Merge branch 'master' of git://git.assembla.com/fpdboz
This commit is contained in:
commit
06a62927fc
|
@ -312,11 +312,13 @@ The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
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|||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Table HandsPlayers</B></P>
|
||||
<p>cardX: can be 1 through 20, one for each card. In holdem only 1-2 of these are used, in omaha 1-4, in stud/razz 1-7, in single draw 1-10, in tripple draw all 20 and in badugi 1-16 (4*4).</P>
|
||||
<p>For the draw games: the first 5 (badugi: 4) cards are the initial cards, the next 5 (badugi: 4) are after the first draw, etc.<br>
|
||||
Example 1: If a player gets 2-6 spades for his first five cards and decides to throw away the 4 and then gets a 7 of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 4, 5, 6, 2, 3, 5, 6, 7<br>
|
||||
Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and decides to throw away the 2 and the 3 and then gets a Q and K of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 5, 8, J, 5, 8, J, Q, K.</p>
|
||||
<p>cardX: can be 1 through 20, one for each card. In holdem only 1-2 of these are used, in omaha 1-4, in stud/razz 1-7, in single draw games 1-10 is used and in badugi 1-16 (4*4) is used.</P>
|
||||
<p>For the draw games: the first 5 (badugi: 4) cards are the initial cards, the next 5 (badugi: 4) are after the first draw. If a player keeps some cards then those cards' spaces are filled with "k", short for "kept".<br>
|
||||
Example 1: If a player gets 2-6 spades for his first five cards and decides to throw away the 4 and then gets a 7 of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 4, 5, 6, k, k, 7, k, k<br>
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||||
Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and decides to throw away the 2 and the 3 and then gets a Q and K of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 5, 8, J, Q, K, k, k, k<br>
|
||||
Note that it will k in the space of which card was there previously, so in example 2 where the player kept the last 3 cards, the last 3 fields of the first draw (ie. card8-10Value) are replaced with k.</p>
|
||||
<p>I did not separate this into an extra table because I felt the lost space is not sufficiently large. Also the benefit for searching is far less relevant.</P>
|
||||
<p>ToDo: Original plan was to implement the many flags from hudcache as booleans - need to try this out as it will save space and may therefore be quicker.</p>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field Name</P></TD>
|
||||
|
@ -353,33 +355,24 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
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|||
<TD><P>smallint</P></TD>
|
||||
<TD><p>The seat in which the person was sitting - necessary for HUD</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>card1(..7)</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><p>0=none/unknown, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As</P></TD>
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||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>startCards</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><p>int representing Holdem starting cards.<br/>Hand is stored as an int 13 * x + y where x and y
|
||||
are in range 0..12, and (x+2) and (y+2) represents rank of each card (2=2 .. 14=Ace). <br/>
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||||
If x > y then pair is suited, if x < y then unsuited.<br/>
|
||||
Omaha and other games may need to use this as a key into another table. (to be decided ...)</P></TD>
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||||
</TR>
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||||
<TR VALIGN=TOP>
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||||
<TD><P>ante</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>note: for cash this could be boolean, but in tourneys you may enter a hand with less than the full ante</P></TD>
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||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>cardXValue</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><p>2-10=2-10, J=11, Q=12, K=13, A=14 (even in razz), unknown/no card=x<br>
|
||||
see note above table</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>cardXSuit</P></TD>
|
||||
<TD><P>char(1)</P></TD>
|
||||
<TD><P>h=hearts, s=spades, d=diamonds, c=clubs, unknown/no card=x</P></TD>
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||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>cardXDiscarded</P></TD>
|
||||
<TD><P>boolean</P></TD>
|
||||
<TD><P>Whether the card was discarded (this only applies to draw games, X can be 1 through 15 since the final cards can obviously not be discarded).</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>DrawnX</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><p>X can be 1 through 3.<br>
|
||||
This field denotes how many cards the player has drawn on each draw.</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>winnings</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
|
@ -388,7 +381,12 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
|||
<TR VALIGN=TOP>
|
||||
<TD><P>rake</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>rake for this player for this hand</P></TD>
|
||||
<TD><P>rake for this player for this hand (i.e. final pot(s) size = winnings + rake)</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>totalProfit</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>profit for this player for this hand ( i.e. winnings - (ante + bets) )</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>comment</P></TD>
|
||||
|
@ -405,6 +403,384 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
|||
<TD><P>bigint</P></TD>
|
||||
<TD><P>references TourneysPlayers.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>tourneyTypeId</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P>references TourneyTypes.id (maybe this should be on Hands?)</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>wonWhenSeenStreet1(..4)</P></TD>
|
||||
<TD><P>float</P></TD>
|
||||
<TD><P>How many hands the player won after seeing the flop/street4 - this can be a "partial win" if the pot is split.<br>
|
||||
To be completely clear, this stores a hand count, NOT a money amount.<br/>
|
||||
(2/3/4: Same for turn/street5, river/street6, street7)</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>wonAtSD</P></TD>
|
||||
<TD><P>float</P></TD>
|
||||
<TD><P>As wonWhenSeenStreet1, but for showdown.</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0VPI</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>did player pay to see flop, 1 or 0</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0Aggr</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>did player raise before flop, 1 or 0</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0_3BChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>did player have chance to 3B, 1 or 0</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0_3BDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>did player 3bet before flop, 1 or 0</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0_4BChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>did player have chance to 4B, 1 or 0</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0_4BDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>did player 4bet before flop, 1 or 0</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>other_3BStreet0</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>did other player 3bet before flop, 1 or 0</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>other_4BStreet0</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>did other player 4bet before flop, 1 or 0</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Seen(/2/3/4)</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>did player see flop/street4 (.. etc)</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>sawShowdown</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>did player see showdown</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Aggr</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player raised flop/street4</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2Aggr</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player raised turn/street5</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3Aggr</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player raised river/street6</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4Aggr</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player raised street7</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet0</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised pre-flop/street3</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet1</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised flop/street4</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet2</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised turn/street5</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet3</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised river/street6</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet4</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised street7</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet0</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised flop/street4 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet1</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised flop/street4 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet2</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised Turn/street5 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet3</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised River/street6 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet4</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised street7 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>stealAttemptChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player was in CO, BTN or SB and nobody has called yet</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>stealAttempted</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player took a chance per the above condition</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldBbToStealChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Somebody tried to steal BB from player</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldedBbToSteal</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player folded BB to steal attempt</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldSbToStealChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Somebody tried to steal SB from player</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldedSbToSteal</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player folded SB to steal attempt</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to make continuation bet on flop/street4</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to make continuation bet on flop/street4</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to make continuation bet on turn/street5</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to make continuation bet on turn/street5</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to make continuation bet on river/street6</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to make continuation bet on river/street6</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to make continuation bet on street7</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to make continuation bet on street7</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet1CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet1CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet2CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet2CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet3CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet3CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet4CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet4CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1CheckCallRaiseChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1CheckCallRaiseDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2CheckCallRaiseChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2CheckCallRaiseDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3CheckCallRaiseChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3CheckCallRaiseDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4CheckCallRaiseChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4CheckCallRaiseDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0Calls</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player called on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Calls</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player called on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2Calls</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player called on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3Calls</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player called on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4Calls</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player called on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0Bets</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Bets</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2Bets</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3Bets</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4Bets</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player bet on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0Raises</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player raised on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Raises</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player raised on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2Raises</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player raised on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3Raises</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player raised on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4Raises</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player raised on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>actionString</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Experimental - idea is to store the action on this street as a string: e.g. kkBrcfC, with
|
||||
player's own choices in upper case and other players in lower case. k=check, b=bet, c=call,
|
||||
r=raise. (Perhaps NL would miss out bet sizes for this?) It would then be possible to do complex
|
||||
ad-hoc queries using queries like: actionString like '%B%r%C%
|
||||
</P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<P><B>Table HudCache</B></P>
|
||||
|
@ -444,12 +820,23 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
|||
<TD><P>smallint</P></TD>
|
||||
<TD><P>References TourneyTypes.id</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>HDs</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands this player played in this gametype with this number of seats</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>wonWhenSeenStreet1(/2/3/4)</P></TD>
|
||||
<TD><P>float</P></TD>
|
||||
<TD><P>How many hands the player won after seeing the flop/street4 - this can be a "partial win" if the pot is split.<br>
|
||||
To be completely clear, this stores a hand count, NOT a money amount.<br/>
|
||||
(/2/3/4: Same for turn/street5, river/street6, street7)</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>wonAtSD</P></TD>
|
||||
<TD><P>float</P></TD>
|
||||
<TD><P>As wonWhenSeenStreet1, but for showdown.</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0VPI</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
|
@ -463,14 +850,24 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
|||
<TD><P>number of hands where player raised before flop</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0_3B4BChance</P></TD>
|
||||
<TD><P>street0_3BChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player had chance to 3B or 4B</P></TD>
|
||||
<TD><P>number of hands where player had chance to 3B before flop</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0_3B4BDone</P></TD>
|
||||
<TD><P>street0_3BDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player 3bet/4bet before flop</P></TD>
|
||||
<TD><P>number of hands where player 3bet before flop</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0_4BChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player had chance to 4B before flop</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0_4BDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player 4bet before flop</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Seen</P></TD>
|
||||
|
@ -517,6 +914,11 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
|||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player raised street7</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet0</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised pre-flop/street3</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet1</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
|
@ -537,6 +939,11 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
|||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised street7</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet0</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised pre-flop/street3 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet1</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
|
@ -557,18 +964,6 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
|||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised street7 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>wonWhenSeenStreet1</P></TD>
|
||||
<TD><P>float</P></TD>
|
||||
<TD><P>How many hands the player won after seeing the flop/street4 - this can be a "partial win" if the pot is split.<br>
|
||||
To be completely clear, this stores a hand count, NOT a money amount.</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>wonAtSD</P></TD>
|
||||
<TD><P>float</P></TD>
|
||||
<TD><P>As wonWhenSeenStreet1, but for showdown.</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>stealAttemptChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
|
@ -729,6 +1124,84 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
|||
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0Calls</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player called on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Calls</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player called on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2Calls</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player called on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3Calls</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player called on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4Calls</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player called on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0Bets</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Bets</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2Bets</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3Bets</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4Bets</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player bet on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0Raises</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player raised on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Raises</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player raised on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2Raises</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player raised on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3Raises</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player raised on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4Raises</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Number of times player raised on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
</TABLE>
|
||||
<P></P>
|
||||
<P><B>Table HandsActions</B></P>
|
||||
|
@ -926,5 +1399,32 @@ Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and
|
|||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Possible Changes</B></P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Table</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>BoardCards</P></TD>
|
||||
<TD><P>Remove as these attributes are now stored on Hands</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>HandsActions</P></TD>
|
||||
<TD><P>Remove if/when these attributes are stored on Hands or elsewhere</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>HandsPlayers</P></TD>
|
||||
<TD><P>Move tourneyTypeId field to Hands table.</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Comments</P></TD>
|
||||
<TD><P>Comment fields on various tables should probably be moved to a single comment table. Aim
|
||||
should be to where possible reduce tables to a list of fixed length not-null columns and have
|
||||
the larger, sparser comment columns in a dedicated table. (May not be possible or practical but
|
||||
something to aim at.)</P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
|
|
@ -44,6 +44,7 @@ class Filters(threading.Thread):
|
|||
self.games = {}
|
||||
self.limits = {}
|
||||
self.seats = {}
|
||||
self.groups = {}
|
||||
self.siteid = {}
|
||||
self.heroes = {}
|
||||
self.boxes = {}
|
||||
|
@ -52,6 +53,7 @@ class Filters(threading.Thread):
|
|||
self.filterText = {'limitsall':'All', 'limitsnone':'None', 'limitsshow':'Show _Limits'
|
||||
,'seatsbetween':'Between:', 'seatsand':'And:', 'seatsshow':'Show Number of _Players'
|
||||
,'limitstitle':'Limits:', 'seatstitle':'Number of Players:'
|
||||
,'groupstitle':'Grouping:', 'posnshow':'Show Position Stats:'
