Merge branch 'master' of git://git.assembla.com/free_poker_tools

This commit is contained in:
sqlcoder 2010-02-10 19:39:01 +00:00
commit 0449c06e29
15 changed files with 137 additions and 59 deletions

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@ -171,6 +171,10 @@ if LOCALE_ENCODING == "US-ASCII":
# needs LOCALE_ENCODING (above), imported for sqlite setup in Config class below # needs LOCALE_ENCODING (above), imported for sqlite setup in Config class below
FROZEN = hasattr(sys, "frozen")
EXEC_PATH = get_exec_path()
import Charset import Charset
@ -618,7 +622,11 @@ class Config:
def save(self, file = None): def save(self, file = None):
if file is None: if file is None:
file = self.file file = self.file
shutil.move(file, file+".backup") try:
shutil.move(file, file+".backup")
except:
pass
with open(file, 'w') as f: with open(file, 'w') as f:
self.doc.writexml(f) self.doc.writexml(f)
@ -1035,3 +1043,9 @@ if __name__== "__main__":
PrettyPrint(site_node, stream=sys.stdout, encoding="utf-8") PrettyPrint(site_node, stream=sys.stdout, encoding="utf-8")
except: except:
print "xml.dom.ext needs PyXML to be installed!" print "xml.dom.ext needs PyXML to be installed!"
print "FROZEN =", FROZEN
print "EXEC_PATH =", EXEC_PATH
print "press enter to end"
sys.stdin.readline()

