Trivial refactor of get_stats_from_hand for readability.
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@ -643,6 +643,29 @@ class Database:
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, hero_id = -1
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, num_seats = 6
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):
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(hud_style, h_hud_style, query, subs) = self.prep_aggregation(hand, hud_params, hero_id, num_seats)
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c = self.connection.cursor()
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# now get the stats
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stat_dict = {}
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c.execute(self.sql.query[query], subs)
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colnames = [desc[0] for desc in c.description]
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for row in c.fetchall():
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playerid = row[0]
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if (playerid == hero_id and h_hud_style != 'S') or (playerid != hero_id and hud_style != 'S'):
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t_dict = {}
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for name, val in zip(colnames, row):
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t_dict[name.lower()] = val
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# print t_dict
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stat_dict[t_dict['player_id']] = t_dict
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return stat_dict
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def prep_aggregation(self, hand, hud_params, hero_id, num_seats):
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# This sorts through the all the info having to do with aggregation
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# and returns what get_stats needs.
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hud_style = hud_params['hud_style']
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agg_bb_mult = hud_params['agg_bb_mult']
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seats_style = hud_params['seats_style']
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@ -652,8 +675,6 @@ class Database:
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h_seats_style = hud_params['h_seats_style']
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h_seats_cust_nums = hud_params['h_seats_cust_nums']
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stat_dict = {}
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if seats_style == 'A':
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seats_min, seats_max = 0, 10
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elif seats_style == 'C':
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@ -715,23 +736,7 @@ class Database:
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subs = (hand
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,hero_id, stylekey, agg_bb_mult, agg_bb_mult, seats_min, seats_max # hero params
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,hero_id, h_stylekey, h_agg_bb_mult, h_agg_bb_mult, h_seats_min, h_seats_max) # villain params
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#print "get stats: hud style =", hud_style, "query =", query, "subs =", subs
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c = self.connection.cursor()
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# now get the stats
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c.execute(self.sql.query[query], subs)
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colnames = [desc[0] for desc in c.description]
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for row in c.fetchall():
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playerid = row[0]
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if (playerid == hero_id and h_hud_style != 'S') or (playerid != hero_id and hud_style != 'S'):
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t_dict = {}
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for name, val in zip(colnames, row):
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t_dict[name.lower()] = val
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# print t_dict
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stat_dict[t_dict['player_id']] = t_dict
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return stat_dict
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return (hud_style, h_hud_style, query, subs)
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# uses query on handsplayers instead of hudcache to get stats on just this session
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def get_stats_from_hand_session(self, hand, stat_dict, hero_id
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