2010-07-05 06:17:08 +02:00
|
|
|
#!/usr/bin/env python2
|
2009-07-14 00:39:49 +02:00
|
|
|
# -*- coding: utf-8 -*-
|
|
|
|
#
|
2010-07-05 06:17:08 +02:00
|
|
|
# Copyright 2008-2010, Carl Gherardi
|
2009-07-14 00:39:49 +02:00
|
|
|
#
|
|
|
|
# This program is free software; you can redistribute it and/or modify
|
|
|
|
# it under the terms of the GNU General Public License as published by
|
|
|
|
# the Free Software Foundation; either version 2 of the License, or
|
|
|
|
# (at your option) any later version.
|
|
|
|
#
|
|
|
|
# This program is distributed in the hope that it will be useful,
|
|
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
# GNU General Public License for more details.
|
|
|
|
#
|
|
|
|
# You should have received a copy of the GNU General Public License
|
|
|
|
# along with this program; if not, write to the Free Software
|
|
|
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
########################################################################
|
|
|
|
|
|
|
|
import sys
|
2009-07-16 06:58:39 +02:00
|
|
|
import datetime
|
2009-07-14 00:39:49 +02:00
|
|
|
from HandHistoryConverter import *
|
|
|
|
|
|
|
|
# Win2day HH Format
|
|
|
|
|
|
|
|
class Win2day(HandHistoryConverter):
|
|
|
|
|
2009-08-09 16:19:43 +02:00
|
|
|
sitename = "Win2day"
|
|
|
|
filetype = "text"
|
|
|
|
codepage = "cp1252"
|
|
|
|
siteID = 4
|
|
|
|
|
2009-07-14 00:39:49 +02:00
|
|
|
# Static regexes
|
|
|
|
#<HISTORY ID="102271403" SESSION="session31237702.xml" TABLE="Innsbruck 3" GAME="GAME_THM" GAMETYPE="GAMETYPE_REAL" GAMEKIND="GAMEKIND_CASH" TABLECURRENCY="EUR" LIMIT="NL" STAKES="0.25/0.50" DATE="1246909773" WIN="0.00" LOSS="0.50">
|
|
|
|
|
|
|
|
#'^<HISTORY ID="(?P<HID>[0-9]+)" SESSION="session[0-9]+\.xml" TABLE="(?P<TABLE>[- a-zA-Z0-9]+)" GAME="(?P<GAME>[_A-Z]+)" GAMETYPE="[_a-zA-Z]+" GAMEKIND="[_a-zA-Z]+" TABLECURRENCY="(?P<CURRENCY>[A-Z]+)" LIMIT="(?P<LIMIT>NL|PL)" STAKES="(?P<SB>[.0-9]+)/(?P<BB>[.0-9]+)" DATE="(?P<DATETIME>[0-9]+)" WIN="[.0-9]+" LOSS="[.0-9]+">$'
|
|
|
|
re_GameInfo = re.compile('^<HISTORY ID="(?P<HID>[0-9]+)" SESSION="session[0-9]+\.xml" TABLE="(?P<TABLE>[- a-zA-Z0-9]+)" GAME="(?P<GAME>[_A-Z]+)" GAMETYPE="[_a-zA-Z]+" GAMEKIND="[_a-zA-Z]+" TABLECURRENCY="(?P<CURRENCY>[A-Z]+)" LIMIT="(?P<LIMIT>NL|PL)" STAKES="(?P<SB>[.0-9]+)/(?P<BB>[.0-9]+)" DATE="(?P<DATETIME>[0-9]+)" WIN="[.0-9]+" LOSS="[.0-9]+">', re.MULTILINE)
|
|
|
|
re_SplitHands = re.compile('</HISTORY>')
|
|
|
|
re_HandInfo = re.compile("^Table \'(?P<TABLE>[- a-zA-Z]+)\'(?P<TABLEATTRIBUTES>.+?$)?", re.MULTILINE)
|
|
|
|
re_Button = re.compile('<ACTION TYPE="HAND_DEAL" PLAYER="(?P<BUTTON>[^"]+)">\n<CARD LINK="[0-9b]+"></CARD>\n<CARD LINK="[0-9b]+"></CARD></ACTION>\n<ACTION TYPE="ACTION_', re.MULTILINE)
|
|
|
|
#<PLAYER NAME="prato" SEAT="1" AMOUNT="61.29"></PLAYER>
|
|
|
|
re_PlayerInfo = re.compile('^<PLAYER NAME="(?P<PNAME>.*)" SEAT="(?P<SEAT>[0-9]+)" AMOUNT="(?P<CASH>[.0-9]+)"></PLAYER>', re.MULTILINE)
|
|
|
|
re_Card = re.compile('^<CARD LINK="(?P<CARD>[0-9]+)"></CARD>', re.MULTILINE)
|
|
|
|
re_BoardLast = re.compile('^<CARD LINK="(?P<CARD>[0-9]+)"></CARD></ACTION>', re.MULTILINE)
|
|
|
|
|
|
|
|
|
|
|
|
def compilePlayerRegexs(self, hand):
|
|
|
|
players = set([player[1] for player in hand.players])