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@ -38,8 +38,9 @@ class Everleaf(HandHistoryConverter):
#re.compile(ur"^(Blinds )?(?P<CURRENCY>\$| €|)(?P<SB>[.0-9]+)/(?:\$| €)?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) (?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE) #re.compile(ur"^(Blinds )?(?P<CURRENCY>\$| €|)(?P<SB>[.0-9]+)/(?:\$| €)?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) (?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE)
re_HandInfo = re.compile(ur".*#(?P<HID>[0-9]+)\n.*\n(Blinds )?(?:\$| €|)(?P<SB>[.0-9]+)/(?:\$| €|)(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>.+$)", re.MULTILINE) re_HandInfo = re.compile(ur".*#(?P<HID>[0-9]+)\n.*\n(Blinds )?(?:\$| €|)(?P<SB>[.0-9]+)/(?:\$| €|)(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>.+$)", re.MULTILINE)
re_Button = re.compile(ur"^Seat (?P<BUTTON>\d+) is the button", re.MULTILINE) re_Button = re.compile(ur"^Seat (?P<BUTTON>\d+) is the button", re.MULTILINE)
re_PlayerInfo = re.compile(ur"^Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\s+((?:\$| €|) (?P<CASH>[.0-9]+) (USD|EUR|)|new player|All-in) \)", re.MULTILINE) re_PlayerInfo = re.compile(ur"^Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\s+((?:\$| €|) (?P<CASH>[.0-9]+) (USD|EURO|Chips)|new player|All-in) \)", re.MULTILINE)
re_Board = re.compile(ur"\[ (?P<CARDS>.+) \]") re_Board = re.compile(ur"\[ (?P<CARDS>.+) \]")
re_TourneyInfoFromFilename = re.compile(ur".*TID_(?P<TOURNO>[0-9]+)-(?P<TABLE>[0-9]+)\.txt")
def compilePlayerRegexs(self, hand): def compilePlayerRegexs(self, hand):
@ -55,10 +56,10 @@ class Everleaf(HandHistoryConverter):
self.re_Antes = re.compile(ur"^%s: posts ante \[(?:\$| €|) (?P<ANTE>[.0-9]+)" % player_re, re.MULTILINE) self.re_Antes = re.compile(ur"^%s: posts ante \[(?:\$| €|) (?P<ANTE>[.0-9]+)" % player_re, re.MULTILINE)
self.re_BringIn = re.compile(ur"^%s posts bring-in (?:\$| €|)(?P<BRINGIN>[.0-9]+)\." % player_re, re.MULTILINE) self.re_BringIn = re.compile(ur"^%s posts bring-in (?:\$| €|)(?P<BRINGIN>[.0-9]+)\." % player_re, re.MULTILINE)
self.re_HeroCards = re.compile(ur"^Dealt to %s \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE) self.re_HeroCards = re.compile(ur"^Dealt to %s \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE)
self.re_Action = re.compile(ur"^%s(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[(?:\$| €|) (?P<BET>[.\d]+) (USD|EUR|)\])?" % player_re, re.MULTILINE) self.re_Action = re.compile(ur"^%s(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[(?:\$| €|) (?P<BET>[.,\d]+) (USD|EURO|Chips)\])?" % player_re, re.MULTILINE)
#self.re_Action = re.compile(ur"^%s(?P<ATYPE>: bets| checks| raises| calls| folds| complete to)(\s\[?(?:\$| €|) ?(?P<BET>\d+\.?\d*)\.?\s?(USD|EUR|)\]?)?" % player_re, re.MULTILINE) #self.re_Action = re.compile(ur"^%s(?P<ATYPE>: bets| checks| raises| calls| folds| complete to)(\s\[?(?:\$| €|) ?(?P<BET>\d+\.?\d*)\.?\s?(USD|EUR|)\]?)?" % player_re, re.MULTILINE)
self.re_ShowdownAction = re.compile(ur"^%s shows \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE) self.re_ShowdownAction = re.compile(ur"^%s shows \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE)
self.re_CollectPot = re.compile(ur"^%s wins (?:\$| €|) (?P<POT>[.\d]+) (USD|EUR|chips)(.*?\[ (?P<CARDS>.*?) \])?" % player_re, re.MULTILINE) self.re_CollectPot = re.compile(ur"^%s wins (?:\$| €|) (?P<POT>[.\d]+) (USD|EURO|chips)(.*?\[ (?P<CARDS>.*?) \])?" % player_re, re.MULTILINE)
self.re_SitsOut = re.compile(ur"^%s sits out" % player_re, re.MULTILINE) self.re_SitsOut = re.compile(ur"^%s sits out" % player_re, re.MULTILINE)
def readSupportedGames(self): def readSupportedGames(self):
@ -66,7 +67,9 @@ class Everleaf(HandHistoryConverter):
["ring", "hold", "pl"], ["ring", "hold", "pl"],
["ring", "hold", "fl"], ["ring", "hold", "fl"],
["ring", "studhi", "fl"], ["ring", "studhi", "fl"],
["ring", "omahahi", "pl"] ["ring", "omahahi", "pl"],
["ring", "omahahilo", "pl"],
["tour", "hold", "nl"]
] ]
def determineGameType(self, handText): def determineGameType(self, handText):
@ -138,6 +141,12 @@ or None if we fail to get the info """
hand.tablename = m.group('TABLE') hand.tablename = m.group('TABLE')
hand.maxseats = 6 # assume 6-max unless we have proof it's a larger/smaller game, since everleaf doesn't give seat max info hand.maxseats = 6 # assume 6-max unless we have proof it's a larger/smaller game, since everleaf doesn't give seat max info
t = self.re_TourneyInfoFromFilename.search(self.in_path)
if t:
tourno = t.group('TOURNO')
hand.tourNo = tourno
hand.tablename = t.group('TABLE')
# Believe Everleaf time is GMT/UTC, no transation necessary # Believe Everleaf time is GMT/UTC, no transation necessary
# Stars format (Nov 10 2008): 2008/11/07 12:38:49 CET [2008/11/07 7:38:49 ET] # Stars format (Nov 10 2008): 2008/11/07 12:38:49 CET [2008/11/07 7:38:49 ET]
# or : 2008/11/07 12:38:49 ET # or : 2008/11/07 12:38:49 ET
@ -287,7 +296,9 @@ or None if we fail to get the info """
@staticmethod @staticmethod
def getTableTitleRe(type, table_name=None, tournament = None, table_number=None): def getTableTitleRe(type, table_name=None, tournament = None, table_number=None):
return "^%s -" % (table_name) if tournament:
return "%s - Tournament ID: %s -" % (table_number, tournament)
return "%s -" % (table_name)

