
if self.board['RIVER']:
|
||||||
print >>fh, _("*** RIVER *** [%s] [%s]" %(" ".join(self.board['FLOP']+self.board['TURN']), " ".join(self.board['RIVER']) ))
|
print >>fh, ("*** RIVER *** [%s] [%s]" %(" ".join(self.board['FLOP']+self.board['TURN']), " ".join(self.board['RIVER']) ))
|
||||||
if self.actions['RIVER']:
|
if self.actions['RIVER']:
|
||||||
for act in self.actions['RIVER']:
|
for act in self.actions['RIVER']:
|
||||||
self.printActionLine(act, fh)
|
self.printActionLine(act, fh)
|
||||||
|
@ -552,7 +560,7 @@ Card ranks will be uppercased
|
||||||
# The logic for a showdown is: at the end of river action there are at least two players in the hand
|
# The logic for a showdown is: at the end of river action there are at least two players in the hand
|
||||||
# we probably don't need a showdown section in pseudo stars format for our filtering purposes
|
# we probably don't need a showdown section in pseudo stars format for our filtering purposes
|
||||||
if self.shown:
|
if self.shown:
|
||||||
print >>fh, _("*** SHOW DOWN ***")
|
print >>fh, ("*** SHOW DOWN ***")
|
||||||
for name in self.shown:
|
for name in self.shown:
|
||||||
# TODO: legacy importer can't handle only one holecard here, make sure there are 2 for holdem, 4 for omaha
|
# TODO: legacy importer can't handle only one holecard here, make sure there are 2 for holdem, 4 for omaha
|
||||||
# TOOD: If HoldHand subclass supports more than omahahi, omahahilo, holdem, add them here
|
# TOOD: If HoldHand subclass supports more than omahahi, omahahilo, holdem, add them here
|
||||||
|
@ -562,7 +570,7 @@ Card ranks will be uppercased
|
||||||
elif self.gametype['category'] in ('holdem'):
|
elif self.gametype['category'] in ('holdem'):
|
||||||
numOfHoleCardsNeeded = 2
|
numOfHoleCardsNeeded = 2
|
||||||
if len(self.holecards[name]['PREFLOP']) == numOfHoleCardsNeeded:
|
if len(self.holecards[name]['PREFLOP']) == numOfHoleCardsNeeded:
|
||||||
print >>fh, _("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards[name]['PREFLOP'])))
|
print >>fh, ("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards[name]['PREFLOP'])))
|
||||||
|
|
||||||
# Current PS format has the lines:
|
# Current PS format has the lines:
|
||||||
# Uncalled bet ($111.25) returned to s0rrow
|
# Uncalled bet ($111.25) returned to s0rrow
|
||||||
|
@ -572,35 +580,35 @@ Card ranks will be uppercased
|
||||||
# Immediately before the summary.
|
# Immediately before the summary.
|
||||||
# The current importer uses those lines for importing winning rather than the summary
|
# The current importer uses those lines for importing winning rather than the summary
|
||||||
for name in self.pot.returned:
|
for name in self.pot.returned:
|
||||||
print >>fh, _("Uncalled bet ($%s) returned to %s" %(self.pot.returned[name],name))
|
print >>fh, ("Uncalled bet ($%s) returned to %s" %(self.pot.returned[name],name))
|
||||||
for entry in self.collected:
|
for entry in self.collected:
|
||||||
print >>fh, _("%s collected $%s from x pot" %(entry[0], entry[1]))
|
print >>fh, ("%s collected $%s from x pot" %(entry[0], entry[1]))
|
||||||
|
|
||||||
print >>fh, _("*** SUMMARY ***")
|
print >>fh, ("*** SUMMARY ***")
|
||||||
print >>fh, "%s | Rake $%.2f" % (self.pot, self.rake)
|
print >>fh, "%s | Rake $%.2f" % (self.pot, self.rake)
|
||||||
|
|
||||||
board = []
|
board = []
|
||||||
for s in self.board.values():
|
for s in self.board.values():
|
||||||
board += s
|
board += s
|
||||||
if board: # sometimes hand ends preflop without a board
|
if board: # sometimes hand ends preflop without a board
|
||||||
print >>fh, _("Board [%s]" % (" ".join(board)))
|
print >>fh, ("Board [%s]" % (" ".join(board)))
|
||||||
|
|
||||||
for player in [x for x in self.players if x[1] in players_who_act_preflop]:
|
for player in [x for x in self.players if x[1] in players_who_act_preflop]:
|
||||||
seatnum = player[0]
|
seatnum = player[0]
|
||||||
name = player[1]
|
name = player[1]
|
||||||
if name in self.collectees and name in self.shown:
|
if name in self.collectees and name in self.shown:
|
||||||
print >>fh, _("Seat %d: %s showed [%s] and won ($%s)" % (seatnum, name, " ".join(self.holecards[name]['PREFLOP']), self.collectees[name]))
|
print >>fh, ("Seat %d: %s showed [%s] and won ($%s)" % (seatnum, name, " ".join(self.holecards[name]['PREFLOP']), self.collectees[name]))
|
||||||
elif name in self.collectees:
|
elif name in self.collectees:
|
||||||
print >>fh, _("Seat %d: %s collected ($%s)" % (seatnum, name, self.collectees[name]))
|
print >>fh, ("Seat %d: %s collected ($%s)" % (seatnum, name, self.collectees[name]))
|
||||||
#~ elif name in self.shown:
|
#~ elif name in self.shown:
|
||||||
#~ print >>fh, _("Seat %d: %s showed [%s]" % (seatnum, name, " ".join(self.holecards[name]['PREFLOP'])))
|
#~ print >>fh, _("Seat %d: %s showed [%s]" % (seatnum, name, " ".join(self.holecards[name]['PREFLOP'])))
|
||||||
elif name in self.folded:
|
elif name in self.folded:
|
||||||
print >>fh, _("Seat %d: %s folded" % (seatnum, name))
|
print >>fh, ("Seat %d: %s folded" % (seatnum, name))
|
||||||
else:
|
else:
|
||||||
if name in self.shown:
|
if name in self.shown:
|
||||||
print >>fh, _("Seat %d: %s showed [%s] and lost with..." % (seatnum, name, " ".join(self.holecards[name]['PREFLOP'])))
|
print >>fh, ("Seat %d: %s showed [%s] and lost with..." % (seatnum, name, " ".join(self.holecards[name]['PREFLOP'])))
|
||||||
else:
|
else:
|
||||||
print >>fh, _("Seat %d: %s mucked" % (seatnum, name))
|
print >>fh, ("Seat %d: %s mucked" % (seatnum, name))
|
||||||
|
|
||||||
print >>fh, "\n\n"
|
print >>fh, "\n\n"
|
||||||
|
|
||||||
|
@ -1086,6 +1094,154 @@ class Pot(object):
|
||||||
# no small blind and walk in bb (hopefully)
|
# no small blind and walk in bb (hopefully)
|
||||||
return "Total pot $%.2f" % (self.total,)
|
return "Total pot $%.2f" % (self.total,)
|
||||||
else:
|
else:
|
||||||
return _("too many pots.. no small blind and walk in bb?. self.pots: %s" %(self.pots))
|
return ("too many pots.. no small blind and walk in bb?. self.pots: %s" %(self.pots))
|
||||||
# I don't know stars format for a walk in the bb when sb doesn't post.
|
# I don't know stars format for a walk in the bb when sb doesn't post.
|
||||||
# The thing to do here is raise a Hand error like fpdb import does and file it into errors.txt
|
# The thing to do here is raise a Hand error like fpdb import does and file it into errors.txt
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
def assemble(cnxn, handid):
|
||||||
|
c = cnxn.cursor()
|
||||||
|
|
||||||
|
# We need the following for the Hand.__init__
|
||||||
|
c.execute("""
|
||||||
|
select
|
||||||
|
s.name,
|
||||||
|
g.category,
|
||||||
|
g.base,
|
||||||
|
g.type,
|
||||||
|
g.limitType,
|
||||||
|
g.hilo,
|
||||||
|
g.smallBlind / 100.0,
|
||||||
|
g.bigBlind / 100.0 ,
|
||||||
|
g.smallBet / 100.0,
|
||||||
|
g.bigBet / 100.0,
|
||||||
|
s.currency,
|
||||||
|
bc.card1value,
|
||||||
|
bc.card1suit,
|
||||||
|
bc.card2value,bc.card2suit,
|
||||||
|
bc.card3value,bc.card3suit,
|
||||||
|
bc.card4value,bc.card4suit,
|
||||||
|
bc.card5value,bc.card5suit
|
||||||
|
from
|
||||||
|
hands as h,
|
||||||
|
boardcards as bc,
|
||||||
|
sites as s,
|
||||||
|
gametypes as g,
|
||||||
|
handsplayers as hp,
|
||||||
|
players as p
|
||||||
|
where
|
||||||
|
h.id = %(handid)s
|
||||||
|
and bc.handid = h.id
|
||||||
|
and g.id = h.gametypeid
|
||||||
|
and hp.handid = h.id
|
||||||
|
and p.id = hp.playerid
|
||||||
|
and s.id = p.siteid
|
||||||
|
limit 1""", {'handid':handid})
|
||||||
|
#TODO: siteid should be in hands table - we took the scenic route through players here.