|
|
|
|
if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
|
|
|
|
# we need to recompile the player regexs.
|
|
|
|
self.compiledPlayers = players
|
|
|
|
player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
|
|
|
|
logging.debug("player_re: " + player_re)
|
|
|
|
#<ACTION TYPE="HAND_BLINDS" PLAYER="prato" KIND="HAND_SB" VALUE="0.25"></ACTION>
|
|
|
|
|
|
|
|
self.re_PostSB = re.compile(r'^<ACTION TYPE="HAND_BLINDS" PLAYER="%s" KIND="HAND_SB" VALUE="(?P<SB>[.0-9]+)"></ACTION>' % player_re, re.MULTILINE)
|
|
|
|
self.re_PostBB = re.compile(r'^<ACTION TYPE="HAND_BLINDS" PLAYER="%s" KIND="HAND_BB" VALUE="(?P<BB>[.0-9]+)"></ACTION>' % player_re, re.MULTILINE)
|
|
|
|
self.re_Antes = re.compile(r"^%s: posts the ante \$?(?P<ANTE>[.0-9]+)" % player_re, re.MULTILINE)
|
|
|
|
self.re_BringIn = re.compile(r"^%s: brings[- ]in( low|) for \$?(?P<BRINGIN>[.0-9]+)" % player_re, re.MULTILINE)
|
|
|
|
self.re_PostBoth = re.compile(r'^<ACTION TYPE="HAND_BLINDS" PLAYER="%s" KIND="HAND_AB" VALUE="(?P<SBBB>[.0-9]+)"></ACTION>' % player_re, re.MULTILINE)
|
|
|
|
|
|
|
|
#r'<ACTION TYPE="HAND_DEAL" PLAYER="%s">\n<CARD LINK="(?P<CARD1>[0-9]+)"></CARD>\n<CARD LINK="(?P<CARD2>[0-9]+)"></CARD></ACTION>'
|
2009-08-09 16:19:43 +02:00
|
|
|
self.re_HeroCards = re.compile(r'<ACTION TYPE="HAND_DEAL" PLAYER="%s">\n(?P<CARDS><CARD LINK="[0-9]+"></CARD>\n<CARD LINK="[0-9]+"></CARD>)</ACTION>' % player_re, re.MULTILINE)
|
2009-07-14 00:39:49 +02:00
|
|
|
|
|
|
|
#'^<ACTION TYPE="(?P<ATYPE>[_A-Z]+)" PLAYER="%s"( VALUE="(?P<BET>[.0-9]+)")?></ACTION>'
|
|
|
|
self.re_Action = re.compile(r'^<ACTION TYPE="(?P<ATYPE>[_A-Z]+)" PLAYER="%s"( VALUE="(?P<BET>[.0-9]+)")?></ACTION>' % player_re, re.MULTILINE)
|
|
|
|
|
|
|
|
self.re_ShowdownAction = re.compile(r'<RESULT PLAYER="%s" WIN="[.0-9]+" HAND="(?P<HAND>\(\$STR_G_FOLD\)|[\$\(\)_ A-Z]+)">\n(?P<CARDS><CARD LINK="[0-9]+"></CARD>\n<CARD LINK="[0-9]+"></CARD>)</RESULT>' % player_re, re.MULTILINE)
|
|
|
|
#<RESULT PLAYER="wig0r" WIN="4.10" HAND="$(STR_G_WIN_TWOPAIR) $(STR_G_CARDS_TENS) $(STR_G_ANDTEXT) $(STR_G_CARDS_EIGHTS)">
|
|
|
|
#
|
|
|
|
self.re_CollectPot = re.compile(r'<RESULT PLAYER="%s" WIN="(?P<POT>[.\d]+)" HAND=".+">' % player_re, re.MULTILINE)