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@ -193,12 +193,13 @@ class GuiAutoImport (threading.Thread):
self.doAutoImportBool = True self.doAutoImportBool = True
widget.set_label(u' _Stop Autoimport ') widget.set_label(u' _Stop Autoimport ')
if self.pipe_to_hud is None: if self.pipe_to_hud is None:
if os.name == 'nt': if Configuration.FROZEN:
if sys.argv[0] == 'fpdb.exe': path = Configuration.EXEC_PATH
command = 'HUD_main.exe' command = "HUD_main.exe"
else: bs = 0
path = sys.path[0].replace('\\','\\\\') elif os.name == 'nt':
command = 'python "'+path+'\\HUD_main.py" ' + self.settings['cl_options'] path = sys.path[0].replace('\\','\\\\')
command = 'python "'+path+'\\HUD_main.py" ' + self.settings['cl_options']
bs = 0 bs = 0
else: else:
command = os.path.join(sys.path[0], 'HUD_main.py') command = os.path.join(sys.path[0], 'HUD_main.py')
@ -206,6 +207,7 @@ class GuiAutoImport (threading.Thread):
bs = 1 bs = 1
try: try:
print "opening pipe to HUD"
self.pipe_to_hud = subprocess.Popen(command, bufsize=bs, self.pipe_to_hud = subprocess.Popen(command, bufsize=bs,
stdin=subprocess.PIPE, stdin=subprocess.PIPE,
universal_newlines=True) universal_newlines=True)

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@ -277,7 +277,8 @@ class HUD_main(object):
cards['common'] = comm_cards['common'] cards['common'] = comm_cards['common']
table_kwargs = dict(table_name = table_name, tournament = tour_number, table_number = tab_number) table_kwargs = dict(table_name = table_name, tournament = tour_number, table_number = tab_number)
search_string = getTableTitleRe(self.config, site, type, **table_kwargs) search_string = getTableTitleRe(self.config, site_name, type, **table_kwargs)
# print "getTableTitleRe ", self.config, site_name, type, "=", search_string
tablewindow = Tables.Table(search_string, **table_kwargs) tablewindow = Tables.Table(search_string, **table_kwargs)
if tablewindow is None: if tablewindow is None:

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@ -71,7 +71,7 @@ follow : whether to tail -f the input"""
self.config = config self.config = config
#log = Configuration.get_logger("logging.conf", "parser", log_dir=self.config.dir_log) #log = Configuration.get_logger("logging.conf", "parser", log_dir=self.config.dir_log)
log.info("HandHistory init - %s subclass, in_path '%s'; out_path '%s'" % (self.sitename, in_path, out_path) ) log.info("HandHistory init - %s subclass, in_path '%s'; out_path '%s'" % (self.sitename, in_path, out_path) )
self.index = index self.index = index
self.starsArchive = starsArchive self.starsArchive = starsArchive
@ -84,7 +84,7 @@ follow : whether to tail -f the input"""
# Tourney object used to store TourneyInfo when called to deal with a Summary file # Tourney object used to store TourneyInfo when called to deal with a Summary file
self.tourney = None self.tourney = None
if in_path == '-': if in_path == '-':
self.in_fh = sys.stdin self.in_fh = sys.stdin
@ -113,7 +113,7 @@ follow : whether to tail -f the input"""
self.follow = follow self.follow = follow
self.compiledPlayers = set() self.compiledPlayers = set()
self.maxseats = 10 self.maxseats = 10
self.status = True self.status = True
self.parsedObjectType = "HH" #default behaviour : parsing HH files, can be "Summary" if the parsing encounters a Summary File self.parsedObjectType = "HH" #default behaviour : parsing HH files, can be "Summary" if the parsing encounters a Summary File
@ -128,7 +128,7 @@ HandHistoryConverter: '%(sitename)s'
in_path '%(in_path)s' in_path '%(in_path)s'
out_path '%(out_path)s' out_path '%(out_path)s'
follow '%(follow)s' follow '%(follow)s'
""" % locals() """ % locals()
def start(self): def start(self):
"""Process a hand at a time from the input specified by in_path. """Process a hand at a time from the input specified by in_path.
@ -148,7 +148,7 @@ Otherwise, finish at EOF.
self.numHands = 0 self.numHands = 0
self.numErrors = 0 self.numErrors = 0
if self.follow: if self.follow:
#TODO: See how summary files can be handled on the fly (here they should be rejected as before) #TODO: See how summary files can be handled on the fly (here they should be rejected as before)
log.info("Tailing '%s'" % self.in_path) log.info("Tailing '%s'" % self.in_path)
for handText in self.tailHands(): for handText in self.tailHands():
try: try:
@ -183,7 +183,7 @@ Otherwise, finish at EOF.
endtime = time.time() endtime = time.time()
if summaryParsingStatus : if summaryParsingStatus :
log.info("Summary file '%s' correctly parsed (took %.3f seconds)" % (self.in_path, endtime - starttime)) log.info("Summary file '%s' correctly parsed (took %.3f seconds)" % (self.in_path, endtime - starttime))
else : else :
log.warning("Error converting summary file '%s' (took %.3f seconds)" % (self.in_path, endtime - starttime)) log.warning("Error converting summary file '%s' (took %.3f seconds)" % (self.in_path, endtime - starttime))
except IOError, ioe: except IOError, ioe:
@ -237,7 +237,7 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
# x-- [x,--,] x,-- # x-- [x,--,] x,--
# x--x [x,--,x] x,x # x--x [x,--,x] x,x
# x--x-- [x,--,x,--,] x,x,-- # x--x-- [x,--,x,--,] x,x,--
# The length is always odd. # The length is always odd.
# 'odd' indices are always splitters. # 'odd' indices are always splitters.
# 'even' indices are always paragraphs or '' # 'even' indices are always paragraphs or ''
@ -271,13 +271,13 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
log.info("Read no hands.") log.info("Read no hands.")
return [] return []
return re.split(self.re_SplitHands, self.obs) return re.split(self.re_SplitHands, self.obs)
def processHand(self, handText): def processHand(self, handText):
gametype = self.determineGameType(handText) gametype = self.determineGameType(handText)
log.debug("gametype %s" % gametype) log.debug("gametype %s" % gametype)
hand = None hand = None
l = None l = None
if gametype is None: if gametype is None:
gametype = "unmatched" gametype = "unmatched"
# TODO: not ideal, just trying to not error. # TODO: not ideal, just trying to not error.
# TODO: Need to count failed hands. # TODO: Need to count failed hands.
@ -311,7 +311,7 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
# This function should return a list of lists looking like: # This function should return a list of lists looking like:
# return [["ring", "hold", "nl"], ["tour", "hold", "nl"]] # return [["ring", "hold", "nl"], ["tour", "hold", "nl"]]
# Showing all supported games limits and types # Showing all supported games limits and types
def readSupportedGames(self): abstract def readSupportedGames(self): abstract
# should return a list # should return a list
@ -346,17 +346,17 @@ or None if we fail to get the info """
# Needs to return a list of lists in the format # Needs to return a list of lists in the format
# [['seat#', 'player1name', 'stacksize'] ['seat#', 'player2name', 'stacksize'] [...]] # [['seat#', 'player1name', 'stacksize'] ['seat#', 'player2name', 'stacksize'] [...]]
def readPlayerStacks(self, hand): abstract def readPlayerStacks(self, hand): abstract