|
||||
}
|
||||
|
||||
# For use in date ranges.
|
||||
|
@ -109,6 +111,15 @@ class Filters(threading.Thread):
|
|||
self.fillSeatsFrame(vbox, self.display)
|
||||
seatsFrame.add(vbox)
|
||||
|
||||
# Groups
|
||||
groupsFrame = gtk.Frame()
|
||||
groupsFrame.show()
|
||||
vbox = gtk.VBox(False, 0)
|
||||
self.sbGroups = {}
|
||||
|
||||
self.fillGroupsFrame(vbox, self.display)
|
||||
groupsFrame.add(vbox)
|
||||
|
||||
# Date
|
||||
dateFrame = gtk.Frame("Date:")
|
||||
dateFrame.set_label_align(0.0, 0.0)
|
||||
|
@ -131,6 +142,7 @@ class Filters(threading.Thread):
|
|||
self.mainVBox.add(gamesFrame)
|
||||
self.mainVBox.add(limitsFrame)
|
||||
self.mainVBox.add(seatsFrame)
|
||||
self.mainVBox.add(groupsFrame)
|
||||
self.mainVBox.add(dateFrame)
|
||||
self.mainVBox.add(self.Button1)
|
||||
self.mainVBox.add(self.Button2)
|
||||
|
@ -148,6 +160,8 @@ class Filters(threading.Thread):
|
|||
limitsFrame.hide()
|
||||
if "Seats" not in self.display or self.display["Seats"] == False:
|
||||
seatsFrame.hide()
|
||||
if "Groups" not in self.display or self.display["Groups"] == False:
|
||||
groupsFrame.hide()
|
||||
if "Dates" not in self.display or self.display["Dates"] == False:
|
||||
dateFrame.hide()
|
||||
if "Button1" not in self.display or self.display["Button1"] == False:
|
||||
|
@ -183,6 +197,9 @@ class Filters(threading.Thread):
|
|||
self.seats['to'] = self.sbSeats['to'].get_value_as_int()
|
||||
return self.seats
|
||||
|
||||
def getGroups(self):
|
||||
return self.groups
|
||||
|
||||
def getDates(self):
|
||||
return self.__get_dates()
|
||||
|
||||
|
@ -274,6 +291,11 @@ class Filters(threading.Thread):
|
|||
self.seats[seat] = w.get_active()
|
||||
print "self.seats[%s] set to %s" %(seat, self.seats[seat])
|
||||
|
||||
def __set_group_select(self, w, group):
|
||||
#print "__set_seat_select: seat =", seat, "active =", w.get_active()
|
||||
self.groups[group] = w.get_active()
|
||||
print "self.groups[%s] set to %s" %(group, self.groups[group])
|
||||
|
||||
def fillPlayerFrame(self, vbox):
|
||||
for site in self.conf.get_supported_sites():
|
||||
pathHBox = gtk.HBox(False, 0)
|
||||
|
@ -389,10 +411,33 @@ class Filters(threading.Thread):
|
|||
self.sbSeats['show'] = cb
|
||||
self.seats['show'] = False
|
||||
|
||||
|
||||
self.sbSeats['from'] = sb1
|
||||
self.sbSeats['to'] = sb2
|
||||
|
||||
def fillGroupsFrame(self, vbox, display):
|
||||
hbox = gtk.HBox(False, 0)
|
||||
vbox.pack_start(hbox, False, False, 0)
|
||||
lbl_title = gtk.Label(self.filterText['groupstitle'])
|
||||
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
|
||||
hbox.pack_start(lbl_title, expand=True, padding=3)
|
||||
showb = gtk.Button(label="hide", stock=None, use_underline=True)
|
||||
showb.set_alignment(xalign=1.0, yalign=0.5)
|
||||
showb.connect('clicked', self.__toggle_box, 'groups')
|
||||
hbox.pack_start(showb, expand=False, padding=1)
|
||||
|
||||
vbox1 = gtk.VBox(False, 0)
|
||||
vbox.pack_start(vbox1, False, False, 0)
|
||||
self.boxes['groups'] = vbox1
|
||||
|
||||
hbox = gtk.HBox(False, 0)
|
||||
vbox1.pack_start(hbox, False, True, 0)
|
||||
|
||||
cb = gtk.CheckButton(self.filterText['posnshow'])
|
||||
cb.connect('clicked', self.__set_group_select, 'posn')
|
||||
hbox.pack_start(cb, False, False, 0)
|
||||
self.sbGroups['posn'] = cb
|
||||
self.groups['posn'] = False
|
||||
|
||||
def fillCardsFrame(self, vbox):
|
||||
hbox1 = gtk.HBox(True,0)
|
||||
hbox1.show()
|
||||
|
|
|
@ -910,6 +910,7 @@ class FpdbSQLQueries:
|
|||
,min(gt.bigBlind) AS minbigblind
|
||||
,max(gt.bigBlind) AS maxbigblind
|
||||
/*,<hcgametypeId> AS gtid*/
|
||||
,<position> AS plposition
|
||||
,count(1) AS n
|
||||
,100.0*sum(cast(hp.street0VPI as <signed>integer))/count(1) AS vpip
|
||||
,100.0*sum(cast(hp.street0Aggr as <signed>integer))/count(1) AS pfr
|
||||
|
@ -963,12 +964,17 @@ class FpdbSQLQueries:
|
|||
,gt.base
|
||||
,gt.category
|
||||
<groupbyseats>
|
||||
,plposition
|
||||
,upper(gt.limitType)
|
||||
,s.name
|
||||
order by hp.playerId
|
||||
,gt.base
|
||||
,gt.category
|
||||
<orderbyseats>
|
||||
,case <position> when 'B' then 'B'
|
||||
when 'S' then 'S'
|
||||
else concat('Z', <position>)
|
||||
end
|
||||
<orderbyhgameTypeId>
|
||||
,maxbigblind desc
|
||||
,upper(gt.limitType)
|
||||
|
@ -983,7 +989,8 @@ class FpdbSQLQueries:
|
|||
,s.name
|
||||
,min(gt.bigBlind) AS minbigblind
|
||||
,max(gt.bigBlind) AS maxbigblind
|
||||
/*,<hcgametypeId> AS gtid*/
|
||||
/*,<hcgametypeId> AS gtid*/
|
||||
,<position> AS plposition
|
||||
,count(1) AS n
|
||||
,100.0*sum(cast(hp.street0VPI as <signed>integer))/count(1) AS vpip
|
||||
,100.0*sum(cast(hp.street0Aggr as <signed>integer))/count(1) AS pfr
|
||||
|
@ -993,8 +1000,8 @@ class FpdbSQLQueries:
|
|||
,case when sum(cast(hp.stealattemptchance as <signed>integer)) = 0 then -999
|
||||
else 100.0*sum(cast(hp.stealattempted as <signed>integer))/sum(cast(hp.stealattemptchance as <signed>integer))
|
||||
end AS steals
|
||||
,100.0*sum(cast(hp.street1Seen as <signed>integer))/count(1) AS saw_f
|
||||
,100.0*sum(cast(hp.sawShowdown as <signed>integer))/count(1) AS sawsd
|
||||
,100.0*sum(cast(hp.street1Seen as <signed>integer))/count(1) AS saw_f
|
||||
,100.0*sum(cast(hp.sawShowdown as <signed>integer))/count(1) AS sawsd
|
||||
,case when sum(cast(hp.street1Seen as <signed>integer)) = 0 then -999
|
||||
else 100.0*sum(cast(hp.sawShowdown as <signed>integer))/sum(cast(hp.street1Seen as <signed>integer))
|
||||
end AS wtsdwsf
|
||||
|
@ -1037,12 +1044,17 @@ class FpdbSQLQueries:
|
|||
,gt.base
|
||||
,gt.category
|
||||
<groupbyseats>
|
||||
,plposition
|
||||
,upper(gt.limitType)
|
||||
,s.name
|
||||
order by hp.playerId
|
||||
,gt.base
|
||||
,gt.category
|
||||
<orderbyseats>
|
||||
,case <position> when 'B' then 'B'
|
||||
when 'S' then 'S'
|
||||
else 'Z'||<position>
|
||||
end
|
||||
<orderbyhgameTypeId>
|
||||
,maxbigblind desc
|
||||
,upper(gt.limitType)
|
||||
|
|
|
@ -76,27 +76,28 @@ class GuiPlayerStats (threading.Thread):
|
|||
# ToDo: create popup to adjust column config
|
||||
# columns to display, keys match column name returned by sql, values in tuple are:
|
||||
# is column displayed, column heading, xalignment, formatting
|
||||
self.columns = [ ("game", True, "Game", 0.0, "%s")
|
||||
, ("hand", False, "Hand", 0.0, "%s") # true not allowed for this line
|
||||
, ("n", True, "Hds", 1.0, "%d")
|
||||
, ("avgseats", True, "Seats", 1.0, "%3.1f")
|
||||
, ("vpip", True, "VPIP", 1.0, "%3.1f")
|
||||
, ("pfr", True, "PFR", 1.0, "%3.1f")
|
||||
, ("pf3", True, "PF3", 1.0, "%3.1f")
|
||||
, ("steals", True, "Steals", 1.0, "%3.1f")
|
||||
, ("saw_f", True, "Saw_F", 1.0, "%3.1f")
|
||||
, ("sawsd", True, "SawSD", 1.0, "%3.1f")
|
||||
, ("wtsdwsf", True, "WtSDwsF", 1.0, "%3.1f")
|
||||
, ("wmsd", True, "W$SD", 1.0, "%3.1f")
|
||||
, ("flafq", True, "FlAFq", 1.0, "%3.1f")
|
||||
, ("tuafq", True, "TuAFq", 1.0, "%3.1f")
|
||||
, ("rvafq", True, "RvAFq", 1.0, "%3.1f")
|
||||
, ("pofafq", False, "PoFAFq", 1.0, "%3.1f")
|
||||
, ("net", True, "Net($)", 1.0, "%6.2f")
|
||||
, ("bbper100", True, "bb/100", 1.0, "%4.2f")
|
||||
, ("rake", True, "Rake($)", 1.0, "%6.2f")
|
||||
, ("bb100xr", True, "bbxr/100", 1.0, "%4.2f")
|
||||
, ("variance", True, "Variance", 1.0, "%5.2f")
|
||||
self.columns = [ ["game", True, "Game", 0.0, "%s"]
|
||||
, ["hand", False, "Hand", 0.0, "%s"] # true not allowed for this line
|
||||
, ["plposition", False, "Posn", 1.0, "%s"] # true not allowed for this line (set in code)
|
||||
, ["n", True, "Hds", 1.0, "%d"]
|
||||
, ["avgseats", True, "Seats", 1.0, "%3.1f"]
|
||||
, ["vpip", True, "VPIP", 1.0, "%3.1f"]
|
||||
, ["pfr", True, "PFR", 1.0, "%3.1f"]
|
||||
, ["pf3", True, "PF3", 1.0, "%3.1f"]
|
||||
, ["steals", True, "Steals", 1.0, "%3.1f"]
|
||||
, ["saw_f", True, "Saw_F", 1.0, "%3.1f"]
|
||||
, ["sawsd", True, "SawSD", 1.0, "%3.1f"]
|
||||
, ["wtsdwsf", True, "WtSDwsF", 1.0, "%3.1f"]
|
||||
, ["wmsd", True, "W$SD", 1.0, "%3.1f"]
|
||||
, ["flafq", True, "FlAFq", 1.0, "%3.1f"]
|
||||
, ["tuafq", True, "TuAFq", 1.0, "%3.1f"]
|
||||
, ["rvafq", True, "RvAFq", 1.0, "%3.1f"]
|
||||
, ["pofafq", False, "PoFAFq", 1.0, "%3.1f"]
|
||||
, ["net", True, "Net($)", 1.0, "%6.2f"]
|
||||
, ["bbper100", True, "bb/100", 1.0, "%4.2f"]
|
||||
, ["rake", True, "Rake($)", 1.0, "%6.2f"]
|
||||
, ["bb100xr", True, "bbxr/100", 1.0, "%4.2f"]
|
||||
, ["variance", True, "Variance", 1.0, "%5.2f"]
|
||||
]
|
||||
|
||||
# Detail filters: This holds the data used in the popup window, extra values are
|
||||
|
@ -136,7 +137,7 @@ class GuiPlayerStats (threading.Thread):
|
|||
self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
|
||||
|
||||
# make sure Hand column is not displayed
|
||||
[x for x in self.columns if x[0] == 'hand'][0][1] == False
|
||||
[x for x in self.columns if x[0] == 'hand'][0][1] = False
|
||||
|
||||
def get_vbox(self):
|
||||
"""returns the vbox of this thread"""
|
||||
|
@ -156,6 +157,7 @@ class GuiPlayerStats (threading.Thread):
|
|||
siteids = self.filters.getSiteIds()
|
||||
limits = self.filters.getLimits()
|
||||
seats = self.filters.getSeats()
|
||||
groups = self.filters.getGroups()
|
||||
dates = self.filters.getDates()
|
||||
sitenos = []
|
||||
playerids = []
|
||||
|
@ -180,16 +182,16 @@ class GuiPlayerStats (threading.Thread):
|
|||
print "No limits found"
|
||||
return
|
||||
|
||||
self.createStatsTable(vbox, playerids, sitenos, limits, seats, dates)
|
||||
self.createStatsTable(vbox, playerids, sitenos, limits, seats, groups, dates)
|
||||
|
||||
def createStatsTable(self, vbox, playerids, sitenos, limits, seats, dates):
|
||||
def createStatsTable(self, vbox, playerids, sitenos, limits, seats, groups, dates):
|
||||
starttime = time()
|
||||
|
||||
# Display summary table at top of page
|
||||
# 3rd parameter passes extra flags, currently includes:
|
||||
# holecards - whether to display card breakdown (True/False)
|
||||
flags = [False]
|
||||
self.addTable(vbox, 'playerDetailedStats', flags, playerids, sitenos, limits, seats, dates)
|
||||
self.addTable(vbox, 'playerDetailedStats', flags, playerids, sitenos, limits, seats, groups, dates)
|
||||
|
||||
# Separator
|
||||
sep = gtk.HSeparator()
|
||||
|
@ -212,13 +214,13 @@ class GuiPlayerStats (threading.Thread):
|
|||
|
||||
# Detailed table
|
||||
flags = [True]
|
||||
self.addTable(vbox1, 'playerDetailedStats', flags, playerids, sitenos, limits, seats, dates)
|
||||
self.addTable(vbox1, 'playerDetailedStats', flags, playerids, sitenos, limits, seats, groups, dates)
|
||||
|
||||
self.db.db.commit()
|
||||
print "Stats page displayed in %4.2f seconds" % (time() - starttime)
|
||||
#end def fillStatsFrame(self, vbox):
|
||||
|
||||
def addTable(self, vbox, query, flags, playerids, sitenos, limits, seats, dates):
|
||||
def addTable(self, vbox, query, flags, playerids, sitenos, limits, seats, groups, dates):
|
||||
row = 0
|
||||
sqlrow = 0
|
||||
colalias,colshow,colheading,colxalign,colformat = 0,1,2,3,4
|
||||
|
@ -231,7 +233,7 @@ class GuiPlayerStats (threading.Thread):
|
|||
self.stats_table.show()
|
||||
|
||||
tmp = self.sql.query[query]
|
||||
tmp = self.refineQuery(tmp, flags, playerids, sitenos, limits, seats, dates)
|
||||
tmp = self.refineQuery(tmp, flags, playerids, sitenos, limits, seats, groups, dates)
|
||||
self.cursor.execute(tmp)
|
||||
result = self.cursor.fetchall()
|
||||
colnames = [desc[0].lower() for desc in self.cursor.description]
|
||||
|
@ -245,6 +247,8 @@ class GuiPlayerStats (threading.Thread):
|
|||
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
|
||||
vbox.pack_start(view, expand=False, padding=3)
|
||||
textcell = gtk.CellRendererText()
|
||||
textcell50 = gtk.CellRendererText()
|
||||
textcell50.set_property('xalign', 0.5)
|
||||
numcell = gtk.CellRendererText()
|
||||
numcell.set_property('xalign', 1.0)
|
||||
listcols = []
|
||||
|
@ -258,17 +262,18 @@ class GuiPlayerStats (threading.Thread):
|
|||
listcols.append(gtk.TreeViewColumn(s))
|
||||
view.append_column(listcols[col])
|
||||
if column[colformat] == '%s':
|
||||
if col == 1 and holecards:
|
||||
if column[colxalign] == 0.0:
|
||||
listcols[col].pack_start(textcell, expand=True)
|
||||
listcols[col].add_attribute(textcell, 'text', col)
|
||||
else:
|
||||
listcols[col].pack_start(textcell, expand=True)
|
||||
listcols[col].add_attribute(textcell, 'text', col)
|
||||
listcols[col].pack_start(textcell50, expand=True)
|
||||
listcols[col].add_attribute(textcell50, 'text', col)
|
||||
listcols[col].set_expand(True)
|
||||
else:
|
||||
listcols[col].pack_start(numcell, expand=True)
|
||||
listcols[col].add_attribute(numcell, 'text', col)
|
||||
listcols[col].set_alignment(1.0)
|
||||
listcols[col].set_expand(True)
|
||||
#listcols[col].set_alignment(column[colxalign]) # no effect?
