changes to store date in hudcache.stylekey and display all-time / session / n days stats in hud
This commit is contained in:
+190
-10
@@ -29,7 +29,7 @@ Set up all of the SQL statements for a given game and database type.
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class Sql:
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def __init__(self, game = 'holdem', type = 'PT3'):
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def __init__(self, game = 'holdem', type = 'PT3', db_server = 'mysql'):
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self.query = {}
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############################################################################
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@@ -175,7 +175,6 @@ class Sql:
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SELECT hc.playerId AS player_id,
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hp.seatNo AS seat,
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p.name AS screen_name,
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hc.styleKey AS stylekey,
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sum(hc.HDs) AS n,
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sum(hc.street0VPI) AS vpip,
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sum(hc.street0Aggr) AS pfr,
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@@ -238,10 +237,16 @@ class Sql:
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AND hc.gametypeId+0 = h.gametypeId+0)
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INNER JOIN Players p ON (p.id = hp.PlayerId+0)
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WHERE h.id = %s
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AND (hc.styleKey = %s or %s = 'ALL') /* styleKey should be passed in twice */
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/* This allows the caller to query only a particular stylekey or all,
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e.g. may want to use different values for Hero and others */
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GROUP BY hc.PlayerId, hp.seatNo, p.name, hc.styleKey
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AND hc.styleKey > %s
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/* styleKey is currently 'd' (for date) followed by a yyyymmdd
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date key. Set it to 0000000 or similar to get all records */
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/* also check activeseats here? even if only 3 groups eg 2-3/4-6/7+ ??
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e.g. could use a multiplier:
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AND h.seats > X / 1.25 and hp.seats < X * 1.25
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where X is the number of active players at the current table (and
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1.25 would be a config value so user could change it)
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*/
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GROUP BY hc.PlayerId, hp.seatNo, p.name
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"""
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# same as above except stats are aggregated for all blind/limit levels
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@@ -252,7 +257,6 @@ class Sql:
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else -1
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end) AS seat,
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p.name AS screen_name,
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hc.styleKey AS stylekey,
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sum(hc.HDs) AS n,
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sum(hc.street0VPI) AS vpip,
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sum(hc.street0Aggr) AS pfr,
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@@ -314,9 +318,15 @@ class Sql:
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INNER JOIN HudCache hc ON (hc.playerId = hp.playerId)
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INNER JOIN Players p ON (p.id = hc.playerId)
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WHERE h.id = %s
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AND (hc.styleKey = %s or %s = 'ALL') /* styleKey should be passed in twice */
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/* This allows the caller to query only a particular stylekey or all,
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e.g. may want to use different values for Hero and others */
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AND hc.styleKey > %s
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/* styleKey is currently 'd' (for date) followed by a yyyymmdd
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date key. Set it to 0000000 or similar to get all records */
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/* also check activeseats here? even if only 3 groups eg 2-3/4-6/7+ ??
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e.g. could use a multiplier:
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AND h.seats > %s / 1.25 and hp.seats < %s * 1.25
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where %s is the number of active players at the current table (and
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1.25 would be a config value so user could change it)
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*/
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AND hc.gametypeId+0 in
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(SELECT gt1.id from Gametypes gt1, Gametypes gt2
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WHERE gt1.siteid = gt2.siteid
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@@ -326,6 +336,164 @@ class Sql:
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AND gt2.id = h.gametypeId)
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GROUP BY hc.PlayerId, p.name, hc.styleKey
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"""
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if db_server == 'mysql':
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self.query['get_stats_from_hand_session'] = """
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SELECT hp.playerId AS player_id,
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hp.handId AS hand_id,
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hp.seatNo AS seat,
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p.name AS screen_name,
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h.seats AS seats,
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1 AS n,
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cast(hp2.street0VPI as <signed>integer) AS vpip,
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cast(hp2.street0Aggr as <signed>integer) AS pfr,
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cast(hp2.street0_3BChance as <signed>integer) AS TB_opp_0,
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cast(hp2.street0_3BDone as <signed>integer) AS TB_0,
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cast(hp2.street1Seen as <signed>integer) AS saw_f,
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cast(hp2.street1Seen as <signed>integer) AS saw_1,
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cast(hp2.street2Seen as <signed>integer) AS saw_2,
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cast(hp2.street3Seen as <signed>integer) AS saw_3,
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cast(hp2.street4Seen as <signed>integer) AS saw_4,
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cast(hp2.sawShowdown as <signed>integer) AS sd,
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cast(hp2.street1Aggr as <signed>integer) AS aggr_1,
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cast(hp2.street2Aggr as <signed>integer) AS aggr_2,
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cast(hp2.street3Aggr as <signed>integer) AS aggr_3,