def compilePlayerRegexs(self): abstract def compilePlayerRegexs(self): abstract
"""Compile dynamic regexes -- these explicitly match known player names and must be updated if a new player joins""" """Compile dynamic regexes -- these explicitly match known player names and must be updated if a new player joins"""
# Needs to return a MatchObject with group names identifying the streets into the Hand object # Needs to return a MatchObject with group names identifying the streets into the Hand object
# so groups are called by street names 'PREFLOP', 'FLOP', 'STREET2' etc # so groups are called by street names 'PREFLOP', 'FLOP', 'STREET2' etc
# blinds are done seperately # blinds are done seperately
def markStreets(self, hand): abstract def markStreets(self, hand): abstract
#Needs to return a list in the format #Needs to return a list in the format
# ['player1name', 'player2name', ...] where player1name is the sb and player2name is bb, # ['player1name', 'player2name', ...] where player1name is the sb and player2name is bb,
# addtional players are assumed to post a bb oop # addtional players are assumed to post a bb oop
def readBlinds(self, hand): abstract def readBlinds(self, hand): abstract
def readAntes(self, hand): abstract def readAntes(self, hand): abstract
@ -369,16 +369,16 @@ or None if we fail to get the info """
def readShownCards(self, hand): abstract def readShownCards(self, hand): abstract
# Some sites do odd stuff that doesn't fall in to the normal HH parsing. # Some sites do odd stuff that doesn't fall in to the normal HH parsing.
# e.g., FTP doesn't put mixed game info in the HH, but puts in in the # e.g., FTP doesn't put mixed game info in the HH, but puts in in the
# file name. Use readOther() to clean up those messes. # file name. Use readOther() to clean up those messes.
def readOther(self, hand): pass def readOther(self, hand): pass
# Some sites don't report the rake. This will be called at the end of the hand after the pot total has been calculated # Some sites don't report the rake. This will be called at the end of the hand after the pot total has been calculated
# an inheriting class can calculate it for the specific site if need be. # an inheriting class can calculate it for the specific site if need be.
def getRake(self, hand): def getRake(self, hand):
hand.rake = hand.totalpot - hand.totalcollected # * Decimal('0.05') # probably not quite right hand.rake = hand.totalpot - hand.totalcollected # * Decimal('0.05') # probably not quite right
def sanityCheck(self): def sanityCheck(self):
"""Check we aren't going to do some stupid things""" """Check we aren't going to do some stupid things"""
#TODO: the hhbase stuff needs to be in fpdb_import #TODO: the hhbase stuff needs to be in fpdb_import
@ -403,7 +403,7 @@ or None if we fail to get the info """
# Make sure input and output files are different or we'll overwrite the source file # Make sure input and output files are different or we'll overwrite the source file
if True: # basically.. I don't know if True: # basically.. I don't know
sane = True sane = True
if self.in_path != '-' and self.out_path == self.in_path: if self.in_path != '-' and self.out_path == self.in_path:
print "HH Sanity Check: output and input files are the same, check config" print "HH Sanity Check: output and input files are the same, check config"
sane = False sane = False
@ -436,7 +436,7 @@ or None if we fail to get the info """
def readFile(self): def readFile(self):
"""Open in_path according to self.codepage. Exceptions caught further up""" """Open in_path according to self.codepage. Exceptions caught further up"""
if self.filetype == "text": if self.filetype == "text":
if self.in_path == '-': if self.in_path == '-':
# read from stdin # read from stdin
@ -471,7 +471,7 @@ or None if we fail to get the info """
if hand.gametype['base'] == 'stud': if hand.gametype['base'] == 'stud':
if mo <= 8: return 8 if mo <= 8: return 8
else: return mo else: return mo
if hand.gametype['base'] == 'draw': if hand.gametype['base'] == 'draw':
if mo <= 6: return 6 if mo <= 6: return 6
@ -507,9 +507,9 @@ or None if we fail to get the info """
def getParsedObjectType(self): def getParsedObjectType(self):
return self.parsedObjectType return self.parsedObjectType
#returns a status (True/False) indicating wether the parsing could be done correctly or not #returns a status (True/False) indicating wether the parsing could be done correctly or not
def readSummaryInfo(self, summaryInfoList): abstract def readSummaryInfo(self, summaryInfoList): abstract
def getTourney(self): def getTourney(self):
return self.tourney return self.tourney
@ -532,6 +532,3 @@ def getSiteHhc(config, sitename):
hhcName = config.supported_sites[sitename].converter hhcName = config.supported_sites[sitename].converter
hhcModule = __import__(hhcName) hhcModule = __import__(hhcName)
return getattr(hhcModule, hhcName[:-6]) return getattr(hhcModule, hhcName[:-6])