|
||||||
|
res = c.fetchone()
|
||||||
|
gametype = {'category':res[1],'base':res[2],'type':res[3],'limitType':res[4],'hilo':res[5],'sb':res[6],'bb':res[7], 'currency':res[10]}
|
||||||
|
h = HoldemOmahaHand(hhc = None, sitename=res[0], gametype = gametype, handText=None, builtFrom = "DB", handid=handid)
|
||||||
|
cards = map("".join, zip(map(str,res[11:21:2]), res[12:21:2]))
|
||||||
|
|
||||||
|
if cards[0] != "0x":
|
||||||
|
h.setCommunityCards('FLOP', cards[0:3])
|
||||||
|
if cards[3] != "0x":
|
||||||
|
h.setCommunityCards('TURN', cards[3])
|
||||||
|
if cards[4] != "0x":
|
||||||
|
h.setCommunityCards('RIVER', cards[4])
|
||||||
|
#[Card.valueSuitFromCard(x) for x in cards]
|
||||||
|
|
||||||
|
|
||||||
|
#TODO : doesn't look like this is in the database; don't like the way Hand requires it
|
||||||
|
h.hero = 'mcturnbull'
|
||||||
|
|
||||||
|
# HandInfo : HID, TABLE
|
||||||
|
# BUTTON - why is this treated specially in Hand?
|
||||||
|
# answer: it is written out in hand histories
|
||||||
|
# still, I think we should record all the active seat positions in a seat_order array
|
||||||
|
c.execute("""
|
||||||
|
SELECT
|
||||||
|
h.sitehandno as hid,
|
||||||
|
h.tablename as table,
|
||||||
|
h.handstart as starttime
|
||||||
|
FROM
|
||||||
|
hands as h
|
||||||
|
WHERE h.id = %(handid)s
|
||||||
|
""", {'handid':handid})
|
||||||
|
res = c.fetchone()
|
||||||
|
h.handid = res[0]
|
||||||
|
h.tablename = res[1]
|
||||||
|
h.starttime = res[2] # automatically a datetime
|
||||||
|
|
||||||
|
# PlayerStacks
|
||||||
|
c.execute("""
|
||||||
|
SELECT
|
||||||
|
hp.seatno,
|
||||||
|
p.name,
|
||||||
|
round(hp.startcash / 100.0,2) as chips,
|
||||||
|
(hp.card1,hp.card2) as hole
|
||||||
|
FROM
|
||||||
|
handsplayers as hp,
|
||||||
|
players as p
|
||||||
|
WHERE
|
||||||
|
hp.handid = %(handid)s
|
||||||
|
and p.id = hp.playerid
|
||||||
|
""", {'handid':handid})
|
||||||
|
for (seat, name, chips, cards) in c.fetchall():
|
||||||
|
h.addPlayer(seat,name,chips)
|
||||||
|
h.addHoleCards([Card.valueSuitFromCard(x) for x in cards],name)
|
||||||
|
|
||||||
|
# actions
|
||||||
|
c.execute("""
|
||||||
|
SELECT
|
||||||
|
(ha.street,ha.actionno) as actnum,
|
||||||
|
p.name,
|
||||||
|
ha.street,
|
||||||
|
ha.action,
|
||||||
|
ha.allin,
|
||||||
|
ha.amount / 100.0
|
||||||
|
FROM
|
||||||
|
handsplayers as hp,
|
||||||
|
handsactions as ha,
|
||||||
|
players as p
|
||||||
|
WHERE
|
||||||
|
hp.handid = %(handid)s
|
||||||
|
and ha.handsplayerid = hp.id
|
||||||
|
and p.id = hp.playerid
|
||||||
|
ORDER BY
|
||||||
|
ha.street,ha.actionno
|
||||||
|
""", {'handid':handid})
|
||||||
|
res = c.fetchall()
|
||||||
|
for (actnum,player, streetnum, act, allin, amount) in res:
|
||||||
|
act=act.strip()
|
||||||
|
street = h.streetList[streetnum+2]
|
||||||
|
if act==u'blind':
|
||||||
|
h.addBlind(player, 'big blind', amount)
|
||||||
|
# TODO: The type of blind is not recorded in the DB.
|
||||||
|
# TODO: preflop street name anomalies in Hand
|
||||||
|
elif act==u'fold':
|
||||||
|
h.addFold(street,player)
|
||||||
|
elif act==u'call':
|
||||||
|
h.addCall(street,player,amount)
|
||||||
|
elif act==u'bet':
|
||||||
|
h.addBet(street,player,amount)
|
||||||
|
elif act==u'check':
|
||||||
|
h.addCheck(street,player)
|
||||||
|
elif act==u'unbet':
|
||||||
|
pass
|
||||||
|
else:
|
||||||
|
print act, player, streetnum, allin, amount
|
||||||
|
# TODO : other actions
|
||||||
|
#hhc.readCollectPot(self)
|
||||||
|
#hhc.readShowdownActions(self)
|
||||||
|
#hc.readShownCards(self)
|
||||||
|
h.totalPot()
|
||||||
|
h.rake = h.totalpot - h.totalcollected
|
||||||
|
|
||||||
|
|
||||||
|
return h
|
||||||
|
|
||||||
|
|
|
@ -132,7 +132,7 @@ Otherwise, finish at eof...
|
||||||
self.processHand(handText)
|
self.processHand(handText)
|
||||||
numHands= len(handsList)
|
numHands= len(handsList)
|
||||||
endtime = time.time()
|
endtime = time.time()
|
||||||
print "Processed %d hands in %.3f seconds" % (numHands, endtime - starttime)
|
print "read %d hands in %.3f seconds" % (numHands, endtime - starttime)
|
||||||
if self.out_fh != sys.stdout:
|
if self.out_fh != sys.stdout:
|
||||||
self.out_fh.close()
|
self.out_fh.close()
|
||||||
|
|
||||||
|
|
|
@ -134,8 +134,8 @@ follow : whether to tail -f the input"""
|
||||||
#2008/08/17 - 01:14:43 (ET)
|
#2008/08/17 - 01:14:43 (ET)
|
||||||
#2008/09/07 06:23:14 ET
|
#2008/09/07 06:23:14 ET
|
||||||
m2 = re.search("(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)", info[key])
|
m2 = re.search("(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)", info[key])
|
||||||
datetime = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), m2.group('M'),m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S'))
|
datetimestr = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), m2.group('M'),m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S'))
|
||||||
hand.starttime = time.strptime(datetime, "%Y/%m/%d %H:%M:%S")
|
hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S")
|
||||||
if key == 'HID':
|
if key == 'HID':
|
||||||
hand.handid = info[key]
|
hand.handid = info[key]
|
||||||
if key == 'TABLE':
|
if key == 'TABLE':
|
||||||
|
|
|
@ -181,7 +181,7 @@ class fpdb:
|
||||||
|
|
||||||
def dia_load_profile(self, widget, data=None):
|
def dia_load_profile(self, widget, data=None):
|
||||||
"""Dialogue to select a file to load a profile from"""
|
"""Dialogue to select a file to load a profile from"""
|
||||||
if self.obtain_global_lock():
|
if self.obtain_global_lock() == 0: # returns 0 if successful
|
||||||
try:
|
try:
|
||||||
chooser = gtk.FileChooserDialog(title="Please select a profile file to load",
|
chooser = gtk.FileChooserDialog(title="Please select a profile file to load",
|
||||||
action=gtk.FILE_CHOOSER_ACTION_OPEN,
|
action=gtk.FILE_CHOOSER_ACTION_OPEN,
|
||||||
|
@ -201,7 +201,7 @@ class fpdb:
|
||||||
|
|
||||||
def dia_recreate_tables(self, widget, data=None):
|
def dia_recreate_tables(self, widget, data=None):
|
||||||
"""Dialogue that asks user to confirm that he wants to delete and recreate the tables"""
|
"""Dialogue that asks user to confirm that he wants to delete and recreate the tables"""
|
||||||
if self.obtain_global_lock():
|
if self.obtain_global_lock() in (0,2): # returns 0 if successful, 2 if Hands table does not exist
|
||||||
|
|
||||||
lock_released = False
|
lock_released = False
|
||||||
try:
|
try:
|
||||||
|
@ -406,10 +406,10 @@ class fpdb:
|
||||||
self.settings['db-databaseName'],
|
self.settings['db-databaseName'],
|
||||||
self.settings['db-user'],
|
self.settings['db-user'],
|
||||||
self.settings['db-password'])
|
self.settings['db-password'])
|
||||||
return fpdb_simple.get_global_lock(self.fdb_lock)
|
return self.fdb_lock.get_global_lock()
|
||||||
#end def obtain_global_lock
|
#end def obtain_global_lock
|
||||||
|
|
||||||
def quit(self, widget):
|
def quit(self, widget, data):
|
||||||
print "Quitting normally"
|
print "Quitting normally"
|
||||||
#check if current settings differ from profile, if so offer to save or abort
|
#check if current settings differ from profile, if so offer to save or abort
|
||||||
self.db.disconnect()
|
self.db.disconnect()
|
||||||
|
@ -455,7 +455,6 @@ class fpdb:
|
||||||
ps_tab=new_ps_thread.get_vbox()
|
ps_tab=new_ps_thread.get_vbox()
|
||||||
self.add_and_display_tab(ps_tab, "Positional Stats")
|
self.add_and_display_tab(ps_tab, "Positional Stats")
|
||||||
|
|
||||||
|
|
||||||
def tab_main_help(self, widget, data=None):
|
def tab_main_help(self, widget, data=None):
|
||||||
"""Displays a tab with the main fpdb help screen"""
|
"""Displays a tab with the main fpdb help screen"""
|
||||||
#print "start of tab_main_help"
|
#print "start of tab_main_help"
|
||||||
|
|
|
@ -17,6 +17,9 @@
|
||||||
|
|
||||||
import os
|
import os
|
||||||
import re
|
import re
|
||||||
|
import sys
|
||||||
|
from time import time, strftime
|
||||||
|
|
||||||
import fpdb_simple
|
import fpdb_simple
|
||||||
import FpdbSQLQueries
|
import FpdbSQLQueries
|
||||||
|
|
||||||
|
@ -29,6 +32,110 @@ class fpdb_db:
|
||||||
self.MYSQL_INNODB = 2
|
self.MYSQL_INNODB = 2
|
||||||
self.PGSQL = 3
|
self.PGSQL = 3
|
||||||
self.SQLITE = 4
|
self.SQLITE = 4
|
||||||
|
|
||||||
|
# Data Structures for index and foreign key creation
|
||||||
|
# drop_code is an int with possible values: 0 - don't drop for bulk import
|
||||||
|
# 1 - drop during bulk import
|
||||||
|
# db differences:
|
||||||
|
# - note that mysql automatically creates indexes on constrained columns when
|
||||||
|
# foreign keys are created, while postgres does not. Hence the much longer list
|
||||||
|
# of indexes is required for postgres.
|
||||||
|
# all primary keys are left on all the time
|
||||||
|
#
|
||||||
|
# table column drop_code
|
||||||
|
|
||||||
|
self.indexes = [
|
||||||
|
[ ] # no db with index 0
|
||||||
|
, [ ] # no db with index 1
|
||||||
|
, [ # indexes for mysql (list index 2)
|
||||||
|
{'tab':'Players', 'col':'name', 'drop':0}
|
||||||
|
, {'tab':'Hands', 'col':'siteHandNo', 'drop':0}
|
||||||
|
, {'tab':'Tourneys', 'col':'siteTourneyNo', 'drop':0}
|
||||||
|
]
|
||||||
|
, [ # indexes for postgres (list index 3)
|
||||||
|
{'tab':'Boardcards', 'col':'handId', 'drop':0}
|
||||||
|
, {'tab':'Gametypes', 'col':'siteId', 'drop':0}
|
||||||
|
, {'tab':'Hands', 'col':'gametypeId', 'drop':0} # mct 22/3/09
|
||||||
|
, {'tab':'Hands', 'col':'siteHandNo', 'drop':0}
|
||||||
|
, {'tab':'HandsActions', 'col':'handsPlayerId', 'drop':0}
|
||||||
|
, {'tab':'HandsPlayers', 'col':'handId', 'drop':1}
|
||||||
|
, {'tab':'HandsPlayers', 'col':'playerId', 'drop':1}
|
||||||
|
, {'tab':'HandsPlayers', 'col':'tourneysPlayersId', 'drop':0}
|
||||||
|
, {'tab':'HudCache', 'col':'gametypeId', 'drop':1}
|
||||||
|
, {'tab':'HudCache', 'col':'playerId', 'drop':0}
|
||||||
|
, {'tab':'HudCache', 'col':'tourneyTypeId', 'drop':0}
|
||||||
|
, {'tab':'Players', 'col':'siteId', 'drop':1}
|
||||||
|
, {'tab':'Players', 'col':'name', 'drop':0}
|
||||||
|
, {'tab':'Tourneys', 'col':'tourneyTypeId', 'drop':1}
|
||||||
|
, {'tab':'Tourneys', 'col':'siteTourneyNo', 'drop':0}
|
||||||
|
, {'tab':'TourneysPlayers', 'col':'playerId', 'drop':0}
|
||||||
|
, {'tab':'TourneysPlayers', 'col':'tourneyId', 'drop':0}
|
||||||
|
, {'tab':'TourneyTypes', 'col':'siteId', 'drop':0}
|
||||||
|
]
|
||||||
|
]
|
||||||
|
|
||||||
|
self.foreignKeys = [
|
||||||
|
[ ] # no db with index 0
|
||||||
|
, [ ] # no db with index 1
|
||||||
|
, [ # foreign keys for mysql
|
||||||
|
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||||
|
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
|
||||||
|
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
|
||||||
|
, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
|
||||||
|
, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||||
|
, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
|
||||||
|
, {'fktab':'HudCache', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
|
||||||
|
]
|
||||||
|
, [ # foreign keys for postgres
|
||||||
|
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||||
|
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
|
||||||
|
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
|
||||||
|
, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
|
||||||
|
, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||||
|
, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
|
||||||
|
, {'fktab':'HudCache', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
|
||||||
|
]
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
|
# MySQL Notes:
|
||||||
|
# "FOREIGN KEY (handId) REFERENCES Hands(id)" - requires index on Hands.id
|
||||||
|
# - creates index handId on <thistable>.handId
|
||||||
|
# alter table t drop foreign key fk
|
||||||
|
# alter table t add foreign key (fkcol) references tab(rcol)
|
||||||
|
# alter table t add constraint c foreign key (fkcol) references tab(rcol)
|
||||||
|
# (fkcol is used for foreigh key name)
|
||||||
|
|
||||||
|
# mysql to list indexes:
|
||||||
|
# SELECT table_name, index_name, non_unique, column_name
|
||||||
|
# FROM INFORMATION_SCHEMA.STATISTICS
|
||||||
|
# WHERE table_name = 'tbl_name'
|
||||||
|
# AND table_schema = 'db_name'
|
||||||
|
# ORDER BY table_name, index_name, seq_in_index
|
||||||
|
#
|
||||||
|
# ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)
|
||||||
|
# ALTER TABLE tab DROP INDEX idx
|
||||||
|
|
||||||
|
# mysql to list fks:
|
||||||
|
# SELECT constraint_name, table_name, column_name, referenced_table_name, referenced_column_name
|
||||||
|
# FROM information_schema.KEY_COLUMN_USAGE
|
||||||
|
# WHERE REFERENCED_TABLE_SCHEMA = (your schema name here)
|
||||||
|
# AND REFERENCED_TABLE_NAME is not null
|
||||||
|
# ORDER BY TABLE_NAME, COLUMN_NAME;
|
||||||
|
|
||||||
|
# this may indicate missing object
|
||||||
|
# _mysql_exceptions.OperationalError: (1025, "Error on rename of '.\\fpdb\\hands' to '.\\fpdb\\#sql2-7f0-1b' (errno: 152)")
|
||||||
|
|
||||||
|
|
||||||
|
# PG notes:
|
||||||
|
|
||||||
|
# To add a foreign key constraint to a table:
|
||||||
|
# ALTER TABLE tab ADD CONSTRAINT c FOREIGN KEY (col) REFERENCES t2(col2) MATCH FULL;
|
||||||
|
# ALTER TABLE tab DROP CONSTRAINT zipchk
|
||||||
|
#
|
||||||
|
# Note: index names must be unique across a schema
|
||||||
|
# CREATE INDEX idx ON tab(col)
|
||||||
|
# DROP INDEX idx
|
||||||
#end def __init__
|
#end def __init__
|
||||||
|
|
||||||
def do_connect(self, config=None):
|
def do_connect(self, config=None):
|
||||||
|
@ -69,7 +176,7 @@ class fpdb_db:
|
||||||
psycopg2.extensions.register_type(psycopg2.extensions.UNICODE)
|
psycopg2.extensions.register_type(psycopg2.extensions.UNICODE)
|
||||||
# If DB connection is made over TCP, then the variables
|
# If DB connection is made over TCP, then the variables
|
||||||
# host, user and password are required
|
# host, user and password are required
|
||||||
print "host=%s user=%s pass=%s." % (host, user, password)
|
# print "host=%s user=%s pass=%s." % (host, user, password)
|
||||||
if self.host and self.user and self.password:
|
if self.host and self.user and self.password:
|
||||||
try:
|
try:
|
||||||
self.db = psycopg2.connect(host = host,
|
self.db = psycopg2.connect(host = host,
|
||||||
|
@ -96,7 +203,7 @@ class fpdb_db:
|
||||||
try:
|
try:
|
||||||
self.cursor.execute("SELECT * FROM Settings")
|
self.cursor.execute("SELECT * FROM Settings")
|
||||||
settings=self.cursor.fetchone()
|
settings=self.cursor.fetchone()
|
||||||
if settings[0]!=119:
|
if settings[0]!=118:
|
||||||
print "outdated or too new database version - please recreate tables"
|
print "outdated or too new database version - please recreate tables"
|
||||||
self.wrongDbVersion=True
|
self.wrongDbVersion=True
|
||||||
except:# _mysql_exceptions.ProgrammingError:
|
except:# _mysql_exceptions.ProgrammingError:
|
||||||
|
@ -201,14 +308,10 @@ class fpdb_db:
|
||||||
#end def get_db_info
|
#end def get_db_info
|
||||||
|
|
||||||
def fillDefaultData(self):
|
def fillDefaultData(self):
|
||||||
self.cursor.execute("INSERT INTO Settings VALUES (119);")
|
self.cursor.execute("INSERT INTO Settings VALUES (118);")
|
||||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Full Tilt Poker', 'USD');")
|
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Full Tilt Poker', 'USD');")
|
||||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'PokerStars', 'USD');")
|
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'PokerStars', 'USD');")
|
||||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Everleaf', 'USD');")
|
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Everleaf', 'USD');")
|
||||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Carbon', 'USD');")
|
|
||||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'OnGame', 'USD');")
|
|
||||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'UltimateBet', 'USD');")
|
|
||||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Betfair', 'USD');")
|
|
||||||
self.cursor.execute("INSERT INTO TourneyTypes VALUES (DEFAULT, 1, 0, 0, 0, False);")
|
self.cursor.execute("INSERT INTO TourneyTypes VALUES (DEFAULT, 1, 0, 0, 0, False);")
|
||||||
#end def fillDefaultData
|
#end def fillDefaultData
|
||||||
|
|
||||||
|
@ -217,30 +320,275 @@ class fpdb_db:
|
||||||
|
|
||||||
self.drop_tables()
|
self.drop_tables()
|
||||||
self.create_tables()
|
self.create_tables()
|
||||||
fpdb_simple.createAllIndexes(self)
|
self.createAllIndexes()
|
||||||
self.db.commit()
|
self.db.commit()
|
||||||
print "Finished recreating tables"
|
print "Finished recreating tables"
|
||||||
#end def recreate_tables
|
#end def recreate_tables
|
||||||
|
|
||||||
def getSqlPlayerIDs(names, site_id):
|
def prepareBulkImport(self):
|
||||||
result = []
|
"""Drop some indexes/foreign keys to prepare for bulk import.
