Merge branch 'master' of git://git.assembla.com/fpdb-sql.git
This commit is contained in:
commit
0081337a92
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@ -52,44 +52,41 @@ def get_default_config_path():
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return config_path
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def get_exec_path():
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"""Returns the path to the fpdb.(py|exe) file we are executing"""
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"""Returns the path to the fpdb(dir|.exe) file we are executing"""
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if hasattr(sys, "frozen"): # compiled by py2exe
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return os.path.dirname(sys.executable)
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else:
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return sys.path[0]
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return os.path.dirname(sys.path[0]) # should be path to /fpdb
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def get_config(file_name, fallback = True):
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"""Looks in cwd and in self.default_config_path for a config file."""
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exec_dir = get_exec_path()
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config_path = os.path.join(exec_dir, file_name)
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if file_name == 'logging.conf':
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config_path = os.path.join(exec_dir, 'pyfpdb', file_name)
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else:
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config_path = os.path.join(exec_dir, file_name)
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# print "config_path=", config_path
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if os.path.exists(config_path): # there is a file in the cwd
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return config_path # so we use it
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return (config_path,False) # so we use it
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else: # no file in the cwd, look where it should be in the first place
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default_dir = get_default_config_path()
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config_path = os.path.join(default_dir, file_name)
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# print "config path 2=", config_path
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if os.path.exists(config_path):
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return config_path
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return (config_path,False)
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# No file found
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if not fallback:
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return False
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return (False,False)
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# OK, fall back to the .example file, should be in the start dir
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if os.path.exists(file_name + ".example"):
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try:
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print ""
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if not os.path.isdir(default_dir):
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msg = "Creating directory: '%s'" % (default_dir)
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print msg
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logging.info(msg)
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os.mkdir(default_dir)
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check_dir(default_dir)
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shutil.copyfile(file_name + ".example", config_path)
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msg = "No %s found in %s or %s\n" % (file_name, exec_dir, default_dir) \
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+ "Config file has been created at %s.\n" % config_path \
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+ "Edit your screen_name and hand history path in the supported_sites "\
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+ "section of the \nPreferences window (Main menu) before trying to import hands."
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msg = "No %s found\n in %s\n or %s\n" % (file_name, exec_dir, default_dir) \
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+ "Config file has been created at %s.\n" % config_path
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print msg
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logging.info(msg)
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file_name = config_path
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@ -102,13 +99,19 @@ def get_config(file_name, fallback = True):
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print "No %s found, cannot fall back. Exiting.\n" % file_name
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sys.stderr.write("No %s found, cannot fall back. Exiting.\n" % file_name)
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sys.exit()
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return file_name
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return (file_name,True)
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def get_logger(file_name, config = "config", fallback = False):
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conf = get_config(file_name, fallback = fallback)
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if conf:
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def get_logger(file_name, config = "config", fallback = False, log_dir=None):
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(conf_file,copied) = get_config(file_name, fallback = fallback)
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if conf_file:
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try:
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logging.config.fileConfig(conf)
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if log_dir is None:
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log_dir = os.path.join(get_exec_path(), 'log')
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check_dir(log_dir)
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file = os.path.join(log_dir, 'logging.out')
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file = file.replace('\\', '\\\\') # replace each \ with \\
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# print " ="+file+" "+ str(type(file))+" len="+str(len(file))+"\n"
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logging.config.fileConfig(conf_file, {"logFile":file})
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log = logging.getLogger(config)
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log.debug("%s logger initialised" % config)
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return log
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@ -120,8 +123,23 @@ def get_logger(file_name, config = "config", fallback = False):
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log.debug("config logger initialised")
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return log
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def check_dir(path, create = True):
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"""Check if a dir exists, optionally creates if not."""
