fulltilt razz. is this complete? can you check whether it imports?
This commit is contained in:
parent
dba348edf3
commit
0058f47775
|
@ -297,7 +297,7 @@ or None if we fail to get the info """
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
parser = OptionParser()
|
parser = OptionParser()
|
||||||
parser.add_option("-i", "--input", dest="ipath", help="parse input hand history", default="regression-test-files/everleaf/studhi/Plymouth.txt")
|
parser.add_option("-i", "--input", dest="ipath", help="parse input hand history", default="-")
|
||||||
parser.add_option("-o", "--output", dest="opath", help="output translation to", default="-")
|
parser.add_option("-o", "--output", dest="opath", help="output translation to", default="-")
|
||||||
parser.add_option("-f", "--follow", dest="follow", help="follow (tail -f) the input", action="store_true", default=False)
|
parser.add_option("-f", "--follow", dest="follow", help="follow (tail -f) the input", action="store_true", default=False)
|
||||||
parser.add_option("-q", "--quiet",
|
parser.add_option("-q", "--quiet",
|
||||||
|
|
|
@ -60,7 +60,7 @@ follow : whether to tail -f the input"""
|
||||||
self.re_BringIn = re.compile(r"^%s brings in for \$?(?P<BRINGIN>[.0-9]+)" % player_re, re.MULTILINE)
|
self.re_BringIn = re.compile(r"^%s brings in for \$?(?P<BRINGIN>[.0-9]+)" % player_re, re.MULTILINE)
|
||||||
self.re_PostBoth = re.compile(r"^%s posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE)
|
self.re_PostBoth = re.compile(r"^%s posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE)
|
||||||
self.re_HeroCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE)
|
self.re_HeroCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE)
|
||||||
self.re_Action = re.compile(r"^%s(?P<ATYPE> bets| checks| raises to| calls| folds)(\s\$(?P<BET>[.\d]+))?" % player_re, re.MULTILINE)
|
self.re_Action = re.compile(r"^%s(?P<ATYPE> bets| checks| raises to| completes it to| calls| folds)(\s\$(?P<BET>[.\d]+))?" % player_re, re.MULTILINE)
|
||||||
self.re_ShowdownAction = re.compile(r"^%s shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
|
self.re_ShowdownAction = re.compile(r"^%s shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
|
||||||
self.re_CollectPot = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \(\$(?P<POT>[.\d]+)\)(, mucked| with.*)" % player_re, re.MULTILINE)
|
self.re_CollectPot = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \(\$(?P<POT>[.\d]+)\)(, mucked| with.*)" % player_re, re.MULTILINE)
|
||||||
self.re_SitsOut = re.compile(r"^%s sits out" % player_re, re.MULTILINE)
|
self.re_SitsOut = re.compile(r"^%s sits out" % player_re, re.MULTILINE)
|
||||||
|
@ -265,6 +265,8 @@ follow : whether to tail -f the input"""
|
||||||
for action in m:
|
for action in m:
|
||||||
if action.group('ATYPE') == ' raises to':
|
if action.group('ATYPE') == ' raises to':
|
||||||
hand.addRaiseTo( street, action.group('PNAME'), action.group('BET') )
|
hand.addRaiseTo( street, action.group('PNAME'), action.group('BET') )
|
||||||
|
if action.group('ATYPE') == ' completes it to':
|
||||||
|
hand.addComplete( street, action.group('PNAME'), action.group('BET') )
|
||||||
elif action.group('ATYPE') == ' calls':
|
elif action.group('ATYPE') == ' calls':
|
||||||
hand.addCall( street, action.group('PNAME'), action.group('BET') )
|
hand.addCall( street, action.group('PNAME'), action.group('BET') )
|
||||||
elif action.group('ATYPE') == ' bets':
|
elif action.group('ATYPE') == ' bets':
|
||||||
|
|
|
@ -129,6 +129,7 @@ If a player has None chips he won't be added."""
