Merge branch 'master' of git://git.assembla.com/fpdboz

This commit is contained in:
Matt Turnbull 2008-12-10 18:13:06 +00:00
commit 010a2f4427
21 changed files with 3252 additions and 2957 deletions

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@ -29,8 +29,8 @@ cp -R regression-test fpdb-$1/
cp -R utils fpdb-$1/ cp -R utils fpdb-$1/
cd fpdb-$1 cd fpdb-$1
zip -r ../../fpdb-1.0_$1.zip * zip -r releases/fpdb-1.0_$1.zip *
tar -cf - * | bzip2 >> ../../fpdb-1.0_$1.tar.bz2 tar -cf - * | bzip2 >> releases/fpdb-1.0_$1.tar.bz2
cd .. cd ..
rm -r fpdb-$1 rm -r fpdb-$1

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@ -312,11 +312,10 @@ The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
</TABLE> </TABLE>
<p><BR></P> <p><BR></P>
<p><B>Table HandsPlayers</B></P> <p><B>Table HandsPlayers</B></P>
<p>cardX: can be 1 through 20, one for each card. In holdem only 1-2 of these are used, in omaha 1-4, in stud/razz 1-7, in single draw games 1-10 is used and in badugi 1-16 (4*4) is used.</P> <p>cardX: can be 1 through 20, one for each card. In holdem only 1-2 of these are used, in omaha 1-4, in stud/razz 1-7, in single draw 1-10, in tripple draw all 20 and in badugi 1-16 (4*4).</P>
<p>For the draw games: the first 5 (badugi: 4) cards are the initial cards, the next 5 (badugi: 4) are after the first draw. If a player keeps some cards then those cards' spaces are filled with "k", short for "kept".<br> <p>For the draw games: the first 5 (badugi: 4) cards are the initial cards, the next 5 (badugi: 4) are after the first draw, etc.<br>
Example 1: If a player gets 2-6 spades for his first five cards and decides to throw away the 4 and then gets a 7 of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 4, 5, 6, k, k, 7, k, k<br> Example 1: If a player gets 2-6 spades for his first five cards and decides to throw away the 4 and then gets a 7 of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 4, 5, 6, 2, 3, 5, 6, 7<br>
Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and decides to throw away the 2 and the 3 and then gets a Q and K of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 5, 8, J, Q, K, k, k, k<br> Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and decides to throw away the 2 and the 3 and then gets a Q and K of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 5, 8, J, 5, 8, J, Q, K.</p>
Note that it will k in the space of which card was there previously, so in example 2 where the player kept the last 3 cards, the last 3 fields of the first draw (ie. card8-10Value) are replaced with k.</p>
<p>I did not separate this into an extra table because I felt the lost space is not sufficiently large. Also the benefit for searching is far less relevant.</P> <p>I did not separate this into an extra table because I felt the lost space is not sufficiently large. Also the benefit for searching is far less relevant.</P>
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0> <TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
<TR VALIGN=TOP> <TR VALIGN=TOP>
@ -370,6 +369,17 @@ Note that it will k in the space of which card was there previously, so in examp
<TD><P>char(1)</P></TD> <TD><P>char(1)</P></TD>
<TD><P>h=hearts, s=spades, d=diamonds, c=clubs, unknown/no card=x</P></TD> <TD><P>h=hearts, s=spades, d=diamonds, c=clubs, unknown/no card=x</P></TD>
</TR> </TR>
<TR VALIGN=TOP>
<TD><P>cardXDiscarded</P></TD>
<TD><P>boolean</P></TD>
<TD><P>Whether the card was discarded (this only applies to draw games, X can be 1 through 15 since the final cards can obviously not be discarded).</P></TD>
</TR>
<TR VALIGN=TOP>
<TD><P>DrawnX</P></TD>
<TD><P>smallint</P></TD>
<TD><p>X can be 1 through 3.<br>
This field denotes how many cards the player has drawn on each draw.</P></TD>
</TR>
<TR VALIGN=TOP> <TR VALIGN=TOP>
<TD><P>winnings</P></TD> <TD><P>winnings</P></TD>
<TD><P>int</P></TD> <TD><P>int</P></TD>

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@ -444,9 +444,9 @@ class Config:
def get_import_parameters(self): def get_import_parameters(self):
imp = {} imp = {}
try: try:
imp['callFpdbHud'] = self.callFpdbHud imp['callFpdbHud'] = self.imp.callFpdbHud
imp['interval'] = self.interval imp['interval'] = self.imp.interval
imp['hhArchiveBase'] = self.hhArchiveBase imp['hhArchiveBase'] = self.imp.hhArchiveBase
except: # Default params except: # Default params
imp['callFpdbHud'] = True imp['callFpdbHud'] = True
imp['interval'] = 10 imp['interval'] = 10
@ -613,9 +613,7 @@ if __name__== "__main__":
print "----------- END POPUP WINDOW FORMATS -----------" print "----------- END POPUP WINDOW FORMATS -----------"
print "\n----------- IMPORT -----------" print "\n----------- IMPORT -----------"
tmp = c.get_import_parameters() print c.imp
for param in tmp:
print " " + str(param) + ": " + str(tmp[param])
print "----------- END IMPORT -----------" print "----------- END IMPORT -----------"
print "\n----------- TABLE VIEW -----------" print "\n----------- TABLE VIEW -----------"

View File

@ -73,13 +73,13 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createSitesTable'] = """CREATE TABLE Sites ( self.query['createSitesTable'] = """CREATE TABLE Sites (
id SMALLINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id SMALLINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
name varchar(32) NOT NULL, name varchar(32) NOT NULL,
currency char(3) NOT NULL) currency char(3) NOT NULL)
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createSitesTable'] = """CREATE TABLE Sites ( self.query['createSitesTable'] = """CREATE TABLE Sites (
id SERIAL UNIQUE, PRIMARY KEY (id), id SERIAL, PRIMARY KEY (id),
name varchar(32), name varchar(32),
currency char(3))""" currency char(3))"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
@ -92,7 +92,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createGametypesTable'] = """CREATE TABLE Gametypes ( self.query['createGametypesTable'] = """CREATE TABLE Gametypes (
id SMALLINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id SMALLINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id), siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id),
type char(4) NOT NULL, type char(4) NOT NULL,
base char(4) NOT NULL, base char(4) NOT NULL,
@ -106,7 +106,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createGametypesTable'] = """CREATE TABLE Gametypes ( self.query['createGametypesTable'] = """CREATE TABLE Gametypes (
id SERIAL UNIQUE, PRIMARY KEY (id), id SERIAL, PRIMARY KEY (id),
siteId INTEGER, FOREIGN KEY (siteId) REFERENCES Sites(id), siteId INTEGER, FOREIGN KEY (siteId) REFERENCES Sites(id),
type char(4), type char(4),
base char(4), base char(4),
@ -127,7 +127,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createPlayersTable'] = """CREATE TABLE Players ( self.query['createPlayersTable'] = """CREATE TABLE Players (
id INT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id INT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
name VARCHAR(32) CHARACTER SET utf8 NOT NULL, name VARCHAR(32) CHARACTER SET utf8 NOT NULL,
siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id), siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id),
comment text, comment text,
@ -135,7 +135,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createPlayersTable'] = """CREATE TABLE Players ( self.query['createPlayersTable'] = """CREATE TABLE Players (
id SERIAL UNIQUE, PRIMARY KEY (id), id SERIAL, PRIMARY KEY (id),
name VARCHAR(32), name VARCHAR(32),
siteId INTEGER, FOREIGN KEY (siteId) REFERENCES Sites(id), siteId INTEGER, FOREIGN KEY (siteId) REFERENCES Sites(id),
comment text, comment text,
@ -150,7 +150,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createAutoratesTable'] = """CREATE TABLE Autorates ( self.query['createAutoratesTable'] = """CREATE TABLE Autorates (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
description varchar(50) NOT NULL, description varchar(50) NOT NULL,
@ -160,7 +160,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createAutoratesTable'] = """CREATE TABLE Autorates ( self.query['createAutoratesTable'] = """CREATE TABLE Autorates (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
description varchar(50), description varchar(50),
@ -177,7 +177,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createHandsTable'] = """CREATE TABLE Hands ( self.query['createHandsTable'] = """CREATE TABLE Hands (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
tableName VARCHAR(20) NOT NULL, tableName VARCHAR(20) NOT NULL,
siteHandNo BIGINT NOT NULL, siteHandNo BIGINT NOT NULL,
gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
@ -190,7 +190,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createHandsTable'] = """CREATE TABLE Hands ( self.query['createHandsTable'] = """CREATE TABLE Hands (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
tableName VARCHAR(20), tableName VARCHAR(20),
siteHandNo BIGINT, siteHandNo BIGINT,
gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
@ -210,7 +210,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createBoardCardsTable'] = """CREATE TABLE BoardCards ( self.query['createBoardCardsTable'] = """CREATE TABLE BoardCards (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id), handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id),
card1Value smallint NOT NULL, card1Value smallint NOT NULL,
card1Suit char(1) NOT NULL, card1Suit char(1) NOT NULL,
@ -225,7 +225,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createBoardCardsTable'] = """CREATE TABLE BoardCards ( self.query['createBoardCardsTable'] = """CREATE TABLE BoardCards (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
handId BIGINT, FOREIGN KEY (handId) REFERENCES Hands(id), handId BIGINT, FOREIGN KEY (handId) REFERENCES Hands(id),
card1Value smallint, card1Value smallint,
card1Suit char(1), card1Suit char(1),
@ -247,7 +247,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createTourneyTypesTable'] = """CREATE TABLE TourneyTypes ( self.query['createTourneyTypesTable'] = """CREATE TABLE TourneyTypes (
id SMALLINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id SMALLINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id), siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id),
buyin INT NOT NULL, buyin INT NOT NULL,
fee INT NOT NULL, fee INT NOT NULL,
@ -272,7 +272,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createTourneysTable'] = """CREATE TABLE Tourneys ( self.query['createTourneysTable'] = """CREATE TABLE Tourneys (
id INT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id INT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
tourneyTypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id), tourneyTypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id),
siteTourneyNo BIGINT NOT NULL, siteTourneyNo BIGINT NOT NULL,
entries INT NOT NULL, entries INT NOT NULL,
@ -283,7 +283,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createTourneysTable'] = """CREATE TABLE Tourneys ( self.query['createTourneysTable'] = """CREATE TABLE Tourneys (
id SERIAL UNIQUE, PRIMARY KEY (id), id SERIAL, PRIMARY KEY (id),
tourneyTypeId INT, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id), tourneyTypeId INT, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id),
siteTourneyNo BIGINT, siteTourneyNo BIGINT,
entries INT, entries INT,
@ -300,7 +300,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createHandsPlayersTable'] = """CREATE TABLE HandsPlayers ( self.query['createHandsPlayersTable'] = """CREATE TABLE HandsPlayers (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id), handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id),
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
startCash INT NOT NULL, startCash INT NOT NULL,
@ -332,7 +332,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createHandsPlayersTable'] = """CREATE TABLE HandsPlayers ( self.query['createHandsPlayersTable'] = """CREATE TABLE HandsPlayers (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
handId BIGINT, FOREIGN KEY (handId) REFERENCES Hands(id), handId BIGINT, FOREIGN KEY (handId) REFERENCES Hands(id),
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
startCash INT, startCash INT,
@ -370,7 +370,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createTourneysPlayersTable'] = """CREATE TABLE TourneysPlayers ( self.query['createTourneysPlayersTable'] = """CREATE TABLE TourneysPlayers (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
tourneyId INT UNSIGNED NOT NULL, FOREIGN KEY (tourneyId) REFERENCES Tourneys(id), tourneyId INT UNSIGNED NOT NULL, FOREIGN KEY (tourneyId) REFERENCES Tourneys(id),
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
payinAmount INT NOT NULL, payinAmount INT NOT NULL,
@ -381,7 +381,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createTourneysPlayersTable'] = """CREATE TABLE TourneysPlayers ( self.query['createTourneysPlayersTable'] = """CREATE TABLE TourneysPlayers (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
tourneyId INT, FOREIGN KEY (tourneyId) REFERENCES Tourneys(id), tourneyId INT, FOREIGN KEY (tourneyId) REFERENCES Tourneys(id),
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
payinAmount INT, payinAmount INT,
@ -399,7 +399,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions ( self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
handPlayerId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handPlayerId) REFERENCES HandsPlayers(id), handPlayerId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handPlayerId) REFERENCES HandsPlayers(id),
street SMALLINT NOT NULL, street SMALLINT NOT NULL,
actionNo SMALLINT NOT NULL, actionNo SMALLINT NOT NULL,
@ -411,7 +411,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions ( self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
handPlayerId BIGINT, FOREIGN KEY (handPlayerId) REFERENCES HandsPlayers(id), handPlayerId BIGINT, FOREIGN KEY (handPlayerId) REFERENCES HandsPlayers(id),
street SMALLINT, street SMALLINT,
actionNo SMALLINT, actionNo SMALLINT,
@ -430,7 +430,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createHudCacheTable'] = """CREATE TABLE HudCache ( self.query['createHudCacheTable'] = """CREATE TABLE HudCache (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
activeSeats SMALLINT NOT NULL, activeSeats SMALLINT NOT NULL,
@ -503,7 +503,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createHudCacheTable'] = """CREATE TABLE HudCache ( self.query['createHudCacheTable'] = """CREATE TABLE HudCache (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
activeSeats SMALLINT, activeSeats SMALLINT,
@ -576,26 +576,23 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['addTourneyIndex'] = """ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)""" self.query['addTourneyIndex'] = """ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
# FIXME: This query has a different syntax self.query['addTourneyIndex'] = """CREATE INDEX siteTourneyNo ON Tourneys (siteTourneyNo)"""
self.query['addTourneyIndex'] = """ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
self.query['addHandsIndex'] = """ """ self.query['addHandsIndex'] = """ """
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['addHandsIndex'] = """ALTER TABLE Hands ADD INDEX siteHandNo(siteHandNo)""" self.query['addHandsIndex'] = """ALTER TABLE Hands ADD INDEX siteHandNo(siteHandNo)"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
# FIXME: This query has a different syntax self.query['addHandsIndex'] = """CREATE INDEX siteHandNo ON Hands (siteHandNo)"""
self.query['addHandsIndex'] = """ALTER TABLE Hands ADD INDEX siteHandNo(siteHandNo)"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
self.query['addHandsIndex'] = """ """ self.query['addHandsIndex'] = """ """
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['addPlayersIndex'] = """ALTER TABLE Players ADD INDEX name(name)""" self.query['addPlayersIndex'] = """ALTER TABLE Players ADD INDEX name(name)"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
# FIXME: This query has a different syntax self.query['addPlayersIndex'] = """CREATE INDEX name ON Players (name)"""
self.query['addHandsIndex'] = """ALTER TABLE Hands ADD INDEX siteHandNo(siteHandNo)"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
self.query['addHandsIndex'] = """ """ self.query['addPlayersIndex'] = """ """
################################ ################################
# Queries used in GuiGraphViewer # Queries used in GuiGraphViewer
@ -633,6 +630,11 @@ class FpdbSQLQueries:
WHERE Players.name = %s AND HandsPlayers.handId = %s WHERE Players.name = %s AND HandsPlayers.handId = %s
AND Players.siteId = %s AND (tourneysPlayersId IS NULL)""" AND Players.siteId = %s AND (tourneysPlayersId IS NULL)"""
if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
self.query['getPlayerId'] = """SELECT id from Players where name = %s"""
elif(self.dbname == 'SQLite'):
self.query['getPlayerId'] = """SELECT id from Players where name = %s"""
if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'): if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
self.query['getRingProfitAllHandsPlayerIdSite'] = """ self.query['getRingProfitAllHandsPlayerIdSite'] = """
SELECT hp.handId, hp.winnings, SUM(ha.amount), hp.winnings - SUM(ha.amount) SELECT hp.handId, hp.winnings, SUM(ha.amount), hp.winnings - SUM(ha.amount)
@ -697,13 +699,11 @@ class FpdbSQLQueries:
,round(100*sum(street2Aggr)/sum(street2Seen)) AS TuAFq ,round(100*sum(street2Aggr)/sum(street2Seen)) AS TuAFq
,round(100*sum(street3Aggr)/sum(street3Seen)) AS RvAFq ,round(100*sum(street3Aggr)/sum(street3Seen)) AS RvAFq
,round(100*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr)) ,round(100*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr))
/(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))) AS PFAFq /(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))) AS PFAFq
from Gametypes gt from Gametypes gt
inner join Sites s on s.Id = gt.siteId inner join Sites s on s.Id = gt.siteId
inner join HudCache hc on hc.gameTypeId = gt.Id inner join HudCache hc on hc.gameTypeId = gt.Id
where gt.limittype = 'nl' where hc.playerId in <player_test>
and hc.playerId in (3) # use <player_test> here?
# use <gametype_test> here ? # use <gametype_test> here ?
group by hc.gametypeId group by hc.gametypeId
) stats ) stats
@ -716,7 +716,7 @@ class FpdbSQLQueries:
from HandsPlayers hp from HandsPlayers hp
inner join Hands h ON h.id = hp.handId inner join Hands h ON h.id = hp.handId
inner join HandsActions ha ON ha.handPlayerId = hp.id inner join HandsActions ha ON ha.handPlayerId = hp.id
where hp.playerId in (3) # use <player_test> here? where hp.playerId in <player_test>
# use <gametype_test> here ? # use <gametype_test> here ?
and hp.tourneysPlayersId IS NULL and hp.tourneysPlayersId IS NULL
group by hp.handId, h.gameTypeId, hp.position, hp.winnings group by hp.handId, h.gameTypeId, hp.position, hp.winnings