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if os.path.exists(path):
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if os.path.isdir(path):
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return path
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else:
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return False
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if create:
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msg = "Creating directory: '%s'" % (path)
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print msg
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log.info(msg)
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os.mkdir(path)
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else:
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return False
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# find a logging.conf file and set up logging
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log = get_logger("logging.conf")
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log = get_logger("logging.conf", "config")
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########################################################################
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# application wide consts
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@ -421,11 +439,11 @@ class Tv:
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class Config:
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def __init__(self, file = None, dbname = ''):
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# "file" is a path to an xml file with the fpdb/HUD configuration
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# we check the existence of "file" and try to recover if it doesn't exist
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# self.default_config_path = self.get_default_config_path()
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self.example_copy = False
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if file is not None: # config file path passed in
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file = os.path.expanduser(file)
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if not os.path.exists(file):
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@ -433,7 +451,14 @@ class Config:
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sys.stderr.write("Configuration file %s not found. Using defaults." % (file))
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file = None
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if file is None: file = get_config("HUD_config.xml", True)
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if file is None: (file,self.example_copy) = get_config("HUD_config.xml", True)
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self.file = file
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self.dir_self = get_exec_path()
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self.dir_config = os.path.dirname(self.file)
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self.dir_log = os.path.join(self.dir_config, 'log')
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self.dir_database = os.path.join(self.dir_config, 'database')
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log = get_logger("logging.conf", "config", log_dir=self.dir_log)
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# Parse even if there was no real config file found and we are using the example
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# If using the example, we'll edit it later
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@ -449,9 +474,6 @@ class Config:
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sys.exit()
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self.doc = doc
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self.file = file
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self.dir = os.path.dirname(self.file)
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self.dir_databases = os.path.join(self.dir, 'database')
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self.supported_sites = {}
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self.supported_games = {}
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self.supported_databases = {} # databaseName --> Database instance
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@ -224,6 +224,7 @@ class Database:
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def __init__(self, c, sql = None):
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log = Configuration.get_logger("logging.conf", "db", log_dir=c.dir_log)
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log.info("Creating Database instance, sql = %s" % sql)
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self.config = c
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self.__connected = False
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@ -379,11 +380,11 @@ class Database:
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log.warning("SQLite won't work well without 'sqlalchemy' installed.")
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if database != ":memory:":
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if not os.path.isdir(self.config.dir_databases):
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print "Creating directory: '%s'" % (self.config.dir_databases)
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log.info("Creating directory: '%s'" % (self.config.dir_databases))
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os.mkdir(self.config.dir_databases)
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database = os.path.join(self.config.dir_databases, database)
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if not os.path.isdir(self.config.dir_database):
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print "Creating directory: '%s'" % (self.config.dir_database)
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log.info("Creating directory: '%s'" % (self.config.dir_database))
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os.mkdir(self.config.dir_database)
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database = os.path.join(self.config.dir_database, database)
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log.info("Connecting to SQLite: %(database)s" % {'database':database})
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print "Connecting to SQLite: %(database)s" % {'database':database}
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self.connection = sqlite3.connect(database, detect_types=sqlite3.PARSE_DECLTYPES )
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@ -787,9 +788,11 @@ class Database:
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def get_player_id(self, config, site, player_name):
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c = self.connection.cursor()
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print "get_player_id: player_name =", player_name, type(player_name)
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p_name = Charset.to_utf8(player_name)
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c.execute(self.sql.query['get_player_id'], (p_name, site))
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row = c.fetchone()
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print "player id =", row
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if row:
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return row[0]
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else:
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@ -297,7 +297,8 @@ class Filters(threading.Thread):
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def __set_hero_name(self, w, site):
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_name = w.get_text()