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@ -15,9 +15,9 @@
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package. #agpl-3.0.txt in the docs folder of the package.
import os
import sys import sys
from optparse import OptionParser from optparse import OptionParser
# http://docs.python.org/library/optparse.html
def fpdb_options(): def fpdb_options():
@ -41,6 +41,14 @@ def fpdb_options():
parser.add_option("-k", "--konverter", parser.add_option("-k", "--konverter",
dest="hhc", default="PokerStarsToFpdb", dest="hhc", default="PokerStarsToFpdb",
help="Module name for Hand History Converter") help="Module name for Hand History Converter")
parser.add_option("-l", "--logging",
dest = "log_level",
choices = ('DEBUG', 'INFO', 'WARNING', 'ERROR', 'CRITICAL', 'EMPTY'),
help = "Error logging level. (DEBUG, INFO, WARNING, ERROR, CRITICAL, EMPTY)",
default = 'EMPTY')
parser.add_option("-v", "--version", action = "store_true",
help = "Print version information and exit.")
(options, argv) = parser.parse_args() (options, argv) = parser.parse_args()
return (options, argv) return (options, argv)

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@ -103,7 +103,7 @@ class PokerStars(HandHistoryConverter):
self.re_Action = re.compile(r""" self.re_Action = re.compile(r"""
^%(PLYR)s:(?P<ATYPE>\sbets|\schecks|\sraises|\scalls|\sfolds|\sdiscards|\sstands\spat) ^%(PLYR)s:(?P<ATYPE>\sbets|\schecks|\sraises|\scalls|\sfolds|\sdiscards|\sstands\spat)
(\s(%(CUR)s)?(?P<BET>[.\d]+))?(\sto\s%(CUR)s(?P<BETTO>[.\d]+))? # the number discarded goes in <BET> (\s(%(CUR)s)?(?P<BET>[.\d]+))?(\sto\s%(CUR)s(?P<BETTO>[.\d]+))? # the number discarded goes in <BET>
(\scards?(\s\[(?P<DISCARDED>.+?)\])?)?""" (\scards?(\s\[(?P<DISCARDED>.+?)\])?)?$"""
% subst, re.MULTILINE|re.VERBOSE) % subst, re.MULTILINE|re.VERBOSE)
self.re_ShowdownAction = re.compile(r"^%s: shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE) self.re_ShowdownAction = re.compile(r"^%s: shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
self.re_CollectPot = re.compile(r"Seat (?P<SEAT>[0-9]+): %(PLYR)s (\(button\) |\(small blind\) |\(big blind\) |\(button\) \(small blind\) )?(collected|showed \[.*\] and won) \(%(CUR)s(?P<POT>[.\d]+)\)(, mucked| with.*|)" % subst, re.MULTILINE) self.re_CollectPot = re.compile(r"Seat (?P<SEAT>[0-9]+): %(PLYR)s (\(button\) |\(small blind\) |\(big blind\) |\(button\) \(small blind\) )?(collected|showed \[.*\] and won) \(%(CUR)s(?P<POT>[.\d]+)\)(, mucked| with.*|)" % subst, re.MULTILINE)

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@ -245,8 +245,20 @@ def saw_f(stat_dict, player):
def n(stat_dict, player): def n(stat_dict, player):
""" Number of hands played.""" """ Number of hands played."""
try: try:
# If sample is large enough, use X.Yk notation instead
_n = stat_dict[player]['n']
fmt = '%d' % _n
if _n >= 1000:
k = _n / 1000
c = _n % 1000
_c = float(c) / 100.0
d = int(round(_c))
if d == 10:
k += 1
d = 0
fmt = '%d.%dk' % (k, d)
return (stat_dict[player]['n'], return (stat_dict[player]['n'],
'%d' % (stat_dict[player]['n']), '%s' % fmt,
'n=%d' % (stat_dict[player]['n']), 'n=%d' % (stat_dict[player]['n']),
'n=%d' % (stat_dict[player]['n']), 'n=%d' % (stat_dict[player]['n']),
'(%d)' % (stat_dict[player]['n']), '(%d)' % (stat_dict[player]['n']),