|
||||||
notfound = []
|
Currently keeping the standalone indexes as needed to import quickly"""
|
||||||
self.cursor.execute("SELECT name,id FROM Players WHERE name='%s'" % "' OR name='".join(names))
|
stime = time()
|
||||||
tmp = dict(self.cursor.fetchall())
|
if self.backend == self.PGSQL:
|
||||||
for n in names:
|
self.db.set_isolation_level(0) # allow table/index operations to work
|
||||||
if n not in tmp:
|
for fk in self.foreignKeys[self.backend]:
|
||||||
notfound.append(n)
|
if fk['drop'] == 1:
|
||||||
else:
|
if self.backend == self.MYSQL_INNODB:
|
||||||
result.append(tmp[n])
|
self.cursor.execute("SELECT constraint_name " +
|
||||||
if notfound:
|
"FROM information_schema.KEY_COLUMN_USAGE " +
|
||||||
cursor.executemany("INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")", (notfound))
|
#"WHERE REFERENCED_TABLE_SCHEMA = 'fpdb'
|
||||||
cursor.execute("SELECT id FROM Players WHERE name='%s'" % "' OR name='".join(notfound))
|
"WHERE 1=1 " +
|
||||||
tmp = cursor.fetchall()
|
"AND table_name = %s AND column_name = %s " +
|
||||||
for n in tmp:
|
"AND referenced_table_name = %s " +
|
||||||
result.append(n[0])
|
"AND referenced_column_name = %s ",
|
||||||
|
(fk['fktab'], fk['fkcol'], fk['rtab'], fk['rcol']) )
|
||||||
|
cons = self.cursor.fetchone()
|
||||||
|
#print "preparebulk: cons=", cons
|
||||||
|
if cons:
|
||||||
|
print "dropping mysql fk", cons[0], fk['fktab'], fk['fkcol']
|
||||||
|
try:
|
||||||
|
self.cursor.execute("alter table " + fk['fktab'] + " drop foreign key " + cons[0])
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
elif self.backend == self.PGSQL:
|
||||||
|
# DON'T FORGET TO RECREATE THEM!!
|
||||||
|
print "dropping pg fk", fk['fktab'], fk['fkcol']
|
||||||
|
try:
|
||||||
|
# try to lock table to see if index drop will work:
|
||||||
|
# hmmm, tested by commenting out rollback in grapher. lock seems to work but
|
||||||
|
# then drop still hangs :-( does work in some tests though??
|
||||||
|
# will leave code here for now pending further tests/enhancement ...
|
||||||
|
self.cursor.execute( "lock table %s in exclusive mode nowait" % (fk['fktab'],) )
|
||||||
|
#print "after lock, status:", self.cursor.statusmessage
|
||||||
|
#print "alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol'])
|
||||||
|
try:
|
||||||
|
self.cursor.execute("alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol']))
|
||||||
|
print "dropped pg fk pg fk %s_%s_fkey, continuing ..." % (fk['fktab'], fk['fkcol'])
|
||||||
|
except:
|
||||||
|
if "does not exist" not in str(sys.exc_value):
|
||||||
|
print "warning: drop pg fk %s_%s_fkey failed: %s, continuing ..." \
|
||||||
|
% (fk['fktab'], fk['fkcol'], str(sys.exc_value).rstrip('\n') )
|
||||||
|
except:
|
||||||
|
print "warning: constraint %s_%s_fkey not dropped: %s, continuing ..." \
|
||||||
|
% (fk['fktab'],fk['fkcol'], str(sys.exc_value).rstrip('\n'))
|
||||||
|
else:
|
||||||
|
print "Only MySQL and Postgres supported so far"
|
||||||
|
return -1
|
||||||
|
|
||||||
|
for idx in self.indexes[self.backend]:
|
||||||
|
if idx['drop'] == 1:
|
||||||
|
if self.backend == self.MYSQL_INNODB:
|
||||||
|
print "dropping mysql index ", idx['tab'], idx['col']
|
||||||
|
try:
|
||||||
|
# apparently nowait is not implemented in mysql so this just hands if there are locks
|
||||||
|
# preventing the index drop :-(
|
||||||
|
self.cursor.execute( "alter table %s drop index %s", (idx['tab'],idx['col']) )
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
elif self.backend == self.PGSQL:
|
||||||
|
# DON'T FORGET TO RECREATE THEM!!
|
||||||
|
print "dropping pg index ", idx['tab'], idx['col']
|
||||||
|
try:
|
||||||
|
# try to lock table to see if index drop will work:
|
||||||
|
self.cursor.execute( "lock table %s in exclusive mode nowait" % (idx['tab'],) )
|
||||||
|
#print "after lock, status:", self.cursor.statusmessage
|
||||||
|
try:
|
||||||
|
# table locked ok so index drop should work:
|
||||||
|
#print "drop index %s_%s_idx" % (idx['tab'],idx['col'])
|
||||||
|
self.cursor.execute( "drop index if exists %s_%s_idx" % (idx['tab'],idx['col']) )
|
||||||
|
#print "dropped pg index ", idx['tab'], idx['col']
|
||||||
|
except:
|
||||||
|
if "does not exist" not in str(sys.exc_value):
|
||||||
|
print "warning: drop index %s_%s_idx failed: %s, continuing ..." \
|
||||||
|
% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
|
||||||
|
except:
|
||||||
|
print "warning: index %s_%s_idx not dropped %s, continuing ..." \
|
||||||
|
% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
|
||||||
|
else:
|
||||||
|
print "Error: Only MySQL and Postgres supported so far"
|
||||||
|
return -1
|
||||||
|
|
||||||
#We proabably want to cache this
|
if self.backend == self.PGSQL:
|
||||||
return result
|
self.db.set_isolation_level(1) # go back to normal isolation level
|
||||||
|
self.db.commit() # seems to clear up errors if there were any in postgres
|
||||||
|
ptime = time() - stime
|
||||||
|
print "prepare import took", ptime, "seconds"
|
||||||
|
#end def prepareBulkImport
|
||||||
|
|
||||||
|
def afterBulkImport(self):
|
||||||
|
"""Re-create any dropped indexes/foreign keys after bulk import"""
|
||||||
|
stime = time()
|
||||||
|
if self.backend == self.PGSQL:
|
||||||
|
self.db.set_isolation_level(0) # allow table/index operations to work
|
||||||
|
for fk in self.foreignKeys[self.backend]:
|
||||||
|
if fk['drop'] == 1:
|
||||||
|
if self.backend == self.MYSQL_INNODB:
|
||||||
|
self.cursor.execute("SELECT constraint_name " +
|
||||||
|
"FROM information_schema.KEY_COLUMN_USAGE " +
|
||||||
|
#"WHERE REFERENCED_TABLE_SCHEMA = 'fpdb'
|
||||||
|
"WHERE 1=1 " +
|
||||||
|
"AND table_name = %s AND column_name = %s " +
|
||||||
|
"AND referenced_table_name = %s " +
|
||||||
|
"AND referenced_column_name = %s ",
|
||||||
|
(fk['fktab'], fk['fkcol'], fk['rtab'], fk['rcol']) )
|
||||||
|
cons = self.cursor.fetchone()
|
||||||
|
print "afterbulk: cons=", cons
|
||||||
|
if cons:
|
||||||
|
pass
|
||||||
|
else:
|
||||||
|
print "creating fk ", fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
|
||||||
|
try:
|
||||||
|
self.cursor.execute("alter table " + fk['fktab'] + " add foreign key ("
|
||||||
|
+ fk['fkcol'] + ") references " + fk['rtab'] + "("
|
||||||
|
+ fk['rcol'] + ")")
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
elif self.backend == self.PGSQL:
|
||||||
|
print "creating fk ", fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
|
||||||
|
try:
|
||||||
|
self.cursor.execute("alter table " + fk['fktab'] + " add constraint "
|
||||||
|
+ fk['fktab'] + '_' + fk['fkcol'] + '_fkey'
|
||||||
|
+ " foreign key (" + fk['fkcol']
|
||||||
|
+ ") references " + fk['rtab'] + "(" + fk['rcol'] + ")")
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
else:
|
||||||
|
print "Only MySQL and Postgres supported so far"
|
||||||
|
return -1
|
||||||
|
|
||||||
|
for idx in self.indexes[self.backend]:
|
||||||
|
if idx['drop'] == 1:
|
||||||
|
if self.backend == self.MYSQL_INNODB:
|
||||||
|
print "creating mysql index ", idx['tab'], idx['col']
|
||||||
|
try:
|
||||||
|
self.cursor.execute( "alter table %s add index %s(%s)"
|
||||||
|
, (idx['tab'],idx['col'],idx['col']) )
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
elif self.backend == self.PGSQL:
|
||||||
|
# pass
|
||||||
|
# mod to use tab_col for index name?
|
||||||
|
print "creating pg index ", idx['tab'], idx['col']
|
||||||
|
try:
|
||||||
|
print "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
|
||||||
|
self.cursor.execute( "create index %s_%s_idx on %s(%s)"
|
||||||
|
% (idx['tab'], idx['col'], idx['tab'], idx['col']) )
|
||||||
|
except:
|
||||||
|
print " ERROR! :-("
|
||||||
|
pass
|
||||||
|
else:
|
||||||
|
print "Only MySQL and Postgres supported so far"
|
||||||
|
return -1
|
||||||
|
|
||||||
|
if self.backend == self.PGSQL:
|
||||||
|
self.db.set_isolation_level(1) # go back to normal isolation level
|
||||||
|
self.db.commit() # seems to clear up errors if there were any in postgres
|
||||||
|
atime = time() - stime
|
||||||
|
print "after import took", atime, "seconds"
|
||||||
|
#end def afterBulkImport
|
||||||
|
|
||||||
|
def createAllIndexes(self):
|
||||||
|
"""Create new indexes"""
|
||||||
|
if self.backend == self.PGSQL:
|
||||||
|
self.db.set_isolation_level(0) # allow table/index operations to work
|
||||||
|
for idx in self.indexes[self.backend]:
|
||||||
|
if self.backend == self.MYSQL_INNODB:
|
||||||
|
print "creating mysql index ", idx['tab'], idx['col']
|
||||||
|
try:
|
||||||
|
self.cursor.execute( "alter table %s add index %s(%s)"
|
||||||
|
, (idx['tab'],idx['col'],idx['col']) )
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
elif self.backend == self.PGSQL:
|
||||||
|
# mod to use tab_col for index name?
|
||||||
|
print "creating pg index ", idx['tab'], idx['col']
|
||||||
|
try:
|
||||||
|
print "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
|
||||||
|
self.cursor.execute( "create index %s_%s_idx on %s(%s)"
|
||||||
|
% (idx['tab'], idx['col'], idx['tab'], idx['col']) )
|
||||||
|
except:
|
||||||
|
print " ERROR! :-("
|
||||||
|
pass
|
||||||
|
else:
|
||||||
|
print "Only MySQL and Postgres supported so far"
|
||||||
|
return -1
|
||||||
|
if self.backend == self.PGSQL:
|
||||||
|
self.db.set_isolation_level(1) # go back to normal isolation level
|
||||||
|
#end def createAllIndexes
|
||||||
|
|
||||||
|
def dropAllIndexes(self):
|
||||||
|
"""Drop all standalone indexes (i.e. not including primary keys or foreign keys)
|
||||||
|
using list of indexes in indexes data structure"""
|
||||||
|
# maybe upgrade to use data dictionary?? (but take care to exclude PK and FK)
|
||||||
|
if self.backend == self.PGSQL:
|
||||||
|
self.db.set_isolation_level(0) # allow table/index operations to work
|
||||||
|
for idx in self.indexes[self.backend]:
|
||||||
|
if self.backend == self.MYSQL_INNODB:
|
||||||
|
print "dropping mysql index ", idx['tab'], idx['col']
|
||||||
|
try:
|
||||||
|
self.cursor.execute( "alter table %s drop index %s"
|
||||||
|
, (idx['tab'],idx['col']) )
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
elif self.backend == self.PGSQL:
|
||||||
|
print "dropping pg index ", idx['tab'], idx['col']
|
||||||
|
# mod to use tab_col for index name?
|
||||||
|
try:
|
||||||
|
self.cursor.execute( "drop index %s_%s_idx"
|
||||||
|
% (idx['tab'],idx['col']) )
|
||||||
|
except:
|
||||||
|
pass
|
||||||
|
else:
|
||||||
|
print "Only MySQL and Postgres supported so far"
|
||||||
|
return -1
|
||||||
|
if self.backend == self.PGSQL:
|
||||||
|
self.db.set_isolation_level(1) # go back to normal isolation level
|
||||||
|
#end def dropAllIndexes
|
||||||
|
|
||||||
|
def analyzeDB(self):
|
||||||
|
"""Do whatever the DB can offer to update index/table statistics"""
|
||||||
|
stime = time()
|
||||||
|
if self.backend == self.PGSQL:
|
||||||
|
self.db.set_isolation_level(0) # allow vacuum to work
|
||||||
|
try:
|
||||||
|
self.cursor.execute("vacuum analyze")
|
||||||
|
except:
|
||||||
|
print "Error during vacuum"
|
||||||
|
self.db.set_isolation_level(1) # go back to normal isolation level
|
||||||
|
self.db.commit()
|
||||||
|
atime = time() - stime
|
||||||
|
print "analyze took", atime, "seconds"
|
||||||
|
#end def analyzeDB
|
||||||
|
|
||||||
|
# Currently uses an exclusive lock on the Hands table as a global lock
|
||||||
|
# Return values are Unix style, 0 for success, positive integers for errors
|
||||||
|
# 1 = generic error
|
||||||
|
# 2 = hands table does not exist (error message is suppressed)
|
||||||
|
def get_global_lock(self):
|
||||||
|
if self.backend == self.MYSQL_INNODB:
|
||||||
|
try:
|
||||||
|
self.cursor.execute( "lock tables Hands write" )
|
||||||
|
except:
|
||||||
|
# Table 'fpdb.hands' doesn't exist
|
||||||
|
if str(sys.exc_value).find(".hands' doesn't exist") >= 0:
|
||||||
|
return(2)
|
||||||
|
print "Error! failed to obtain global lock. Close all programs accessing " \
|
||||||
|
+ "database (including fpdb) and try again (%s)." \
|
||||||
|
% ( str(sys.exc_value).rstrip('\n'), )
|
||||||
|
return(1)
|
||||||
|
elif self.backend == self.PGSQL:
|
||||||
|
try:
|
||||||
|
self.cursor.execute( "lock table Hands in exclusive mode nowait" )
|
||||||
|
#print "... after lock table, status =", self.cursor.statusmessage
|
||||||
|
except:
|
||||||
|
# relation "hands" does not exist
|
||||||
|
if str(sys.exc_value).find('relation "hands" does not exist') >= 0:
|
||||||
|
return(2)
|
||||||
|
print "Error! failed to obtain global lock. Close all programs accessing " \
|
||||||
|
+ "database (including fpdb) and try again (%s)." \
|
||||||
|
% ( str(sys.exc_value).rstrip('\n'), )
|
||||||
|
return(1)
|
||||||
|
return(0)
|
||||||
|
|
||||||
def storeHand(self, p):
|
def storeHand(self, p):
|
||||||
#stores into table hands:
|
#stores into table hands:
|
||||||
|
@ -265,3 +613,4 @@ class fpdb_db:
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
#return getLastInsertId(backend, conn, cursor)
|
#return getLastInsertId(backend, conn, cursor)
|
||||||
|
#end class fpdb_db
|
||||||
|
|
|
@ -153,7 +153,9 @@ class Importer:
|
||||||
self.monitor = True
|
self.monitor = True
|
||||||
self.dirlist[site] = [dir] + [filter]
|
self.dirlist[site] = [dir] + [filter]
|
||||||
|
|
||||||
|
#print "addImportDirectory: checking files in", dir
|
||||||
for file in os.listdir(dir):
|
for file in os.listdir(dir):
|
||||||
|
#print " adding file ", file
|
||||||
self.addImportFile(os.path.join(dir, file), site, filter)
|
self.addImportFile(os.path.join(dir, file), site, filter)
|
||||||
else:
|
else:
|
||||||
print "Warning: Attempted to add non-directory: '" + str(dir) + "' as an import directory"
|
print "Warning: Attempted to add non-directory: '" + str(dir) + "' as an import directory"
|
||||||
|
@ -165,7 +167,7 @@ class Importer:
|
||||||
if self.settings['dropIndexes'] == 'auto':
|
if self.settings['dropIndexes'] == 'auto':
|
||||||
self.settings['dropIndexes'] = self.calculate_auto()
|
self.settings['dropIndexes'] = self.calculate_auto()
|
||||||
if self.settings['dropIndexes'] == 'drop':
|
if self.settings['dropIndexes'] == 'drop':
|
||||||
fpdb_simple.prepareBulkImport(self.fdb)
|
self.fdb.prepareBulkImport()
|
||||||
totstored = 0
|
totstored = 0
|
||||||
totdups = 0
|
totdups = 0
|
||||||
totpartial = 0
|
totpartial = 0
|
||||||
|
@ -180,8 +182,8 @@ class Importer:
|
||||||
toterrors += errors
|
toterrors += errors
|
||||||
tottime += ttime
|
tottime += ttime
|
||||||
if self.settings['dropIndexes'] == 'drop':
|
if self.settings['dropIndexes'] == 'drop':
|
||||||
fpdb_simple.afterBulkImport(self.fdb)
|
self.fdb.afterBulkImport()
|
||||||
fpdb_simple.analyzeDB(self.fdb)
|
self.fdb.analyzeDB()
|
||||||
return (totstored, totdups, totpartial, toterrors, tottime)
|
return (totstored, totdups, totpartial, toterrors, tottime)
|
||||||
# else: import threaded
|
# else: import threaded
|
||||||
|
|
||||||
|
@ -206,14 +208,18 @@ class Importer:
|
||||||
#todo: make efficient - always checks for new file, should be able to use mtime of directory
|
#todo: make efficient - always checks for new file, should be able to use mtime of directory
|
||||||
# ^^ May not work on windows
|
# ^^ May not work on windows
|
||||||
|
|
||||||
|
#rulog = open('runUpdated.txt', 'a')
|
||||||
|
#rulog.writelines("runUpdated ... ")
|
||||||
for site in self.dirlist:
|
for site in self.dirlist:
|
||||||
self.addImportDirectory(self.dirlist[site][0], False, site, self.dirlist[site][1])
|
self.addImportDirectory(self.dirlist[site][0], False, site, self.dirlist[site][1])
|
||||||
|
|
||||||
for file in self.filelist:
|
for file in self.filelist:
|
||||||
if os.path.exists(file):
|
if os.path.exists(file):
|
||||||
stat_info = os.stat(file)
|
stat_info = os.stat(file)
|
||||||
|
#rulog.writelines("path exists ")
|
||||||
try:
|
try:
|
||||||
lastupdate = self.updated[file]
|
lastupdate = self.updated[file]
|
||||||
|
#rulog.writelines("lastupdate = %d, mtime = %d" % (lastupdate,stat_info.st_mtime))
|
||||||
if stat_info.st_mtime > lastupdate:
|
if stat_info.st_mtime > lastupdate:
|
||||||
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
|
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
|
||||||
self.updated[file] = time()
|
self.updated[file] = time()
|
||||||
|
@ -239,7 +245,8 @@ class Importer:
|
||||||
self.addToDirList = {}
|
self.addToDirList = {}
|
||||||
self.removeFromFileList = {}
|
self.removeFromFileList = {}
|
||||||
self.fdb.db.rollback()
|
self.fdb.db.rollback()
|
||||||
|
#rulog.writelines(" finished\n")
|
||||||
|
#rulog.close()