View File

@ -308,4 +308,3 @@ class GuiGraphViewer (threading.Thread):
self.leftPanelBox.show() self.leftPanelBox.show()
self.graphBox.show() self.graphBox.show()

View File

@ -31,7 +31,9 @@ class GuiPlayerStats (threading.Thread):
return self.main_hbox return self.main_hbox
def toggleCallback(self, widget, data=None): def toggleCallback(self, widget, data=None):
print "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()]) # print "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()])
self.activesite = data
print "DEBUG: activesite set to %s" %(self.activesite)
def refreshStats(self, widget, data): def refreshStats(self, widget, data):
try: self.stats_table.destroy() try: self.stats_table.destroy()
@ -39,40 +41,47 @@ class GuiPlayerStats (threading.Thread):
self.fillStatsFrame(self.stats_frame) self.fillStatsFrame(self.stats_frame)
def fillStatsFrame(self, vbox): def fillStatsFrame(self, vbox):
self.cursor.execute(self.sql.query['playerStats']) # Get currently active site and grab playerid
tmp = self.sql.query['playerStats']
result = self.cursor.execute(self.sql.query['getPlayerId'], self.heroes[self.activesite])
result = self.db.cursor.fetchall() result = self.db.cursor.fetchall()
cols = 18 if not result == ():
rows = len(result)+1 # +1 for title row pid = result[0][0]
self.stats_table = gtk.Table(rows, cols, False) tmp = tmp.replace("<player_test>", "(" + str(pid) + ")")
self.stats_table.set_col_spacings(4) self.cursor.execute(tmp)
self.stats_table.show() result = self.db.cursor.fetchall()
vbox.add(self.stats_table) cols = 18
rows = len(result)+1 # +1 for title row
self.stats_table = gtk.Table(rows, cols, False)
self.stats_table.set_col_spacings(4)
self.stats_table.show()
vbox.add(self.stats_table)
# Create header row # Create header row
titles = ("GID", "base", "Style", "Site", "$BB", "Hands", "VPIP", "PFR", "saw_f", "sawsd", "wtsdwsf", "wmsd", "FlAFq", "TuAFq", "RvAFq", "PFAFq", "Net($)", "BB/100") titles = ("GID", "base", "Style", "Site", "$BB", "Hands", "VPIP", "PFR", "saw_f", "sawsd", "wtsdwsf", "wmsd", "FlAFq", "TuAFq", "RvAFq", "PFAFq", "Net($)", "BB/100")
col = 0 col = 0
row = 0 row = 0
for t in titles: for t in titles:
l = gtk.Label(titles[col]) l = gtk.Label(titles[col])
l.show() l.show()
self.stats_table.attach(l, col, col+1, row, row+1) self.stats_table.attach(l, col, col+1, row, row+1)
col +=1 col +=1
for row in range(rows-1): for row in range(rows-1):
for col in range(cols): for col in range(cols):
print "result[%s][%s]: %s" %(row-1, col, result[row-1][col]) if(row%2 == 0):
if(row%2 == 0): bgcolor = "white"
bgcolor = "white" else:
else: bgcolor = "lightgrey"
bgcolor = "lightgrey" eb = gtk.EventBox()
eb = gtk.EventBox() eb.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bgcolor))
eb.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bgcolor)) l = gtk.Label(result[row-1][col])
l = gtk.Label(result[row-1][col]) eb.add(l)
eb.add(l) self.stats_table.attach(eb, col, col+1, row+1, row+2)
self.stats_table.attach(eb, col, col+1, row+1, row+2) l.show()
l.show() eb.show()
eb.show()
def fillPlayerFrame(self, vbox): def fillPlayerFrame(self, vbox):
@ -92,10 +101,15 @@ class GuiPlayerStats (threading.Thread):
hbox.show() hbox.show()
def createPlayerLine(self, hbox, site, player): def createPlayerLine(self, hbox, site, player):
button = gtk.RadioButton(None, site + " id:") if(self.buttongroup == None):
button = gtk.RadioButton(None, site + " id:")
button.set_active(True)
self.buttongroup = button
self.activesite = site
else:
button = gtk.RadioButton(self.buttongroup, site + " id:")
hbox.pack_start(button, True, True, 0) hbox.pack_start(button, True, True, 0)
button.connect("toggled", self.toggleCallback, site) button.connect("toggled", self.toggleCallback, site)
# button.set_active(True)
button.show() button.show()
pname = gtk.Entry() pname = gtk.Entry()
@ -119,6 +133,9 @@ class GuiPlayerStats (threading.Thread):
self.sql = querylist self.sql = querylist
self.activesite = None
self.buttongroup = None
self.heroes = {} self.heroes = {}
self.stat_table = None self.stat_table = None
self.stats_frame = None self.stats_frame = None
@ -138,11 +155,11 @@ class GuiPlayerStats (threading.Thread):
statsFrame = gtk.Frame("Stats:") statsFrame = gtk.Frame("Stats:")
statsFrame.set_label_align(0.0, 0.0) statsFrame.set_label_align(0.0, 0.0)
statsFrame.show() statsFrame.show()
vbox = gtk.VBox(False, 0) self.stats_frame = gtk.VBox(False, 0)
vbox.show() self.stats_frame.show()
self.fillStatsFrame(vbox) self.fillStatsFrame(self.stats_frame)
statsFrame.add(vbox) statsFrame.add(self.stats_frame)
self.main_hbox.pack_start(playerFrame) self.main_hbox.pack_start(playerFrame)
self.main_hbox.pack_start(statsFrame) self.main_hbox.pack_start(statsFrame)

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@ -169,4 +169,3 @@ if __name__== "__main__":
main_window.show_all() main_window.show_all()
gtk.main() gtk.main()