|
||||
|
||||
rows = len(result) # +1 for title row
|
||||
|
||||
|
@ -281,6 +286,11 @@ class GuiPlayerStats (threading.Thread):
|
|||
for col,column in enumerate(cols_to_show):
|
||||
if column[colalias] in colnames:
|
||||
value = result[sqlrow][colnames.index(column[colalias])]
|
||||
if column[colalias] == 'plposition':
|
||||
if value == 'B':
|
||||
value = 'BB'
|
||||
if value == 'S':
|
||||
value = 'SB'
|
||||
else:
|
||||
if column[colalias] == 'game':
|
||||
if holecards:
|
||||
|
@ -313,7 +323,7 @@ class GuiPlayerStats (threading.Thread):
|
|||
|
||||
#end def addTable(self, query, vars, playerids, sitenos, limits, seats):
|
||||
|
||||
def refineQuery(self, query, flags, playerids, sitenos, limits, seats, dates):
|
||||
def refineQuery(self, query, flags, playerids, sitenos, limits, seats, groups, dates):
|
||||
if not flags: holecards = False
|
||||
else: holecards = flags[0]
|
||||
|
||||
|
@ -376,6 +386,16 @@ class GuiPlayerStats (threading.Thread):
|
|||
# Filter on dates
|
||||
query = query.replace("<datestest>", " between '" + dates[0] + "' and '" + dates[1] + "'")
|
||||
|
||||
# Group by position?
|
||||
if groups['posn']:
|
||||
query = query.replace("<position>", 'hp.position')
|
||||
# set flag in self.columns to show posn column
|
||||
[x for x in self.columns if x[0] == 'plposition'][0][1] = True
|
||||
else:
|
||||
query = query.replace("<position>", "'1'")
|
||||
# unset flag in self.columns to hide posn column
|
||||
[x for x in self.columns if x[0] == 'plposition'][0][1] = False
|
||||
|
||||
#print "query =\n", query
|
||||
return(query)
|
||||
#end def refineQuery(self, query, playerids, sitenos, limits):
|
||||
|
|
240
pyfpdb/Hand.py
240
pyfpdb/Hand.py
|
@ -23,11 +23,11 @@ import os
|
|||
import os.path
|
||||
from decimal import Decimal
|
||||
import operator
|
||||
import time
|
||||
import time,datetime
|
||||
from copy import deepcopy
|
||||
from Exceptions import *
|
||||
|
||||
import DerivedStats
|
||||
import Card
|
||||
|
||||
class Hand:
|
||||
UPS = {'a':'A', 't':'T', 'j':'J', 'q':'Q', 'k':'K', 'S':'s', 'C':'c', 'H':'h', 'D':'d'}
|
||||
|
@ -92,14 +92,14 @@ db: a connected fpdb_db object"""
|
|||
# HandsActions - all actions for all players for all streets - self.actions
|
||||
# BoardCards - Skip - no longer necessary?
|
||||
# Hands - Summary information of hand indexed by handId - gameinfo
|
||||
hh['siteHandNo'] = self.handid
|
||||
#hh['siteHandNo'] = self.handid
|
||||
# gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
||||
#
|
||||
hh['handStart'] = self.starttime
|
||||
#hh['handStart'] = self.starttime
|
||||
# seats TINYINT NOT NULL,
|
||||
#
|
||||
hh['tableName'] = self.tablename
|
||||
hh['maxSeats'] = self.maxseats
|
||||
#hh['tableName'] = self.tablenam
|
||||
#hh['maxSeats'] = self.maxseats
|
||||
# boardcard1 smallint, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
|
||||
# boardcard2 smallint,
|
||||
# boardcard3 smallint,
|
||||
|
@ -139,7 +139,7 @@ db: a connected fpdb_db object"""
|
|||
# showdownPot INT, /* pot size at sd/street7 */
|
||||
# comment TEXT,
|
||||
# commentTs DATETIME
|
||||
handid = db.storeHand(hh)
|
||||
# handid = db.storeHand(hh)
|
||||
# HandsPlayers - ? ... Do we fix winnings?
|
||||
# Tourneys ?
|
||||
# TourneysPlayers
|
||||
|
@ -148,7 +148,8 @@ db: a connected fpdb_db object"""
|
|||
|
||||
def select(self, handId):
|
||||
""" Function to create Hand object from database """
|
||||
pass
|
||||
|
||||
|
||||
|
||||
|
||||
def addPlayer(self, seat, name, chips):
|
||||
|
@ -408,34 +409,34 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
|||
|
||||
def printActionLine(self, act, fh):
|
||||
if act[1] == 'folds':
|
||||
print >>fh, _("%s: folds " %(act[0]))
|
||||
print >>fh, ("%s: folds " %(act[0]))
|
||||
elif act[1] == 'checks':
|
||||
print >>fh, _("%s: checks " %(act[0]))
|
||||
print >>fh, ("%s: checks " %(act[0]))
|
||||
elif act[1] == 'calls':
|
||||
print >>fh, _("%s: calls $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||
print >>fh, ("%s: calls $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||
elif act[1] == 'bets':
|
||||
print >>fh, _("%s: bets $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||
print >>fh, ("%s: bets $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||
elif act[1] == 'raises':
|
||||
print >>fh, _("%s: raises $%s to $%s%s" %(act[0], act[2], act[3], ' and is all-in' if act[5] else ''))
|
||||
print >>fh, ("%s: raises $%s to $%s%s" %(act[0], act[2], act[3], ' and is all-in' if act[5] else ''))
|
||||
elif act[1] == 'completea':
|
||||
print >>fh, _("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||
print >>fh, ("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||
elif act[1] == 'posts':
|
||||
if(act[2] == "small blind"):
|
||||
print >>fh, _("%s: posts small blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||
print >>fh, ("%s: posts small blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||
elif(act[2] == "big blind"):
|
||||
print >>fh, _("%s: posts big blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||
print >>fh, ("%s: posts big blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||
elif(act[2] == "both"):
|
||||
print >>fh, _("%s: posts small & big blinds $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||
print >>fh, ("%s: posts small & big blinds $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||
elif act[1] == 'bringin':
|
||||
print >>fh, _("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||
print >>fh, ("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||
elif act[1] == 'discards':
|
||||
print >>fh, _("%s: discards %s %s%s" %(act[0], act[2], 'card' if act[2] == 1 else 'cards' , " [" + " ".join(self.discards[act[0]]['DRAWONE']) + "]" if self.hero == act[0] else ''))
|
||||
print >>fh, ("%s: discards %s %s%s" %(act[0], act[2], 'card' if act[2] == 1 else 'cards' , " [" + " ".join(self.discards[act[0]]['DRAWONE']) + "]" if self.hero == act[0] else ''))
|
||||
elif act[1] == 'stands pat':
|
||||
print >>fh, _("%s: stands pat" %(act[0]))
|
||||
print >>fh, ("%s: stands pat" %(act[0]))
|
||||
|
||||
|
||||
class HoldemOmahaHand(Hand):
|
||||
def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC"):
|
||||
def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC", handid=None):
|
||||
if gametype['base'] != 'hold':
|
||||
pass # or indeed don't pass and complain instead
|
||||
logging.debug("HoldemOmahaHand")
|
||||
|
@ -470,7 +471,14 @@ class HoldemOmahaHand(Hand):
|
|||
self.totalPot() # finalise it (total the pot)
|
||||
hhc.getRake(self)
|
||||
elif builtFrom == "DB":
|
||||
self.select("dummy") # Will need a handId
|
||||
if handid is not None:
|
||||
self.select(handid) # Will need a handId
|
||||
else:
|
||||
logging.warning("HoldemOmahaHand.__init__:Can't assemble hand from db without a handid")
|
||||
else:
|
||||
logging.warning("HoldemOmahaHand.__init__:Neither HHC nor DB+handid provided")
|
||||
pass
|
||||
|
||||
|
||||
def addHoleCards(self, cards, player, shown=False):
|
||||
"""\
|
||||
|
@ -508,41 +516,41 @@ Card ranks will be uppercased
|
|||
|
||||
def writeHand(self, fh=sys.__stdout__):