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_guiname = Charset.to_gui(_name)
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# get_text() returns a str but we want internal variables to be unicode:
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_guiname = unicode(_name)
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self.heroes[site] = _guiname
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# print "DEBUG: setting heroes[%s]: %s"%(site, self.heroes[site])
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@ -593,7 +594,7 @@ class Filters(threading.Thread):
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vbox.pack_start(vbox1, False, False, 0)
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self.boxes['limits'] = vbox1
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self.cursor.execute(self.sql.query['getLimits2'])
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self.cursor.execute(self.sql.query['getLimits3'])
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# selects limitType, bigBlind
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result = self.db.cursor.fetchall()
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found = {'nl':False, 'fl':False, 'pl':False, 'ring':False, 'tour':False}
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@ -614,7 +615,7 @@ class Filters(threading.Thread):
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vbox2.pack_start(hbox, False, False, 0)
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else:
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vbox3.pack_start(hbox, False, False, 0)
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if line[0] == 'ring':
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if True: #line[0] == 'ring':
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if line[1] == 'fl':
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name = str(line[2])
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found['fl'] = True
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|
|
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@ -194,7 +194,8 @@ class GuiAutoImport (threading.Thread):
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widget.set_label(u' _Stop Autoimport ')
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if self.pipe_to_hud is None:
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if os.name == 'nt':
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command = "python "+sys.path[0]+"\\HUD_main.py " + self.settings['cl_options']
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path = sys.path[0].replace('\\','\\\\')
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command = 'python "'+path+'\\HUD_main.py" ' + self.settings['cl_options']
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bs = 0
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else:
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command = os.path.join(sys.path[0], 'HUD_main.py')
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|
|
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@ -319,7 +319,7 @@ class GuiGraphViewer (threading.Thread):
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winnings = self.db.cursor.fetchall()
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self.db.rollback()
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if winnings == ():
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if len(winnings) == 0:
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return (None, None, None)
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green = map(lambda x:float(x[1]), winnings)
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|
|
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@ -526,7 +526,7 @@ class GuiPlayerStats (threading.Thread):
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if type == 'ring':
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bbtest = bbtest + " and gt.type = 'ring' "
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elif type == 'tour':
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bbtest = bbtest + " and gt.type = 'tour' "
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bbtest = " and gt.type = 'tour' "
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query = query.replace("<gtbigBlind_test>", bbtest)
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if holecards: # re-use level variables for hole card query
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|
|
|
@ -51,10 +51,8 @@ import gobject
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# FreePokerTools modules
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import Configuration
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print "start logging"
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log = Configuration.get_logger("logging.conf", config = 'hud')
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log.debug("%s logger initialized." % "dud")
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print "logging started"
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log.debug("%s logger initialized." % "hud")
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import Database
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|
@ -68,36 +66,40 @@ elif os.name == 'nt':
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import Hud
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log = Configuration.get_logger("logging.conf")
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|
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class HUD_main(object):
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"""A main() object to own both the read_stdin thread and the gui."""
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# This class mainly provides state for controlling the multiple HUDs.
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|
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def __init__(self, db_name = 'fpdb'):
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self.db_name = db_name
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self.log = log
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self.config = Configuration.Config(file=options.config, dbname=options.dbname)
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self.hud_dict = {}
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self.hud_params = self.config.get_hud_ui_parameters()
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try:
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print "HUD_main: starting ..."
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self.db_name = db_name
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self.config = Configuration.Config(file=options.config, dbname=options.dbname)
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log = Configuration.get_logger("logging.conf", "hud", log_dir=self.config.dir_log)
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log.debug("starting ...")
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self.hud_dict = {}
|
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self.hud_params = self.config.get_hud_ui_parameters()
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|
||||
# a thread to read stdin
|
||||
gobject.threads_init() # this is required
|
||||
thread.start_new_thread(self.read_stdin, ()) # starts the thread
|
||||
# a thread to read stdin
|
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gobject.threads_init() # this is required
|
||||
thread.start_new_thread(self.read_stdin, ()) # starts the thread
|
||||
|
||||
# a main window
|
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self.main_window = gtk.Window()
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||||
self.main_window.connect("destroy", self.destroy)
|
||||
self.vb = gtk.VBox()
|
||||
self.label = gtk.Label('Closing this window will exit from the HUD.')