View File

@ -92,14 +92,22 @@ class Hud:
self.menu.append(self.item1) self.menu.append(self.item1)
self.item1.connect("activate", self.kill_hud) self.item1.connect("activate", self.kill_hud)
self.item1.show() self.item1.show()
self.item2 = gtk.MenuItem('Save Layout') self.item2 = gtk.MenuItem('Save Layout')
self.menu.append(self.item2) self.menu.append(self.item2)
self.item2.connect("activate", self.save_layout) self.item2.connect("activate", self.save_layout)
self.item2.show() self.item2.show()
self.item3 = gtk.MenuItem('Reposition Stats') self.item3 = gtk.MenuItem('Reposition Stats')
self.menu.append(self.item3) self.menu.append(self.item3)
self.item3.connect("activate", self.reposition_windows) self.item3.connect("activate", self.reposition_windows)
self.item3.show() self.item3.show()
self.item4 = gtk.MenuItem('Debug Stat Windows')
self.menu.append(self.item4)
self.item4.connect("activate", self.debug_stat_windows)
self.item4.show()
self.ebox.connect_object("button-press-event", self.on_button_press, self.menu) self.ebox.connect_object("button-press-event", self.on_button_press, self.menu)
self.main_window.show_all() self.main_window.show_all()
@ -113,6 +121,19 @@ class Hud:
self.main_window.set_destroy_with_parent(True) self.main_window.set_destroy_with_parent(True)
def update_table_position(self):
(x, y) = self.main_window.parentgdkhandle.get_origin()
if self.table.x != x or self.table.y != y:
self.table.x = x
self.table.y = y
self.main_window.move(x, y)
adj = self.adj_seats(self.hand, self.config)
loc = self.config.get_locations(self.table.site, self.max)
for i in range(1, self.max + 1):
(x, y) = loc[adj[i]]
if self.stat_windows.has_key(i):
self.stat_windows[i].relocate(x, y)
def on_button_press(self, widget, event): def on_button_press(self, widget, event):
if event.button == 1: if event.button == 1:
self.main_window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time) self.main_window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time)
@ -129,9 +150,13 @@ class Hud:
self.deleted = True self.deleted = True
def reposition_windows(self, *args): def reposition_windows(self, *args):
self.update_table_position()
def debug_stat_windows(self, *args):
print self.table, "\n", self.main_window.window.get_transient_for()
for w in self.stat_windows: for w in self.stat_windows:
self.stat_windows[w].window.move(self.stat_windows[w].x, print self.stat_windows[w].window.window.get_transient_for()
self.stat_windows[w].y)
def save_layout(self, *args): def save_layout(self, *args):
new_layout = [(0, 0)] * self.max new_layout = [(0, 0)] * self.max
# todo: have the hud track the poker table's window position regularly, don't forget to update table.x and table.y. # todo: have the hud track the poker table's window position regularly, don't forget to update table.x and table.y.
@ -200,8 +225,11 @@ class Hud:
aux_params = config.get_aux_parameters(game_params['aux']) aux_params = config.get_aux_parameters(game_params['aux'])
self.aux_windows.append(eval("%s.%s(gtk.Window(), config, 'fpdb')" % (aux_params['module'], aux_params['class']))) self.aux_windows.append(eval("%s.%s(gtk.Window(), config, 'fpdb')" % (aux_params['module'], aux_params['class'])))
gobject.timeout_add(0.5, self.update_table_position)
def update(self, hand, config, stat_dict): def update(self, hand, config, stat_dict):
self.hand = hand # this is the last hand, so it is available later self.hand = hand # this is the last hand, so it is available later
self.update_table_position()
for s in stat_dict.keys(): for s in stat_dict.keys():
try: try:
self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id'] self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
@ -246,9 +274,9 @@ class Hud:
for w in tl_windows: for w in tl_windows:
if w[1] == unique_name: if w[1] == unique_name:
#win32gui.ShowWindow(w[0], win32con.SW_HIDE) #win32gui.ShowWindow(w[0], win32con.SW_HIDE)
window.parentgdkhandle = gtk.gdk.window_foreign_new(long(self.table.number)) self.main_window.parentgdkhandle = gtk.gdk.window_foreign_new(long(self.table.number))
self.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0]) self.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0])
self.main_window.gdkhandle.set_transient_for(window.parentgdkhandle) self.main_window.gdkhandle.set_transient_for(self.main_window.parentgdkhandle)
#win32gui.ShowWindow(w[0], win32con.SW_SHOW) #win32gui.ShowWindow(w[0], win32con.SW_SHOW)
style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE) style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
@ -293,6 +321,7 @@ class Stat_Window:
pass pass
if event.button == 1: # left button event if event.button == 1: # left button event
# TODO: make position saving save sizes as well?
if event.state & gtk.gdk.SHIFT_MASK: if event.state & gtk.gdk.SHIFT_MASK:
self.window.begin_resize_drag(gtk.gdk.WINDOW_EDGE_SOUTH_EAST, event.button, int(event.x_root), int(event.y_root), event.time) self.window.begin_resize_drag(gtk.gdk.WINDOW_EDGE_SOUTH_EAST, event.button, int(event.x_root), int(event.y_root), event.time)
else: else:
@ -372,41 +401,12 @@ class Stat_Window:
font = pango.FontDescription("Sans 7") font = pango.FontDescription("Sans 7")
self.label[r][c].modify_font(font) self.label[r][c].modify_font(font)
# if not os.name == 'nt': # seems to be a bug in opacity on windows
self.window.set_opacity(parent.colors['hudopacity']) self.window.set_opacity(parent.colors['hudopacity'])
# self.window.realize()
self.window.move(self.x, self.y) self.window.move(self.x, self.y)
# self.window.show_all()
# set_keep_above(1) for windows
if os.name == 'nt': self.topify_window(self.window)
self.window.hide() self.window.hide()
def topify_window(self, window):
"""Set the specified gtk window to stayontop in MS Windows."""
def windowEnumerationHandler(hwnd, resultList):
'''Callback for win32gui.EnumWindows() to generate list of window handles.'''
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
unique_name = 'unique name for finding this window'
real_name = window.get_title()
window.set_title(unique_name)
tl_windows = []
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
for w in tl_windows:
if w[1] == unique_name:
#win32gui.SetWindowPos(w[0], win32con.HWND_TOPMOST, 0, 0, 0, 0, win32con.SWP_NOMOVE|win32con.SWP_NOSIZE)
# style = win32gui.GetWindowLong(w[0], win32con.GWL_EXSTYLE)
# style |= win32con.WS_EX_TOOLWINDOW
# style &= ~win32con.WS_EX_APPWINDOW
# win32gui.SetWindowLong(w[0], win32con.GWL_EXSTYLE, style)
win32gui.ShowWindow(w[0], win32con.SW_SHOW)
window.set_title(real_name)
def destroy(*args): # call back for terminating the main eventloop def destroy(*args): # call back for terminating the main eventloop
gtk.main_quit() gtk.main_quit()

3
pyfpdb/Mucked.py Normal file → Executable file
View File

@ -170,6 +170,7 @@ class Stud_cards:
for r in range(0, self.rows): for r in range(0, self.rows):
self.grid_contents[( 0, r)] = gtk.Label("%d" % (r + 1)) self.grid_contents[( 0, r)] = gtk.Label("%d" % (r + 1))
self.grid_contents[( 1, r)] = gtk.Label("player %d" % (r + 1)) self.grid_contents[( 1, r)] = gtk.Label("player %d" % (r + 1))
self.grid_contents[( 1, r)].set_property("width-chars", 12)
self.grid_contents[( 4, r)] = gtk.Label("-") self.grid_contents[( 4, r)] = gtk.Label("-")
self.grid_contents[( 9, r)] = gtk.Label("-") self.grid_contents[( 9, r)] = gtk.Label("-")
self.grid_contents[( 2, r)] = self.eb[( 0, r)] self.grid_contents[( 2, r)] = self.eb[( 0, r)]
@ -289,7 +290,7 @@ class Stud_cards:
def clear(self): def clear(self):
for r in range(0, self.rows): for r in range(0, self.rows):
self.grid_contents[(1, r)].set_text(" ") self.grid_contents[(1, r)].set_text(" ")
for c in range(0, 7): for c in range(0, 7):
self.seen_cards[(c, r)].set_from_pixbuf(self.card_images[('B', 'S')]) self.seen_cards[(c, r)].set_from_pixbuf(self.card_images[('B', 'S')])
self.eb[(c, r)].set_tooltip_text('') self.eb[(c, r)].set_tooltip_text('')

View File

@ -35,72 +35,72 @@ import unittest
class TestSequenceFunctions(unittest.TestCase): class TestSequenceFunctions(unittest.TestCase):
def setUp(self): def setUp(self):
"""Configure MySQL settings/database and establish connection""" """Configure MySQL settings/database and establish connection"""
self.c = Configuration.Config() self.c = Configuration.Config()
self.mysql_settings={ 'db-host':"localhost", self.mysql_settings={ 'db-host':"localhost",
'db-backend':2, 'db-backend':2,
'db-databaseName':"fpdbtest", 'db-databaseName':"fpdbtest",
'db-user':"fpdb", 'db-user':"fpdb",
'db-password':"fpdb"} 'db-password':"fpdb"}
self.mysql_db = fpdb_db.fpdb_db() self.mysql_db = fpdb_db.fpdb_db()
self.mysql_db.connect(self.mysql_settings['db-backend'], self.mysql_settings['db-host'], self.mysql_db.connect(self.mysql_settings['db-backend'], self.mysql_settings['db-host'],
self.mysql_settings['db-databaseName'], self.mysql_settings['db-user'], self.mysql_settings['db-databaseName'], self.mysql_settings['db-user'],
self.mysql_settings['db-password']) self.mysql_settings['db-password'])
self.mysqldict = FpdbSQLQueries.FpdbSQLQueries('MySQL InnoDB') self.mysqldict = FpdbSQLQueries.FpdbSQLQueries('MySQL InnoDB')
self.mysqlimporter = fpdb_import.Importer(self, self.mysql_settings, self.c) self.mysqlimporter = fpdb_import.Importer(self, self.mysql_settings, self.c)
self.mysqlimporter.setCallHud(False) self.mysqlimporter.setCallHud(False)
# """Configure Postgres settings/database and establish connection""" # """Configure Postgres settings/database and establish connection"""
# self.pg_settings={ 'db-host':"localhost", 'db-backend':3, 'db-databaseName':"fpdbtest", 'db-user':"fpdb", 'db-password':"fpdb"} # self.pg_settings={ 'db-host':"localhost", 'db-backend':3, 'db-databaseName':"fpdbtest", 'db-user':"fpdb", 'db-password':"fpdb"}
# self.pg_db = fpdb_db.fpdb_db() # self.pg_db = fpdb_db.fpdb_db()
# self.pg_db.connect(self.pg_settings['db-backend'], self.pg_settings['db-host'], # self.pg_db.connect(self.pg_settings['db-backend'], self.pg_settings['db-host'],
# self.pg_settings['db-databaseName'], self.pg_settings['db-user'], # self.pg_settings['db-databaseName'], self.pg_settings['db-user'],
# self.pg_settings['db-password']) # self.pg_settings['db-password'])
# self.pgdict = FpdbSQLQueries.FpdbSQLQueries('PostgreSQL') # self.pgdict = FpdbSQLQueries.FpdbSQLQueries('PostgreSQL')
def testDatabaseConnection(self): def testDatabaseConnection(self):
"""Test all supported DBs""" """Test all supported DBs"""
self.result = self.mysql_db.cursor.execute(self.mysqldict.query['list_tables']) self.result = self.mysql_db.cursor.execute(self.mysqldict.query['list_tables'])
self.failUnless(self.result==13, "Number of tables in database incorrect. Expected 13 got " + str(self.result)) self.failUnless(self.result==13, "Number of tables in database incorrect. Expected 13 got " + str(self.result))
# self.result = self.pg_db.cursor.execute(self.pgdict.query['list_tables']) # self.result = self.pg_db.cursor.execute(self.pgdict.query['list_tables'])
# self.failUnless(self.result==13, "Number of tables in database incorrect. Expected 13 got " + str(self.result)) # self.failUnless(self.result==13, "Number of tables in database incorrect. Expected 13 got " + str(self.result))
def testMySQLRecreateTables(self): def testMySQLRecreateTables(self):
"""Test droping then recreating fpdb table schema""" """Test droping then recreating fpdb table schema"""
self.mysql_db.recreate_tables() self.mysql_db.recreate_tables()
self.result = self.mysql_db.cursor.execute("SHOW TABLES") self.result = self.mysql_db.cursor.execute("SHOW TABLES")
self.failUnless(self.result==13, "Number of tables in database incorrect. Expected 13 got " + str(self.result)) self.failUnless(self.result==13, "Number of tables in database incorrect. Expected 13 got " + str(self.result))
def testPokerStarsHHDate(self): def testPokerStarsHHDate(self):
latest = "PokerStars Game #21969660557: Hold'em No Limit ($0.50/$1.00) - 2008/11/12 10:00:48 CET [2008/11/12 4:00:48 ET]" latest = "PokerStars Game #21969660557: Hold'em No Limit ($0.50/$1.00) - 2008/11/12 10:00:48 CET [2008/11/12 4:00:48 ET]"
previous = "PokerStars Game #21969660557: Hold'em No Limit ($0.50/$1.00) - 2008/08/17 - 01:14:43 (ET)" previous = "PokerStars Game #21969660557: Hold'em No Limit ($0.50/$1.00) - 2008/08/17 - 01:14:43 (ET)"
older1 = "PokerStars Game #21969660557: Hold'em No Limit ($0.50/$1.00) - 2008/09/07 06:23:14 ET" older1 = "PokerStars Game #21969660557: Hold'em No Limit ($0.50/$1.00) - 2008/09/07 06:23:14 ET"
result = fpdb_simple.parseHandStartTime(older1, "ps") result = fpdb_simple.parseHandStartTime(older1, "ps")
self.failUnless(result==datetime.datetime(2008,9,7,11,23,14), self.failUnless(result==datetime.datetime(2008,9,7,11,23,14),
"Date incorrect, expected: 2008-09-07 11:23:14 got: " + str(result)) "Date incorrect, expected: 2008-09-07 11:23:14 got: " + str(result))
result = fpdb_simple.parseHandStartTime(latest, "ps") result = fpdb_simple.parseHandStartTime(latest, "ps")
self.failUnless(result==datetime.datetime(2008,11,12,15,00,48), self.failUnless(result==datetime.datetime(2008,11,12,15,00,48),
"Date incorrect, expected: 2008-11-12 15:00:48 got: " + str(result)) "Date incorrect, expected: 2008-11-12 15:00:48 got: " + str(result))
result = fpdb_simple.parseHandStartTime(previous, "ps") result = fpdb_simple.parseHandStartTime(previous, "ps")
self.failUnless(result==datetime.datetime(2008,8,17,6,14,43), self.failUnless(result==datetime.datetime(2008,8,17,6,14,43),
"Date incorrect, expected: 2008-08-17 01:14:43 got: " + str(result)) "Date incorrect, expected: 2008-08-17 01:14:43 got: " + str(result))
def testImportHandHistoryFiles(self): def testImportHandHistoryFiles(self):
"""Test import of single HH file""" """Test import of single HH file"""
self.mysqlimporter.addImportFile("regression-test-files/hand-histories/ps-lhe-ring-3hands.txt") self.mysqlimporter.addImportFile("regression-test-files/hand-histories/ps-lhe-ring-3hands.txt")
self.mysqlimporter.runImport() self.mysqlimporter.runImport()
self.mysqlimporter.addImportDirectory("regression-test-files/hand-histories") self.mysqlimporter.addImportDirectory("regression-test-files/hand-histories")
self.mysqlimporter.runImport() self.mysqlimporter.runImport()
# def testPostgresSQLRecreateTables(self): # def testPostgresSQLRecreateTables(self):
# """Test droping then recreating fpdb table schema""" # """Test droping then recreating fpdb table schema"""
# self.pg_db.recreate_tables() # self.pg_db.recreate_tables()
# self.result = self.pg_db.cursor.execute(self.pgdict.query['list_tables']) # self.result = self.pg_db.cursor.execute(self.pgdict.query['list_tables'])
# self.failUnless(self.result==13, "Number of tables in database incorrect. Expected 13 got " + str(self.result)) # self.failUnless(self.result==13, "Number of tables in database incorrect. Expected 13 got " + str(self.result))
if __name__ == '__main__': if __name__ == '__main__':
unittest.main() unittest.main()