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@ -11,12 +11,12 @@ of Table_Window objects representing the windows found.
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or # the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version. # (at your option) any later version.
# #
# This program is distributed in the hope that it will be useful, # This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of # but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details. # GNU General Public License for more details.
# #
# You should have received a copy of the GNU General Public License # You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software # along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
@ -58,7 +58,7 @@ bad_words = ('History for table:', 'HUD:', 'Chat:')
# Here are the custom signals we define for allowing the 'client watcher' # Here are the custom signals we define for allowing the 'client watcher'
# thread to communicate with the gui thread. Any time a poker client is # thread to communicate with the gui thread. Any time a poker client is
# is moved, resized, or closed on of these signals is emitted to the # is moved, resized, or closed on of these signals is emitted to the
# HUD main window. # HUD main window.
gobject.signal_new("client_moved", gtk.Window, gobject.signal_new("client_moved", gtk.Window,
gobject.SIGNAL_RUN_LAST, gobject.SIGNAL_RUN_LAST,
@ -80,16 +80,16 @@ gobject.signal_new("client_destroyed", gtk.Window,
# from the corresponding hand history. # from the corresponding hand history.
# tw.site = the site name, e.g. PokerStars, FullTilt. This must match the site # tw.site = the site name, e.g. PokerStars, FullTilt. This must match the site
# name specified in the config file. # name specified in the config file.
# tw.number = This is the system id number for the client table window in the # tw.number = This is the system id number for the client table window in the
# format that the system presents it. This is Xid in Xwindows and # format that the system presents it. This is Xid in Xwindows and
# hwnd in Microsoft Windows. # hwnd in Microsoft Windows.
# tw.title = The full title from the window title bar. # tw.title = The full title from the window title bar.
# tw.width, tw.height = The width and height of the window in pixels. This is # tw.width, tw.height = The width and height of the window in pixels. This is
# the internal width and height, not including the title bar and # the internal width and height, not including the title bar and
# window borders. # window borders.
# tw.x, tw.y = The x, y (horizontal, vertical) location of the window relative # tw.x, tw.y = The x, y (horizontal, vertical) location of the window relative
# to the top left of the display screen. This also does not include the # to the top left of the display screen. This also does not include the
# title bar and window borders. To put it another way, this is the # title bar and window borders. To put it another way, this is the
# screen location of (0, 0) in the working window. # screen location of (0, 0) in the working window.
class Table_Window(object): class Table_Window(object):
@ -101,7 +101,7 @@ class Table_Window(object):
self.table = int(table_number) self.table = int(table_number)
self.name = "%s - %s" % (self.tournament, self.table) self.name = "%s - %s" % (self.tournament, self.table)
elif table_name is not None: elif table_name is not None:
search_string = table_name # search_string = table_name
self.name = table_name self.name = table_name
self.tournament = None self.tournament = None
else: else:
@ -111,7 +111,7 @@ class Table_Window(object):
def __str__(self): def __str__(self):
# __str__ method for testing # __str__ method for testing
likely_attrs = ("site", "number", "title", "width", "height", "x", "y", likely_attrs = ("site", "number", "title", "width", "height", "x", "y",
"tournament", "table", "gdkhandle") "tournament", "table", "gdkhandle")
temp = 'TableWindow object\n' temp = 'TableWindow object\n'
for a in likely_attrs: for a in likely_attrs:
@ -125,7 +125,7 @@ class Table_Window(object):
for game, names in game_names.iteritems(): for game, names in game_names.iteritems():
for name in names: for name in names:
if name in title: if name in title:
return game return game
return None return None
def check_geometry(self): def check_geometry(self):

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@ -54,10 +54,13 @@ class Table(Table_Window):
titles = {} titles = {}
win32gui.EnumWindows(win_enum_handler, titles) win32gui.EnumWindows(win_enum_handler, titles)
for hwnd in titles: for hwnd in titles:
if titles[hwnd] == "": continue
# print "searching ", search_string, " in ", titles[hwnd]
if re.search(search_string, titles[hwnd]): if re.search(search_string, titles[hwnd]):
if 'History for table:' in titles[hwnd]: continue # Everleaf Network HH viewer window if 'History for table:' in titles[hwnd]: continue # Everleaf Network HH viewer window
if 'HUD:' in titles[hwnd]: continue # FPDB HUD window if 'HUD:' in titles[hwnd]: continue # FPDB HUD window
if 'Chat:' in titles[hwnd]: continue # Some sites (FTP? PS? Others?) have seperable or seperately constructed chat windows if 'Chat:' in titles[hwnd]: continue # Some sites (FTP? PS? Others?) have seperable or seperately constructed chat windows
if 'FPDBHUD' in titles[hwnd]: continue # can't attach to ourselves!
self.window = hwnd self.window = hwnd
break break

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@ -796,8 +796,11 @@ class fpdb:
# TODO: can we get some / all of the stuff done in this function to execute on any kind of abort? # TODO: can we get some / all of the stuff done in this function to execute on any kind of abort?
print "Quitting normally" print "Quitting normally"
# TODO: check if current settings differ from profile, if so offer to save or abort # TODO: check if current settings differ from profile, if so offer to save or abort
if self.db is not None and self.db.connected: try:
self.db.disconnect() if self.db is not None and self.db.connected:
self.db.disconnect()
except _mysql_exceptions.OperationalError: # oh, damn, we're already disconnected
pass
self.statusIcon.set_visible(False) self.statusIcon.set_visible(False)
gtk.main_quit() gtk.main_quit()