|
||||
# PokerStars format.
|
||||
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S ET', self.starttime)))
|
||||
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
||||
print >>fh, ("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET')))
|
||||
print >>fh, ("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
||||
|
||||
players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
|
||||
logging.debug(self.actions['PREFLOP'])
|
||||
for player in [x for x in self.players if x[1] in players_who_act_preflop]:
|
||||
#Only print stacks of players who do something preflop
|
||||
print >>fh, _("Seat %s: %s ($%s in chips) " %(player[0], player[1], player[2]))
|
||||
print >>fh, ("Seat %s: %s ($%s in chips) " %(player[0], player[1], player[2]))
|
||||
|
||||
if self.actions['BLINDSANTES']:
|
||||
for act in self.actions['BLINDSANTES']:
|
||||
self.printActionLine(act, fh)
|
||||
|
||||
print >>fh, _("*** HOLE CARDS ***")
|
||||
print >>fh, ("*** HOLE CARDS ***")
|
||||
if self.involved:
|
||||
print >>fh, _("Dealt to %s [%s]" %(self.hero , " ".join(self.holecards[self.hero]['PREFLOP'])))
|
||||
print >>fh, ("Dealt to %s [%s]" %(self.hero , " ".join(self.holecards[self.hero]['PREFLOP'])))
|
||||
|
||||
if self.actions['PREFLOP']:
|
||||
for act in self.actions['PREFLOP']:
|
||||
self.printActionLine(act, fh)
|
||||
|
||||
if self.board['FLOP']:
|
||||
print >>fh, _("*** FLOP *** [%s]" %( " ".join(self.board['FLOP'])))
|
||||
print >>fh, ("*** FLOP *** [%s]" %( " ".join(self.board['FLOP'])))
|
||||
if self.actions['FLOP']:
|
||||
for act in self.actions['FLOP']:
|
||||
self.printActionLine(act, fh)
|
||||
|
||||
if self.board['TURN']:
|
||||
print >>fh, _("*** TURN *** [%s] [%s]" %( " ".join(self.board['FLOP']), " ".join(self.board['TURN'])))
|
||||
print >>fh, ("*** TURN *** [%s] [%s]" %( " ".join(self.board['FLOP']), " ".join(self.board['TURN'])))
|
||||
if self.actions['TURN']:
|
||||
for act in self.actions['TURN']:
|
||||
self.printActionLine(act, fh)
|
||||
|
||||
if self.board['RIVER']:
|
||||
print >>fh, _("*** RIVER *** [%s] [%s]" %(" ".join(self.board['FLOP']+self.board['TURN']), " ".join(self.board['RIVER']) ))
|
||||
print >>fh, ("*** RIVER *** [%s] [%s]" %(" ".join(self.board['FLOP']+self.board['TURN']), " ".join(self.board['RIVER']) ))
|
||||
if self.actions['RIVER']:
|
||||
for act in self.actions['RIVER']:
|
||||
self.printActionLine(act, fh)
|
||||
|
@ -552,7 +560,7 @@ Card ranks will be uppercased
|
|||
# The logic for a showdown is: at the end of river action there are at least two players in the hand
|
||||
# we probably don't need a showdown section in pseudo stars format for our filtering purposes
|
||||
if self.shown:
|
||||
print >>fh, _("*** SHOW DOWN ***")
|
||||
print >>fh, ("*** SHOW DOWN ***")
|
||||
for name in self.shown:
|
||||
# TODO: legacy importer can't handle only one holecard here, make sure there are 2 for holdem, 4 for omaha
|
||||
# TOOD: If HoldHand subclass supports more than omahahi, omahahilo, holdem, add them here
|
||||
|
@ -562,7 +570,7 @@ Card ranks will be uppercased
|
|||
elif self.gametype['category'] in ('holdem'):
|
||||
numOfHoleCardsNeeded = 2
|
||||
if len(self.holecards[name]['PREFLOP']) == numOfHoleCardsNeeded:
|
||||
print >>fh, _("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards[name]['PREFLOP'])))
|
||||
print >>fh, ("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards[name]['PREFLOP'])))
|
||||
|
||||
# Current PS format has the lines:
|
||||
# Uncalled bet ($111.25) returned to s0rrow
|
||||
|
@ -572,35 +580,35 @@ Card ranks will be uppercased
|
|||
# Immediately before the summary.
|
||||
# The current importer uses those lines for importing winning rather than the summary
|
||||
for name in self.pot.returned:
|
||||
print >>fh, _("Uncalled bet ($%s) returned to %s" %(self.pot.returned[name],name))
|
||||
print >>fh, ("Uncalled bet ($%s) returned to %s" %(self.pot.returned[name],name))
|
||||
for entry in self.collected:
|
||||
print >>fh, _("%s collected $%s from x pot" %(entry[0], entry[1]))
|
||||
print >>fh, ("%s collected $%s from x pot" %(entry[0], entry[1]))
|
||||
|
||||
print >>fh, _("*** SUMMARY ***")
|
||||
print >>fh, ("*** SUMMARY ***")
|
||||
print >>fh, "%s | Rake $%.2f" % (self.pot, self.rake)
|
||||
|
||||
board = []
|
||||
for s in self.board.values():
|
||||
board += s
|
||||
if board: # sometimes hand ends preflop without a board
|
||||
print >>fh, _("Board [%s]" % (" ".join(board)))
|
||||
print >>fh, ("Board [%s]" % (" ".join(board)))
|
||||
|
||||
for player in [x for x in self.players if x[1] in players_who_act_preflop]:
|
||||
seatnum = player[0]
|
||||
name = player[1]
|
||||
if name in self.collectees and name in self.shown:
|
||||
print >>fh, _("Seat %d: %s showed [%s] and won ($%s)" % (seatnum, name, " ".join(self.holecards[name]['PREFLOP']), self.collectees[name]))
|
||||
print >>fh, ("Seat %d: %s showed [%s] and won ($%s)" % (seatnum, name, " ".join(self.holecards[name]['PREFLOP']), self.collectees[name]))
|
||||
elif name in self.collectees:
|
||||
print >>fh, _("Seat %d: %s collected ($%s)" % (seatnum, name, self.collectees[name]))
|
||||
print >>fh, ("Seat %d: %s collected ($%s)" % (seatnum, name, self.collectees[name]))
|
||||
#~ elif name in self.shown:
|
||||
#~ print >>fh, _("Seat %d: %s showed [%s]" % (seatnum, name, " ".join(self.holecards[name]['PREFLOP'])))
|
||||
elif name in self.folded:
|
||||
print >>fh, _("Seat %d: %s folded" % (seatnum, name))
|
||||
print >>fh, ("Seat %d: %s folded" % (seatnum, name))
|
||||
else:
|
||||
if name in self.shown:
|
||||
print >>fh, _("Seat %d: %s showed [%s] and lost with..." % (seatnum, name, " ".join(self.holecards[name]['PREFLOP'])))
|
||||
print >>fh, ("Seat %d: %s showed [%s] and lost with..." % (seatnum, name, " ".join(self.holecards[name]['PREFLOP'])))
|
||||
else:
|
||||
print >>fh, _("Seat %d: %s mucked" % (seatnum, name))
|
||||
print >>fh, ("Seat %d: %s mucked" % (seatnum, name))
|
||||
|
||||
print >>fh, "\n\n"
|
||||
|
||||
|
@ -1086,6 +1094,154 @@ class Pot(object):
|
|||
# no small blind and walk in bb (hopefully)
|
||||
return "Total pot $%.2f" % (self.total,)
|
||||
else:
|
||||
return _("too many pots.. no small blind and walk in bb?. self.pots: %s" %(self.pots))
|
||||
return ("too many pots.. no small blind and walk in bb?. self.pots: %s" %(self.pots))
|
||||
# I don't know stars format for a walk in the bb when sb doesn't post.
|
||||
# The thing to do here is raise a Hand error like fpdb import does and file it into errors.txt
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
def assemble(cnxn, handid):
|
||||
c = cnxn.cursor()
|
||||
|
||||
# We need the following for the Hand.__init__
|
||||
c.execute("""
|
||||
select
|
||||
s.name,
|
||||
g.category,
|
||||
g.base,
|
||||
g.type,
|
||||
g.limitType,
|
||||
g.hilo,
|
||||
g.smallBlind / 100.0,
|
||||
g.bigBlind / 100.0 ,
|
||||
g.smallBet / 100.0,
|
||||
g.bigBet / 100.0,
|
||||
s.currency,
|
||||
bc.card1value,
|
||||
bc.card1suit,
|
||||
bc.card2value,bc.card2suit,
|
||||
bc.card3value,bc.card3suit,
|
||||
bc.card4value,bc.card4suit,
|
||||
bc.card5value,bc.card5suit
|
||||
from
|
||||
hands as h,
|
||||
boardcards as bc,
|
||||
sites as s,
|
||||
gametypes as g,
|
||||
handsplayers as hp,
|
||||
players as p
|
||||
where
|
||||
h.id = %(handid)s
|
||||
and bc.handid = h.id
|
||||
and g.id = h.gametypeid
|
||||
and hp.handid = h.id
|
||||
and p.id = hp.playerid
|
||||
and s.id = p.siteid
|
||||
limit 1""", {'handid':handid})
|
||||
#TODO: siteid should be in hands table - we took the scenic route through players here.
|
||||
res = c.fetchone()
|
||||
gametype = {'category':res[1],'base':res[2],'type':res[3],'limitType':res[4],'hilo':res[5],'sb':res[6],'bb':res[7], 'currency':res[10]}
|
||||
h = HoldemOmahaHand(hhc = None, sitename=res[0], gametype = gametype, handText=None, builtFrom = "DB", handid=handid)
|
||||
cards = map("".join, zip(map(str,res[11:21:2]), res[12:21:2]))
|
||||
|
||||
if cards[0] != "0x":
|
||||
h.setCommunityCards('FLOP', cards[0:3])
|
||||
if cards[3] != "0x":
|
||||
h.setCommunityCards('TURN', cards[3])
|
||||
if cards[4] != "0x":
|
||||
h.setCommunityCards('RIVER', cards[4])
|
||||
#[Card.valueSuitFromCard(x) for x in cards]
|
||||
|
||||
|
||||
#TODO : doesn't look like this is in the database; don't like the way Hand requires it
|
||||
h.hero = 'mcturnbull'
|
||||
|
||||
# HandInfo : HID, TABLE
|
||||
# BUTTON - why is this treated specially in Hand?
|
||||
# answer: it is written out in hand histories
|
||||
# still, I think we should record all the active seat positions in a seat_order array
|
||||
c.execute("""
|
||||
SELECT
|
||||
h.sitehandno as hid,
|
||||
h.tablename as table,
|
||||
h.handstart as starttime
|
||||
FROM
|
||||
hands as h
|
||||
WHERE h.id = %(handid)s
|
||||
""", {'handid':handid})
|
||||
res = c.fetchone()
|
||||
h.handid = res[0]
|
||||
h.tablename = res[1]
|
||||
h.starttime = res[2] # automatically a datetime
|
||||
|
||||
# PlayerStacks
|
||||
c.execute("""
|
||||
SELECT
|
||||
hp.seatno,
|
||||
p.name,
|
||||
round(hp.startcash / 100.0,2) as chips,
|
||||
(hp.card1,hp.card2) as hole
|
||||
FROM
|
||||
handsplayers as hp,
|
||||
players as p
|
||||
WHERE
|
||||
hp.handid = %(handid)s
|
||||
and p.id = hp.playerid
|
||||
""", {'handid':handid})
|
||||
for (seat, name, chips, cards) in c.fetchall():
|
||||
h.addPlayer(seat,name,chips)
|
||||
h.addHoleCards([Card.valueSuitFromCard(x) for x in cards],name)
|
||||
|
||||
# actions
|
||||
c.execute("""
|
||||
SELECT
|
||||
(ha.street,ha.actionno) as actnum,
|
||||
p.name,
|
||||
ha.street,
|
||||
ha.action,
|
||||
ha.allin,
|
||||
ha.amount / 100.0
|
||||
FROM
|
||||
handsplayers as hp,
|
||||
handsactions as ha,
|
||||
players as p
|
||||
WHERE
|
||||
hp.handid = %(handid)s
|
||||
and ha.handsplayerid = hp.id
|
||||
and p.id = hp.playerid
|
||||
ORDER BY
|
||||
ha.street,ha.actionno
|
||||
""", {'handid':handid})
|
||||
res = c.fetchall()
|
||||
for (actnum,player, streetnum, act, allin, amount) in res:
|
||||
act=act.strip()
|
||||
street = h.streetList[streetnum+2]
|
||||
if act==u'blind':
|
||||
h.addBlind(player, 'big blind', amount)
|
||||
# TODO: The type of blind is not recorded in the DB.
|
||||
# TODO: preflop street name anomalies in Hand
|
||||
elif act==u'fold':
|
||||
h.addFold(street,player)
|
||||
elif act==u'call':
|
||||
h.addCall(street,player,amount)
|
||||
elif act==u'bet':
|
||||
h.addBet(street,player,amount)
|
||||
elif act==u'check':
|
||||
h.addCheck(street,player)
|
||||
elif act==u'unbet':
|
||||
pass
|
||||
else:
|
||||
print act, player, streetnum, allin, amount
|
||||
# TODO : other actions
|
||||
#hhc.readCollectPot(self)
|
||||
#hhc.readShowdownActions(self)
|
||||
#hc.readShownCards(self)
|
||||
h.totalPot()
|
||||
h.rake = h.totalpot - h.totalcollected
|
||||
|
||||
|
||||
return h
|
||||
|
||||
|
|
|
@ -132,7 +132,7 @@ Otherwise, finish at eof...