|
||||
self.vb.add(self.label)
|
||||
self.main_window.add(self.vb)
|
||||
self.main_window.set_title("HUD Main Window")
|
||||
self.main_window.show_all()
|
||||
except:
|
||||
log.debug("commit "+str(i)+" failed: info=" + str(sys.exc_info())
|
||||
+ " value=" + str(sys.exc_value))
|
||||
|
||||
# a main window
|
||||
self.main_window = gtk.Window()
|
||||
self.main_window.connect("destroy", self.destroy)
|
||||
self.vb = gtk.VBox()
|
||||
self.label = gtk.Label('Closing this window will exit from the HUD.')
|
||||
self.vb.add(self.label)
|
||||
self.main_window.add(self.vb)
|
||||
self.main_window.set_title("HUD Main Window")
|
||||
self.main_window.show_all()
|
||||
|
||||
def destroy(self, *args): # call back for terminating the main eventloop
|
||||
self.log.info("Terminating normally.")
|
||||
log.info("Terminating normally.")
|
||||
gtk.main_quit()
|
||||
|
||||
def kill_hud(self, event, table):
|
||||
|
@ -205,7 +207,7 @@ class HUD_main(object):
|
|||
t0 = time.time()
|
||||
t1 = t2 = t3 = t4 = t5 = t6 = t0
|
||||
new_hand_id = string.rstrip(new_hand_id)
|
||||
self.log.debug("Received hand no %s" % new_hand_id)
|
||||
log.debug("Received hand no %s" % new_hand_id)
|
||||
if new_hand_id == "": # blank line means quit
|
||||
self.destroy()
|
||||
break # this thread is not always killed immediately with gtk.main_quit()
|
||||
|
@ -217,7 +219,7 @@ class HUD_main(object):
|
|||
(table_name, max, poker_game, type, site_id, site_name, num_seats, tour_number, tab_number) = \
|
||||
self.db_connection.get_table_info(new_hand_id)
|
||||
except Exception, err:
|
||||
self.log.error("db error: skipping %s" % new_hand_id)
|
||||
log.error("db error: skipping %s" % new_hand_id)
|
||||
continue
|
||||
t1 = time.time()
|
||||
|
||||
|
@ -276,7 +278,7 @@ class HUD_main(object):
|
|||
if type == "tour":
|
||||
table_name = "%s %s" % (tour_number, tab_number)
|
||||
# sys.stderr.write("HUD create: table name "+table_name+" not found, skipping.\n")
|
||||
self.log.error("HUD create: table name %s not found, skipping." % table_name)
|
||||
log.error("HUD create: table name %s not found, skipping." % table_name)
|
||||
else:
|
||||
tablewindow.max = max
|
||||
tablewindow.site = site_name
|
||||
|
|
|
@ -28,12 +28,14 @@ from decimal import Decimal
|
|||
import operator
|
||||
import time,datetime
|
||||
from copy import deepcopy
|
||||
from Exceptions import *
|
||||
import pprint
|
||||
|
||||
import Configuration
|
||||
from Exceptions import *
|
||||
import DerivedStats
|
||||
import Card
|
||||
|
||||
log = logging.getLogger("parser")
|
||||
log = Configuration.get_logger("logging.conf", "parser")
|
||||
|
||||
class Hand(object):
|
||||
|
||||
|
@ -46,7 +48,9 @@ class Hand(object):
|
|||
SITEIDS = {'Fulltilt':1, 'PokerStars':2, 'Everleaf':3, 'Win2day':4, 'OnGame':5, 'UltimateBet':6, 'Betfair':7, 'Absolute':8, 'PartyPoker':9, 'Partouche':10, 'Carbon':11 }
|
||||
|
||||
|
||||
def __init__(self, sitename, gametype, handText, builtFrom = "HHC"):
|
||||
def __init__(self, config, sitename, gametype, handText, builtFrom = "HHC"):
|
||||
self.config = config
|