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@ -129,7 +129,7 @@ setup(
description = 'Free Poker DataBase', description = 'Free Poker DataBase',
version = '0.12', version = '0.12',
console = [ {'script': 'fpdb.py', }, console = [ {'script': 'fpdb.py', "icon_resources": [(1, "../gfx/fpdb_large_icon.ico")]},
{'script': 'HUD_main.py', }, {'script': 'HUD_main.py', },
{'script': 'Configuration.py', } {'script': 'Configuration.py', }
], ],

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@ -22,12 +22,39 @@ Test if gtk is working.
######################################################################## ########################################################################
import sys import sys
import os
import Configuration
config_path = Configuration.get_default_config_path()
try: try:
import gobject as _gobject
print "Import of gobject:\tSuccess"
import pygtk import pygtk
print "Import of pygtk:\tSuccess"
pygtk.require('2.0') pygtk.require('2.0')
import gtk import gtk
print "Import of gtk:\t\tSuccess"
import pango
print "Import of pango:\tSuccess"
if os.name == 'nt':
import win32
import win32api
print "Import of win32:\tSuccess"
try:
import matplotlib
matplotlib.use('GTK')
print "Import of matplotlib:\tSuccess"
import numpy
print "Import of numpy:\tSuccess"
import pylab
print "Import of pylab:\tSuccess"
except:
print "\nError:", sys.exc_info()
print "\npress return to finish"
sys.stdin.readline()
win = gtk.Window(gtk.WINDOW_TOPLEVEL) win = gtk.Window(gtk.WINDOW_TOPLEVEL)
win.set_title("Test GTK") win.set_title("Test GTK")
@ -42,7 +69,7 @@ try:
(gtk.STOCK_CLOSE, gtk.RESPONSE_OK)) (gtk.STOCK_CLOSE, gtk.RESPONSE_OK))
dia.set_default_size(500, 300) dia.set_default_size(500, 300)
l = gtk.Label("GTK is working!") l = gtk.Label("GTK is working!\nConfig location: %s" %config_path)
dia.vbox.add(l) dia.vbox.add(l)
l.show() l.show()

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@ -27,9 +27,9 @@ settings.update(config.get_default_paths())
gametype = {'type':'ring', 'base':'draw', 'category':'badugi', 'limitType':'fl', 'sb':'0.25', 'bb':'0.50','currency':'USD'} gametype = {'type':'ring', 'base':'draw', 'category':'badugi', 'limitType':'fl', 'sb':'0.25', 'bb':'0.50','currency':'USD'}
text = "" text = ""
hhc = PokerStarsToFpdb.PokerStars(autostart=False) hhc = PokerStarsToFpdb.PokerStars(config, autostart=False)
h = HoldemOmahaHand(None, "PokerStars", gametype, text, builtFrom = "Test") h = HoldemOmahaHand(config, None, "PokerStars", gametype, text, builtFrom = "Test")
h.addPlayer("1", "s0rrow", "100000") h.addPlayer("1", "s0rrow", "100000")
hhc.compilePlayerRegexs(h) hhc.compilePlayerRegexs(h)
@ -39,7 +39,7 @@ def checkGameInfo(hhc, header, info):
assert hhc.determineGameType(header) == info assert hhc.determineGameType(header) == info
def testGameInfo(): def testGameInfo():
hhc = PokerStarsToFpdb.PokerStars(autostart=False) hhc = PokerStarsToFpdb.PokerStars(config, autostart=False)
pairs = ( pairs = (
(u"PokerStars Game #20461877044: Hold'em No Limit ($1/$2) - 2008/09/16 18:58:01 ET", (u"PokerStars Game #20461877044: Hold'em No Limit ($1/$2) - 2008/09/16 18:58:01 ET",
{'type':'ring', 'base':"hold", 'category':'holdem', 'limitType':'nl', 'sb':'1', 'bb':'2', 'currency':'USD'}), {'type':'ring', 'base':"hold", 'category':'holdem', 'limitType':'nl', 'sb':'1', 'bb':'2', 'currency':'USD'}),