|
|||
self.processHand(handText)
|
||||
numHands= len(handsList)
|
||||
endtime = time.time()
|
||||
print "Processed %d hands in %.3f seconds" % (numHands, endtime - starttime)
|
||||
print "read %d hands in %.3f seconds" % (numHands, endtime - starttime)
|
||||
if self.out_fh != sys.stdout:
|
||||
self.out_fh.close()
|
||||
|
||||
|
|
|
@ -134,8 +134,8 @@ follow : whether to tail -f the input"""
|
|||
#2008/08/17 - 01:14:43 (ET)
|
||||
#2008/09/07 06:23:14 ET
|
||||
m2 = re.search("(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)", info[key])
|
||||
datetime = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), m2.group('M'),m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S'))
|
||||
hand.starttime = time.strptime(datetime, "%Y/%m/%d %H:%M:%S")
|
||||
datetimestr = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), m2.group('M'),m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S'))
|
||||
hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S")
|
||||
if key == 'HID':
|
||||
hand.handid = info[key]
|
||||
if key == 'TABLE':
|
||||
|
|
|
@ -181,7 +181,7 @@ class fpdb:
|
|||
|
||||
def dia_load_profile(self, widget, data=None):
|
||||
"""Dialogue to select a file to load a profile from"""
|
||||
if self.obtain_global_lock():
|
||||
if self.obtain_global_lock() == 0: # returns 0 if successful
|
||||
try:
|
||||
chooser = gtk.FileChooserDialog(title="Please select a profile file to load",
|
||||
action=gtk.FILE_CHOOSER_ACTION_OPEN,
|
||||
|
@ -201,7 +201,7 @@ class fpdb:
|
|||
|
||||
def dia_recreate_tables(self, widget, data=None):
|
||||
"""Dialogue that asks user to confirm that he wants to delete and recreate the tables"""
|
||||
if self.obtain_global_lock():
|
||||
if self.obtain_global_lock() in (0,2): # returns 0 if successful, 2 if Hands table does not exist
|
||||
|
||||
lock_released = False
|
||||
try:
|
||||
|
@ -406,10 +406,10 @@ class fpdb:
|
|||
self.settings['db-databaseName'],
|
||||
self.settings['db-user'],
|
||||
self.settings['db-password'])
|
||||
return fpdb_simple.get_global_lock(self.fdb_lock)
|
||||
return self.fdb_lock.get_global_lock()
|
||||
#end def obtain_global_lock
|
||||
|
||||
def quit(self, widget):
|
||||
def quit(self, widget, data):
|
||||
print "Quitting normally"
|
||||
#check if current settings differ from profile, if so offer to save or abort
|
||||
self.db.disconnect()
|
||||
|
@ -455,7 +455,6 @@ class fpdb:
|
|||
ps_tab=new_ps_thread.get_vbox()
|
||||
self.add_and_display_tab(ps_tab, "Positional Stats")
|
||||
|
||||
|
||||
def tab_main_help(self, widget, data=None):
|
||||
"""Displays a tab with the main fpdb help screen"""
|
||||
#print "start of tab_main_help"
|
||||
|
|
|
@ -17,6 +17,9 @@
|
|||
|
||||
import os
|
||||
import re
|
||||
import sys
|
||||
from time import time, strftime
|
||||
|
||||
import fpdb_simple
|
||||
import FpdbSQLQueries
|
||||
|
||||
|
@ -29,6 +32,110 @@ class fpdb_db:
|
|||
self.MYSQL_INNODB = 2
|
||||
self.PGSQL = 3
|
||||
self.SQLITE = 4
|
||||
|
||||
# Data Structures for index and foreign key creation
|
||||
# drop_code is an int with possible values: 0 - don't drop for bulk import
|
||||
# 1 - drop during bulk import
|
||||
# db differences:
|
||||
# - note that mysql automatically creates indexes on constrained columns when
|
||||
# foreign keys are created, while postgres does not. Hence the much longer list
|
||||
# of indexes is required for postgres.
|
||||
# all primary keys are left on all the time
|
||||
#
|
||||
# table column drop_code
|
||||
|
||||
self.indexes = [
|
||||
[ ] # no db with index 0
|
||||
, [ ] # no db with index 1
|
||||
, [ # indexes for mysql (list index 2)
|
||||
{'tab':'Players', 'col':'name', 'drop':0}
|
||||
, {'tab':'Hands', 'col':'siteHandNo', 'drop':0}
|
||||
, {'tab':'Tourneys', 'col':'siteTourneyNo', 'drop':0}
|
||||
]
|
||||
, [ # indexes for postgres (list index 3)
|
||||
{'tab':'Boardcards', 'col':'handId', 'drop':0}
|
||||
, {'tab':'Gametypes', 'col':'siteId', 'drop':0}
|
||||
, {'tab':'Hands', 'col':'gametypeId', 'drop':0} # mct 22/3/09
|
||||
, {'tab':'Hands', 'col':'siteHandNo', 'drop':0}
|
||||
, {'tab':'HandsActions', 'col':'handsPlayerId', 'drop':0}
|
||||
, {'tab':'HandsPlayers', 'col':'handId', 'drop':1}
|
||||
, {'tab':'HandsPlayers', 'col':'playerId', 'drop':1}
|
||||
, {'tab':'HandsPlayers', 'col':'tourneysPlayersId', 'drop':0}
|
||||
, {'tab':'HudCache', 'col':'gametypeId', 'drop':1}
|
||||
, {'tab':'HudCache', 'col':'playerId', 'drop':0}
|
||||
, {'tab':'HudCache', 'col':'tourneyTypeId', 'drop':0}
|
||||
, {'tab':'Players', 'col':'siteId', 'drop':1}
|
||||
, {'tab':'Players', 'col':'name', 'drop':0}
|
||||
, {'tab':'Tourneys', 'col':'tourneyTypeId', 'drop':1}
|
||||
, {'tab':'Tourneys', 'col':'siteTourneyNo', 'drop':0}
|
||||
, {'tab':'TourneysPlayers', 'col':'playerId', 'drop':0}
|
||||
, {'tab':'TourneysPlayers', 'col':'tourneyId', 'drop':0}
|
||||
, {'tab':'TourneyTypes', 'col':'siteId', 'drop':0}
|
||||
]
|
||||
]
|
||||
|
||||
self.foreignKeys = [
|
||||
[ ] # no db with index 0
|
||||
, [ ] # no db with index 1
|
||||
, [ # foreign keys for mysql
|
||||
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
|
||||
, {'fktab':'HudCache', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
|
||||
]
|
||||
, [ # foreign keys for postgres
|
||||
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
|
||||
, {'fktab':'HudCache', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
|
||||
]
|
||||
]
|
||||
|
||||
|
||||
# MySQL Notes:
|
||||
# "FOREIGN KEY (handId) REFERENCES Hands(id)" - requires index on Hands.id
|
||||
# - creates index handId on <thistable>.handId
|
||||
# alter table t drop foreign key fk
|
||||
# alter table t add foreign key (fkcol) references tab(rcol)
|
||||
# alter table t add constraint c foreign key (fkcol) references tab(rcol)
|
||||
# (fkcol is used for foreigh key name)
|
||||
|
||||
# mysql to list indexes:
|
||||
# SELECT table_name, index_name, non_unique, column_name
|
||||
# FROM INFORMATION_SCHEMA.STATISTICS
|
||||
# WHERE table_name = 'tbl_name'
|
||||
# AND table_schema = 'db_name'
|
||||
# ORDER BY table_name, index_name, seq_in_index
|
||||
#
|
||||
# ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)
|
||||
# ALTER TABLE tab DROP INDEX idx
|
||||
|
||||
# mysql to list fks:
|
||||
# SELECT constraint_name, table_name, column_name, referenced_table_name, referenced_column_name
|
||||
# FROM information_schema.KEY_COLUMN_USAGE
|
||||
# WHERE REFERENCED_TABLE_SCHEMA = (your schema name here)
|
||||
# AND REFERENCED_TABLE_NAME is not null
|
||||
# ORDER BY TABLE_NAME, COLUMN_NAME;
|
||||
|
||||
# this may indicate missing object
|
||||
# _mysql_exceptions.OperationalError: (1025, "Error on rename of '.\\fpdb\\hands' to '.\\fpdb\\#sql2-7f0-1b' (errno: 152)")
|
||||
|
||||
|
||||
# PG notes:
|
||||
|
||||
# To add a foreign key constraint to a table:
|
||||
# ALTER TABLE tab ADD CONSTRAINT c FOREIGN KEY (col) REFERENCES t2(col2) MATCH FULL;
|
||||
# ALTER TABLE tab DROP CONSTRAINT zipchk
|
||||
#
|
||||
# Note: index names must be unique across a schema
|
||||
# CREATE INDEX idx ON tab(col)
|
||||
# DROP INDEX idx
|
||||
#end def __init__
|
||||
|
||||
def do_connect(self, config=None):
|
||||
|
@ -69,7 +176,7 @@ class fpdb_db:
|
|||
psycopg2.extensions.register_type(psycopg2.extensions.UNICODE)
|
||||
# If DB connection is made over TCP, then the variables
|
||||
# host, user and password are required
|
||||
print "host=%s user=%s pass=%s." % (host, user, password)
|
||||
# print "host=%s user=%s pass=%s." % (host, user, password)
|
||||
if self.host and self.user and self.password:
|
||||
try:
|
||||
self.db = psycopg2.connect(host = host,
|
||||
|
@ -96,7 +203,7 @@ class fpdb_db:
|
|||
try:
|
||||
self.cursor.execute("SELECT * FROM Settings")
|
||||
settings=self.cursor.fetchone()
|
||||
if settings[0]!=119:
|
||||
if settings[0]!=118:
|
||||
print "outdated or too new database version - please recreate tables"
|
||||
self.wrongDbVersion=True
|
||||
except:# _mysql_exceptions.ProgrammingError:
|
||||
|
@ -201,14 +308,10 @@ class fpdb_db:
|
|||
#end def get_db_info
|
||||
|
||||
def fillDefaultData(self):
|
||||
self.cursor.execute("INSERT INTO Settings VALUES (119);")
|
||||
self.cursor.execute("INSERT INTO Settings VALUES (118);")
|
||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Full Tilt Poker', 'USD');")
|
||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'PokerStars', 'USD');")
|
||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Everleaf', 'USD');")
|
||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Carbon', 'USD');")
|
||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'OnGame', 'USD');")
|
||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'UltimateBet', 'USD');")
|
||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Betfair', 'USD');")
|
||||
self.cursor.execute("INSERT INTO TourneyTypes VALUES (DEFAULT, 1, 0, 0, 0, False);")
|
||||
#end def fillDefaultData
|
||||
|
||||
|
@ -217,30 +320,275 @@ class fpdb_db:
|
|||
|
||||
self.drop_tables()
|
||||
self.create_tables()
|
||||
fpdb_simple.createAllIndexes(self)
|
||||
self.createAllIndexes()
|
||||
self.db.commit()
|
||||
print "Finished recreating tables"
|
||||
#end def recreate_tables
|
||||
|
||||
def getSqlPlayerIDs(names, site_id):
|
||||
result = []
|
||||
notfound = []
|
||||
self.cursor.execute("SELECT name,id FROM Players WHERE name='%s'" % "' OR name='".join(names))
|
||||
tmp = dict(self.cursor.fetchall())
|
||||
for n in names:
|
||||
if n not in tmp:
|
||||
notfound.append(n)
|
||||
else:
|
||||
result.append(tmp[n])
|
||||
if notfound:
|
||||
cursor.executemany("INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")", (notfound))
|
||||
cursor.execute("SELECT id FROM Players WHERE name='%s'" % "' OR name='".join(notfound))
|
||||
tmp = cursor.fetchall()
|
||||
for n in tmp:
|
||||
result.append(n[0])
|
||||
def prepareBulkImport(self):
|
||||
"""Drop some indexes/foreign keys to prepare for bulk import.