View File

@ -229,12 +229,11 @@ class Sql:
sum(street3CheckCallRaiseDone) AS ccr_3, sum(street3CheckCallRaiseDone) AS ccr_3,
sum(street4CheckCallRaiseChance) AS ccr_opp_4, sum(street4CheckCallRaiseChance) AS ccr_opp_4,
sum(street4CheckCallRaiseDone) AS ccr_4 sum(street4CheckCallRaiseDone) AS ccr_4
FROM HudCache, Hands FROM Hands
WHERE HudCache.PlayerId in INNER JOIN HandsPlayers ON (HandsPlayers.handId = %s)
(SELECT PlayerId FROM HandsPlayers INNER JOIN HudCache ON ( HudCache.PlayerId = HandsPlayers.PlayerId+0
WHERE handId = %s) AND HudCache.gametypeId+0 = Hands.gametypeId+0)
AND Hands.id = %s WHERE Hands.id = %s
AND Hands.gametypeId = HudCache.gametypeId
GROUP BY HudCache.PlayerId GROUP BY HudCache.PlayerId
""" """

View File

@ -71,6 +71,7 @@ def do_stat(stat_dict, player = 24, stat = 'vpip'):
# functions that return individual stats # functions that return individual stats
def playername(stat_dict, player): def playername(stat_dict, player):
""" Player Name."""
return (stat_dict[player]['screen_name'], return (stat_dict[player]['screen_name'],
stat_dict[player]['screen_name'], stat_dict[player]['screen_name'],
stat_dict[player]['screen_name'], stat_dict[player]['screen_name'],
@ -98,6 +99,26 @@ def vpip(stat_dict, player):
'Voluntarily Put In Pot %' 'Voluntarily Put In Pot %'
) )
def vpip_0(stat_dict, player):
""" Voluntarily put $ in the pot (no decimals)."""
stat = 0.0
try:
stat = float(stat_dict[player]['vpip'])/float(stat_dict[player]['n'])
return (stat,
'%2.0f' % (100*stat) + '%',
'v=%2.0f' % (100*stat) + '%',
'vpip=%2.0f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['vpip'], stat_dict[player]['n']),
'vpip'
)
except: return (stat,
'%2.0f' % (0) + '%',
'w=%2.0f' % (0) + '%',
'wtsd=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'wtsd'
)
def pfr(stat_dict, player): def pfr(stat_dict, player):
""" Preflop (3rd street) raise.""" """ Preflop (3rd street) raise."""
stat = 0.0 stat = 0.0
@ -119,6 +140,27 @@ def pfr(stat_dict, player):
'Pre-Flop Raise %' 'Pre-Flop Raise %'
) )
def pfr_0(stat_dict, player):
""" Preflop (3rd street) raise (no decimals)."""
stat = 0.0
try:
stat = float(stat_dict[player]['pfr'])/float(stat_dict[player]['n'])
return (stat,
'%2.0f' % (100*stat) + '%',
'p=%2.0f' % (100*stat) + '%',
'pfr=%2.0f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['pfr'], stat_dict[player]['n']),
'pfr'
)
except:
return (stat,
'%2.0f' % (0) + '%',
'p=%2.0f' % (0) + '%',
'pfr=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'pfr'
)
def wtsd(stat_dict, player): def wtsd(stat_dict, player):
""" Went to SD when saw flop/4th.""" """ Went to SD when saw flop/4th."""
stat = 0.0 stat = 0.0
@ -149,7 +191,7 @@ def wmsd(stat_dict, player):
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'w=%3.1f' % (100*stat) + '%', 'w=%3.1f' % (100*stat) + '%',
'wmsd=%3.1f' % (100*stat) + '%', 'wmsd=%3.1f' % (100*stat) + '%',
'(%f5.0/%d)' % (stat_dict[player]['wmsd'], stat_dict[player]['sd']), '(%5.1f/%d)' % (float(stat_dict[player]['wmsd']), stat_dict[player]['sd']),
'% won money at showdown' '% won money at showdown'
) )
except: except:
@ -261,12 +303,11 @@ def f_SB_steal(stat_dict, player):
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', 'NA',
'fSB=%3.1f' % (0) + '%', 'fSB=NA',
'fSB_s=%3.1f' % (0) + '%', 'fSB_s=NA',
'(%d/%d)' % (0, 0), '0/0',
'% folded SB to steal' '% folded SB to steal')
)
def f_BB_steal(stat_dict, player): def f_BB_steal(stat_dict, player):
""" Folded BB to steal.""" """ Folded BB to steal."""
@ -282,12 +323,11 @@ def f_BB_steal(stat_dict, player):
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', 'NA',
'fBB=%3.1f' % (0) + '%', 'fBB=NA',
'fBB_s=%3.1f' % (0) + '%', 'fBB_s=NA',
'(%d/%d)' % (0, 0), '0/0',
'% folded BB to steal' '% folded BB to steal')
)
def three_B_0(stat_dict, player): def three_B_0(stat_dict, player):
""" Three bet preflop/3rd.""" """ Three bet preflop/3rd."""
@ -415,6 +455,61 @@ def a_freq_4(stat_dict, player):
'Aggression Freq 7th' 'Aggression Freq 7th'
) )
def a_freq_123(stat_dict, player):
""" Post-Flop aggression frequency."""
stat = 0.0
try:
stat = float( stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3']
) / float( stat_dict[player]['saw_1'] + stat_dict[player]['saw_2'] + stat_dict[player]['saw_3']);
return (stat,
'%3.1f' % (100*stat) + '%',
'afq=%3.1f' % (100*stat) + '%',
'postf_aggfq=%3.1f' % (100*stat) + '%',
'(%d/%d)' % ( stat_dict[player]['aggr_1']
+ stat_dict[player]['aggr_2']
+ stat_dict[player]['aggr_3']
, stat_dict[player]['saw_1']
+ stat_dict[player]['saw_2']
+ stat_dict[player]['saw_3']
),
'Post-Flop Aggression Freq'
)
except:
return (stat,
'%2.0f' % (0) + '%',
'a3=%2.0f' % (0) + '%',
'a_fq_3=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'Post-Flop Aggression Freq'
)
def a_freq_123_0(stat_dict, player):
""" Post-Flop aggression frequency (no decimals)."""
stat = 0.0
try:
stat = float( stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3']) / float( stat_dict[player]['saw_1'] + stat_dict[player]['saw_2'] + stat_dict[player]['saw_3']);
return (stat,
'%2.0f' % (100*stat) + '%',
'afq=%2.0f' % (100*stat) + '%',
'postf_aggfq=%2.0f' % (100*stat) + '%',
'(%d/%d)' % ( stat_dict[player]['aggr_1']
+ stat_dict[player]['aggr_2']
+ stat_dict[player]['aggr_3']
, stat_dict[player]['saw_1']
+ stat_dict[player]['saw_2']
+ stat_dict[player]['saw_3']
),
'Post-Flop Aggression Freq'
)
except:
return (stat,
'%2.0f' % (0) + '%',
'a3=%2.0f' % (0) + '%',
'a_fq_3=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'Post-Flop Aggression Freq'
)
def cb_1(stat_dict, player): def cb_1(stat_dict, player):
""" Flop continuation bet.""" """ Flop continuation bet."""
stat = 0.0 stat = 0.0
@ -591,7 +686,9 @@ if __name__== "__main__":
for player in stat_dict.keys(): for player in stat_dict.keys():
print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip') print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip_0')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr') print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr_0')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd') print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'saw_f') print "player = ", player, do_stat(stat_dict, player = player, stat = 'saw_f')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'n') print "player = ", player, do_stat(stat_dict, player = player, stat = 'n')
@ -606,6 +703,8 @@ if __name__== "__main__":
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_2') print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_3') print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_3')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_4') print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_4')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_123')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_123_0')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_1') print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_1')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_2') print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_3') print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_3')
@ -614,6 +713,7 @@ if __name__== "__main__":
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_2') print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_3') print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_3')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_4') print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_4')
print "\n"
print "\n\nLegal stats:" print "\n\nLegal stats:"
for attr in dir(): for attr in dir():
@ -621,8 +721,8 @@ if __name__== "__main__":
if attr in ("Configuration", "Database", "GInitiallyUnowned", "gtk", "pygtk", if attr in ("Configuration", "Database", "GInitiallyUnowned", "gtk", "pygtk",
"player", "c", "db_connection", "do_stat", "do_tip", "stat_dict", "player", "c", "db_connection", "do_stat", "do_tip", "stat_dict",
"h"): continue "h"): continue
print attr, eval("%s.__doc__" % (attr)) print "%-14s %s" % (attr, eval("%s.__doc__" % (attr)))
# print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr) # print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr)
db_connection.close db_connection.close_connection

View File

@ -248,7 +248,9 @@ def get_nt_exe(hwnd):
"""Finds the name of the executable that the given window handle belongs to.""" """Finds the name of the executable that the given window handle belongs to."""
processid = win32process.GetWindowThreadProcessId(hwnd) processid = win32process.GetWindowThreadProcessId(hwnd)
pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ, False, processid[1]) pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ, False, processid[1])
return win32process.GetModuleFileNameEx(pshandle, 0) exename = win32process.GetModuleFileNameEx(pshandle, 0)
win32api.CloseHandle(pshandle)
return exename
def decode_windows(c, title, hwnd): def decode_windows(c, title, hwnd):
"""Gets window parameters from the window title and handle--Windows.""" """Gets window parameters from the window title and handle--Windows."""