|
||||||
|
|
||||||
# This is now an internal function that should not be called directly.
|
# This is now an internal function that should not be called directly.
|
||||||
def import_file_dict(self, file, site, filter):
|
def import_file_dict(self, file, site, filter):
|
||||||
|
@ -252,7 +259,7 @@ class Importer:
|
||||||
conv = None
|
conv = None
|
||||||
# Load filter, process file, pass returned filename to import_fpdb_file
|
# Load filter, process file, pass returned filename to import_fpdb_file
|
||||||
|
|
||||||
print "converting %s" % file
|
print "\nConverting %s" % file
|
||||||
hhbase = self.config.get_import_parameters().get("hhArchiveBase")
|
hhbase = self.config.get_import_parameters().get("hhArchiveBase")
|
||||||
hhbase = os.path.expanduser(hhbase)
|
hhbase = os.path.expanduser(hhbase)
|
||||||
hhdir = os.path.join(hhbase,site)
|
hhdir = os.path.join(hhbase,site)
|
||||||
|
@ -285,6 +292,7 @@ class Importer:
|
||||||
starttime = time()
|
starttime = time()
|
||||||
last_read_hand = 0
|
last_read_hand = 0
|
||||||
loc = 0
|
loc = 0
|
||||||
|
#print "file =", file
|
||||||
if file == "stdin":
|
if file == "stdin":
|
||||||
inputFile = sys.stdin
|
inputFile = sys.stdin
|
||||||
else:
|
else:
|
||||||
|
@ -295,10 +303,17 @@ class Importer:
|
||||||
return (0, 0, 0, 1, 0)
|
return (0, 0, 0, 1, 0)
|
||||||
try:
|
try:
|
||||||
loc = self.pos_in_file[file]
|
loc = self.pos_in_file[file]
|
||||||
|
#size = os.path.getsize(file)
|
||||||
|
#print "loc =", loc, 'size =', size
|
||||||
except:
|
except:
|
||||||
pass
|
pass
|
||||||
# Read input file into class and close file
|
# Read input file into class and close file
|
||||||
inputFile.seek(loc)
|
inputFile.seek(loc)
|
||||||
|
#tmplines = inputFile.readlines()
|
||||||
|
#if tmplines == None or tmplines == []:
|
||||||
|
# print "tmplines = ", tmplines
|
||||||
|
#else:
|
||||||
|
# print "tmplines[0] =", tmplines[0]
|
||||||
self.lines = fpdb_simple.removeTrailingEOL(inputFile.readlines())
|
self.lines = fpdb_simple.removeTrailingEOL(inputFile.readlines())
|
||||||
self.pos_in_file[file] = inputFile.tell()
|
self.pos_in_file[file] = inputFile.tell()
|
||||||
inputFile.close()
|
inputFile.close()
|
||||||
|
@ -306,7 +321,8 @@ class Importer:
|
||||||
try: # sometimes we seem to be getting an empty self.lines, in which case, we just want to return.
|
try: # sometimes we seem to be getting an empty self.lines, in which case, we just want to return.
|
||||||
firstline = self.lines[0]
|
firstline = self.lines[0]
|
||||||
except:
|
except:
|
||||||
print "DEBUG: import_fpdb_file: failed on self.lines[0]: '%s' '%s' '%s' '%s' " %( file, site, self.lines, loc)
|
# just skip the debug message and return silently:
|
||||||
|
#print "DEBUG: import_fpdb_file: failed on self.lines[0]: '%s' '%s' '%s' '%s' " %( file, site, self.lines, loc)
|
||||||
return (0,0,0,1,0)
|
return (0,0,0,1,0)
|
||||||
|
|
||||||
if firstline.find("Tournament Summary")!=-1:
|
if firstline.find("Tournament Summary")!=-1:
|
||||||
|
@ -351,6 +367,7 @@ class Importer:
|
||||||
if self.callHud:
|
if self.callHud:
|
||||||
#print "call to HUD here. handsId:",handsId
|
#print "call to HUD here. handsId:",handsId
|
||||||
#pipe the Hands.id out to the HUD
|
#pipe the Hands.id out to the HUD
|
||||||
|
print "sending hand to hud", handsId, "pipe =", self.caller.pipe_to_hud
|
||||||
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
|
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
|
||||||
except fpdb_simple.DuplicateError:
|
except fpdb_simple.DuplicateError:
|
||||||
duplicates += 1
|
duplicates += 1
|
||||||
|
@ -367,7 +384,6 @@ class Importer:
|
||||||
except (fpdb_simple.FpdbError), fe:
|
except (fpdb_simple.FpdbError), fe:
|
||||||
errors += 1
|
errors += 1
|
||||||
self.printEmailErrorMessage(errors, file, hand)
|
self.printEmailErrorMessage(errors, file, hand)
|
||||||
|
|
||||||
self.fdb.db.rollback()
|
self.fdb.db.rollback()
|
||||||
|
|
||||||
if self.settings['failOnError']:
|
if self.settings['failOnError']:
|
||||||
|
|
|
@ -16,6 +16,10 @@
|
||||||
#agpl-3.0.txt in the docs folder of the package.
|
#agpl-3.0.txt in the docs folder of the package.
|
||||||
|
|
||||||
#This file contains simple functions for fpdb
|
#This file contains simple functions for fpdb
|
||||||
|
|
||||||
|
#Aiming to eventually remove this module, functions will move to, eg:
|
||||||
|
#fpdb_db db create/re-create/management/etc
|
||||||
|
#Hands or related files for saving hands to db, etc
|
||||||
|
|
||||||
import datetime
|
import datetime
|
||||||
import time
|
import time
|
||||||
|
@ -28,6 +32,7 @@ PS = 1
|
||||||
FTP = 2
|
FTP = 2
|
||||||
|
|
||||||
# TODO: these constants are also used in fpdb_save_to_db and others, is there a way to do like C #define, and #include ?
|
# TODO: these constants are also used in fpdb_save_to_db and others, is there a way to do like C #define, and #include ?
|
||||||
|
# answer - yes. These are defined in fpdb_db so are accessible through that class.
|
||||||
MYSQL_INNODB = 2
|
MYSQL_INNODB = 2
|
||||||
PGSQL = 3
|
PGSQL = 3
|
||||||
SQLITE = 4
|
SQLITE = 4
|
||||||
|
@ -35,359 +40,6 @@ SQLITE = 4
|
||||||
# config while trying out new hudcache mechanism
|
# config while trying out new hudcache mechanism
|
||||||
use_date_in_hudcache = True
|
use_date_in_hudcache = True
|
||||||
|
|
||||||
# Data Structures for index and foreign key creation
|
|
||||||
# drop_code is an int with possible values: 0 - don't drop for bulk import
|
|
||||||
# 1 - drop during bulk import
|
|
||||||
# db differences:
|
|
||||||
# - note that mysql automatically creates indexes on constrained columns when
|
|
||||||
# foreign keys are created, while postgres does not. Hence the much longer list
|
|
||||||
# of indexes is required for postgres.
|
|
||||||
# all primary keys are left on all the time
|
|
||||||
#
|
|
||||||
# table column drop_code
|
|
||||||
|
|
||||||
indexes = [
|
|
||||||
[ ] # no db with index 0
|
|
||||||
, [ ] # no db with index 1
|
|
||||||
, [ # indexes for mysql (list index 2)
|
|
||||||
{'tab':'Players', 'col':'name', 'drop':0}
|
|
||||||
, {'tab':'Hands', 'col':'siteHandNo', 'drop':0}
|
|
||||||
, {'tab':'Tourneys', 'col':'siteTourneyNo', 'drop':0}
|
|
||||||
]
|
|
||||||
, [ # indexes for postgres (list index 3)
|
|
||||||
{'tab':'Boardcards', 'col':'handId', 'drop':0}
|
|
||||||
, {'tab':'Gametypes', 'col':'siteId', 'drop':0}
|
|
||||||
, {'tab':'Hands', 'col':'gametypeId', 'drop':0} # mct 22/3/09
|
|
||||||
, {'tab':'Hands', 'col':'siteHandNo', 'drop':0}
|
|
||||||
, {'tab':'HandsActions', 'col':'handsPlayerId', 'drop':0}
|
|
||||||
, {'tab':'HandsPlayers', 'col':'handId', 'drop':1}
|
|
||||||
, {'tab':'HandsPlayers', 'col':'playerId', 'drop':1}
|
|
||||||
, {'tab':'HandsPlayers', 'col':'tourneysPlayersId', 'drop':0}
|
|
||||||
, {'tab':'HudCache', 'col':'gametypeId', 'drop':1}
|
|
||||||
, {'tab':'HudCache', 'col':'playerId', 'drop':0}
|
|
||||||
, {'tab':'HudCache', 'col':'tourneyTypeId', 'drop':0}
|
|
||||||
, {'tab':'Players', 'col':'siteId', 'drop':1}
|
|
||||||
, {'tab':'Players', 'col':'name', 'drop':0}
|
|
||||||
, {'tab':'Tourneys', 'col':'tourneyTypeId', 'drop':1}
|
|
||||||
, {'tab':'Tourneys', 'col':'siteTourneyNo', 'drop':0}
|
|
||||||
, {'tab':'TourneysPlayers', 'col':'playerId', 'drop':0}
|
|
||||||
, {'tab':'TourneysPlayers', 'col':'tourneyId', 'drop':0}
|
|
||||||
, {'tab':'TourneyTypes', 'col':'siteId', 'drop':0}
|
|
||||||
]
|
|
||||||
]
|
|
||||||
|
|
||||||
foreignKeys = [
|
|
||||||
[ ] # no db with index 0
|
|
||||||
, [ ] # no db with index 1
|
|
||||||
, [ # foreign keys for mysql
|
|
||||||
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
|
||||||
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
|
|
||||||
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
|
|
||||||
, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
|
|
||||||
, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
|
||||||
, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
|
|
||||||
, {'fktab':'HudCache', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
|
|
||||||
]
|
|
||||||
, [ # foreign keys for postgres
|
|
||||||
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
|
||||||
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
|
|
||||||
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
|
|
||||||
, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
|
|
||||||
, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
|
||||||
, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
|
|
||||||
, {'fktab':'HudCache', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
|
|
||||||
]
|
|
||||||
]
|
|
||||||
|
|
||||||
|
|
||||||
# MySQL Notes:
|
|
||||||
# "FOREIGN KEY (handId) REFERENCES Hands(id)" - requires index on Hands.id
|
|
||||||
# - creates index handId on <thistable>.handId
|
|
||||||
# alter table t drop foreign key fk
|
|
||||||
# alter table t add foreign key (fkcol) references tab(rcol)
|
|
||||||
# alter table t add constraint c foreign key (fkcol) references tab(rcol)
|
|
||||||
# (fkcol is used for foreigh key name)
|
|
||||||
|
|
||||||
# mysql to list indexes:
|
|
||||||
# SELECT table_name, index_name, non_unique, column_name
|
|
||||||
# FROM INFORMATION_SCHEMA.STATISTICS
|
|
||||||
# WHERE table_name = 'tbl_name'
|
|
||||||
# AND table_schema = 'db_name'
|
|
||||||
# ORDER BY table_name, index_name, seq_in_index
|
|
||||||
#
|
|
||||||
# ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)
|
|
||||||
# ALTER TABLE tab DROP INDEX idx
|
|
||||||
|
|
||||||
# mysql to list fks:
|
|
||||||
# SELECT constraint_name, table_name, column_name, referenced_table_name, referenced_column_name
|
|
||||||
# FROM information_schema.KEY_COLUMN_USAGE
|
|
||||||
# WHERE REFERENCED_TABLE_SCHEMA = (your schema name here)
|
|
||||||
# AND REFERENCED_TABLE_NAME is not null
|
|
||||||
# ORDER BY TABLE_NAME, COLUMN_NAME;
|
|
||||||
|
|
||||||
# this may indicate missing object
|
|
||||||
# _mysql_exceptions.OperationalError: (1025, "Error on rename of '.\\fpdb\\hands' to '.\\fpdb\\#sql2-7f0-1b' (errno: 152)")
|
|
||||||
|
|
||||||
|
|
||||||
# PG notes:
|
|
||||||
|
|
||||||
# To add a foreign key constraint to a table:
|
|
||||||
# ALTER TABLE tab ADD CONSTRAINT c FOREIGN KEY (col) REFERENCES t2(col2) MATCH FULL;
|
|
||||||
# ALTER TABLE tab DROP CONSTRAINT zipchk
|
|
||||||
#
|
|
||||||
# Note: index names must be unique across a schema
|
|
||||||
# CREATE INDEX idx ON tab(col)
|
|
||||||
# DROP INDEX idx
|
|
||||||
|
|
||||||
def prepareBulkImport(fdb):
|
|
||||||
"""Drop some indexes/foreign keys to prepare for bulk import.