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cast(hp2.street4Aggr as <signed>integer) AS aggr_4,
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cast(hp2.otherRaisedStreet1 as <signed>integer) AS was_raised_1,
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cast(hp2.otherRaisedStreet2 as <signed>integer) AS was_raised_2,
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cast(hp2.otherRaisedStreet3 as <signed>integer) AS was_raised_3,
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cast(hp2.otherRaisedStreet4 as <signed>integer) AS was_raised_4,
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cast(hp2.foldToOtherRaisedStreet1 as <signed>integer) AS f_freq_1,
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cast(hp2.foldToOtherRaisedStreet2 as <signed>integer) AS f_freq_2,
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cast(hp2.foldToOtherRaisedStreet3 as <signed>integer) AS f_freq_3,
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cast(hp2.foldToOtherRaisedStreet4 as <signed>integer) AS f_freq_4,
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cast(hp2.wonWhenSeenStreet1 as <signed>integer) AS w_w_s_1,
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cast(hp2.wonAtSD as <signed>integer) AS wmsd,
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cast(hp2.stealAttemptChance as <signed>integer) AS steal_opp,
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cast(hp2.stealAttempted as <signed>integer) AS steal,
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cast(hp2.foldSbToStealChance as <signed>integer) AS SBstolen,
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cast(hp2.foldedSbToSteal as <signed>integer) AS SBnotDef,
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cast(hp2.foldBbToStealChance as <signed>integer) AS BBstolen,
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cast(hp2.foldedBbToSteal as <signed>integer) AS BBnotDef,
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cast(hp2.street1CBChance as <signed>integer) AS CB_opp_1,
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cast(hp2.street1CBDone as <signed>integer) AS CB_1,
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cast(hp2.street2CBChance as <signed>integer) AS CB_opp_2,
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cast(hp2.street2CBDone as <signed>integer) AS CB_2,
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cast(hp2.street3CBChance as <signed>integer) AS CB_opp_3,
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cast(hp2.street3CBDone as <signed>integer) AS CB_3,
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cast(hp2.street4CBChance as <signed>integer) AS CB_opp_4,
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cast(hp2.street4CBDone as <signed>integer) AS CB_4,
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cast(hp2.foldToStreet1CBChance as <signed>integer) AS f_cb_opp_1,
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cast(hp2.foldToStreet1CBDone as <signed>integer) AS f_cb_1,
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cast(hp2.foldToStreet2CBChance as <signed>integer) AS f_cb_opp_2,
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cast(hp2.foldToStreet2CBDone as <signed>integer) AS f_cb_2,
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cast(hp2.foldToStreet3CBChance as <signed>integer) AS f_cb_opp_3,
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cast(hp2.foldToStreet3CBDone as <signed>integer) AS f_cb_3,
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cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4,
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cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4,
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cast(hp2.totalProfit as <signed>integer) AS net,
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cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1,
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cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1,
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cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2,
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cast(hp2.street2CheckCallRaiseDone as <signed>integer) AS ccr_2,
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cast(hp2.street3CheckCallRaiseChance as <signed>integer) AS ccr_opp_3,
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cast(hp2.street3CheckCallRaiseDone as <signed>integer) AS ccr_3,
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cast(hp2.street4CheckCallRaiseChance as <signed>integer) AS ccr_opp_4,
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cast(hp2.street4CheckCallRaiseDone as <signed>integer) AS ccr_4
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FROM
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Hands h /* players in this hand */
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INNER JOIN Hands h2 ON (h2.id > %s AND h2.tableName = h.tableName)
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INNER JOIN HandsPlayers hp ON (h.id = hp.handId)
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INNER JOIN HandsPlayers hp2 ON (hp2.playerId+0 = hp.playerId+0 AND (hp2.handId = h2.id+0)) /* other hands by these players */
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INNER JOIN Players p ON (p.id = hp2.PlayerId+0)
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WHERE hp.handId = %s
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/* check activeseats once this data returned? (don't want to do that here as it might
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assume a session ended just because the number of seats dipped for a few hands)
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*/
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ORDER BY h.handStart desc, hp2.PlayerId
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/* order rows by handstart descending so that we can stop reading rows when
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there's a gap over X minutes between hands (ie. when we get back to start of
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the session */
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"""
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else: # assume postgresql
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self.query['get_stats_from_hand_session'] = """
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SELECT hp.playerId AS player_id,
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hp.handId AS hand_id,
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hp.seatNo AS seat,
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p.name AS screen_name,
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h.seats AS seats,
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1 AS n,
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cast(hp2.street0VPI as <signed>integer) AS vpip,
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cast(hp2.street0Aggr as <signed>integer) AS pfr,
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cast(hp2.street0_3BChance as <signed>integer) AS TB_opp_0,
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cast(hp2.street0_3BDone as <signed>integer) AS TB_0,
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cast(hp2.street1Seen as <signed>integer) AS saw_f,
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cast(hp2.street1Seen as <signed>integer) AS saw_1,
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cast(hp2.street2Seen as <signed>integer) AS saw_2,
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cast(hp2.street3Seen as <signed>integer) AS saw_3,
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cast(hp2.street4Seen as <signed>integer) AS saw_4,
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cast(hp2.sawShowdown as <signed>integer) AS sd,
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cast(hp2.street1Aggr as <signed>integer) AS aggr_1,
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cast(hp2.street2Aggr as <signed>integer) AS aggr_2,