||||
log = Configuration.get_logger("logging.conf", "db", log_dir=self.config.dir_log)
|
||||
self.sitename = sitename
|
||||
self.siteId = self.SITEIDS[sitename]
|
||||
self.stats = DerivedStats.DerivedStats(self)
|
||||
|
@ -617,7 +621,8 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
|||
|
||||
|
||||
class HoldemOmahaHand(Hand):
|
||||
def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC", handid=None):
|
||||
def __init__(self, config, hhc, sitename, gametype, handText, builtFrom = "HHC", handid=None):
|
||||
self.config = config
|
||||
if gametype['base'] != 'hold':
|
||||
pass # or indeed don't pass and complain instead
|
||||
log.debug("HoldemOmahaHand")
|
||||
|
@ -625,7 +630,7 @@ class HoldemOmahaHand(Hand):
|
|||
self.holeStreets = ['PREFLOP']
|
||||
self.communityStreets = ['FLOP', 'TURN', 'RIVER']
|
||||
self.actionStreets = ['BLINDSANTES','PREFLOP','FLOP','TURN','RIVER']
|
||||
Hand.__init__(self, sitename, gametype, handText, builtFrom = "HHC")
|
||||
Hand.__init__(self, self.config, sitename, gametype, handText, builtFrom = "HHC")
|
||||
self.sb = gametype['sb']
|
||||
self.bb = gametype['bb']
|
||||
|
||||
|
@ -916,7 +921,8 @@ class HoldemOmahaHand(Hand):
|
|||
print >>fh, "\n\n"
|
||||
|
||||
class DrawHand(Hand):
|
||||
def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC"):
|
||||
def __init__(self, config, hhc, sitename, gametype, handText, builtFrom = "HHC"):
|
||||
self.config = config
|
||||
if gametype['base'] != 'draw':
|
||||
pass # or indeed don't pass and complain instead
|
||||
self.streetList = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
|
||||
|
@ -924,7 +930,7 @@ class DrawHand(Hand):
|
|||
self.holeStreets = ['DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
|
||||
self.actionStreets = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
|
||||
self.communityStreets = []
|
||||
Hand.__init__(self, sitename, gametype, handText)
|
||||
Hand.__init__(self, self.config, sitename, gametype, handText)
|
||||
self.sb = gametype['sb']
|
||||
self.bb = gametype['bb']
|
||||
# Populate the draw hand.
|
||||
|
@ -1108,7 +1114,8 @@ class DrawHand(Hand):
|
|||
|
||||
|
||||
class StudHand(Hand):
|
||||
def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC"):
|
||||
def __init__(self, config, hhc, sitename, gametype, handText, builtFrom = "HHC"):
|
||||
self.config = config
|
||||
if gametype['base'] != 'stud':
|
||||
pass # or indeed don't pass and complain instead
|
||||
|
||||
|
@ -1118,7 +1125,7 @@ class StudHand(Hand):
|
|||
|
||||
self.streetList = ['BLINDSANTES','THIRD','FOURTH','FIFTH','SIXTH','SEVENTH'] # a list of the observed street names in order
|
||||
self.holeStreets = ['THIRD','FOURTH','FIFTH','SIXTH','SEVENTH']
|
||||
Hand.__init__(self, sitename, gametype, handText)
|
||||
Hand.__init__(self, self.config, sitename, gametype, handText)
|
||||
self.sb = gametype['sb']
|
||||
self.bb = gametype['bb']
|
||||
#Populate the StudHand
|
||||
|
@ -1511,7 +1518,8 @@ limit 1""", {'handid':handid})
|
|||
#TODO: siteid should be in hands table - we took the scenic route through players here.