|
||||
Currently keeping the standalone indexes as needed to import quickly"""
|
||||
stime = time()
|
||||
if self.backend == self.PGSQL:
|
||||
self.db.set_isolation_level(0) # allow table/index operations to work
|
||||
for fk in self.foreignKeys[self.backend]:
|
||||
if fk['drop'] == 1:
|
||||
if self.backend == self.MYSQL_INNODB:
|
||||
self.cursor.execute("SELECT constraint_name " +
|
||||
"FROM information_schema.KEY_COLUMN_USAGE " +
|
||||
#"WHERE REFERENCED_TABLE_SCHEMA = 'fpdb'
|
||||
"WHERE 1=1 " +
|
||||
"AND table_name = %s AND column_name = %s " +
|
||||
"AND referenced_table_name = %s " +
|
||||
"AND referenced_column_name = %s ",
|
||||
(fk['fktab'], fk['fkcol'], fk['rtab'], fk['rcol']) )
|
||||
cons = self.cursor.fetchone()
|
||||
#print "preparebulk: cons=", cons
|
||||
if cons:
|
||||
print "dropping mysql fk", cons[0], fk['fktab'], fk['fkcol']
|
||||
try:
|
||||
self.cursor.execute("alter table " + fk['fktab'] + " drop foreign key " + cons[0])
|
||||
except:
|
||||
pass
|
||||
elif self.backend == self.PGSQL:
|
||||
# DON'T FORGET TO RECREATE THEM!!
|
||||
print "dropping pg fk", fk['fktab'], fk['fkcol']
|
||||
try:
|
||||
# try to lock table to see if index drop will work:
|
||||
# hmmm, tested by commenting out rollback in grapher. lock seems to work but
|
||||
# then drop still hangs :-( does work in some tests though??
|
||||
# will leave code here for now pending further tests/enhancement ...
|
||||
self.cursor.execute( "lock table %s in exclusive mode nowait" % (fk['fktab'],) )
|
||||
#print "after lock, status:", self.cursor.statusmessage
|
||||
#print "alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol'])
|
||||
try:
|
||||
self.cursor.execute("alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol']))
|
||||
print "dropped pg fk pg fk %s_%s_fkey, continuing ..." % (fk['fktab'], fk['fkcol'])
|
||||
except:
|
||||
if "does not exist" not in str(sys.exc_value):
|
||||
print "warning: drop pg fk %s_%s_fkey failed: %s, continuing ..." \
|
||||
% (fk['fktab'], fk['fkcol'], str(sys.exc_value).rstrip('\n') )
|
||||
except:
|
||||
print "warning: constraint %s_%s_fkey not dropped: %s, continuing ..." \
|
||||
% (fk['fktab'],fk['fkcol'], str(sys.exc_value).rstrip('\n'))
|
||||
else:
|
||||
print "Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
|
||||
for idx in self.indexes[self.backend]:
|
||||
if idx['drop'] == 1:
|
||||
if self.backend == self.MYSQL_INNODB:
|
||||
print "dropping mysql index ", idx['tab'], idx['col']
|
||||
try:
|
||||
# apparently nowait is not implemented in mysql so this just hands if there are locks
|
||||
# preventing the index drop :-(
|
||||
self.cursor.execute( "alter table %s drop index %s", (idx['tab'],idx['col']) )
|
||||
except:
|
||||
pass
|
||||
elif self.backend == self.PGSQL:
|
||||
# DON'T FORGET TO RECREATE THEM!!
|
||||
print "dropping pg index ", idx['tab'], idx['col']
|
||||
try:
|
||||
# try to lock table to see if index drop will work:
|
||||
self.cursor.execute( "lock table %s in exclusive mode nowait" % (idx['tab'],) )
|
||||
#print "after lock, status:", self.cursor.statusmessage
|
||||
try:
|
||||
# table locked ok so index drop should work:
|
||||
#print "drop index %s_%s_idx" % (idx['tab'],idx['col'])
|
||||
self.cursor.execute( "drop index if exists %s_%s_idx" % (idx['tab'],idx['col']) )
|
||||
#print "dropped pg index ", idx['tab'], idx['col']
|
||||
except:
|
||||
if "does not exist" not in str(sys.exc_value):
|
||||
print "warning: drop index %s_%s_idx failed: %s, continuing ..." \
|
||||
% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
|
||||
except:
|
||||
print "warning: index %s_%s_idx not dropped %s, continuing ..." \
|
||||
% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
|
||||
else:
|
||||
print "Error: Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
|
||||
#We proabably want to cache this
|
||||
return result
|
||||
if self.backend == self.PGSQL:
|
||||
self.db.set_isolation_level(1) # go back to normal isolation level
|
||||
self.db.commit() # seems to clear up errors if there were any in postgres
|
||||
ptime = time() - stime
|
||||
print "prepare import took", ptime, "seconds"
|
||||
#end def prepareBulkImport
|
||||
|
||||
def afterBulkImport(self):
|
||||
"""Re-create any dropped indexes/foreign keys after bulk import"""
|
||||
stime = time()
|
||||
if self.backend == self.PGSQL:
|
||||
self.db.set_isolation_level(0) # allow table/index operations to work
|
||||
for fk in self.foreignKeys[self.backend]:
|
||||
if fk['drop'] == 1:
|
||||
if self.backend == self.MYSQL_INNODB:
|
||||
self.cursor.execute("SELECT constraint_name " +
|
||||
"FROM information_schema.KEY_COLUMN_USAGE " +
|
||||
#"WHERE REFERENCED_TABLE_SCHEMA = 'fpdb'
|
||||
"WHERE 1=1 " +
|
||||
"AND table_name = %s AND column_name = %s " +
|
||||
"AND referenced_table_name = %s " +
|
||||
"AND referenced_column_name = %s ",
|
||||
(fk['fktab'], fk['fkcol'], fk['rtab'], fk['rcol']) )
|
||||
cons = self.cursor.fetchone()
|
||||
print "afterbulk: cons=", cons
|
||||
if cons:
|
||||
pass
|
||||
else:
|
||||
print "creating fk ", fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
|
||||
try:
|
||||
self.cursor.execute("alter table " + fk['fktab'] + " add foreign key ("
|
||||
+ fk['fkcol'] + ") references " + fk['rtab'] + "("
|
||||
+ fk['rcol'] + ")")
|
||||
except:
|
||||
pass
|
||||
elif self.backend == self.PGSQL:
|
||||
print "creating fk ", fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
|
||||
try:
|
||||
self.cursor.execute("alter table " + fk['fktab'] + " add constraint "
|
||||
+ fk['fktab'] + '_' + fk['fkcol'] + '_fkey'
|
||||
+ " foreign key (" + fk['fkcol']
|
||||
+ ") references " + fk['rtab'] + "(" + fk['rcol'] + ")")
|
||||
except:
|
||||
pass
|
||||
else:
|
||||
print "Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
|
||||
for idx in self.indexes[self.backend]:
|
||||
if idx['drop'] == 1:
|
||||
if self.backend == self.MYSQL_INNODB:
|
||||
print "creating mysql index ", idx['tab'], idx['col']
|
||||
try:
|
||||
self.cursor.execute( "alter table %s add index %s(%s)"
|
||||
, (idx['tab'],idx['col'],idx['col']) )
|
||||
except:
|
||||
pass
|
||||
elif self.backend == self.PGSQL:
|
||||
# pass
|
||||
# mod to use tab_col for index name?
|
||||
print "creating pg index ", idx['tab'], idx['col']
|
||||
try:
|
||||
print "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
|
||||
self.cursor.execute( "create index %s_%s_idx on %s(%s)"
|
||||
% (idx['tab'], idx['col'], idx['tab'], idx['col']) )
|
||||
except:
|
||||
print " ERROR! :-("
|
||||
pass
|
||||
else:
|
||||
print "Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
|
||||
if self.backend == self.PGSQL:
|
||||
self.db.set_isolation_level(1) # go back to normal isolation level
|
||||
self.db.commit() # seems to clear up errors if there were any in postgres
|
||||
atime = time() - stime
|
||||
print "after import took", atime, "seconds"
|
||||
#end def afterBulkImport
|
||||
|
||||
def createAllIndexes(self):
|
||||
"""Create new indexes"""
|
||||
if self.backend == self.PGSQL:
|
||||
self.db.set_isolation_level(0) # allow table/index operations to work
|
||||
for idx in self.indexes[self.backend]:
|
||||
if self.backend == self.MYSQL_INNODB:
|
||||
print "creating mysql index ", idx['tab'], idx['col']
|
||||
try:
|
||||
self.cursor.execute( "alter table %s add index %s(%s)"
|
||||
, (idx['tab'],idx['col'],idx['col']) )
|
||||
except:
|
||||
pass
|
||||
elif self.backend == self.PGSQL:
|
||||
# mod to use tab_col for index name?
|
||||
print "creating pg index ", idx['tab'], idx['col']
|
||||
try:
|
||||
print "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
|
||||
self.cursor.execute( "create index %s_%s_idx on %s(%s)"
|
||||
% (idx['tab'], idx['col'], idx['tab'], idx['col']) )
|
||||
except:
|
||||
print " ERROR! :-("
|
||||
pass
|
||||
else:
|
||||
print "Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
if self.backend == self.PGSQL:
|
||||
self.db.set_isolation_level(1) # go back to normal isolation level
|
||||
#end def createAllIndexes
|
||||
|
||||
def dropAllIndexes(self):
|
||||
"""Drop all standalone indexes (i.e. not including primary keys or foreign keys)
|
||||
using list of indexes in indexes data structure"""
|
||||
# maybe upgrade to use data dictionary?? (but take care to exclude PK and FK)
|
||||
if self.backend == self.PGSQL:
|
||||
self.db.set_isolation_level(0) # allow table/index operations to work
|
||||
for idx in self.indexes[self.backend]:
|
||||
if self.backend == self.MYSQL_INNODB:
|
||||
print "dropping mysql index ", idx['tab'], idx['col']
|
||||
try:
|
||||
self.cursor.execute( "alter table %s drop index %s"
|
||||
, (idx['tab'],idx['col']) )
|
||||
except:
|
||||
pass
|
||||
elif self.backend == self.PGSQL:
|
||||
print "dropping pg index ", idx['tab'], idx['col']
|
||||
# mod to use tab_col for index name?
|
||||
try:
|
||||
self.cursor.execute( "drop index %s_%s_idx"
|
||||
% (idx['tab'],idx['col']) )
|
||||
except:
|
||||
pass
|
||||
else:
|
||||
print "Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
if self.backend == self.PGSQL:
|
||||
self.db.set_isolation_level(1) # go back to normal isolation level
|
||||
#end def dropAllIndexes
|
||||
|
||||
def analyzeDB(self):
|
||||
"""Do whatever the DB can offer to update index/table statistics"""
|
||||
stime = time()
|
||||
if self.backend == self.PGSQL:
|
||||
self.db.set_isolation_level(0) # allow vacuum to work
|
||||
try:
|
||||
self.cursor.execute("vacuum analyze")
|
||||
except:
|
||||
print "Error during vacuum"
|
||||
self.db.set_isolation_level(1) # go back to normal isolation level
|
||||
self.db.commit()
|
||||
atime = time() - stime
|
||||
print "analyze took", atime, "seconds"
|
||||
#end def analyzeDB
|
||||
|
||||
# Currently uses an exclusive lock on the Hands table as a global lock
|
||||
# Return values are Unix style, 0 for success, positive integers for errors
|
||||
# 1 = generic error
|
||||
# 2 = hands table does not exist (error message is suppressed)
|
||||
def get_global_lock(self):
|
||||
if self.backend == self.MYSQL_INNODB:
|
||||
try:
|
||||
self.cursor.execute( "lock tables Hands write" )
|
||||
except:
|
||||
# Table 'fpdb.hands' doesn't exist
|
||||
if str(sys.exc_value).find(".hands' doesn't exist") >= 0:
|
||||
return(2)
|
||||
print "Error! failed to obtain global lock. Close all programs accessing " \
|
||||
+ "database (including fpdb) and try again (%s)." \
|
||||
% ( str(sys.exc_value).rstrip('\n'), )
|
||||
return(1)
|
||||
elif self.backend == self.PGSQL:
|
||||
try:
|
||||
self.cursor.execute( "lock table Hands in exclusive mode nowait" )
|
||||
#print "... after lock table, status =", self.cursor.statusmessage
|
||||
except:
|
||||
# relation "hands" does not exist
|
||||
if str(sys.exc_value).find('relation "hands" does not exist') >= 0:
|
||||
return(2)
|
||||
print "Error! failed to obtain global lock. Close all programs accessing " \
|
||||
+ "database (including fpdb) and try again (%s)." \
|
||||
% ( str(sys.exc_value).rstrip('\n'), )
|
||||
return(1)
|
||||
return(0)
|
||||
|
||||
def storeHand(self, p):
|
||||
#stores into table hands:
|
||||
|
@ -265,3 +613,4 @@ class fpdb_db:
|
|||
)
|
||||
)
|
||||
#return getLastInsertId(backend, conn, cursor)
|
||||
#end class fpdb_db
|
||||
|
|
|
@ -153,7 +153,9 @@ class Importer:
|
|||
self.monitor = True
|
||||
self.dirlist[site] = [dir] + [filter]
|
||||
|
||||
#print "addImportDirectory: checking files in", dir
|
||||
for file in os.listdir(dir):
|
||||
#print " adding file ", file
|
||||
self.addImportFile(os.path.join(dir, file), site, filter)
|
||||
else:
|
||||
print "Warning: Attempted to add non-directory: '" + str(dir) + "' as an import directory"
|
||||
|
@ -165,7 +167,7 @@ class Importer:
|
|||
if self.settings['dropIndexes'] == 'auto':
|
||||
self.settings['dropIndexes'] = self.calculate_auto()
|
||||
if self.settings['dropIndexes'] == 'drop':
|
||||
fpdb_simple.prepareBulkImport(self.fdb)
|
||||
self.fdb.prepareBulkImport()
|
||||
totstored = 0
|
||||
totdups = 0
|
||||
totpartial = 0
|
||||
|
@ -180,8 +182,8 @@ class Importer:
|
|||
toterrors += errors
|
||||
tottime += ttime
|
||||
if self.settings['dropIndexes'] == 'drop':
|
||||
fpdb_simple.afterBulkImport(self.fdb)
|
||||
fpdb_simple.analyzeDB(self.fdb)
|
||||
self.fdb.afterBulkImport()
|
||||
self.fdb.analyzeDB()
|
||||
return (totstored, totdups, totpartial, toterrors, tottime)
|
||||
# else: import threaded
|
||||
|
||||
|
@ -206,14 +208,18 @@ class Importer:
|
|||
#todo: make efficient - always checks for new file, should be able to use mtime of directory
|
||||
# ^^ May not work on windows
|
||||
|
||||
#rulog = open('runUpdated.txt', 'a')
|
||||
#rulog.writelines("runUpdated ... ")
|
||||
for site in self.dirlist:
|
||||
self.addImportDirectory(self.dirlist[site][0], False, site, self.dirlist[site][1])
|
||||
|
||||
for file in self.filelist:
|
||||
if os.path.exists(file):
|
||||
stat_info = os.stat(file)
|
||||
#rulog.writelines("path exists ")
|
||||
try:
|
||||
lastupdate = self.updated[file]
|
||||
#rulog.writelines("lastupdate = %d, mtime = %d" % (lastupdate,stat_info.st_mtime))
|
||||
if stat_info.st_mtime > lastupdate:
|
||||
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
|
||||
self.updated[file] = time()
|
||||
|
@ -239,7 +245,8 @@ class Importer:
|
|||
self.addToDirList = {}
|
||||
self.removeFromFileList = {}
|
||||
self.fdb.db.rollback()
|
||||
|
||||
#rulog.writelines(" finished\n")
|
||||
#rulog.close()