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cast(hp2.street3Aggr as <signed>integer) AS aggr_3,
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cast(hp2.street4Aggr as <signed>integer) AS aggr_4,
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cast(hp2.otherRaisedStreet1 as <signed>integer) AS was_raised_1,
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cast(hp2.otherRaisedStreet2 as <signed>integer) AS was_raised_2,
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cast(hp2.otherRaisedStreet3 as <signed>integer) AS was_raised_3,
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cast(hp2.otherRaisedStreet4 as <signed>integer) AS was_raised_4,
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cast(hp2.foldToOtherRaisedStreet1 as <signed>integer) AS f_freq_1,
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cast(hp2.foldToOtherRaisedStreet2 as <signed>integer) AS f_freq_2,
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cast(hp2.foldToOtherRaisedStreet3 as <signed>integer) AS f_freq_3,
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cast(hp2.foldToOtherRaisedStreet4 as <signed>integer) AS f_freq_4,
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cast(hp2.wonWhenSeenStreet1 as <signed>integer) AS w_w_s_1,
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cast(hp2.wonAtSD as <signed>integer) AS wmsd,
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cast(hp2.stealAttemptChance as <signed>integer) AS steal_opp,
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cast(hp2.stealAttempted as <signed>integer) AS steal,
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cast(hp2.foldSbToStealChance as <signed>integer) AS SBstolen,
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cast(hp2.foldedSbToSteal as <signed>integer) AS SBnotDef,
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cast(hp2.foldBbToStealChance as <signed>integer) AS BBstolen,
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cast(hp2.foldedBbToSteal as <signed>integer) AS BBnotDef,
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cast(hp2.street1CBChance as <signed>integer) AS CB_opp_1,
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cast(hp2.street1CBDone as <signed>integer) AS CB_1,
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cast(hp2.street2CBChance as <signed>integer) AS CB_opp_2,
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cast(hp2.street2CBDone as <signed>integer) AS CB_2,
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cast(hp2.street3CBChance as <signed>integer) AS CB_opp_3,
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cast(hp2.street3CBDone as <signed>integer) AS CB_3,
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cast(hp2.street4CBChance as <signed>integer) AS CB_opp_4,
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cast(hp2.street4CBDone as <signed>integer) AS CB_4,
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cast(hp2.foldToStreet1CBChance as <signed>integer) AS f_cb_opp_1,
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cast(hp2.foldToStreet1CBDone as <signed>integer) AS f_cb_1,
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cast(hp2.foldToStreet2CBChance as <signed>integer) AS f_cb_opp_2,
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cast(hp2.foldToStreet2CBDone as <signed>integer) AS f_cb_2,
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cast(hp2.foldToStreet3CBChance as <signed>integer) AS f_cb_opp_3,
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cast(hp2.foldToStreet3CBDone as <signed>integer) AS f_cb_3,
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cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4,
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cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4,
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cast(hp2.totalProfit as <signed>integer) AS net,
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cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1,
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cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1,
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cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2,
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cast(hp2.street2CheckCallRaiseDone as <signed>integer) AS ccr_2,
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cast(hp2.street3CheckCallRaiseChance as <signed>integer) AS ccr_opp_3,
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cast(hp2.street3CheckCallRaiseDone as <signed>integer) AS ccr_3,
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cast(hp2.street4CheckCallRaiseChance as <signed>integer) AS ccr_opp_4,
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cast(hp2.street4CheckCallRaiseDone as <signed>integer) AS ccr_4
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FROM Hands h /* this hand */
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INNER JOIN Hands h2 ON ( h2.id > %s /* other hands */
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AND h2.tableName = h.tableName)
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INNER JOIN HandsPlayers hp ON (h.id = hp.handId) /* players in this hand */
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INNER JOIN HandsPlayers hp2 ON ( hp2.playerId+0 = hp.playerId+0
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AND hp2.handId = h2.id) /* other hands by these players */
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INNER JOIN Players p ON (p.id = hp2.PlayerId+0)
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WHERE h.id = %s
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/* check activeseats once this data returned? (don't want to do that here as it might
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assume a session ended just because the number of seats dipped for a few hands)
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*/
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ORDER BY h.handStart desc, hp2.PlayerId
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/* order rows by handstart descending so that we can stop reading rows when
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there's a gap over X minutes between hands (ie. when we get back to start of
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the session */
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"""
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self.query['get_players_from_hand'] = """
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SELECT HandsPlayers.playerId, seatNo, name
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@@ -392,6 +560,18 @@ class Sql:
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AND HandsActions.handsPlayerId = HandsPlayers.id
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ORDER BY street, actionno
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"""
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if db_server == 'mysql':
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self.query['get_hand_1day_ago'] = """
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select coalesce(max(id),0)
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from hands
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where handstart < date_sub(utc_timestamp(), interval '1' day)"""
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else: # assume postgresql
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self.query['get_hand_1day_ago'] = """
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select coalesce(max(id),0)
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from hands
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where handstart < now() at time zone 'UTC' - interval '1 day'"""
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if __name__== "__main__":
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# just print the default queries and exit
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s = Sql(game = 'razz', type = 'ptracks')
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