|
|
|
|
self.re_sitsOut = re.compile("^%s sits out" % player_re, re.MULTILINE)
|
|
|
|
self.re_ShownCards = re.compile("^Seat (?P<SEAT>[0-9]+): %s \(.*\) showed \[(?P<CARDS>.*)\].*" % player_re, re.MULTILINE)
|
|
|
|
|
|
|
|
|
|
|
|
def readSupportedGames(self):
|
|
|
|
return [["ring", "hold", "nl"],
|
|
|
|
["ring", "hold", "pl"],
|
|
|
|
["ring", "hold", "fl"],
|
|
|
|
["ring", "stud", "fl"],
|
|
|
|
["ring", "draw", "fl"],
|
|
|
|
["ring", "omaha", "pl"]
|
|
|
|
]
|
|
|
|
|
|
|
|
def determineGameType(self, handText):
|
|
|
|
info = {'type':'ring'}
|
|
|
|
|
|
|
|
m = self.re_GameInfo.search(handText)
|
|
|
|
if not m:
|
|
|
|
print "determineGameType:", handText
|
|
|
|
return None
|
|
|
|
|
|
|
|
mg = m.groupdict()
|
|
|
|
|
|
|
|
# translations from captured groups to our info strings
|
|
|
|
#limits = { 'NL':'nl', 'PL':'pl', 'Limit':'fl' }
|
|
|
|
limits = { 'NL':'nl', 'PL':'pl'}
|
|
|
|
games = { # base, category
|
|
|
|
"GAME_THM" : ('hold','holdem'),
|
|
|
|
# 'Omaha' : ('hold','omahahi'),
|
|
|
|
#'Omaha Hi/Lo' : ('hold','omahahilo'),
|
|
|
|
# 'Razz' : ('stud','razz'),
|
|
|
|
#'7 Card Stud' : ('stud','studhi'),
|
|
|
|
# 'Badugi' : ('draw','badugi')
|
|
|
|
}
|
|
|
|
if 'LIMIT' in mg:
|
|
|
|
info['limitType'] = limits[mg['LIMIT']]
|
|
|
|
if 'GAME' in mg:
|
|
|
|
(info['base'], info['category']) = games[mg['GAME']]
|
|
|
|
if 'SB' in mg:
|
|
|
|
info['sb'] = mg['SB']
|
|
|
|
if 'BB' in mg:
|
|
|
|
info['bb'] = mg['BB']
|
|
|
|
if 'CURRENCY' in mg:
|
|
|
|
info['currency'] = mg['CURRENCY']
|
|
|
|
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
|
|
|
|
|
|
|
|
return info
|
|
|
|
|
|
|
|
|
|
|
|
def readHandInfo(self, hand):
|
|
|
|
info = {}
|
|
|
|
m = self.re_HandInfo.search(hand.handText,re.DOTALL)
|
|
|
|
if m:
|
|
|
|
info.update(m.groupdict())
|
|
|
|
# TODO: Be less lazy and parse maxseats from the HandInfo regex
|
|
|
|
if m.group('TABLEATTRIBUTES'):
|
|
|
|
m2 = re.search("\s*(\d+)-max", m.group('TABLEATTRIBUTES'))
|
|
|
|
hand.maxseats = int(m2.group(1))
|
|
|
|
m = self.re_GameInfo.search(hand.handText)
|
|
|
|
if m: info.update(m.groupdict())
|
|
|
|
m = self.re_Button.search(hand.handText)
|