View File

@ -118,12 +118,12 @@ class fpdb:
def dia_create_del_database(self, widget, data): def dia_create_del_database(self, widget, data):
print "todo: implement dia_create_del_database" print "todo: implement dia_create_del_database"
obtain_global_lock() self.obtain_global_lock()
#end def dia_create_del_database #end def dia_create_del_database
def dia_create_del_user(self, widget, data): def dia_create_del_user(self, widget, data):
print "todo: implement dia_create_del_user" print "todo: implement dia_create_del_user"
obtain_global_lock() self.obtain_global_lock()
#end def dia_create_del_user #end def dia_create_del_user
def dia_database_stats(self, widget, data): def dia_database_stats(self, widget, data):
@ -133,17 +133,17 @@ class fpdb:
def dia_delete_db_parts(self, widget, data): def dia_delete_db_parts(self, widget, data):
print "todo: implement dia_delete_db_parts" print "todo: implement dia_delete_db_parts"
obtain_global_lock() self.obtain_global_lock()
#end def dia_delete_db_parts #end def dia_delete_db_parts
def dia_edit_profile(self, widget=None, data=None, create_default=False, path=None): def dia_edit_profile(self, widget=None, data=None, create_default=False, path=None):
print "todo: implement dia_edit_profile" print "todo: implement dia_edit_profile"
obtain_global_lock() self.obtain_global_lock()
#end def dia_edit_profile #end def dia_edit_profile
def dia_export_db(self, widget, data): def dia_export_db(self, widget, data):
print "todo: implement dia_export_db" print "todo: implement dia_export_db"
obtain_global_lock() self.obtain_global_lock()
#end def dia_export_db #end def dia_export_db
def dia_get_db_root_credentials(self): def dia_get_db_root_credentials(self):
@ -168,7 +168,7 @@ class fpdb:
def dia_import_db(self, widget, data): def dia_import_db(self, widget, data):
print "todo: implement dia_import_db" print "todo: implement dia_import_db"
obtain_global_lock() self.obtain_global_lock()
#end def dia_import_db #end def dia_import_db
def dia_licensing(self, widget, data): def dia_licensing(self, widget, data):
@ -264,7 +264,11 @@ class fpdb:
self.db = fpdb_db.fpdb_db() self.db = fpdb_db.fpdb_db()
#print "end of fpdb.load_profile, databaseName:",self.settings['db-databaseName'] #print "end of fpdb.load_profile, databaseName:",self.settings['db-databaseName']
self.db.connect(self.settings['db-backend'], self.settings['db-host'], self.settings['db-databaseName'], self.settings['db-user'], self.settings['db-password']) self.db.connect(self.settings['db-backend'],
self.settings['db-host'],
self.settings['db-databaseName'],
self.settings['db-user'],
self.settings['db-password'])
if self.db.wrongDbVersion: if self.db.wrongDbVersion:
diaDbVersionWarning = gtk.Dialog(title="Strong Warning - Invalid database version", parent=None, flags=0, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK)) diaDbVersionWarning = gtk.Dialog(title="Strong Warning - Invalid database version", parent=None, flags=0, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK))

279
pyfpdb/fpdb_db.py Executable file → Normal file
View File

@ -21,156 +21,171 @@ import fpdb_simple
import FpdbSQLQueries import FpdbSQLQueries
class fpdb_db: class fpdb_db:
def __init__(self): def __init__(self):
"""Simple constructor, doesnt really do anything""" """Simple constructor, doesnt really do anything"""
self.db=None self.db=None
self.cursor=None self.cursor=None
self.sql = {} self.sql = {}
self.MYSQL_INNODB=2 self.MYSQL_INNODB=2
self.PGSQL=3 self.PGSQL=3
self.SQLITE=4 self.SQLITE=4
#end def __init__ #end def __init__
def connect(self, backend, host, database, user, password): def connect(self, backend=None, host=None, database=None,
"""Connects a database with the given parameters""" user=None, password=None):
self.backend=backend """Connects a database with the given parameters"""
self.host=host if backend is None:
self.database=database raise FpdbError('Database backend not defined')
self.user=user self.backend=backend
self.password=password self.host=host
if backend==self.MYSQL_INNODB: self.user=user
import MySQLdb self.password=password
self.db=MySQLdb.connect(host = host, user = user, passwd = password, db = database) self.database=database
elif backend==self.PGSQL: if backend==self.MYSQL_INNODB:
import psycopg2 import MySQLdb
self.db = psycopg2.connect(host = host, user = user, password = password, database = database) self.db=MySQLdb.connect(host = host, user = user, passwd = password, db = database)
else: elif backend==self.PGSQL:
raise fpdb_simple.FpdbError("unrecognised database backend:"+backend) import psycopg2
self.cursor=self.db.cursor() # If DB connection is made over TCP, then the variables
self.cursor.execute('SET SESSION TRANSACTION ISOLATION LEVEL READ COMMITTED') # host, user and password are required
# Set up query dictionary as early in the connection process as we can. print "host=%s user=%s pass=%s." % (host, user, password)
self.sql = FpdbSQLQueries.FpdbSQLQueries(self.get_backend_name()) if self.host and self.user and self.password:
self.wrongDbVersion=False self.db = psycopg2.connect(host = host,
try: user = user,
self.cursor.execute("SELECT * FROM Settings") password = password,
settings=self.cursor.fetchone() database = database)
if settings[0]!=118: # For local domain-socket connections, only DB name is
print "outdated or too new database version - please recreate tables" # needed, and everything else is in fact undefined and/or
self.wrongDbVersion=True # flat out wrong
except:# _mysql_exceptions.ProgrammingError: else:
print "failed to read settings table - please recreate tables" self.db = psycopg2.connect(database = database)
self.wrongDbVersion=True else:
#end def connect raise fpdb_simple.FpdbError("unrecognised database backend:"+backend)
self.cursor=self.db.cursor()
self.cursor.execute('SET SESSION TRANSACTION ISOLATION LEVEL READ COMMITTED')
# Set up query dictionary as early in the connection process as we can.
self.sql = FpdbSQLQueries.FpdbSQLQueries(self.get_backend_name())
self.wrongDbVersion=False
try:
self.cursor.execute("SELECT * FROM Settings")
settings=self.cursor.fetchone()
if settings[0]!=118:
print "outdated or too new database version - please recreate tables"
self.wrongDbVersion=True
except:# _mysql_exceptions.ProgrammingError:
print "failed to read settings table - please recreate tables"
self.wrongDbVersion=True
#end def connect
def disconnect(self, due_to_error=False): def disconnect(self, due_to_error=False):
"""Disconnects the DB""" """Disconnects the DB"""
if due_to_error: if due_to_error:
self.db.rollback() self.db.rollback()
else: else:
self.db.commit() self.db.commit()
self.cursor.close() self.cursor.close()
self.db.close() self.db.close()
#end def disconnect #end def disconnect
def reconnect(self, due_to_error=False): def reconnect(self, due_to_error=False):
"""Reconnects the DB""" """Reconnects the DB"""
#print "started fpdb_db.reconnect" #print "started fpdb_db.reconnect"
self.disconnect(due_to_error) self.disconnect(due_to_error)
self.connect(self.backend, self.host, self.database, self.user, self.password) self.connect(self.backend, self.host, self.database, self.user, self.password)
def create_tables(self): def create_tables(self):
#todo: should detect and fail gracefully if tables already exist. #todo: should detect and fail gracefully if tables already exist.
self.cursor.execute(self.sql.query['createSettingsTable']) self.cursor.execute(self.sql.query['createSettingsTable'])
self.cursor.execute(self.sql.query['createSitesTable']) self.cursor.execute(self.sql.query['createSitesTable'])
self.cursor.execute(self.sql.query['createGametypesTable']) self.cursor.execute(self.sql.query['createGametypesTable'])
self.cursor.execute(self.sql.query['createPlayersTable']) self.cursor.execute(self.sql.query['createPlayersTable'])
self.cursor.execute(self.sql.query['createAutoratesTable']) self.cursor.execute(self.sql.query['createAutoratesTable'])
self.cursor.execute(self.sql.query['createHandsTable']) self.cursor.execute(self.sql.query['createHandsTable'])
self.cursor.execute(self.sql.query['createBoardCardsTable']) self.cursor.execute(self.sql.query['createBoardCardsTable'])
self.cursor.execute(self.sql.query['createTourneyTypesTable']) self.cursor.execute(self.sql.query['createTourneyTypesTable'])
self.cursor.execute(self.sql.query['createTourneysTable']) self.cursor.execute(self.sql.query['createTourneysTable'])
self.cursor.execute(self.sql.query['createTourneysPlayersTable']) self.cursor.execute(self.sql.query['createTourneysPlayersTable'])
self.cursor.execute(self.sql.query['createHandsPlayersTable']) self.cursor.execute(self.sql.query['createHandsPlayersTable'])
self.cursor.execute(self.sql.query['createHandsActionsTable']) self.cursor.execute(self.sql.query['createHandsActionsTable'])
self.cursor.execute(self.sql.query['createHudCacheTable']) self.cursor.execute(self.sql.query['createHudCacheTable'])
self.cursor.execute(self.sql.query['addTourneyIndex']) self.cursor.execute(self.sql.query['addTourneyIndex'])
self.cursor.execute(self.sql.query['addHandsIndex']) self.cursor.execute(self.sql.query['addHandsIndex'])
self.cursor.execute(self.sql.query['addPlayersIndex']) self.cursor.execute(self.sql.query['addPlayersIndex'])
self.fillDefaultData() self.fillDefaultData()
self.db.commit() self.db.commit()
#end def disconnect #end def disconnect
def drop_tables(self): def drop_tables(self):
"""Drops the fpdb tables from the current db""" """Drops the fpdb tables from the current db"""
if(self.get_backend_name() == 'MySQL InnoDB'): if(self.get_backend_name() == 'MySQL InnoDB'):
#Databases with FOREIGN KEY support need this switched of before you can drop tables #Databases with FOREIGN KEY support need this switched of before you can drop tables
self.drop_referencial_integrity() self.drop_referencial_integrity()
# Query the DB to see what tables exist # Query the DB to see what tables exist
self.cursor.execute(self.sql.query['list_tables']) self.cursor.execute(self.sql.query['list_tables'])
for table in self.cursor: for table in self.cursor:
self.cursor.execute(self.sql.query['drop_table'] + table[0]) self.cursor.execute(self.sql.query['drop_table'] + table[0])
elif(self.get_backend_name() == 'PostgreSQL'): elif(self.get_backend_name() == 'PostgreSQL'):
self.db.commit()# I have no idea why this makes the query work--REB 07OCT2008 self.db.commit()# I have no idea why this makes the query work--REB 07OCT2008
self.cursor.execute(self.sql.query['list_tables']) self.cursor.execute(self.sql.query['list_tables'])
tables = self.cursor.fetchall() tables = self.cursor.fetchall()
for table in tables: for table in tables:
self.cursor.execute(self.sql.query['drop_table'] + table[0] + ' cascade') self.cursor.execute(self.sql.query['drop_table'] + table[0] + ' cascade')
elif(self.get_backend_name() == 'SQLite'): elif(self.get_backend_name() == 'SQLite'):
#todo: sqlite version here #todo: sqlite version here
print "Empty function here" print "Empty function here"
self.db.commit() self.db.commit()
#end def drop_tables #end def drop_tables
def drop_referencial_integrity(self): def drop_referencial_integrity(self):
"""Update all tables to remove foreign keys""" """Update all tables to remove foreign keys"""
self.cursor.execute(self.sql.query['list_tables']) self.cursor.execute(self.sql.query['list_tables'])
result = self.cursor.fetchall() result = self.cursor.fetchall()
for i in range(len(result)): for i in range(len(result)):
self.cursor.execute("SHOW CREATE TABLE " + result[i][0]) self.cursor.execute("SHOW CREATE TABLE " + result[i][0])
inner = self.cursor.fetchall() inner = self.cursor.fetchall()
for j in range(len(inner)): for j in range(len(inner)):
# result[i][0] - Table name # result[i][0] - Table name
# result[i][1] - CREATE TABLE parameters # result[i][1] - CREATE TABLE parameters
#Searching for CONSTRAINT `tablename_ibfk_1` #Searching for CONSTRAINT `tablename_ibfk_1`
for m in re.finditer('(ibfk_[0-9]+)', inner[j][1]): for m in re.finditer('(ibfk_[0-9]+)', inner[j][1]):
key = "`" + inner[j][0] + "_" + m.group() + "`" key = "`" + inner[j][0] + "_" + m.group() + "`"
self.cursor.execute("ALTER TABLE " + inner[j][0] + " DROP FOREIGN KEY " + key) self.cursor.execute("ALTER TABLE " + inner[j][0] + " DROP FOREIGN KEY " + key)
self.db.commit() self.db.commit()
#end drop_referencial_inegrity #end drop_referencial_inegrity
def get_backend_name(self): def get_backend_name(self):
"""Returns the name of the currently used backend""" """Returns the name of the currently used backend"""
if self.backend==2: if self.backend==2:
return "MySQL InnoDB" return "MySQL InnoDB"
elif self.backend==3: elif self.backend==3:
return "PostgreSQL" return "PostgreSQL"
else: else:
raise fpdb_simple.FpdbError("invalid backend") raise fpdb_simple.FpdbError("invalid backend")
#end def get_backend_name #end def get_backend_name
def get_db_info(self): def get_db_info(self):
return (self.host, self.database, self.user, self.password) return (self.host, self.database, self.user, self.password)
#end def get_db_info #end def get_db_info
def fillDefaultData(self): def fillDefaultData(self):
self.cursor.execute("INSERT INTO Settings VALUES (118);") self.cursor.execute("INSERT INTO Settings VALUES (118);")
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Full Tilt Poker', 'USD');") self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Full Tilt Poker', 'USD');")
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'PokerStars', 'USD');") self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'PokerStars', 'USD');")
self.cursor.execute("INSERT INTO TourneyTypes VALUES (DEFAULT, 1, 0, 0, 0, False);") self.cursor.execute("INSERT INTO TourneyTypes VALUES (DEFAULT, 1, 0, 0, 0, False);")
#end def fillDefaultData #end def fillDefaultData
def recreate_tables(self): def recreate_tables(self):
"""(Re-)creates the tables of the current DB""" """(Re-)creates the tables of the current DB"""
self.drop_tables() self.drop_tables()
self.create_tables() self.create_tables()
self.db.commit() self.db.commit()
print "Finished recreating tables" print "Finished recreating tables"
#end def recreate_tables #end def recreate_tables
#end class fpdb_db #end class fpdb_db

