Fix writing of mixed tournament hands. Other minor changes.
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599aee6393
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@ -545,22 +545,25 @@ Map the tuple self.gametype onto the pokerstars string describing it
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return ("%s: stands pat" %(act[0]))
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return ("%s: stands pat" %(act[0]))
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def getStakesAsString(self):
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def getStakesAsString(self):
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retstring = "%s%s/%s%s" % (self.SYMBOL[self.gametype['currency']], self.sb, self.SYMBOL[self.gametype['currency']], self.bb)
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"""Return a string of the stakes of the current hand."""
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return retstring
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return "%s%s/%s%s" % (self.sym, self.sb, self.sym, self.bb)
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def writeGameLine(self):
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def writeGameLine(self):
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# print >>fh, ("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET')))
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"""Return the first HH line for the current hand."""
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game_string = "PokerStars Game #%s: " % self.handid
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gs = "PokerStars Game #%s: " % self.handid
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if self.tourNo != None:
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game_string = game_string + "Tournament #%s, %s %s - Level %s (%s) - " % (self.tourNo,
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if self.tourNo != None and self.mixed != None: # mixed tournament
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gs = gs + "Tournament #%s, %s %s (%s) - Level %s (%s) - " % (self.tourNo, self.buyin, self.MS[self.mixed], self.getGameTypeAsString(), self.level, self.getStakesAsString())
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elif self.tourNo != None: # all other tournaments
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gs = gs + "Tournament #%s, %s %s - Level %s (%s) - " % (self.tourNo,
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self.buyin, self.getGameTypeAsString(), self.level, self.getStakesAsString())
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self.buyin, self.getGameTypeAsString(), self.level, self.getStakesAsString())
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elif self.mixed != None:
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elif self.mixed != None: # all other mixed games
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game_string = game_string + " %s (%s, %s) - " % (self.MS[self.mixed],
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gs = gs + " %s (%s, %s) - " % (self.MS[self.mixed],
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self.getGameTypeAsString(), self.getStakesAsString())
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self.getGameTypeAsString(), self.getStakesAsString())
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else:
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else: # non-mixed cash games
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game_string = game_string + " %s (%s) - " % (self.getGameTypeAsString(), self.getStakesAsString())
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gs = gs + " %s (%s) - " % (self.getGameTypeAsString(), self.getStakesAsString())
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game_string = game_string + datetime.datetime.strftime(self.starttime,'%Y/%m/%d %H:%M:%S ET')
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return game_string
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return gs + datetime.datetime.strftime(self.starttime,'%Y/%m/%d %H:%M:%S ET')
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def writeTableLine(self):
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def writeTableLine(self):
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@ -723,12 +726,10 @@ class HoldemOmahaHand(Hand):
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def writeHand(self, fh=sys.__stdout__):
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def writeHand(self, fh=sys.__stdout__):
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# PokerStars format.
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# PokerStars format.
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# print >>fh, ("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET')))
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self.sym = self.SYMBOL[self.gametype['currency']] # save typing! delete this attr when done
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print >>fh, self.writeGameLine()
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print >>fh, self.writeGameLine()
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print >>fh, self.writeTableLine()
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print >>fh, self.writeTableLine()
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# print >>fh, ("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
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players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
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logging.debug(self.actions['PREFLOP'])
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logging.debug(self.actions['PREFLOP'])
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for player in [x for x in self.players if x[1] in players_who_act_preflop]:
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for player in [x for x in self.players if x[1] in players_who_act_preflop]:
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@ -972,9 +973,8 @@ class DrawHand(Hand):
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def writeHand(self, fh=sys.__stdout__):
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def writeHand(self, fh=sys.__stdout__):
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# PokerStars format.
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# PokerStars format.
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# print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d %H:%M:%S ET', self.starttime)))
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self.sym = self.SYMBOL[self.gametype['currency']] # save typing! delete this attr when done
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print >>fh, self.writeGameLine()
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print >>fh, self.writeGameLine()
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# print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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print >>fh, self.writeTableLine()
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print >>fh, self.writeTableLine()
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players_who_act_ondeal = set(([x[0] for x in self.actions['DEAL']]+[x[0] for x in self.actions['BLINDSANTES']]))
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players_who_act_ondeal = set(([x[0] for x in self.actions['DEAL']]+[x[0] for x in self.actions['BLINDSANTES']]))
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@ -1188,16 +1188,14 @@ Add a complete on [street] by [player] to [amountTo]
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def writeHand(self, fh=sys.__stdout__):
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def writeHand(self, fh=sys.__stdout__):
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# PokerStars format.
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# PokerStars format.
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# print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
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# TODO:
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# TODO:
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# Hole cards are not currently correctly written. Currently the down cards for non-heros
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# Hole cards are not currently correctly written. Currently the down cards for non-heros
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# are shown in the "dealt to" lines. They should be hidden in those lines. I tried to fix
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# are shown in the "dealt to" lines. They should be hidden in those lines. I tried to fix
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# but mind got boggled, will try again.
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# but mind got boggled, will try again.
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# print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET')))
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self.sym = self.SYMBOL[self.gametype['currency']] # save typing! delete this attr when done
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print >>fh, self.writeGameLine()
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print >>fh, self.writeGameLine()
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print >>fh, self.writeTableLine()
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print >>fh, self.writeTableLine()
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# print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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players_who_post_antes = set([x[0] for x in self.actions['ANTES']])
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players_who_post_antes = set([x[0] for x in self.actions['ANTES']])
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