|
|
|
if m: info.update(m.groupdict())
|
|
|
|
# TODO : I rather like the idea of just having this dict as hand.info
|
|
|
|
logging.debug("readHandInfo: %s" % info)
|
|
|
|
for key in info:
|
|
|
|
if key == 'DATETIME':
|
|
|
|
# Win2day uses UTC timestamp
|
2009-07-16 06:58:39 +02:00
|
|
|
hand.starttime = datetime.datetime.fromtimestamp(int(info[key]))
|
2009-07-14 00:39:49 +02:00
|
|
|
if key == 'HID':
|
|
|
|
hand.handid = info[key]
|
|
|
|
if key == 'TABLE':
|
|
|
|
hand.tablename = info[key]
|
|
|
|
if key == 'BUTTON':
|
|
|
|
hand.buttonpos = info[key]
|
|
|
|
|
|
|
|
def readButton(self, hand):
|
|
|
|
m = self.re_Button.search(hand.handText)
|
|
|
|
if m:
|
|
|
|
for player in hand.players:
|
|
|
|
if player[1] == m.group('BUTTON'):
|
|
|
|
hand.buttonpos = player[0]
|
|
|
|
break
|
|
|
|
else:
|
|
|
|
logging.info('readButton: not found')
|
|
|
|
|
|
|
|
def readPlayerStacks(self, hand):
|
|
|
|
logging.debug("readPlayerStacks")
|
|
|
|
m = self.re_PlayerInfo.finditer(hand.handText)
|
|
|
|
players = []
|
|
|
|
for a in m:
|
|
|
|
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
|
|
|
|
|
|
|
|
def markStreets(self, hand):
|
|
|
|
# PREFLOP = ** Dealing down cards **
|
|
|
|
# This re fails if, say, river is missing; then we don't get the ** that starts the river.
|
|
|
|
if hand.gametype['base'] in ("hold"):
|
|
|
|
#m = re.search(r"\*\*\* HOLE CARDS \*\*\*(?P<PREFLOP>.+(?=\*\*\* FLOP \*\*\*)|.+)"
|
|
|
|
# r"(\*\*\* FLOP \*\*\*(?P<FLOP> \[\S\S \S\S \S\S\].+(?=\*\*\* TURN \*\*\*)|.+))?"
|
|
|
|
# r"(\*\*\* TURN \*\*\* \[\S\S \S\S \S\S] (?P<TURN>\[\S\S\].+(?=\*\*\* RIVER \*\*\*)|.+))?"
|
|
|
|
# r"(\*\*\* RIVER \*\*\* \[\S\S \S\S \S\S \S\S] (?P<RIVER>\[\S\S\].+))?", hand.handText,re.DOTALL)
|
|
|
|
|
|
|
|
m = re.search('<ACTION TYPE="HAND_BLINDS" PLAYER=".+" KIND="HAND_BB" VALUE="[.0-9]+"></ACTION>(?P<PREFLOP>.+(?=<ACTION TYPE="HAND_BOARD" VALUE="BOARD_FLOP")|.+)'
|
|
|
|
'((?P<FLOP><ACTION TYPE="HAND_BOARD" VALUE="BOARD_FLOP" POT="[.0-9]+">.+(?=<ACTION TYPE="HAND_BOARD" VALUE="BOARD_TURN")|.+))?'
|
|
|
|
'((?P<TURN><ACTION TYPE="HAND_BOARD" VALUE="BOARD_TURN" POT="[.0-9]+">.+(?=<ACTION TYPE="HAND_BOARD" VALUE="BOARD_RIVER")|.+))?'