|
||||
res = c.fetchone()
|
||||
gametype = {'category':res[1],'base':res[2],'type':res[3],'limitType':res[4],'hilo':res[5],'sb':res[6],'bb':res[7], 'currency':res[10]}
|
||||
h = HoldemOmahaHand(hhc = None, sitename=res[0], gametype = gametype, handText=None, builtFrom = "DB", handid=handid)
|
||||
c = Configuration.Config()
|
||||
h = HoldemOmahaHand(config = c, hhc = None, sitename=res[0], gametype = gametype, handText=None, builtFrom = "DB", handid=handid)
|
||||
cards = map(Card.valueSuitFromCard, res[11:16] )
|
||||
if cards[0]:
|
||||
h.setCommunityCards('FLOP', cards[0:3])
|
||||
|
|
|
@ -16,8 +16,6 @@
|
|||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import Hand
|
||||
import Tourney
|
||||
import re
|
||||
import sys
|
||||
import traceback
|
||||
|
@ -31,13 +29,16 @@ import operator
|
|||
from xml.dom.minidom import Node
|
||||
import time
|
||||
import datetime
|
||||
|
||||
import Hand
|
||||
import Tourney
|
||||
from Exceptions import FpdbParseError
|
||||
import Configuration
|
||||
|
||||
import gettext
|
||||
gettext.install('fpdb')
|
||||
|
||||
log = Configuration.get_logger("logging.conf")
|
||||
log = Configuration.get_logger("logging.conf", "parser")
|
||||
|
||||
import pygtk
|
||||
import gtk
|
||||
|
@ -57,12 +58,14 @@ class HandHistoryConverter():
|
|||
codepage = "cp1252"
|
||||
|
||||
|
||||
def __init__(self, in_path = '-', out_path = '-', follow=False, index=0, autostart=True, starsArchive=False):
|
||||
def __init__(self, config, in_path = '-', out_path = '-', follow=False, index=0, autostart=True, starsArchive=False):
|
||||
"""\
|
||||
in_path (default '-' = sys.stdin)
|
||||
out_path (default '-' = sys.stdout)
|
||||
follow : whether to tail -f the input"""
|
||||
|
||||
self.config = config
|
||||
log = Configuration.get_logger("logging.conf", "parser", log_dir=self.config.dir_log)
|
||||
log.info("HandHistory init - %s subclass, in_path '%s'; out_path '%s'" % (self.sitename, in_path, out_path) )
|
||||
|
||||
self.index = index
|
||||
|
@ -283,11 +286,11 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
|
|||
if l in self.readSupportedGames():
|
||||
if gametype['base'] == 'hold':
|
||||
log.debug("hand = Hand.HoldemOmahaHand(self, self.sitename, gametype, handtext)")
|
||||
hand = Hand.HoldemOmahaHand(self, self.sitename, gametype, handText)
|
||||
hand = Hand.HoldemOmahaHand(self.config, self, self.sitename, gametype, handText)
|
||||
elif gametype['base'] == 'stud':
|
||||
hand = Hand.StudHand(self, self.sitename, gametype, handText)
|
||||
hand = Hand.StudHand(self.config, self, self.sitename, gametype, handText)
|
||||
elif gametype['base'] == 'draw':
|
||||
hand = Hand.DrawHand(self, self.sitename, gametype, handText)
|
||||
hand = Hand.DrawHand(self.config, self, self.sitename, gametype, handText)
|
||||
else:
|
||||
log.info("Unsupported game type: %s" % gametype)
|
||||
|
||||
|
@ -417,7 +420,7 @@ or None if we fail to get the info """
|
|||
list.pop() #Last entry is empty
|
||||
for l in list:
|
||||
# print "'" + l + "'"
|
||||
hands = hands + [Hand.Hand(self.sitename, self.gametype, l)]
|
||||
hands = hands + [Hand.Hand(self.config, self.sitename, self.gametype, l)]