482
pyfpdb/fpdb_import.py Executable file → Normal file
View File

@ -20,16 +20,16 @@
import sys import sys
try: try:
import MySQLdb import MySQLdb
mysqlLibFound=True mysqlLibFound=True
except: except:
pass pass
try: try:
import psycopg2 import psycopg2
pgsqlLibFound=True pgsqlLibFound=True
except: except:
pass pass
import traceback import traceback
import math import math
@ -42,274 +42,282 @@ from time import time
class Importer: class Importer:
def __init__(self, caller, settings, config): def __init__(self, caller, settings, config):
"""Constructor""" """Constructor"""
self.settings=settings self.settings=settings
self.caller=caller self.caller=caller
self.config = config self.config = config
self.db = None self.db = None
self.cursor = None self.cursor = None
self.filelist = {} self.filelist = {}
self.dirlist = {} self.dirlist = {}
self.monitor = False self.monitor = False
self.updated = {} #Time last import was run {file:mtime} self.updated = {} #Time last import was run {file:mtime}
self.lines = None self.lines = None
self.faobs = None #File as one big string self.faobs = None #File as one big string
self.pos_in_file = {} # dict to remember how far we have read in the file self.pos_in_file = {} # dict to remember how far we have read in the file
#Set defaults #Set defaults
self.callHud = self.config.get_import_parameters().get("callFpdbHud") self.callHud = self.config.get_import_parameters().get("callFpdbHud")
if not self.settings.has_key('minPrint'): if not self.settings.has_key('minPrint'):
self.settings['minPrint'] = 30 self.settings['minPrint'] = 30
self.dbConnect() self.dbConnect()
def dbConnect(self): # XXX: Why is this here, when fpdb_db.connect() already does the
#connect to DB # same?
if self.settings['db-backend'] == 2: def dbConnect(self):
if not mysqlLibFound: #connect to DB
raise fpdb_simple.FpdbError("interface library MySQLdb not found but MySQL selected as backend - please install the library or change the config file") if self.settings['db-backend'] == 2:
self.db = MySQLdb.connect(self.settings['db-host'], self.settings['db-user'], if not mysqlLibFound:
self.settings['db-password'], self.settings['db-databaseName']) raise fpdb_simple.FpdbError("interface library MySQLdb not found but MySQL selected as backend - please install the library or change the config file")
elif self.settings['db-backend'] == 3: self.db = MySQLdb.connect(self.settings['db-host'], self.settings['db-user'],
if not pgsqlLibFound: self.settings['db-password'], self.settings['db-databaseName'])
raise fpdb_simple.FpdbError("interface library psycopg2 not found but PostgreSQL selected as backend - please install the library or change the config file") elif self.settings['db-backend'] == 3:
print self.settings if not pgsqlLibFound:
self.db = psycopg2.connect(host = self.settings['db-host'], raise fpdb_simple.FpdbError("interface library psycopg2 not found but PostgreSQL selected as backend - please install the library or change the config file")
user = self.settings['db-user'], print self.settings
password = self.settings['db-password'], if self.settings.has_key('db-host') and \
database = self.settings['db-databaseName']) self.settings.has_key('db-user'):
elif self.settings['db-backend'] == 4: self.db = psycopg2.connect(host = self.settings['db-host'],
pass user = self.settings['db-user'],
else: password = self.settings['db-password'],
pass database = self.settings['db-databaseName'])
self.cursor = self.db.cursor() else:
dbname = self.settings['db-databaseName']
self.db = psycopg2.connect(database = dbname)
elif self.settings['db-backend'] == 4:
pass
else:
pass
self.cursor = self.db.cursor()
#Set functions #Set functions
def setCallHud(self, value): def setCallHud(self, value):
self.callHud = value self.callHud = value
def setMinPrint(self, value): def setMinPrint(self, value):
self.settings['minPrint'] = int(value) self.settings['minPrint'] = int(value)
def setHandCount(self, value): def setHandCount(self, value):
self.settings['handCount'] = int(value) self.settings['handCount'] = int(value)
def setQuiet(self, value): def setQuiet(self, value):
self.settings['quiet'] = value self.settings['quiet'] = value
def setFailOnError(self, value): def setFailOnError(self, value):
self.settings['failOnError'] = value self.settings['failOnError'] = value
# def setWatchTime(self): # def setWatchTime(self):
# self.updated = time() # self.updated = time()
def clearFileList(self): def clearFileList(self):
self.filelist = {} self.filelist = {}
#Add an individual file to filelist #Add an individual file to filelist
def addImportFile(self, filename, site = "default", filter = "passthrough"): def addImportFile(self, filename, site = "default", filter = "passthrough"):
#TODO: test it is a valid file #TODO: test it is a valid file
self.filelist[filename] = [site] + [filter] self.filelist[filename] = [site] + [filter]
#Add a directory of files to filelist #Add a directory of files to filelist
#Only one import directory per site supported. #Only one import directory per site supported.
#dirlist is a hash of lists: #dirlist is a hash of lists:
#dirlist{ 'PokerStars' => ["/path/to/import/", "filtername"] } #dirlist{ 'PokerStars' => ["/path/to/import/", "filtername"] }
def addImportDirectory(self,dir,monitor = False, site = "default", filter = "passthrough"): def addImportDirectory(self,dir,monitor = False, site = "default", filter = "passthrough"):
if os.path.isdir(dir): if os.path.isdir(dir):
if monitor == True: if monitor == True:
self.monitor = True self.monitor = True
self.dirlist[site] = [dir] + [filter] self.dirlist[site] = [dir] + [filter]
for file in os.listdir(dir): for file in os.listdir(dir):
self.addImportFile(os.path.join(dir, file), site, filter) self.addImportFile(os.path.join(dir, file), site, filter)
else: else:
print "Warning: Attempted to add: '" + str(dir) + "' as an import directory" print "Warning: Attempted to add: '" + str(dir) + "' as an import directory"
#Run full import on filelist #Run full import on filelist
def runImport(self): def runImport(self):
for file in self.filelist: for file in self.filelist:
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1]) self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
#Run import on updated files, then store latest update time. #Run import on updated files, then store latest update time.
def runUpdated(self): def runUpdated(self):
#Check for new files in directory #Check for new files in directory
#todo: make efficient - always checks for new file, should be able to use mtime of directory #todo: make efficient - always checks for new file, should be able to use mtime of directory
# ^^ May not work on windows # ^^ May not work on windows
for site in self.dirlist: for site in self.dirlist:
self.addImportDirectory(self.dirlist[site][0], False, site, self.dirlist[site][1]) self.addImportDirectory(self.dirlist[site][0], False, site, self.dirlist[site][1])
for file in self.filelist: for file in self.filelist:
stat_info = os.stat(file) stat_info = os.stat(file)
try: try:
lastupdate = self.updated[file] lastupdate = self.updated[file]
if stat_info.st_mtime > lastupdate: if stat_info.st_mtime > lastupdate:
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1]) self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
self.updated[file] = time() self.updated[file] = time()
except: except:
self.updated[file] = time() self.updated[file] = time()
# This codepath only runs first time the file is found, if modified in the last # This codepath only runs first time the file is found, if modified in the last
# minute run an immediate import. # minute run an immediate import.
if (time() - stat_info.st_mtime) < 60: if (time() - stat_info.st_mtime) < 60:
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1]) self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
# This is now an internal function that should not be called directly. # This is now an internal function that should not be called directly.
def import_file_dict(self, file, site, filter): def import_file_dict(self, file, site, filter):
if(filter == "passthrough"): if(filter == "passthrough"):
self.import_fpdb_file(file, site) self.import_fpdb_file(file, site)
else: else:
#Load filter, and run filtered file though main importer #Load filter, and run filtered file though main importer
self.import_fpdb_file(file, site) self.import_fpdb_file(file, site)
def import_fpdb_file(self, file, site): def import_fpdb_file(self, file, site):
starttime = time() starttime = time()
last_read_hand=0 last_read_hand=0
loc = 0 loc = 0
if (file=="stdin"): if (file=="stdin"):
inputFile=sys.stdin inputFile=sys.stdin
else: else:
inputFile=open(file, "rU") inputFile=open(file, "rU")
try: loc = self.pos_in_file[file] try: loc = self.pos_in_file[file]
except: pass except: pass
# Read input file into class and close file # Read input file into class and close file
inputFile.seek(loc) inputFile.seek(loc)
self.lines=fpdb_simple.removeTrailingEOL(inputFile.readlines()) self.lines=fpdb_simple.removeTrailingEOL(inputFile.readlines())
self.pos_in_file[file] = inputFile.tell() self.pos_in_file[file] = inputFile.tell()
inputFile.close() inputFile.close()
try: # sometimes we seem to be getting an empty self.lines, in which case, we just want to return. try: # sometimes we seem to be getting an empty self.lines, in which case, we just want to return.
firstline = self.lines[0] firstline = self.lines[0]
except: except:
# print "import_fpdb_file", file, site, self.lines, "\n" # print "import_fpdb_file", file, site, self.lines, "\n"
return return
if firstline.find("Tournament Summary")!=-1: if firstline.find("Tournament Summary")!=-1:
print "TODO: implement importing tournament summaries" print "TODO: implement importing tournament summaries"
#self.faobs = readfile(inputFile) #self.faobs = readfile(inputFile)
#self.parseTourneyHistory() #self.parseTourneyHistory()
return 0 return 0
site=fpdb_simple.recogniseSite(firstline) site=fpdb_simple.recogniseSite(firstline)
category=fpdb_simple.recogniseCategory(firstline) category=fpdb_simple.recogniseCategory(firstline)
startpos=0 startpos=0
stored=0 #counter stored=0 #counter
duplicates=0 #counter duplicates=0 #counter
partial=0 #counter partial=0 #counter
errors=0 #counter errors=0 #counter
for i in range (len(self.lines)): #main loop, iterates through the lines of a file and calls the appropriate parser method for i in range (len(self.lines)): #main loop, iterates through the lines of a file and calls the appropriate parser method
if (len(self.lines[i])<2): if (len(self.lines[i])<2):
endpos=i endpos=i
hand=self.lines[startpos:endpos] hand=self.lines[startpos:endpos]
if (len(hand[0])<2): if (len(hand[0])<2):
hand=hand[1:] hand=hand[1:]
cancelled=False cancelled=False
damaged=False damaged=False
if (site=="ftp"): if (site=="ftp"):
for i in range (len(hand)): for i in range (len(hand)):
if (hand[i].endswith(" has been canceled")): #this is their typo. this is a typo, right? if (hand[i].endswith(" has been canceled")): #this is their typo. this is a typo, right?
cancelled=True cancelled=True
seat1=hand[i].find("Seat ") #todo: make this recover by skipping this line seat1=hand[i].find("Seat ") #todo: make this recover by skipping this line
if (seat1!=-1): if (seat1!=-1):
if (hand[i].find("Seat ", seat1+3)!=-1): if (hand[i].find("Seat ", seat1+3)!=-1):
damaged=True damaged=True
if (len(hand)<3): if (len(hand)<3):
pass pass
#todo: the above 2 lines are kind of a dirty hack, the mentioned circumstances should be handled elsewhere but that doesnt work with DOS/Win EOL. actually this doesnt work. #todo: the above 2 lines are kind of a dirty hack, the mentioned circumstances should be handled elsewhere but that doesnt work with DOS/Win EOL. actually this doesnt work.
elif (hand[0].endswith(" (partial)")): #partial hand - do nothing elif (hand[0].endswith(" (partial)")): #partial hand - do nothing
partial+=1 partial+=1
elif (hand[1].find("Seat")==-1 and hand[2].find("Seat")==-1 and hand[3].find("Seat")==-1):#todo: should this be or instead of and? elif (hand[1].find("Seat")==-1 and hand[2].find("Seat")==-1 and hand[3].find("Seat")==-1):#todo: should this be or instead of and?
partial+=1 partial+=1
elif (cancelled or damaged): elif (cancelled or damaged):
partial+=1 partial+=1
else: #normal processing else: #normal processing
isTourney=fpdb_simple.isTourney(hand[0]) isTourney=fpdb_simple.isTourney(hand[0])
if not isTourney: if not isTourney:
fpdb_simple.filterAnteBlindFold(site,hand) fpdb_simple.filterAnteBlindFold(site,hand)
hand=fpdb_simple.filterCrap(site, hand, isTourney) hand=fpdb_simple.filterCrap(site, hand, isTourney)
self.hand=hand self.hand=hand
try: try:
handsId=fpdb_parse_logic.mainParser(self.db, self.cursor, site, category, hand) handsId=fpdb_parse_logic.mainParser(self.settings['db-backend'], self.db
self.db.commit() ,self.cursor, site, category, hand)
self.db.commit()
stored+=1 stored+=1
self.db.commit() self.db.commit()
if self.callHud: if self.callHud:
#print "call to HUD here. handsId:",handsId #print "call to HUD here. handsId:",handsId
#pipe the Hands.id out to the HUD #pipe the Hands.id out to the HUD
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep) self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
except fpdb_simple.DuplicateError: except fpdb_simple.DuplicateError:
duplicates+=1 duplicates+=1
except (ValueError), fe: except (ValueError), fe:
errors+=1 errors+=1
self.printEmailErrorMessage(errors, file, hand) self.printEmailErrorMessage(errors, file, hand)
if (self.settings['failOnError']): if (self.settings['failOnError']):
self.db.commit() #dont remove this, in case hand processing was cancelled. self.db.commit() #dont remove this, in case hand processing was cancelled.
raise raise
except (fpdb_simple.FpdbError), fe: except (fpdb_simple.FpdbError), fe:
errors+=1 errors+=1
self.printEmailErrorMessage(errors, file, hand) self.printEmailErrorMessage(errors, file, hand)
#fe.printStackTrace() #todo: get stacktrace #fe.printStackTrace() #todo: get stacktrace
self.db.rollback() self.db.rollback()
if (self.settings['failOnError']): if (self.settings['failOnError']):
self.db.commit() #dont remove this, in case hand processing was cancelled. self.db.commit() #dont remove this, in case hand processing was cancelled.
raise raise
if (self.settings['minPrint']!=0): if (self.settings['minPrint']!=0):
if ((stored+duplicates+partial+errors)%self.settings['minPrint']==0): if ((stored+duplicates+partial+errors)%self.settings['minPrint']==0):
print "stored:", stored, "duplicates:", duplicates, "partial:", partial, "errors:", errors print "stored:", stored, "duplicates:", duplicates, "partial:", partial, "errors:", errors
if (self.settings['handCount']!=0): if (self.settings['handCount']!=0):
if ((stored+duplicates+partial+errors)>=self.settings['handCount']): if ((stored+duplicates+partial+errors)>=self.settings['handCount']):
if (not self.settings['quiet']): if (not self.settings['quiet']):
print "quitting due to reaching the amount of hands to be imported" print "quitting due to reaching the amount of hands to be imported"
print "Total stored:", stored, "duplicates:", duplicates, "partial/damaged:", partial, "errors:", errors, " time:", (time() - starttime) print "Total stored:", stored, "duplicates:", duplicates, "partial/damaged:", partial, "errors:", errors, " time:", (time() - starttime)
sys.exit(0) sys.exit(0)
startpos=endpos startpos=endpos
print "Total stored:", stored, "duplicates:", duplicates, "partial:", partial, "errors:", errors, " time:", (time() - starttime) print "Total stored:", stored, "duplicates:", duplicates, "partial:", partial, "errors:", errors, " time:", (time() - starttime)
if stored==0: if stored==0:
if duplicates>0: if duplicates>0:
for line_no in range(len(self.lines)): for line_no in range(len(self.lines)):
if self.lines[line_no].find("Game #")!=-1: if self.lines[line_no].find("Game #")!=-1:
final_game_line=self.lines[line_no] final_game_line=self.lines[line_no]
handsId=fpdb_simple.parseSiteHandNo(final_game_line) handsId=fpdb_simple.parseSiteHandNo(final_game_line)
else: else:
print "failed to read a single hand from file:", inputFile print "failed to read a single hand from file:", inputFile
handsId=0 handsId=0
#todo: this will cause return of an unstored hand number if the last hand was error or partial #todo: this will cause return of an unstored hand number if the last hand was error or partial
self.db.commit() self.db.commit()
self.handsId=handsId self.handsId=handsId
return handsId return handsId
#end def import_file_dict #end def import_file_dict
def parseTourneyHistory(self): def parseTourneyHistory(self):
print "Tourney history parser stub" print "Tourney history parser stub"
#Find tournament boundaries. #Find tournament boundaries.
#print self.foabs #print self.foabs
def printEmailErrorMessage(self, errors, filename, line): def printEmailErrorMessage(self, errors, filename, line):
traceback.print_exc(file=sys.stderr) traceback.print_exc(file=sys.stderr)
print "Error No.",errors,", please send the hand causing this to steffen@sycamoretest.info so I can fix it." print "Error No.",errors,", please send the hand causing this to steffen@sycamoretest.info so I can fix it."
print "Filename:", filename print "Filename:", filename
print "Here is the first line so you can identify it. Please mention that the error was a ValueError:" print "Here is the first line so you can identify it. Please mention that the error was a ValueError:"
print self.hand[0] print self.hand[0]
print "Hand logged to hand-errors.txt" print "Hand logged to hand-errors.txt"
logfile = open('hand-errors.txt', 'a') logfile = open('hand-errors.txt', 'a')
for s in self.hand: for s in self.hand:
logfile.write(str(s) + "\n") logfile.write(str(s) + "\n")
logfile.write("\n") logfile.write("\n")
logfile.close() logfile.close()
if __name__ == "__main__": if __name__ == "__main__":
print "CLI for fpdb_import is now available as CliFpdb.py" print "CLI for fpdb_import is now available as CliFpdb.py"