|
|
|
|
'((?P<RIVER><ACTION TYPE="HAND_BOARD" VALUE="BOARD_RIVER" POT="[.0-9]+">.+(?=<SHOWDOWN NAME="HAND_SHOWDOWN")|.+))?', hand.handText,re.DOTALL)
|
|
|
|
|
|
|
|
hand.addStreets(m)
|
|
|
|
|
|
|
|
def readCommunityCards(self, hand, street): # street has been matched by markStreets, so exists in this hand
|
|
|
|
if street in ('FLOP','TURN','RIVER'): # a list of streets which get dealt community cards (i.e. all but PREFLOP)
|
|
|
|
#print "DEBUG readCommunityCards:", street, hand.streets.group(street)
|
|
|
|
|
|
|
|
boardCards = set([])
|
|
|
|
if street == 'FLOP':
|
|
|
|
m = self.re_Card.findall(hand.streets[street])
|
|
|
|
for card in m:
|
|
|
|
boardCards.add(self.convertWin2dayCards(card))
|
|
|
|
else:
|
|
|
|
m = self.re_BoardLast.search(hand.streets[street])
|
|
|
|
boardCards.add(self.convertWin2dayCards(m.group('CARD')))
|
|
|
|
|
|
|
|
hand.setCommunityCards(street, boardCards)
|
|
|
|
|
|
|
|
def readAntes(self, hand):
|
|
|
|
logging.debug("reading antes")
|
|
|
|
m = self.re_Antes.finditer(hand.handText)
|
|
|
|
for player in m:
|
|
|
|
#~ logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))
|
|
|
|
hand.addAnte(player.group('PNAME'), player.group('ANTE'))
|
|
|
|
|
|
|
|
def readBringIn(self, hand):
|
|
|
|
m = self.re_BringIn.search(hand.handText,re.DOTALL)
|
|
|
|
if m:
|
|
|
|
#~ logging.debug("readBringIn: %s for %s" %(m.group('PNAME'), m.group('BRINGIN')))
|
|
|
|
hand.addBringIn(m.group('PNAME'), m.group('BRINGIN'))
|
|
|
|
|
|
|
|
def readBlinds(self, hand):
|
|
|
|
try:
|
|
|
|
m = self.re_PostSB.search(hand.handText)
|
|
|
|
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
|
|
|
|
except: # no small blind
|
|
|
|
hand.addBlind(None, None, None)
|
|
|
|
for a in self.re_PostBB.finditer(hand.handText):
|
|
|
|
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
|
|
|
|
for a in self.re_PostBoth.finditer(hand.handText):
|
|
|
|
hand.addBlind(a.group('PNAME'), 'small & big blinds', a.group('SBBB'))
|
|
|
|
|
|
|
|
def readHeroCards(self, hand):
|
2009-07-16 06:58:39 +02:00
|
|
|
# streets PREFLOP, PREDRAW, and THIRD are special cases beacause
|
|
|
|
# we need to grab hero's cards
|
|
|
|
m = self.re_HeroCards.finditer(hand.streets['PREFLOP'])
|
|
|
|
newcards = []
|
|
|
|
for found in m:
|
|
|
|
hand.hero = found.group('PNAME')
|
|
|
|
for card in self.re_Card.finditer(found.group('CARDS')):
|
|
|
|
print self.convertWin2dayCards(card.group('CARD'))
|
|
|
|
newcards.append(self.convertWin2dayCards(card.group('CARD')))
|
2009-07-14 00:39:49 +02:00
|
|
|
|
2009-07-16 06:58:39 +02:00
|
|
|
#hand.addHoleCards(holeCards, m.group('PNAME'))
|
|
|
|
hand.addHoleCards('PREFLOP', hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
|
2009-07-14 00:39:49 +02:00