|
||||
|
||||
# This is now an internal function that should not be called directly.
|
||||
def import_file_dict(self, file, site, filter):
|
||||
|
@ -252,7 +259,7 @@ class Importer:
|
|||
conv = None
|
||||
# Load filter, process file, pass returned filename to import_fpdb_file
|
||||
|
||||
print "converting %s" % file
|
||||
print "\nConverting %s" % file
|
||||
hhbase = self.config.get_import_parameters().get("hhArchiveBase")
|
||||
hhbase = os.path.expanduser(hhbase)
|
||||
hhdir = os.path.join(hhbase,site)
|
||||
|
@ -285,6 +292,7 @@ class Importer:
|
|||
starttime = time()
|
||||
last_read_hand = 0
|
||||
loc = 0
|
||||
#print "file =", file
|
||||
if file == "stdin":
|
||||
inputFile = sys.stdin
|
||||
else:
|
||||
|
@ -295,10 +303,17 @@ class Importer:
|
|||
return (0, 0, 0, 1, 0)
|
||||
try:
|
||||
loc = self.pos_in_file[file]
|
||||
#size = os.path.getsize(file)
|
||||
#print "loc =", loc, 'size =', size
|
||||
except:
|
||||
pass
|
||||
# Read input file into class and close file
|
||||
inputFile.seek(loc)
|
||||
#tmplines = inputFile.readlines()
|
||||
#if tmplines == None or tmplines == []:
|
||||
# print "tmplines = ", tmplines
|
||||
#else:
|
||||
# print "tmplines[0] =", tmplines[0]
|
||||
self.lines = fpdb_simple.removeTrailingEOL(inputFile.readlines())
|
||||
self.pos_in_file[file] = inputFile.tell()
|
||||
inputFile.close()
|
||||
|
@ -306,7 +321,8 @@ class Importer:
|
|||
try: # sometimes we seem to be getting an empty self.lines, in which case, we just want to return.
|
||||
firstline = self.lines[0]
|
||||
except:
|
||||
print "DEBUG: import_fpdb_file: failed on self.lines[0]: '%s' '%s' '%s' '%s' " %( file, site, self.lines, loc)
|
||||
# just skip the debug message and return silently:
|
||||
#print "DEBUG: import_fpdb_file: failed on self.lines[0]: '%s' '%s' '%s' '%s' " %( file, site, self.lines, loc)
|
||||
return (0,0,0,1,0)
|
||||
|
||||
if firstline.find("Tournament Summary")!=-1:
|
||||
|
@ -351,6 +367,7 @@ class Importer:
|
|||
if self.callHud:
|
||||
#print "call to HUD here. handsId:",handsId
|
||||
#pipe the Hands.id out to the HUD
|
||||
print "sending hand to hud", handsId, "pipe =", self.caller.pipe_to_hud
|
||||
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
|
||||
except fpdb_simple.DuplicateError:
|
||||
duplicates += 1
|
||||
|
@ -367,7 +384,6 @@ class Importer:
|
|||
except (fpdb_simple.FpdbError), fe:
|
||||
errors += 1
|
||||
self.printEmailErrorMessage(errors, file, hand)
|
||||
|
||||
self.fdb.db.rollback()
|
||||
|
||||
if self.settings['failOnError']:
|
||||
|
|
|
@ -16,6 +16,10 @@
|
|||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
#This file contains simple functions for fpdb
|
||||
|
||||
#Aiming to eventually remove this module, functions will move to, eg:
|
||||
#fpdb_db db create/re-create/management/etc
|
||||
#Hands or related files for saving hands to db, etc
|
||||
|
||||
import datetime
|
||||
import time
|
||||
|
@ -28,6 +32,7 @@ PS = 1
|
|||
FTP = 2
|
||||
|
||||
# TODO: these constants are also used in fpdb_save_to_db and others, is there a way to do like C #define, and #include ?
|
||||
# answer - yes. These are defined in fpdb_db so are accessible through that class.
|
||||
MYSQL_INNODB = 2
|
||||
PGSQL = 3
|
||||
SQLITE = 4
|
||||
|
@ -35,359 +40,6 @@ SQLITE = 4
|
|||
# config while trying out new hudcache mechanism
|
||||
use_date_in_hudcache = True
|
||||
|
||||
# Data Structures for index and foreign key creation
|
||||
# drop_code is an int with possible values: 0 - don't drop for bulk import
|
||||
# 1 - drop during bulk import
|
||||
# db differences:
|
||||
# - note that mysql automatically creates indexes on constrained columns when
|
||||
# foreign keys are created, while postgres does not. Hence the much longer list
|
||||
# of indexes is required for postgres.
|
||||
# all primary keys are left on all the time
|
||||
#
|
||||
# table column drop_code
|
||||
|
||||
indexes = [
|
||||
[ ] # no db with index 0
|
||||
, [ ] # no db with index 1
|
||||
, [ # indexes for mysql (list index 2)
|
||||
{'tab':'Players', 'col':'name', 'drop':0}
|
||||
, {'tab':'Hands', 'col':'siteHandNo', 'drop':0}
|
||||
, {'tab':'Tourneys', 'col':'siteTourneyNo', 'drop':0}
|
||||
]
|
||||
, [ # indexes for postgres (list index 3)
|
||||
{'tab':'Boardcards', 'col':'handId', 'drop':0}
|
||||
, {'tab':'Gametypes', 'col':'siteId', 'drop':0}
|
||||
, {'tab':'Hands', 'col':'gametypeId', 'drop':0} # mct 22/3/09
|
||||
, {'tab':'Hands', 'col':'siteHandNo', 'drop':0}
|
||||
, {'tab':'HandsActions', 'col':'handsPlayerId', 'drop':0}
|
||||
, {'tab':'HandsPlayers', 'col':'handId', 'drop':1}
|
||||
, {'tab':'HandsPlayers', 'col':'playerId', 'drop':1}
|
||||
, {'tab':'HandsPlayers', 'col':'tourneysPlayersId', 'drop':0}
|
||||
, {'tab':'HudCache', 'col':'gametypeId', 'drop':1}
|
||||
, {'tab':'HudCache', 'col':'playerId', 'drop':0}
|
||||
, {'tab':'HudCache', 'col':'tourneyTypeId', 'drop':0}
|
||||
, {'tab':'Players', 'col':'siteId', 'drop':1}
|
||||
, {'tab':'Players', 'col':'name', 'drop':0}
|
||||
, {'tab':'Tourneys', 'col':'tourneyTypeId', 'drop':1}
|
||||
, {'tab':'Tourneys', 'col':'siteTourneyNo', 'drop':0}
|
||||
, {'tab':'TourneysPlayers', 'col':'playerId', 'drop':0}
|
||||
, {'tab':'TourneysPlayers', 'col':'tourneyId', 'drop':0}
|
||||
, {'tab':'TourneyTypes', 'col':'siteId', 'drop':0}
|
||||
]
|
||||
]
|
||||
|
||||
foreignKeys = [
|
||||
[ ] # no db with index 0
|
||||
, [ ] # no db with index 1
|
||||
, [ # foreign keys for mysql
|
||||
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
|
||||
, {'fktab':'HudCache', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
|
||||
]
|
||||
, [ # foreign keys for postgres
|
||||
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
|
||||
, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
|
||||
, {'fktab':'HudCache', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
|
||||
]
|
||||
]
|
||||
|
||||
|
||||
# MySQL Notes:
|
||||
# "FOREIGN KEY (handId) REFERENCES Hands(id)" - requires index on Hands.id
|
||||
# - creates index handId on <thistable>.handId
|
||||
# alter table t drop foreign key fk
|
||||
# alter table t add foreign key (fkcol) references tab(rcol)
|
||||
# alter table t add constraint c foreign key (fkcol) references tab(rcol)
|
||||
# (fkcol is used for foreigh key name)
|
||||
|
||||
# mysql to list indexes:
|
||||
# SELECT table_name, index_name, non_unique, column_name
|
||||
# FROM INFORMATION_SCHEMA.STATISTICS
|
||||
# WHERE table_name = 'tbl_name'
|
||||
# AND table_schema = 'db_name'
|
||||
# ORDER BY table_name, index_name, seq_in_index
|
||||
#
|
||||
# ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)
|
||||
# ALTER TABLE tab DROP INDEX idx
|
||||
|
||||
# mysql to list fks:
|
||||
# SELECT constraint_name, table_name, column_name, referenced_table_name, referenced_column_name
|
||||
# FROM information_schema.KEY_COLUMN_USAGE
|
||||
# WHERE REFERENCED_TABLE_SCHEMA = (your schema name here)
|
||||
# AND REFERENCED_TABLE_NAME is not null
|
||||
# ORDER BY TABLE_NAME, COLUMN_NAME;
|
||||
|
||||
# this may indicate missing object
|
||||
# _mysql_exceptions.OperationalError: (1025, "Error on rename of '.\\fpdb\\hands' to '.\\fpdb\\#sql2-7f0-1b' (errno: 152)")
|
||||
|
||||
|
||||
# PG notes:
|
||||
|
||||
# To add a foreign key constraint to a table:
|
||||
# ALTER TABLE tab ADD CONSTRAINT c FOREIGN KEY (col) REFERENCES t2(col2) MATCH FULL;
|
||||
# ALTER TABLE tab DROP CONSTRAINT zipchk
|
||||
#
|
||||
# Note: index names must be unique across a schema
|
||||
# CREATE INDEX idx ON tab(col)
|
||||
# DROP INDEX idx
|
||||
|
||||
def prepareBulkImport(fdb):
|
||||
"""Drop some indexes/foreign keys to prepare for bulk import.
|
||||
Currently keeping the standalone indexes as needed to import quickly"""
|
||||
# fdb is a fpdb_db object including backend, db, cursor, sql variables
|
||||
if fdb.backend == PGSQL:
|
||||
fdb.db.set_isolation_level(0) # allow table/index operations to work
|
||||
for fk in foreignKeys[fdb.backend]:
|
||||
if fk['drop'] == 1:
|
||||
if fdb.backend == MYSQL_INNODB:
|
||||
fdb.cursor.execute("SELECT constraint_name " +
|
||||
"FROM information_schema.KEY_COLUMN_USAGE " +
|
||||
#"WHERE REFERENCED_TABLE_SCHEMA = 'fpdb'
|
||||
"WHERE 1=1 " +
|
||||
"AND table_name = %s AND column_name = %s " +
|
||||
"AND referenced_table_name = %s " +
|
||||
"AND referenced_column_name = %s ",
|
||||
(fk['fktab'], fk['fkcol'], fk['rtab'], fk['rcol']) )
|
||||
cons = fdb.cursor.fetchone()
|
||||
#print "preparebulk: cons=", cons
|
||||
if cons:
|
||||
print "dropping mysql fk", cons[0], fk['fktab'], fk['fkcol']
|
||||
try:
|
||||
fdb.cursor.execute("alter table " + fk['fktab'] + " drop foreign key " + cons[0])
|
||||
except:
|
||||
pass
|
||||
elif fdb.backend == PGSQL:
|
||||
# DON'T FORGET TO RECREATE THEM!!
|
||||
print "dropping pg fk", fk['fktab'], fk['fkcol']
|
||||
try:
|
||||
# try to lock table to see if index drop will work:
|
||||
# hmmm, tested by commenting out rollback in grapher. lock seems to work but
|
||||
# then drop still hangs :-( does work in some tests though??
|
||||
# will leave code here for now pending further tests/enhancement ...
|
||||
fdb.cursor.execute( "lock table %s in exclusive mode nowait" % (fk['fktab'],) )
|
||||
#print "after lock, status:", fdb.cursor.statusmessage
|
||||
#print "alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol'])
|
||||
try:
|
||||
fdb.cursor.execute("alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol']))
|
||||
print "dropped pg fk pg fk %s_%s_fkey, continuing ..." % (fk['fktab'], fk['fkcol'])
|
||||
except:
|
||||
if "does not exist" not in str(sys.exc_value):
|
||||
print "warning: drop pg fk %s_%s_fkey failed: %s, continuing ..." \
|
||||
% (fk['fktab'], fk['fkcol'], str(sys.exc_value).rstrip('\n') )
|
||||
except:
|
||||
print "warning: constraint %s_%s_fkey not dropped: %s, continuing ..." \
|
||||
% (fk['fktab'],fk['fkcol'], str(sys.exc_value).rstrip('\n'))
|
||||
else:
|
||||
print "Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
|
||||
for idx in indexes[fdb.backend]:
|
||||
if idx['drop'] == 1:
|
||||
if fdb.backend == MYSQL_INNODB:
|
||||
print "dropping mysql index ", idx['tab'], idx['col']
|
||||
try:
|
||||
# apparently nowait is not implemented in mysql so this just hands if there are locks
|
||||
# preventing the index drop :-(
|
||||
fdb.cursor.execute( "alter table %s drop index %s", (idx['tab'],idx['col']) )
|
||||
except:
|
||||
pass
|
||||
elif fdb.backend == PGSQL:
|
||||
# DON'T FORGET TO RECREATE THEM!!
|
||||
print "dropping pg index ", idx['tab'], idx['col']
|
||||
try:
|
||||
# try to lock table to see if index drop will work:
|
||||
fdb.cursor.execute( "lock table %s in exclusive mode nowait" % (idx['tab'],) )
|
||||
#print "after lock, status:", fdb.cursor.statusmessage
|
||||
try:
|
||||
# table locked ok so index drop should work:
|
||||
#print "drop index %s_%s_idx" % (idx['tab'],idx['col'])
|
||||
fdb.cursor.execute( "drop index if exists %s_%s_idx" % (idx['tab'],idx['col']) )
|
||||
#print "dropped pg index ", idx['tab'], idx['col']
|
||||
except:
|
||||
if "does not exist" not in str(sys.exc_value):
|
||||
print "warning: drop index %s_%s_idx failed: %s, continuing ..." \
|
||||
% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
|
||||
except:
|
||||
print "warning: index %s_%s_idx not dropped %s, continuing ..." \
|
||||
% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
|
||||
else:
|
||||
print "Error: Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
|
||||
if fdb.backend == PGSQL:
|
||||
fdb.db.set_isolation_level(1) # go back to normal isolation level
|
||||
fdb.db.commit() # seems to clear up errors if there were any in postgres
|
||||
#end def prepareBulkImport
|
||||
|
||||
def afterBulkImport(fdb):
|
||||
"""Re-create any dropped indexes/foreign keys after bulk import"""
|
||||
# fdb is a fpdb_db object including backend, db, cursor, sql variables
|
||||
if fdb.backend == PGSQL:
|
||||
fdb.db.set_isolation_level(0) # allow table/index operations to work
|
||||
for fk in foreignKeys[fdb.backend]:
|
||||
if fk['drop'] == 1:
|
||||
if fdb.backend == MYSQL_INNODB:
|
||||
fdb.cursor.execute("SELECT constraint_name " +
|
||||
"FROM information_schema.KEY_COLUMN_USAGE " +
|
||||
#"WHERE REFERENCED_TABLE_SCHEMA = 'fpdb'
|
||||
"WHERE 1=1 " +
|
||||
"AND table_name = %s AND column_name = %s " +
|
||||
"AND referenced_table_name = %s " +
|
||||
"AND referenced_column_name = %s ",
|
||||
(fk['fktab'], fk['fkcol'], fk['rtab'], fk['rcol']) )
|
||||
cons = fdb.cursor.fetchone()
|
||||
print "afterbulk: cons=", cons
|
||||
if cons:
|
||||
pass
|
||||
else:
|
||||
print "creating fk ", fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
|
||||
try:
|
||||
fdb.cursor.execute("alter table " + fk['fktab'] + " add foreign key ("
|
||||
+ fk['fkcol'] + ") references " + fk['rtab'] + "("
|
||||
+ fk['rcol'] + ")")
|
||||
except:
|
||||
pass
|
||||
elif fdb.backend == PGSQL:
|
||||
print "creating fk ", fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
|
||||
try:
|
||||
fdb.cursor.execute("alter table " + fk['fktab'] + " add constraint "
|
||||
+ fk['fktab'] + '_' + fk['fkcol'] + '_fkey'
|
||||
+ " foreign key (" + fk['fkcol']
|
||||
+ ") references " + fk['rtab'] + "(" + fk['rcol'] + ")")
|
||||
except:
|
||||
pass
|
||||
else:
|
||||
print "Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
|
||||
for idx in indexes[fdb.backend]:
|
||||
if idx['drop'] == 1:
|
||||
if fdb.backend == MYSQL_INNODB:
|
||||
print "creating mysql index ", idx['tab'], idx['col']
|
||||
try:
|
||||
fdb.cursor.execute( "alter table %s add index %s(%s)"
|
||||
, (idx['tab'],idx['col'],idx['col']) )
|
||||
except:
|
||||
pass
|
||||
elif fdb.backend == PGSQL:
|
||||
# pass
|
||||
# mod to use tab_col for index name?
|
||||
print "creating pg index ", idx['tab'], idx['col']
|
||||
try:
|
||||
print "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
|
||||
fdb.cursor.execute( "create index %s_%s_idx on %s(%s)"
|
||||
% (idx['tab'], idx['col'], idx['tab'], idx['col']) )
|
||||
except:
|
||||
print " ERROR! :-("
|
||||
pass
|
||||
else:
|
||||
print "Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
|
||||
if fdb.backend == PGSQL:
|
||||
fdb.db.set_isolation_level(1) # go back to normal isolation level
|
||||
fdb.db.commit() # seems to clear up errors if there were any in postgres
|
||||
#end def afterBulkImport
|
||||
|
||||
def createAllIndexes(fdb):
|
||||
"""Create new indexes"""
|
||||
if fdb.backend == PGSQL:
|
||||
fdb.db.set_isolation_level(0) # allow table/index operations to work
|
||||
for idx in indexes[fdb.backend]:
|
||||
if fdb.backend == MYSQL_INNODB:
|
||||
print "creating mysql index ", idx['tab'], idx['col']
|
||||
try:
|
||||
fdb.cursor.execute( "alter table %s add index %s(%s)"
|
||||
, (idx['tab'],idx['col'],idx['col']) )
|
||||
except:
|
||||
pass
|
||||
elif fdb.backend == PGSQL:
|
||||
# mod to use tab_col for index name?
|
||||
print "creating pg index ", idx['tab'], idx['col']
|
||||
try:
|
||||
print "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
|
||||
fdb.cursor.execute( "create index %s_%s_idx on %s(%s)"
|
||||
% (idx['tab'], idx['col'], idx['tab'], idx['col']) )
|
||||
except:
|
||||
print " ERROR! :-("
|
||||
pass
|
||||
else:
|
||||
print "Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
if fdb.backend == PGSQL:
|
||||
fdb.db.set_isolation_level(1) # go back to normal isolation level
|
||||
#end def createAllIndexes
|
||||
|
||||
def dropAllIndexes(fdb):
|
||||
"""Drop all standalone indexes (i.e. not including primary keys or foreign keys)
|
||||
using list of indexes in indexes data structure"""
|
||||
# maybe upgrade to use data dictionary?? (but take care to exclude PK and FK)
|
||||
if fdb.backend == PGSQL:
|
||||
fdb.db.set_isolation_level(0) # allow table/index operations to work
|
||||
for idx in indexes[fdb.backend]:
|
||||
if fdb.backend == MYSQL_INNODB:
|
||||
print "dropping mysql index ", idx['tab'], idx['col']
|
||||
try:
|
||||
fdb.cursor.execute( "alter table %s drop index %s"
|
||||
, (idx['tab'],idx['col']) )
|
||||
except:
|
||||
pass
|
||||
elif fdb.backend == PGSQL:
|
||||
print "dropping pg index ", idx['tab'], idx['col']
|
||||
# mod to use tab_col for index name?
|
||||
try:
|
||||
fdb.cursor.execute( "drop index %s_%s_idx"
|
||||
% (idx['tab'],idx['col']) )
|
||||
except:
|
||||
pass
|
||||
else:
|
||||
print "Only MySQL and Postgres supported so far"
|
||||
return -1
|
||||
if fdb.backend == PGSQL:
|
||||
fdb.db.set_isolation_level(1) # go back to normal isolation level
|
||||
#end def dropAllIndexes
|
||||
|
||||
def analyzeDB(fdb):
|
||||
"""Do whatever the DB can offer to update index/table statistics"""
|
||||
if fdb.backend == PGSQL:
|
||||
fdb.db.set_isolation_level(0) # allow vacuum to work
|
||||
try:
|
||||
fdb.cursor.execute("vacuum analyze")
|
||||
except:
|
||||
print "Error during vacuum"
|
||||
fdb.db.set_isolation_level(1) # go back to normal isolation level
|
||||
fdb.db.commit()
|
||||
#end def analyzeDB
|
||||
|
||||
def get_global_lock(fdb):
|
||||
if fdb.backend == MYSQL_INNODB:
|
||||
try:
|
||||
fdb.cursor.execute( "lock tables Hands write" )
|
||||
except:
|
||||
print "Error! failed to obtain global lock. Close all programs accessing " \
|
||||
+ "database (including fpdb) and try again (%s)." \
|
||||
% ( str(sys.exc_value).rstrip('\n'), )
|
||||
return(False)
|
||||
elif fdb.backend == PGSQL:
|
||||
try:
|
||||
fdb.cursor.execute( "lock table Hands in exclusive mode nowait" )
|
||||
#print "... after lock table, status =", fdb.cursor.statusmessage
|
||||
except:
|
||||
print "Error! failed to obtain global lock. Close all programs accessing " \
|
||||
+ "database (including fpdb) and try again (%s)." \
|
||||
% ( str(sys.exc_value).rstrip('\n'), )
|
||||
return(False)
|
||||
return(True)
|
||||
|
||||
|
||||
class DuplicateError(Exception):
|
||||
def __init__(self, value):
|
||||
self.value = value
|
||||
|
@ -1390,6 +1042,27 @@ def recognisePlayerIDs(cursor, names, site_id):
|
|||
#end def recognisePlayerIDs
|
||||
|
||||
|
||||
# Here's a version that would work if it wasn't for the fact that it needs to have the output in the same order as input
|
||||
# this version could also be improved upon using list comprehensions, etc
|
||||
|
||||
#def recognisePlayerIDs(cursor, names, site_id):
|
||||
# result = []
|
||||
# notfound = []
|
||||
# cursor.execute("SELECT name,id FROM Players WHERE name='%s'" % "' OR name='".join(names))
|
||||
# tmp = dict(cursor.fetchall())
|
||||
# for n in names:
|
||||
# if n not in tmp:
|
||||
# notfound.append(n)
|
||||
# else:
|
||||
# result.append(tmp[n])
|
||||
# if notfound:
|
||||
# cursor.executemany("INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")", (notfound))
|
||||
# cursor.execute("SELECT id FROM Players WHERE name='%s'" % "' OR name='".join(notfound))
|
||||
# tmp = cursor.fetchall()
|
||||
# for n in tmp:
|
||||
# result.append(n[0])
|
||||
#
|
||||
# return result
|
||||
|
||||
#recognises the name in the given line and returns its array position in the given array
|
||||
def recognisePlayerNo(line, names, atype):
|
||||
|
@ -1465,7 +1138,6 @@ def storeActions(cursor, handsPlayersIds, actionTypes, allIns, actionAmounts, ac
|
|||
|
||||
def store_board_cards(cursor, hands_id, board_values, board_suits):
|
||||
#stores into table board_cards
|
||||
return
|
||||
cursor.execute ("""INSERT INTO BoardCards (handId, card1Value, card1Suit,
|
||||
card2Value, card2Suit, card3Value, card3Suit, card4Value, card4Suit,
|
||||
card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
|
@ -2709,7 +2381,7 @@ def storeHudCache2(backend, cursor, base, category, gametypeId, hand_start_time,
|
|||
# Try to do the update first:
|
||||
num = cursor.execute("""UPDATE HudCache
|
||||
SET HDs=HDs+%s, street0VPI=street0VPI+%s, street0Aggr=street0Aggr+%s,
|
||||
street0_3BChance=street0_3BChance+%s, street0_3BDone=street0_3BDone+%s,
|
||||
street0_3B4BChance=street0_3B4BChance+%s, street0_3B4BDone=street0_3B4BDone+%s,
|
||||
street1Seen=street1Seen+%s, street2Seen=street2Seen+%s, street3Seen=street3Seen+%s,
|
||||
street4Seen=street4Seen+%s, sawShowdown=sawShowdown+%s,
|
||||
street1Aggr=street1Aggr+%s, street2Aggr=street2Aggr+%s, street3Aggr=street3Aggr+%s,
|
||||
|
|
Loading…
Reference in New Issue
Block a user