|
||||
# TODO: This looks like it could be replaced with a list comp.. ?
|
||||
return hands
|
||||
|
||||
|
|
|
@ -1848,6 +1848,15 @@ class Sql:
|
|||
self.query['getLimits2'] = """SELECT DISTINCT type, limitType, bigBlind
|
||||
from Gametypes
|
||||
ORDER by type, limitType DESC, bigBlind DESC"""
|
||||
self.query['getLimits3'] = """select DISTINCT type
|
||||
, limitType
|
||||
, case type
|
||||
when 'ring' then bigBlind
|
||||
else buyin
|
||||
end as bb_or_buyin
|
||||
from Gametypes gt
|
||||
cross join TourneyTypes tt
|
||||
order by type, limitType DESC, bb_or_buyin DESC"""
|
||||
|
||||
if db_server == 'mysql':
|
||||
self.query['playerDetailedStats'] = """
|
||||
|
@ -2021,6 +2030,7 @@ class Sql:
|
|||
elif db_server == 'sqlite':
|
||||
self.query['playerDetailedStats'] = """
|
||||
select <hgameTypeId> AS hgametypeid
|
||||
,<playerName> AS pname
|
||||
,gt.base
|
||||
,gt.category AS category
|
||||
,upper(gt.limitType) AS limittype
|
||||
|
@ -2072,6 +2082,7 @@ class Sql:
|
|||
inner join Hands h on (h.id = hp.handId)
|
||||
inner join Gametypes gt on (gt.Id = h.gameTypeId)
|
||||
inner join Sites s on (s.Id = gt.siteId)
|
||||
inner join Players p on (p.Id = hp.playerId)
|
||||
where hp.playerId in <player_test>
|
||||
<game_test>
|
||||
/*and hp.tourneysPlayersId IS NULL*/
|
||||
|
|
|
@ -695,6 +695,12 @@ class fpdb:
|
|||
def load_profile(self):
|
||||
"""Loads profile from the provided path name."""
|
||||
self.config = Configuration.Config(file=options.config, dbname=options.dbname)
|
||||
log = Configuration.get_logger("logging.conf", "fpdb", log_dir=self.config.dir_log)
|
||||
if self.config.example_copy:
|
||||
self.info_box( "Config file"
|
||||
, "has been created at:\n%s.\n" % self.config.file
|
||||
+ "Edit your screen_name and hand history path in the supported_sites "
|
||||
+ "section of the Preferences window (Main menu) before trying to import hands.")
|
||||
self.settings = {}
|
||||
self.settings['global_lock'] = self.lock
|
||||
if (os.sep=="/"):
|
||||
|
@ -962,16 +968,24 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
|
|||
self.window.show()
|
||||
self.window.present()
|
||||
|
||||
def info_box(self, str1, str2):
|
||||
diapath = gtk.MessageDialog( parent=None, flags=0, type=gtk.MESSAGE_INFO
|
||||
, buttons=(gtk.BUTTONS_OK), message_format=str1 )
|
||||
diapath.format_secondary_text(str2)
|
||||
response = diapath.run()
|
||||
diapath.destroy()
|
||||
return response
|
||||
|
||||
def warning_box(self, str, diatitle="FPDB WARNING"):
|
||||
diaWarning = gtk.Dialog(title=diatitle, parent=None, flags=0, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK))
|
||||
diaWarning = gtk.Dialog(title=diatitle, parent=None, flags=0, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK))
|
||||
|
||||
label = gtk.Label(str)
|
||||
diaWarning.vbox.add(label)
|
||||
label.show()
|
||||
label = gtk.Label(str)
|
||||
diaWarning.vbox.add(label)
|
||||
label.show()
|
||||
|
||||
response = diaWarning.run()
|
||||
diaWarning.destroy()
|
||||
return response
|
||||
response = diaWarning.run()
|
||||
diaWarning.destroy()
|
||||
return response
|
||||
|
||||