|
|
|
|
|
|
|
def convertWin2dayCards(self, card):
|
|
|
|
card = int(card)
|
|
|
|
retCard = ''
|
|
|
|
cardconvert = { 1:'A',
|
|
|
|
10:'T',
|
|
|
|
11:'J',
|
|
|
|
12:'Q',
|
|
|
|
13:'K'}
|
|
|
|
realNumber = card % 13 + 1
|
|
|
|
if(realNumber in cardconvert):
|
|
|
|
retCard += cardconvert[realNumber]
|
|
|
|
else:
|
|
|
|
retCard += str(realNumber)
|
|
|
|
|
|
|
|
if(card > 38):
|
|
|
|
retCard += 's'
|
|
|
|
elif(card > 25):
|
|
|
|
retCard += 'h'
|
|
|
|
elif(card > 12):
|
|
|
|
retCard += 'c'
|
|
|
|
else:
|
|
|
|
retCard += 'd'
|
|
|
|
|
|
|
|
return(retCard)
|
|
|
|
|
|
|
|
def readDrawCards(self, hand, street):
|
|
|
|
logging.debug("readDrawCards")
|
|
|
|
m = self.re_HeroCards.finditer(hand.streets[street])
|
|
|
|
if m == None:
|
|
|
|
hand.involved = False
|
|
|
|
else:
|
|
|
|
for player in m:
|
|
|
|
hand.hero = player.group('PNAME') # Only really need to do this once
|
|
|
|
newcards = player.group('NEWCARDS')
|
|
|
|
oldcards = player.group('OLDCARDS')
|
|
|
|
if newcards == None:
|
|
|
|
newcards = set()
|
|
|
|
else:
|
|
|
|
newcards = set(newcards.split(' '))
|
|
|
|
if oldcards == None:
|
|
|
|
oldcards = set()
|
|
|
|
else:
|
|
|
|
oldcards = set(oldcards.split(' '))
|
|
|
|
hand.addDrawHoleCards(newcards, oldcards, player.group('PNAME'), street)
|
|
|
|
|
|
|
|
|
|
|
|
def readStudPlayerCards(self, hand, street):
|
|
|
|
# See comments of reference implementation in FullTiltToFpdb.py
|
|
|
|
logging.debug("readStudPlayerCards")
|
|
|
|
m = self.re_HeroCards.finditer(hand.streets[street])
|
|
|
|
for player in m:
|
|
|
|
#~ logging.debug(player.groupdict())
|
|
|
|
(pname, oldcards, newcards) = (player.group('PNAME'), player.group('OLDCARDS'), player.group('NEWCARDS'))
|
|
|
|
if oldcards:
|
|
|
|
oldcards = [c.strip() for c in oldcards.split(' ')]
|
|
|
|
if newcards:
|
|
|
|
newcards = [c.strip() for c in newcards.split(' ')]
|
|
|
|
if street=='ANTES':
|
|
|
|
return
|
|
|
|
elif street=='THIRD':
|
|
|
|
# we'll have observed hero holecards in CARDS and thirdstreet open cards in 'NEWCARDS'
|
|
|
|
# hero: [xx][o]
|
|
|
|
# others: [o]
|
|
|
|
hand.addPlayerCards(player = player.group('PNAME'), street = street, closed = oldcards, open = newcards)
|
|
|
|
elif street in ('FOURTH', 'FIFTH', 'SIXTH'):
|
|
|
|
# 4th:
|
|
|
|
# hero: [xxo] [o]
|
|
|
|
# others: [o] [o]
|
|
|
|
# 5th:
|
|
|
|
# hero: [xxoo] [o]
|
|
|
|
# others: [oo] [o]
|
|
|
|
# 6th:
|
|
|
|
# hero: [xxooo] [o]
|
|
|
|
# others: [ooo] [o]
|
|
|
|
hand.addPlayerCards(player = player.group('PNAME'), street = street, open = newcards)
|
|
|
|
# we may additionally want to check the earlier streets tally with what we have but lets trust it for now.
|
|
|
|
elif street=='SEVENTH' and newcards:
|
|
|
|
# hero: [xxoooo] [x]
|
|
|
|
# others: not reported.
|
|
|
|
hand.addPlayerCards(player = player.group('PNAME'), street = street, closed = newcards)
|
|
|
|
|
|
|
|
def readAction(self, hand, street):
|
|
|
|
m = self.re_Action.finditer(hand.streets[street])
|
|
|
|
for action in m:
|
|
|
|
if action.group('ATYPE') == 'ACTION_RAISE':
|
|
|
|
hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') )
|
|
|
|
elif action.group('ATYPE') == 'ACTION_CALL':
|
|
|
|
hand.addCall( street, action.group('PNAME'), action.group('BET') )
|
|
|
|
elif action.group('ATYPE') == 'ACTION_ALLIN':
|
|
|
|
hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') )
|
|
|
|
elif action.group('ATYPE') == 'ACTION_BET':
|
|
|
|
hand.addBet( street, action.group('PNAME'), action.group('BET') )
|
|
|
|
elif action.group('ATYPE') == 'ACTION_FOLD':
|
|
|
|
hand.addFold( street, action.group('PNAME'))
|
|
|
|
elif action.group('ATYPE') == 'ACTION_CHECK':
|
|
|
|
hand.addCheck( street, action.group('PNAME'))
|
|
|
|
elif action.group('ATYPE') == 'ACTION_DISCARD':
|
|
|
|
hand.addDiscard(street, action.group('PNAME'), action.group('NODISCARDED'), action.group('DISCARDED'))
|
|
|
|
elif action.group('ATYPE') == 'ACTION_STAND':
|
|
|
|
hand.addStandsPat( street, action.group('PNAME'))
|
|
|
|
else:
|
|
|
|
print "DEBUG: unimplemented readAction: '%s' '%s'" %(action.group('PNAME'),action.group('ATYPE'),)
|
|
|
|
|
|
|
|
|
|
|
|
def readShowdownActions(self, hand):
|
|
|
|
for shows in self.re_ShowdownAction.finditer(hand.handText):
|
|
|
|
showdownCards = set([])
|
|
|
|
for card in self.re_Card.finditer(shows.group('CARDS')):
|
2009-07-16 06:58:39 +02:00
|
|
|
#print "DEBUG:", card, card.group('CARD'), self.convertWin2dayCards(card.group('CARD'))
|
2009-07-14 00:39:49 +02:00
|
|
|
showdownCards.add(self.convertWin2dayCards(card.group('CARD')))
|
|
|
|
|
|
|
|
hand.addShownCards(showdownCards, shows.group('PNAME'))
|
|
|
|
|
|
|
|
def readCollectPot(self,hand):
|
|
|
|
for m in self.re_CollectPot.finditer(hand.handText):
|
|
|
|
potcoll = Decimal(m.group('POT'))
|
|
|
|
if potcoll > 0:
|
|
|
|
hand.addCollectPot(player=m.group('PNAME'),pot=potcoll)
|
|
|
|
|
|
|
|
def readShownCards(self,hand):
|
|
|
|
for m in self.re_ShownCards.finditer(hand.handText):
|
|
|
|
if m.group('CARDS') is not None:
|
|
|
|
cards = m.group('CARDS')
|
|
|
|
cards = set(cards.split(' '))
|
|
|
|
hand.addShownCards(cards=cards, player=m.group('PNAME'))
|
|
|
|
|
|
|
|
if __name__ == "__main__":
|
|
|
|
parser = OptionParser()
|
|
|
|
parser.add_option("-i", "--input", dest="ipath", help="parse input hand history", default="-")
|
|
|
|
parser.add_option("-o", "--output", dest="opath", help="output translation to", default="-")
|
|
|
|
parser.add_option("-f", "--follow", dest="follow", help="follow (tail -f) the input", action="store_true", default=False)
|
|
|
|
parser.add_option("-q", "--quiet",
|
|
|
|
action="store_const", const=logging.CRITICAL, dest="verbosity", default=logging.INFO)
|
|
|
|
parser.add_option("-v", "--verbose",
|
|
|
|
action="store_const", const=logging.INFO, dest="verbosity")
|
|
|
|
parser.add_option("--vv",
|
|
|
|
action="store_const", const=logging.DEBUG, dest="verbosity")
|
|
|
|
|
|
|
|
(options, args) = parser.parse_args()
|
|
|
|
|
|
|
|
LOG_FILENAME = './logging.out'
|
|
|
|
logging.basicConfig(filename=LOG_FILENAME,level=options.verbosity)
|
|
|
|
|
|
|
|
e = Win2day(in_path = options.ipath, out_path = options.opath, follow = options.follow)
|