View File

@ -21,146 +21,171 @@ import fpdb_simple
import fpdb_save_to_db import fpdb_save_to_db
#parses a holdem hand #parses a holdem hand
def mainParser(db, cursor, site, category, hand): def mainParser(backend, db, cursor, site, category, hand):
if (category=="holdem" or category=="omahahi" or category=="omahahilo"): if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
base="hold" base="hold"
else: else:
base="stud" base="stud"
#part 0: create the empty arrays #part 0: create the empty arrays
lineTypes=[] #char, valid values: header, name, cards, action, win, rake, ignore lineTypes=[] #char, valid values: header, name, cards, action, win, rake, ignore
lineStreets=[] #char, valid values: (predeal, preflop, flop, turn, river) lineStreets=[] #char, valid values: (predeal, preflop, flop, turn, river)
cardValues, cardSuits, boardValues, boardSuits, antes, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo, seatLines, winnings, rakes=[],[],[],[],[],[],[],[],[],[],[],[],[] cardValues, cardSuits, boardValues, boardSuits, antes, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo, seatLines, winnings, rakes=[],[],[],[],[],[],[],[],[],[],[],[],[]
#part 1: read hand no and check for duplicate #part 1: read hand no and check for duplicate
siteHandNo=fpdb_simple.parseSiteHandNo(hand[0]) siteHandNo=fpdb_simple.parseSiteHandNo(hand[0])
handStartTime=fpdb_simple.parseHandStartTime(hand[0], site) handStartTime=fpdb_simple.parseHandStartTime(hand[0], site)
siteID=fpdb_simple.recogniseSiteID(cursor, site) siteID=fpdb_simple.recogniseSiteID(cursor, site)
#print "parse logic, siteID:",siteID,"site:",site #print "parse logic, siteID:",siteID,"site:",site
isTourney=fpdb_simple.isTourney(hand[0]) isTourney=fpdb_simple.isTourney(hand[0])
smallBlindLine=0 smallBlindLine=0
for i in range(len(hand)): for i in range(len(hand)):
if hand[i].find("posts small blind")!=-1 or hand[i].find("posts the small blind")!=-1: if hand[i].find("posts small blind")!=-1 or hand[i].find("posts the small blind")!=-1:
if hand[i][-2:] == "$0": if hand[i][-2:] == "$0":
continue continue
smallBlindLine=i smallBlindLine=i
#print "found small blind line:",smallBlindLine #print "found small blind line:",smallBlindLine
break break
#print "small blind line:",smallBlindLine #print "small blind line:",smallBlindLine
gametypeID=fpdb_simple.recogniseGametypeID(cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney) gametypeID=fpdb_simple.recogniseGametypeID(backend, db, cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
if isTourney: if isTourney:
if site!="ps": if site!="ps":
raise fpdb_simple.FpdbError("tourneys are only supported on PS right now") raise fpdb_simple.FpdbError("tourneys are only supported on PS right now")
siteTourneyNo=fpdb_simple.parseTourneyNo(hand[0]) siteTourneyNo=fpdb_simple.parseTourneyNo(hand[0])
buyin=fpdb_simple.parseBuyin(hand[0]) buyin=fpdb_simple.parseBuyin(hand[0])
fee=fpdb_simple.parseFee(hand[0]) fee=fpdb_simple.parseFee(hand[0])
entries=-1 #todo: parse this entries=-1 #todo: parse this
prizepool=-1 #todo: parse this prizepool=-1 #todo: parse this
knockout=0 knockout=0
tourneyStartTime=handStartTime #todo: read tourney start time tourneyStartTime=handStartTime #todo: read tourney start time
rebuyOrAddon=fpdb_simple.isRebuyOrAddon(hand[0]) rebuyOrAddon=fpdb_simple.isRebuyOrAddon(hand[0])
tourneyTypeId=fpdb_simple.recogniseTourneyTypeId(cursor, siteID, buyin, fee, knockout, rebuyOrAddon) tourneyTypeId=fpdb_simple.recogniseTourneyTypeId(cursor, siteID, buyin, fee, knockout, rebuyOrAddon)
fpdb_simple.isAlreadyInDB(cursor, gametypeID, siteHandNo) fpdb_simple.isAlreadyInDB(cursor, gametypeID, siteHandNo)
#part 2: classify lines by type (e.g. cards, action, win, sectionchange) and street #part 2: classify lines by type (e.g. cards, action, win, sectionchange) and street
fpdb_simple.classifyLines(hand, category, lineTypes, lineStreets) fpdb_simple.classifyLines(hand, category, lineTypes, lineStreets)
#part 3: read basic player info #part 3: read basic player info
#3a read player names, startcashes #3a read player names, startcashes
for i in range (len(hand)): #todo: use maxseats+1 here. for i in range (len(hand)): #todo: use maxseats+1 here.
if (lineTypes[i]=="name"): if (lineTypes[i]=="name"):
seatLines.append(hand[i]) seatLines.append(hand[i])
names=fpdb_simple.parseNames(seatLines) names=fpdb_simple.parseNames(seatLines)
playerIDs = fpdb_simple.recognisePlayerIDs(cursor, names, siteID) playerIDs = fpdb_simple.recognisePlayerIDs(cursor, names, siteID)
tmp=fpdb_simple.parseCashesAndSeatNos(seatLines, site) tmp=fpdb_simple.parseCashesAndSeatNos(seatLines, site)
startCashes=tmp['startCashes'] startCashes=tmp['startCashes']
seatNos=tmp['seatNos'] seatNos=tmp['seatNos']
fpdb_simple.createArrays(category, len(names), cardValues, cardSuits, antes, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo) fpdb_simple.createArrays(category, len(names), cardValues, cardSuits, antes, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo)
#3b read positions #3b read positions
if base=="hold": if base=="hold":
positions = fpdb_simple.parsePositions (hand, names) positions = fpdb_simple.parsePositions (hand, names)
#part 4: take appropriate action for each line based on linetype #part 4: take appropriate action for each line based on linetype
for i in range(len(hand)): for i in range(len(hand)):
if (lineTypes[i]=="cards"): if (lineTypes[i]=="cards"):
fpdb_simple.parseCardLine (site, category, lineStreets[i], hand[i], names, cardValues, cardSuits, boardValues, boardSuits) fpdb_simple.parseCardLine (site, category, lineStreets[i], hand[i], names, cardValues, cardSuits, boardValues, boardSuits)
#if category=="studhilo": #if category=="studhilo":
# print "hand[i]:", hand[i] # print "hand[i]:", hand[i]
# print "cardValues:", cardValues # print "cardValues:", cardValues
# print "cardSuits:", cardSuits # print "cardSuits:", cardSuits
elif (lineTypes[i]=="action"): elif (lineTypes[i]=="action"):
fpdb_simple.parseActionLine (site, base, isTourney, hand[i], lineStreets[i], playerIDs, names, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo) fpdb_simple.parseActionLine (site, base, isTourney, hand[i], lineStreets[i], playerIDs, names, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo)
elif (lineTypes[i]=="win"): elif (lineTypes[i]=="win"):
fpdb_simple.parseWinLine (hand[i], site, names, winnings, isTourney) fpdb_simple.parseWinLine (hand[i], site, names, winnings, isTourney)
elif (lineTypes[i]=="rake"): elif (lineTypes[i]=="rake"):
if isTourney: if isTourney:
totalRake=0 totalRake=0
else: else:
totalRake=fpdb_simple.parseRake(hand[i]) totalRake=fpdb_simple.parseRake(hand[i])
fpdb_simple.splitRake(winnings, rakes, totalRake) fpdb_simple.splitRake(winnings, rakes, totalRake)
elif (lineTypes[i]=="header" or lineTypes[i]=="rake" or lineTypes[i]=="name" or lineTypes[i]=="ignore"): elif (lineTypes[i]=="header" or lineTypes[i]=="rake" or lineTypes[i]=="name" or lineTypes[i]=="ignore"):
pass pass
elif (lineTypes[i]=="ante"): elif (lineTypes[i]=="ante"):
fpdb_simple.parseAnteLine(hand[i], site, isTourney, names, antes) fpdb_simple.parseAnteLine(hand[i], site, isTourney, names, antes)
elif (lineTypes[i]=="table"): elif (lineTypes[i]=="table"):
tableResult=fpdb_simple.parseTableLine(site, base, hand[i]) tableResult=fpdb_simple.parseTableLine(site, base, hand[i])
else: else:
raise fpdb_simple.FpdbError("unrecognised lineType:"+lineTypes[i]) raise fpdb_simple.FpdbError("unrecognised lineType:"+lineTypes[i])
if site=="ftp": if site=="ftp":
tableResult=fpdb_simple.parseTableLine(site, base, hand[0]) tableResult=fpdb_simple.parseTableLine(site, base, hand[0])
maxSeats=tableResult['maxSeats'] maxSeats=tableResult['maxSeats']
tableName=tableResult['tableName'] tableName=tableResult['tableName']
#print "before part5, antes:", antes #print "before part5, antes:", antes
#part 5: final preparations, then call fpdb_save_to_db.* with #part 5: final preparations, then call fpdb_save_to_db.* with
# the arrays as they are - that file will fill them. # the arrays as they are - that file will fill them.
fpdb_simple.convertCardValues(cardValues) fpdb_simple.convertCardValues(cardValues)
if base=="hold": if base=="hold":
fpdb_simple.convertCardValuesBoard(boardValues) fpdb_simple.convertCardValuesBoard(boardValues)
fpdb_simple.convertBlindBet(actionTypes, actionAmounts) fpdb_simple.convertBlindBet(actionTypes, actionAmounts)
fpdb_simple.checkPositions(positions) fpdb_simple.checkPositions(positions)
cursor.execute("SELECT limitType FROM Gametypes WHERE id=%s",(gametypeID, )) cursor.execute("SELECT limitType FROM Gametypes WHERE id=%s",(gametypeID, ))
limit_type=cursor.fetchone()[0] limit_type=cursor.fetchone()[0]
fpdb_simple.convert3B4B(site, category, limit_type, actionTypes, actionAmounts) fpdb_simple.convert3B4B(site, category, limit_type, actionTypes, actionAmounts)
totalWinnings=0 totalWinnings=0
for i in range(len(winnings)): for i in range(len(winnings)):
totalWinnings+=winnings[i] totalWinnings+=winnings[i]
if base=="hold": if base=="hold":
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes, allIns, actionTypeByNo, winnings, totalWinnings, positions) hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
else: , allIns, actionTypeByNo, winnings, totalWinnings, positions
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes, allIns, actionTypeByNo, winnings, totalWinnings, None) , actionTypes, actionAmounts)
else:
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
, allIns, actionTypeByNo, winnings, totalWinnings, None
, actionTypes, actionAmounts)
if isTourney: if isTourney:
ranks=[] ranks=[]
for i in range (len(names)): for i in range (len(names)):
ranks.append(0) ranks.append(0)
payin_amounts=fpdb_simple.calcPayin(len(names), buyin, fee) payin_amounts=fpdb_simple.calcPayin(len(names), buyin, fee)
if base=="hold": if base=="hold":
result = fpdb_save_to_db.tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteID, result = fpdb_save_to_db.tourney_holdem_omaha(
siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos) backend, db, cursor, base, category, siteTourneyNo, buyin
elif base=="stud": , fee, knockout, entries, prizepool, tourneyStartTime
result = fpdb_save_to_db.tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteID, , payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, antes, cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos) , gametypeID, handStartTime, names, playerIDs, startCashes
else: , positions, cardValues, cardSuits, boardValues, boardSuits
raise fpdb_simple.FpdbError ("unrecognised category") , winnings, rakes, actionTypes, allIns, actionAmounts
else: , actionNos, hudImportData, maxSeats, tableName, seatNos)
if base=="hold": elif base=="stud":
result = fpdb_save_to_db.ring_holdem_omaha(cursor, base, category, siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos) result = fpdb_save_to_db.tourney_stud(
elif base=="stud": backend, db, cursor, base, category, siteTourneyNo
result = fpdb_save_to_db.ring_stud(cursor, base, category, siteHandNo, gametypeID, , buyin, fee, knockout, entries, prizepool, tourneyStartTime
handStartTime, names, playerIDs, startCashes, antes, cardValues, , payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos) , gametypeID, handStartTime, names, playerIDs, startCashes
else: , antes, cardValues, cardSuits, winnings, rakes, actionTypes
raise fpdb_simple.FpdbError ("unrecognised category") , allIns, actionAmounts, actionNos, hudImportData, maxSeats
db.commit() , tableName, seatNos)
return result else:
raise fpdb_simple.FpdbError ("unrecognised category")
else:
if base=="hold":
result = fpdb_save_to_db.ring_holdem_omaha(
backend, db, cursor, base, category, siteHandNo
, gametypeID, handStartTime, names, playerIDs
, startCashes, positions, cardValues, cardSuits
, boardValues, boardSuits, winnings, rakes
, actionTypes, allIns, actionAmounts, actionNos
, hudImportData, maxSeats, tableName, seatNos)
elif base=="stud":
result = fpdb_save_to_db.ring_stud(
backend, db, cursor, base, category, siteHandNo, gametypeID
, handStartTime, names, playerIDs, startCashes, antes
, cardValues, cardSuits, winnings, rakes, actionTypes, allIns
, actionAmounts, actionNos, hudImportData, maxSeats, tableName
, seatNos)
else:
raise fpdb_simple.FpdbError ("unrecognised category")
db.commit()
return result
#end def mainParser #end def mainParser