def validate_config(self):
|
||||
hhbase = self.config.get_import_parameters().get("hhArchiveBase")
|
||||
|
|
|
@ -65,6 +65,7 @@ class Importer:
|
|||
self.config = config
|
||||
self.sql = sql
|
||||
|
||||
log = Configuration.get_logger("logging.conf", "importer", log_dir=self.config.dir_log)
|
||||
self.filelist = {}
|
||||
self.dirlist = {}
|
||||
self.siteIds = {}
|
||||
|
@ -429,7 +430,7 @@ class Importer:
|
|||
idx = self.pos_in_file[file]
|
||||
else:
|
||||
self.pos_in_file[file] = 0
|
||||
hhc = obj(in_path = file, out_path = out_path, index = idx, starsArchive = self.settings['starsArchive'])
|
||||
hhc = obj(self.config, in_path = file, out_path = out_path, index = idx, starsArchive = self.settings['starsArchive'])
|
||||
if hhc.getStatus():
|
||||
handlist = hhc.getProcessedHands()
|
||||
self.pos_in_file[file] = hhc.getLastCharacterRead()
|
||||
|
|
|
@ -1,64 +1,69 @@
|
|||
[loggers]
|
||||
keys=root,parser,importer,config,db
|
||||
keys=root,fpdb,logview,parser,importer,config,db,hud
|
||||
|
||||
[handlers]
|
||||
keys=consoleHandler,fileHandler
|
||||
keys=consoleHandler,rotatingFileHandler
|
||||
|
||||
[formatters]
|
||||
keys=fileFormatter,stderrFormatter
|
||||
|
||||
[logger_root]
|
||||
level=INFO
|
||||
handlers=consoleHandler,fileHandler
|
||||
handlers=consoleHandler,rotatingFileHandler
|
||||
|
||||
[logger_fpdb]
|
||||
level=INFO
|
||||
handlers=consoleHandler,fileHandler
|
||||
handlers=consoleHandler,rotatingFileHandler
|
||||
qualname=fpdb
|
||||
propagate=0
|
||||
|
||||
[logger_logview]
|
||||
level=INFO
|
||||
handlers=consoleHandler,fileHandler
|
||||
handlers=consoleHandler,rotatingFileHandler
|
||||
qualname=logview
|
||||
propagate=0
|
||||
|
||||
[logger_parser]
|
||||
level=INFO
|
||||
handlers=consoleHandler,fileHandler
|
||||
handlers=consoleHandler,rotatingFileHandler
|
||||
qualname=parser
|
||||
propagate=0
|
||||
|
||||
[logger_importer]
|
||||
level=DEBUG
|
||||
handlers=consoleHandler,fileHandler
|
||||
handlers=consoleHandler,rotatingFileHandler
|
||||
qualname=importer
|
||||
propagate=0
|
||||
|
||||
[logger_config]
|
||||
level=INFO
|
||||
handlers=consoleHandler,fileHandler
|
||||
handlers=consoleHandler,rotatingFileHandler
|
||||
qualname=config
|
||||
propagate=0
|
||||
|
||||
[logger_db]
|
||||
level=DEBUG
|
||||
handlers=consoleHandler,fileHandler
|
||||
handlers=consoleHandler,rotatingFileHandler
|
||||
qualname=db
|
||||
propagate=0
|
||||
|
||||
[logger_hud]
|
||||
level=DEBUG
|
||||
handlers=consoleHandler,rotatingFileHandler
|
||||
qualname=hud
|
||||
propagate=0
|
||||
|
||||
[handler_consoleHandler]
|
||||
class=StreamHandler
|
||||
level=ERROR
|
||||
formatter=stderrFormatter
|
||||
args=(sys.stderr,)
|
||||
|
||||
[handler_fileHandler]
|
||||
class=FileHandler
|
||||
[handler_rotatingFileHandler]
|
||||
class=handlers.RotatingFileHandler
|
||||
level=DEBUG
|
||||
formatter=fileFormatter
|
||||
args=('logging.out', 'a')
|
||||
|
||||
args=('%(logFile)s', 'a', 100000000, 5)
|
||||
|
||||
[formatter_fileFormatter]
|
||||
format=%(asctime)s - %(name)-12s %(levelname)-8s %(message)s
|
||||
|
|
Loading…
Reference in New Issue
Block a user