|
||||||
self.stacks[player] -= Decimal(ante)
|
self.stacks[player] -= Decimal(ante)
|
||||||
act = (player, 'posts', "ante", ante, self.stacks[player]==0)
|
act = (player, 'posts', "ante", ante, self.stacks[player]==0)
|
||||||
self.actions['ANTES'].append(act)
|
self.actions['ANTES'].append(act)
|
||||||
|
#~ self.lastBet['ANTES'] = Decimal(ante)
|
||||||
self.pot.addMoney(player, Decimal(ante))
|
self.pot.addMoney(player, Decimal(ante))
|
||||||
|
|
||||||
def addBlind(self, player, blindtype, amount):
|
def addBlind(self, player, blindtype, amount):
|
||||||
|
@ -355,6 +356,8 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
print >>fh, _("%s: bets $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
print >>fh, _("%s: bets $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'raises':
|
elif act[1] == 'raises':
|
||||||
print >>fh, _("%s: raises $%s to $%s%s" %(act[0], act[2], act[3], ' and is all-in' if act[5] else ''))
|
print >>fh, _("%s: raises $%s to $%s%s" %(act[0], act[2], act[3], ' and is all-in' if act[5] else ''))
|
||||||
|
elif act[1] == 'completea':
|
||||||
|
print >>fh, _("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'posts':
|
elif act[1] == 'posts':
|
||||||
if(act[2] == "small blind"):
|
if(act[2] == "small blind"):
|
||||||
print >>fh, _("%s: posts small blind $%s" %(act[0], act[3]))
|
print >>fh, _("%s: posts small blind $%s" %(act[0], act[3]))
|
||||||
|
@ -362,7 +365,8 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
print >>fh, _("%s: posts big blind $%s" %(act[0], act[3]))
|
print >>fh, _("%s: posts big blind $%s" %(act[0], act[3]))
|
||||||
elif(act[2] == "both"):
|
elif(act[2] == "both"):
|
||||||
print >>fh, _("%s: posts small & big blinds $%s" %(act[0], act[3]))
|
print >>fh, _("%s: posts small & big blinds $%s" %(act[0], act[3]))
|
||||||
|
elif act[1] == 'bringin':
|
||||||
|
print >>fh, _("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
class HoldemOmahaHand(Hand):
|
class HoldemOmahaHand(Hand):
|
||||||
def __init__(self, hhc, sitename, gametype, handText):
|
def __init__(self, hhc, sitename, gametype, handText):
|
||||||
if gametype['base'] != 'hold':
|
if gametype['base'] != 'hold':
|
||||||
|
@ -596,13 +600,35 @@ closed likewise, but known only to player
|
||||||
except FpdbParseError, e:
|
except FpdbParseError, e:
|
||||||
print "[ERROR] Tried to add holecards for unknown player: %s" % (player,)
|
print "[ERROR] Tried to add holecards for unknown player: %s" % (player,)
|
||||||
|
|
||||||
|
# TODO: def addComplete(self, player, amount):
|
||||||
|
def addComplete(self, street, player, amountTo):
|
||||||
|
# assert street=='THIRD'
|
||||||
|
# This needs to be called instead of addRaiseTo, and it needs to take account of self.lastBet['THIRD'] to determine the raise-by size
|
||||||
|
"""\
|
||||||
|
Add a complete on [street] by [player] to [amountTo]
|
||||||
|
"""
|
||||||
|
self.checkPlayerExists(player)
|
||||||
|
Bp = self.lastBet['THIRD']
|
||||||
|
Bc = reduce(operator.add, self.bets[street][player], 0)
|
||||||
|
Rt = Decimal(amountTo)
|
||||||
|
C = Bp - Bc
|
||||||
|
Rb = Rt - C
|
||||||
|
self._addRaise(street, player, C, Rb, Rt)
|
||||||
|
#~ self.bets[street][player].append(C + Rb)
|
||||||
|
#~ self.stacks[player] -= (C + Rb)
|
||||||
|
#~ act = (player, 'raises', Rb, Rt, C, self.stacks[player]==0)
|
||||||
|
#~ self.actions[street].append(act)
|
||||||
|
#~ self.lastBet[street] = Rt # TODO check this is correct
|
||||||
|
#~ self.pot.addMoney(player, C+Rb)
|
||||||
|
|
||||||
def addBringIn(self, player, bringin):
|
def addBringIn(self, player, bringin):
|
||||||
if player is not None:
|
if player is not None:
|
||||||
logging.debug("Bringin: %s, %s" % (player , bringin))
|
logging.debug("Bringin: %s, %s" % (player , bringin))
|
||||||
self.bets['THIRD'][player].append(Decimal(bringin))
|
self.bets['THIRD'][player].append(Decimal(bringin))
|
||||||
self.stacks[player] -= Decimal(bringin)
|
self.stacks[player] -= Decimal(bringin)
|
||||||
act = (player, 'bringin', "bringin", bringin, self.stacks[player]==0)
|
act = (player, 'bringin', bringin, self.stacks[player]==0)
|
||||||
self.actions['THIRD'].append(act)
|
self.actions['THIRD'].append(act)
|
||||||
|
self.lastBet['THIRD'] = Decimal(bringin)
|
||||||
self.pot.addMoney(player, Decimal(bringin))
|
self.pot.addMoney(player, Decimal(bringin))
|
||||||
|
|
||||||
def writeHand(self, fh=sys.__stdout__):
|
def writeHand(self, fh=sys.__stdout__):
|
||||||
|
@ -621,33 +647,88 @@ closed likewise, but known only to player
|
||||||
print >>fh, _("%s: posts the ante $%s" %(act[0], act[3]))
|
print >>fh, _("%s: posts the ante $%s" %(act[0], act[3]))
|
||||||
|
|
||||||
if 'THIRD' in self.actions:
|
if 'THIRD' in self.actions:
|
||||||
print >>fh, _("*** 3RD STREET ***")
|
dealt = 0
|
||||||
|
#~ print >>fh, _("*** 3RD STREET ***")
|
||||||
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
||||||
print player, self.holecards[player]
|
|
||||||
if 'THIRD' in self.holecards[player]:
|
if 'THIRD' in self.holecards[player]:
|
||||||
(closed, open) = self.holecards[player]['THIRD']
|
(open, closed) = self.holecards[player]['THIRD']
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(closed) + "]" if closed else " ", " [" + " ".join(open) + "]" if open else " ")
|
dealt+=1
|
||||||
|
if dealt==1:
|
||||||
|
print >>fh, _("*** 3RD STREET ***")
|
||||||
|
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(closed) + "] " if closed else " ", "[" + " ".join(open) + "]" if open else "")
|
||||||
for act in self.actions['THIRD']:
|
for act in self.actions['THIRD']:
|
||||||
#FIXME: Need some logic here for bringin vs completes
|
#FIXME: Need some logic here for bringin vs completes
|
||||||
self.printActionLine(act, fh)
|
self.printActionLine(act, fh)
|
||||||
|
|
||||||
if 'FOURTH' in self.actions:
|
if 'FOURTH' in self.actions:
|
||||||
print >>fh, _("*** 4TH STREET ***")
|
dealt = 0
|
||||||
|
#~ print >>fh, _("*** 4TH STREET ***")
|
||||||
|
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
||||||
|
if 'FOURTH' in self.holecards[player]:
|
||||||
|
old = []
|
||||||
|
(o,c) = self.holecards[player]['THIRD']
|
||||||
|
if o:old.extend(o)
|
||||||
|
if c:old.extend(c)
|
||||||
|
new = self.holecards[player]['FOURTH'][0]
|
||||||
|
dealt+=1
|
||||||
|
if dealt==1:
|
||||||
|
print >>fh, _("*** 4TH STREET ***")
|
||||||
|
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
||||||
for act in self.actions['FOURTH']:
|
for act in self.actions['FOURTH']:
|
||||||
self.printActionLine(act, fh)
|
self.printActionLine(act, fh)
|
||||||
|
|
||||||
if 'FIFTH' in self.actions:
|
if 'FIFTH' in self.actions:
|
||||||
print >>fh, _("*** 5TH STREET ***")
|
dealt = 0
|
||||||
|
#~ print >>fh, _("*** 5TH STREET ***")
|
||||||
|
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
||||||
|
if 'FIFTH' in self.holecards[player]:
|
||||||
|
old = []
|
||||||
|
for street in ('THIRD','FOURTH'):
|
||||||
|
(o,c) = self.holecards[player][street]
|
||||||
|
if o:old.extend(o)
|
||||||
|
if c:old.extend(c)
|
||||||
|
new = self.holecards[player]['FIFTH'][0]
|
||||||
|
dealt+=1
|
||||||
|
if dealt==1:
|
||||||
|
print >>fh, _("*** 5TH STREET ***")
|
||||||
|
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
||||||
for act in self.actions['FIFTH']:
|
for act in self.actions['FIFTH']:
|
||||||
self.printActionLine(act, fh)
|
self.printActionLine(act, fh)
|
||||||
|
|
||||||
if 'SIXTH' in self.actions:
|
if 'SIXTH' in self.actions:
|
||||||
print >>fh, _("*** 6TH STREET ***")
|
dealt = 0
|
||||||
|
#~ print >>fh, _("*** 6TH STREET ***")
|
||||||
|
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
||||||
|
if 'SIXTH' in self.holecards[player]:
|
||||||
|
old = []
|
||||||
|
for street in ('THIRD','FOURTH','FIFTH'):
|
||||||
|
(o,c) = self.holecards[player][street]
|
||||||
|
if o:old.extend(o)
|
||||||
|
if c:old.extend(c)
|
||||||
|
new = self.holecards[player]['SIXTH'][0]
|
||||||
|
dealt += 1
|
||||||
|
if dealt == 1:
|
||||||
|
print >>fh, _("*** 6TH STREET ***")
|
||||||
|
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
||||||
for act in self.actions['SIXTH']:
|
for act in self.actions['SIXTH']:
|
||||||
self.printActionLine(act, fh)
|
self.printActionLine(act, fh)
|
||||||
|
|
||||||
if 'SEVENTH' in self.actions:
|
if 'SEVENTH' in self.actions:
|
||||||
|
# OK. It's possible that they're all in at an earlier street, but only closed cards are dealt.
|
||||||
|
# Then we have no 'dealt to' lines, no action lines, but still 7th street should appear.
|
||||||
|
# The only way I can see to know whether to print this line is by knowing the state of the hand
|
||||||
|
# i.e. are all but one players folded; is there an allin showdown; and all that.
|
||||||
print >>fh, _("*** 7TH STREET ***")
|
print >>fh, _("*** 7TH STREET ***")
|
||||||
|
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
||||||
|
if 'SEVENTH' in self.holecards[player]:
|
||||||
|
old = []
|
||||||
|
for street in ('THIRD','FOURTH','FIFTH','SIXTH'):
|
||||||
|
(o,c) = self.holecards[player][street]
|
||||||
|
if o:old.extend(o)
|
||||||
|
if c:old.extend(c)
|
||||||
|
new = self.holecards[player]['SEVENTH'][0]
|
||||||
|
if new:
|
||||||
|
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
||||||
for act in self.actions['SEVENTH']:
|
for act in self.actions['SEVENTH']:
|
||||||
self.printActionLine(act, fh)
|
self.printActionLine(act, fh)
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user