|
|
||||||
Currently keeping the standalone indexes as needed to import quickly"""
|
|
||||||
# fdb is a fpdb_db object including backend, db, cursor, sql variables
|
|
||||||
if fdb.backend == PGSQL:
|
|
||||||
fdb.db.set_isolation_level(0) # allow table/index operations to work
|
|
||||||
for fk in foreignKeys[fdb.backend]:
|
|
||||||
if fk['drop'] == 1:
|
|
||||||
if fdb.backend == MYSQL_INNODB:
|
|
||||||
fdb.cursor.execute("SELECT constraint_name " +
|
|
||||||
"FROM information_schema.KEY_COLUMN_USAGE " +
|
|
||||||
#"WHERE REFERENCED_TABLE_SCHEMA = 'fpdb'
|
|
||||||
"WHERE 1=1 " +
|
|
||||||
"AND table_name = %s AND column_name = %s " +
|
|
||||||
"AND referenced_table_name = %s " +
|
|
||||||
"AND referenced_column_name = %s ",
|
|
||||||
(fk['fktab'], fk['fkcol'], fk['rtab'], fk['rcol']) )
|
|
||||||
cons = fdb.cursor.fetchone()
|
|
||||||
#print "preparebulk: cons=", cons
|
|
||||||
if cons:
|
|
||||||
print "dropping mysql fk", cons[0], fk['fktab'], fk['fkcol']
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute("alter table " + fk['fktab'] + " drop foreign key " + cons[0])
|
|
||||||
except:
|
|
||||||
pass
|
|
||||||
elif fdb.backend == PGSQL:
|
|
||||||
# DON'T FORGET TO RECREATE THEM!!
|
|
||||||
print "dropping pg fk", fk['fktab'], fk['fkcol']
|
|
||||||
try:
|
|
||||||
# try to lock table to see if index drop will work:
|
|
||||||
# hmmm, tested by commenting out rollback in grapher. lock seems to work but
|
|
||||||
# then drop still hangs :-( does work in some tests though??
|
|
||||||
# will leave code here for now pending further tests/enhancement ...
|
|
||||||
fdb.cursor.execute( "lock table %s in exclusive mode nowait" % (fk['fktab'],) )
|
|
||||||
#print "after lock, status:", fdb.cursor.statusmessage
|
|
||||||
#print "alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol'])
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute("alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol']))
|
|
||||||
print "dropped pg fk pg fk %s_%s_fkey, continuing ..." % (fk['fktab'], fk['fkcol'])
|
|
||||||
except:
|
|
||||||
if "does not exist" not in str(sys.exc_value):
|
|
||||||
print "warning: drop pg fk %s_%s_fkey failed: %s, continuing ..." \
|
|
||||||
% (fk['fktab'], fk['fkcol'], str(sys.exc_value).rstrip('\n') )
|
|
||||||
except:
|
|
||||||
print "warning: constraint %s_%s_fkey not dropped: %s, continuing ..." \
|
|
||||||
% (fk['fktab'],fk['fkcol'], str(sys.exc_value).rstrip('\n'))
|
|
||||||
else:
|
|
||||||
print "Only MySQL and Postgres supported so far"
|
|
||||||
return -1
|
|
||||||
|
|
||||||
for idx in indexes[fdb.backend]:
|
|
||||||
if idx['drop'] == 1:
|
|
||||||
if fdb.backend == MYSQL_INNODB:
|
|
||||||
print "dropping mysql index ", idx['tab'], idx['col']
|
|
||||||
try:
|
|
||||||
# apparently nowait is not implemented in mysql so this just hands if there are locks
|
|
||||||
# preventing the index drop :-(
|
|
||||||
fdb.cursor.execute( "alter table %s drop index %s", (idx['tab'],idx['col']) )
|
|
||||||
except:
|
|
||||||
pass
|
|
||||||
elif fdb.backend == PGSQL:
|
|
||||||
# DON'T FORGET TO RECREATE THEM!!
|
|
||||||
print "dropping pg index ", idx['tab'], idx['col']
|
|
||||||
try:
|
|
||||||
# try to lock table to see if index drop will work:
|
|
||||||
fdb.cursor.execute( "lock table %s in exclusive mode nowait" % (idx['tab'],) )
|
|
||||||
#print "after lock, status:", fdb.cursor.statusmessage
|
|
||||||
try:
|
|
||||||
# table locked ok so index drop should work:
|
|
||||||
#print "drop index %s_%s_idx" % (idx['tab'],idx['col'])
|
|
||||||
fdb.cursor.execute( "drop index if exists %s_%s_idx" % (idx['tab'],idx['col']) )
|
|
||||||
#print "dropped pg index ", idx['tab'], idx['col']
|
|
||||||
except:
|
|
||||||
if "does not exist" not in str(sys.exc_value):
|
|
||||||
print "warning: drop index %s_%s_idx failed: %s, continuing ..." \
|
|
||||||
% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
|
|
||||||
except:
|
|
||||||
print "warning: index %s_%s_idx not dropped %s, continuing ..." \
|
|
||||||
% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
|
|
||||||
else:
|
|
||||||
print "Error: Only MySQL and Postgres supported so far"
|
|
||||||
return -1
|
|
||||||
|
|
||||||
if fdb.backend == PGSQL:
|
|
||||||
fdb.db.set_isolation_level(1) # go back to normal isolation level
|
|
||||||
fdb.db.commit() # seems to clear up errors if there were any in postgres
|
|
||||||
#end def prepareBulkImport
|
|
||||||
|
|
||||||
def afterBulkImport(fdb):
|
|
||||||
"""Re-create any dropped indexes/foreign keys after bulk import"""
|
|
||||||
# fdb is a fpdb_db object including backend, db, cursor, sql variables
|
|
||||||
if fdb.backend == PGSQL:
|
|
||||||
fdb.db.set_isolation_level(0) # allow table/index operations to work
|
|
||||||
for fk in foreignKeys[fdb.backend]:
|
|
||||||
if fk['drop'] == 1:
|
|
||||||
if fdb.backend == MYSQL_INNODB:
|
|
||||||
fdb.cursor.execute("SELECT constraint_name " +
|
|
||||||
"FROM information_schema.KEY_COLUMN_USAGE " +
|
|
||||||
#"WHERE REFERENCED_TABLE_SCHEMA = 'fpdb'
|
|
||||||
"WHERE 1=1 " +
|
|
||||||
"AND table_name = %s AND column_name = %s " +
|
|
||||||
"AND referenced_table_name = %s " +
|
|
||||||
"AND referenced_column_name = %s ",
|
|
||||||
(fk['fktab'], fk['fkcol'], fk['rtab'], fk['rcol']) )
|
|
||||||
cons = fdb.cursor.fetchone()
|
|
||||||
print "afterbulk: cons=", cons
|
|
||||||
if cons:
|
|
||||||
pass
|
|
||||||
else:
|
|
||||||
print "creating fk ", fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute("alter table " + fk['fktab'] + " add foreign key ("
|
|
||||||
+ fk['fkcol'] + ") references " + fk['rtab'] + "("
|
|
||||||
+ fk['rcol'] + ")")
|
|
||||||
except:
|
|
||||||
pass
|
|
||||||
elif fdb.backend == PGSQL:
|
|
||||||
print "creating fk ", fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute("alter table " + fk['fktab'] + " add constraint "
|
|
||||||
+ fk['fktab'] + '_' + fk['fkcol'] + '_fkey'
|
|
||||||
+ " foreign key (" + fk['fkcol']
|
|
||||||
+ ") references " + fk['rtab'] + "(" + fk['rcol'] + ")")
|
|
||||||
except:
|
|
||||||
pass
|
|
||||||
else:
|
|
||||||
print "Only MySQL and Postgres supported so far"
|
|
||||||
return -1
|
|
||||||
|
|
||||||
for idx in indexes[fdb.backend]:
|
|
||||||
if idx['drop'] == 1:
|
|
||||||
if fdb.backend == MYSQL_INNODB:
|
|
||||||
print "creating mysql index ", idx['tab'], idx['col']
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute( "alter table %s add index %s(%s)"
|
|
||||||
, (idx['tab'],idx['col'],idx['col']) )
|
|
||||||
except:
|
|
||||||
pass
|
|
||||||
elif fdb.backend == PGSQL:
|
|
||||||
# pass
|
|
||||||
# mod to use tab_col for index name?
|
|
||||||
print "creating pg index ", idx['tab'], idx['col']
|
|
||||||
try:
|
|
||||||
print "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
|
|
||||||
fdb.cursor.execute( "create index %s_%s_idx on %s(%s)"
|
|
||||||
% (idx['tab'], idx['col'], idx['tab'], idx['col']) )
|
|
||||||
except:
|
|
||||||
print " ERROR! :-("
|
|
||||||
pass
|
|
||||||
else:
|
|
||||||
print "Only MySQL and Postgres supported so far"
|
|
||||||
return -1
|
|
||||||
|
|
||||||
if fdb.backend == PGSQL:
|
|
||||||
fdb.db.set_isolation_level(1) # go back to normal isolation level
|
|
||||||
fdb.db.commit() # seems to clear up errors if there were any in postgres
|
|
||||||
#end def afterBulkImport
|
|
||||||
|
|
||||||
def createAllIndexes(fdb):
|
|
||||||
"""Create new indexes"""
|
|
||||||
if fdb.backend == PGSQL:
|
|
||||||
fdb.db.set_isolation_level(0) # allow table/index operations to work
|
|
||||||
for idx in indexes[fdb.backend]:
|
|
||||||
if fdb.backend == MYSQL_INNODB:
|
|
||||||
print "creating mysql index ", idx['tab'], idx['col']
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute( "alter table %s add index %s(%s)"
|
|
||||||
, (idx['tab'],idx['col'],idx['col']) )
|
|
||||||
except:
|
|
||||||
pass
|
|
||||||
elif fdb.backend == PGSQL:
|
|
||||||
# mod to use tab_col for index name?
|
|
||||||
print "creating pg index ", idx['tab'], idx['col']
|
|
||||||
try:
|
|
||||||
print "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
|
|
||||||
fdb.cursor.execute( "create index %s_%s_idx on %s(%s)"
|
|
||||||
% (idx['tab'], idx['col'], idx['tab'], idx['col']) )
|
|
||||||
except:
|
|
||||||
print " ERROR! :-("
|
|
||||||
pass
|
|
||||||
else:
|
|
||||||
print "Only MySQL and Postgres supported so far"
|
|
||||||
return -1
|
|
||||||
if fdb.backend == PGSQL:
|
|
||||||
fdb.db.set_isolation_level(1) # go back to normal isolation level
|
|
||||||
#end def createAllIndexes
|
|
||||||
|
|
||||||
def dropAllIndexes(fdb):
|
|
||||||
"""Drop all standalone indexes (i.e. not including primary keys or foreign keys)
|
|
||||||
using list of indexes in indexes data structure"""
|
|
||||||
# maybe upgrade to use data dictionary?? (but take care to exclude PK and FK)
|
|
||||||
if fdb.backend == PGSQL:
|
|
||||||
fdb.db.set_isolation_level(0) # allow table/index operations to work
|
|
||||||
for idx in indexes[fdb.backend]:
|
|
||||||
if fdb.backend == MYSQL_INNODB:
|
|
||||||
print "dropping mysql index ", idx['tab'], idx['col']
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute( "alter table %s drop index %s"
|
|
||||||
, (idx['tab'],idx['col']) )
|
|
||||||
except:
|
|
||||||
pass
|
|
||||||
elif fdb.backend == PGSQL:
|
|
||||||
print "dropping pg index ", idx['tab'], idx['col']
|
|
||||||
# mod to use tab_col for index name?
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute( "drop index %s_%s_idx"
|
|
||||||
% (idx['tab'],idx['col']) )
|
|
||||||
except:
|
|
||||||
pass
|
|
||||||
else:
|
|
||||||
print "Only MySQL and Postgres supported so far"
|
|
||||||
return -1
|
|
||||||
if fdb.backend == PGSQL:
|
|
||||||
fdb.db.set_isolation_level(1) # go back to normal isolation level
|
|
||||||
#end def dropAllIndexes
|
|
||||||
|
|
||||||
def analyzeDB(fdb):
|
|
||||||
"""Do whatever the DB can offer to update index/table statistics"""
|
|
||||||
if fdb.backend == PGSQL:
|
|
||||||
fdb.db.set_isolation_level(0) # allow vacuum to work
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute("vacuum analyze")
|
|
||||||
except:
|
|
||||||
print "Error during vacuum"
|
|
||||||
fdb.db.set_isolation_level(1) # go back to normal isolation level
|
|
||||||
fdb.db.commit()
|
|
||||||
#end def analyzeDB
|
|
||||||
|
|
||||||
def get_global_lock(fdb):
|
|
||||||
if fdb.backend == MYSQL_INNODB:
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute( "lock tables Hands write" )
|
|
||||||
except:
|
|
||||||
print "Error! failed to obtain global lock. Close all programs accessing " \
|
|
||||||
+ "database (including fpdb) and try again (%s)." \
|
|
||||||
% ( str(sys.exc_value).rstrip('\n'), )
|
|
||||||
return(False)
|
|
||||||
elif fdb.backend == PGSQL:
|
|
||||||
try:
|
|
||||||
fdb.cursor.execute( "lock table Hands in exclusive mode nowait" )
|
|
||||||
#print "... after lock table, status =", fdb.cursor.statusmessage
|
|
||||||
except:
|
|
||||||
print "Error! failed to obtain global lock. Close all programs accessing " \
|
|
||||||
+ "database (including fpdb) and try again (%s)." \
|
|
||||||
% ( str(sys.exc_value).rstrip('\n'), )
|
|
||||||
return(False)
|
|
||||||
return(True)
|
|
||||||
|
|
||||||
|
|
||||||
class DuplicateError(Exception):
|
class DuplicateError(Exception):
|
||||||
def __init__(self, value):
|
def __init__(self, value):
|
||||||
self.value = value
|
self.value = value
|
||||||
|
@ -1390,6 +1042,27 @@ def recognisePlayerIDs(cursor, names, site_id):
|
||||||
#end def recognisePlayerIDs
|
#end def recognisePlayerIDs
|
||||||
|
|
||||||
|
|
||||||
|
# Here's a version that would work if it wasn't for the fact that it needs to have the output in the same order as input
|
||||||
|
# this version could also be improved upon using list comprehensions, etc
|
||||||
|
|
||||||
|
#def recognisePlayerIDs(cursor, names, site_id):
|
||||||
|
# result = []
|
||||||
|
# notfound = []
|
||||||
|
# cursor.execute("SELECT name,id FROM Players WHERE name='%s'" % "' OR name='".join(names))
|
||||||
|
# tmp = dict(cursor.fetchall())
|
||||||
|
# for n in names:
|
||||||
|
# if n not in tmp:
|
||||||
|
# notfound.append(n)
|
||||||
|
# else:
|
||||||
|
# result.append(tmp[n])
|
||||||
|
# if notfound:
|
||||||
|
# cursor.executemany("INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")", (notfound))
|
||||||
|
# cursor.execute("SELECT id FROM Players WHERE name='%s'" % "' OR name='".join(notfound))
|
||||||
|
# tmp = cursor.fetchall()
|
||||||
|
# for n in tmp:
|
||||||
|
# result.append(n[0])
|
||||||
|
#
|
||||||
|
# return result
|
||||||
|
|
||||||
#recognises the name in the given line and returns its array position in the given array
|
#recognises the name in the given line and returns its array position in the given array
|
||||||
def recognisePlayerNo(line, names, atype):
|
def recognisePlayerNo(line, names, atype):
|
||||||
|
@ -1465,7 +1138,6 @@ def storeActions(cursor, handsPlayersIds, actionTypes, allIns, actionAmounts, ac
|
||||||
|
|
||||||
def store_board_cards(cursor, hands_id, board_values, board_suits):
|
def store_board_cards(cursor, hands_id, board_values, board_suits):
|
||||||
#stores into table board_cards
|
#stores into table board_cards
|
||||||
return
|
|
||||||
cursor.execute ("""INSERT INTO BoardCards (handId, card1Value, card1Suit,
|
cursor.execute ("""INSERT INTO BoardCards (handId, card1Value, card1Suit,
|
||||||
card2Value, card2Suit, card3Value, card3Suit, card4Value, card4Suit,
|
card2Value, card2Suit, card3Value, card3Suit, card4Value, card4Suit,
|
||||||
card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||||
|
@ -2709,7 +2381,7 @@ def storeHudCache2(backend, cursor, base, category, gametypeId, hand_start_time,
|
||||||
# Try to do the update first:
|
# Try to do the update first:
|
||||||
num = cursor.execute("""UPDATE HudCache
|
num = cursor.execute("""UPDATE HudCache
|
||||||
SET HDs=HDs+%s, street0VPI=street0VPI+%s, street0Aggr=street0Aggr+%s,
|
SET HDs=HDs+%s, street0VPI=street0VPI+%s, street0Aggr=street0Aggr+%s,
|
||||||
street0_3BChance=street0_3BChance+%s, street0_3BDone=street0_3BDone+%s,
|
street0_3B4BChance=street0_3B4BChance+%s, street0_3B4BDone=street0_3B4BDone+%s,
|
||||||
street1Seen=street1Seen+%s, street2Seen=street2Seen+%s, street3Seen=street3Seen+%s,
|
street1Seen=street1Seen+%s, street2Seen=street2Seen+%s, street3Seen=street3Seen+%s,
|
||||||
street4Seen=street4Seen+%s, sawShowdown=sawShowdown+%s,
|
street4Seen=street4Seen+%s, sawShowdown=sawShowdown+%s,
|
||||||
street1Aggr=street1Aggr+%s, street2Aggr=street2Aggr+%s, street3Aggr=street3Aggr+%s,
|
street1Aggr=street1Aggr+%s, street2Aggr=street2Aggr+%s, street3Aggr=street3Aggr+%s,
|
||||||
|
|
Loading…
Reference in New Issue
Block a user