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@ -18,77 +18,110 @@
#This file contains methods to store hands into the db. decides to move this #This file contains methods to store hands into the db. decides to move this
#into a seperate file since its ugly, fairly long and just generally in the way. #into a seperate file since its ugly, fairly long and just generally in the way.
from time import time
import fpdb_simple import fpdb_simple
#stores a stud/razz hand into the database #stores a stud/razz hand into the database
def ring_stud(cursor, base, category, site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos): def ring_stud(backend, db, cursor, base, category, site_hand_no, gametype_id, hand_start_time
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits) ,names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes
,action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName
,seatNos):
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats) hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
#print "before calling store_hands_players_stud, antes:", antes #print "before calling store_hands_players_stud, antes:", antes
hands_players_ids=fpdb_simple.store_hands_players_stud(cursor, hands_id, player_ids, hands_players_ids=fpdb_simple.store_hands_players_stud(backend, db, cursor, hands_id, player_ids
start_cashes, antes, card_values, card_suits, winnings, rakes, seatNos) ,start_cashes, antes, card_values
,card_suits, winnings, rakes, seatNos)
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData) fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos) fpdb_simple.storeActions(cursor, hands_players_ids, action_types
return hands_id ,allIns, action_amounts, actionNos)
return hands_id
#end def ring_stud #end def ring_stud
def ring_holdem_omaha(cursor, base, category, site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, positions, card_values, card_suits, board_values, board_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos): def ring_holdem_omaha(backend, db, cursor, base, category, site_hand_no, gametype_id
"""stores a holdem/omaha hand into the database""" ,hand_start_time, names, player_ids, start_cashes, positions, card_values
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits) ,card_suits, board_values, board_suits, winnings, rakes, action_types, allIns
fpdb_simple.fill_board_cards(board_values, board_suits) ,action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
"""stores a holdem/omaha hand into the database"""
t0 = time()
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
t1 = time()
fpdb_simple.fill_board_cards(board_values, board_suits)
t2 = time()
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats) hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos) t3 = time()
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData) backend, db, cursor, category, hands_id, player_ids, start_cashes
, positions, card_values, card_suits, winnings, rakes, seatNos)
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits) t4 = time()
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos) t5 = time()
return hands_id fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
t6 = time()
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
t7 = time()
print "cards=%4.3f board=%4.3f hands=%4.3f plyrs=%4.3f hudcache=%4.3f board=%4.3f actions=%4.3f" \
% (t1-t0, t2-t1, t3-t2, t4-t3, t5-t4, t6-t5, t7-t6)
return hands_id
#end def ring_holdem_omaha #end def ring_holdem_omaha
def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId, siteId, #end of tourney specific params def tourney_holdem_omaha(backend, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout
site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, positions, card_values, card_suits, board_values, board_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos): ,entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId
"""stores a tourney holdem/omaha hand into the database""" ,siteId #end of tourney specific params
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits) ,site_hand_no, gametype_id, hand_start_time, names, player_ids
fpdb_simple.fill_board_cards(board_values, board_suits) ,start_cashes, positions, card_values, card_suits, board_values
,board_suits, winnings, rakes, action_types, allIns, action_amounts
,actionNos, hudImportData, maxSeats, tableName, seatNos):
"""stores a tourney holdem/omaha hand into the database"""
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
fpdb_simple.fill_board_cards(board_values, board_suits)
tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start) tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings) tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats) hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids) hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(
backend, db, cursor, category, hands_id, player_ids, start_cashes, positions
, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData) fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits) fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos) fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
return hands_id return hands_id
#end def tourney_holdem_omaha #end def tourney_holdem_omaha
def tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId, def tourney_stud(backend, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries
siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes, cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos): ,prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId
,siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes
,cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts
,actionNos, hudImportData, maxSeats, tableName, seatNos):
#stores a tourney stud/razz hand into the database #stores a tourney stud/razz hand into the database
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits) fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourneyStartTime) tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourneyStartTime)
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings) tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings)
hands_id=fpdb_simple.storeHands(cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats) hands_id=fpdb_simple.storeHands(backend, db, cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(cursor, hands_id, playerIds, startCashes, antes, cardValues, cardSuits, winnings, rakes, seatNos, tourneys_players_ids) hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(backend, db, cursor, hands_id
, playerIds, startCashes, antes, cardValues, cardSuits
, winnings, rakes, seatNos, tourneys_players_ids)
fpdb_simple.storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData) fpdb_simple.storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData)
fpdb_simple.storeActions(cursor, hands_players_ids, actionTypes, allIns, actionAmounts, actionNos) fpdb_simple.storeActions(cursor, hands_players_ids, actionTypes, allIns, actionAmounts, actionNos)
return hands_id return hands_id
#end def tourney_stud #end def tourney_stud

3656
pyfpdb/fpdb_simple.py Normal file → Executable file

File diff suppressed because it is too large Load Diff

27
pyfpdb/upd_indexes.sql Executable file
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@ -0,0 +1,27 @@
# script to update indexes on mysql (+other?) database
select '1. Dropping indexes' as ' ';
select 'Can''t drop messages indicate index already gone' as ' ';
ALTER TABLE `fpdb`.`Settings` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Sites` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Gametypes` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Players` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Autorates` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Hands` DROP INDEX `id`;
ALTER TABLE `fpdb`.`BoardCards` DROP INDEX `id`;
ALTER TABLE `fpdb`.`TourneyTypes` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Tourneys` DROP INDEX `id`;
ALTER TABLE `fpdb`.`TourneysPlayers` DROP INDEX `id`;
ALTER TABLE `fpdb`.`HandsPlayers` DROP INDEX `id`;
ALTER TABLE `fpdb`.`HandsActions` DROP INDEX `id`;
ALTER TABLE `fpdb`.`HudCache` DROP INDEX `id`;
select '2. Adding extra indexes on useful fields' as ' ';
select 'Duplicate key name messages indicate new indexes already there' as ' ';
ALTER TABLE `fpdb`.`tourneys` ADD INDEX `siteTourneyNo`(`siteTourneyNo`);
ALTER TABLE `fpdb`.`hands` ADD INDEX `siteHandNo`(`siteHandNo`);
ALTER TABLE `fpdb`.`players` ADD INDEX `name`(`name`);

0
readme.txt Normal file
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