fpdb/pyfpdb/Filters.py

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#!/usr/bin/python
#Copyright 2008 Steffen Jobbagy-Felso
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package.
import threading
import pygtk
pygtk.require('2.0')
import gtk
import os
import sys
from optparse import OptionParser
from time import *
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import gobject
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#import pokereval
import Configuration
import fpdb_db
import FpdbSQLQueries
import Charset
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class Filters(threading.Thread):
def __init__(self, db, config, qdict, display = {}, debug=True):
# config and qdict are now redundant
self.debug = debug
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#print "start of GraphViewer constructor"
self.db = db
self.cursor = db.cursor
self.sql = db.sql
self.conf = db.config
self.display = display
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self.sites = {}
self.games = {}
self.limits = {}
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self.seats = {}
self.groups = {}
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self.siteid = {}
self.heroes = {}
self.boxes = {}
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for site in self.conf.get_supported_sites():
#Get db site id for filtering later
self.cursor.execute(self.sql.query['getSiteId'], (site,))
result = self.db.cursor.fetchall()
if len(result) == 1:
self.siteid[site] = result[0][0]
else:
print "Either 0 or more than one site matched - EEK"
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# text used on screen stored here so that it can be configured
self.filterText = {'limitsall':'All', 'limitsnone':'None', 'limitsshow':'Show _Limits'
,'seatsbetween':'Between:', 'seatsand':'And:', 'seatsshow':'Show Number of _Players'
,'limitstitle':'Limits:', 'seatstitle':'Number of Players:'
,'groupstitle':'Grouping:', 'posnshow':'Show Position Stats:'
,'groupsall':'All Players'
,'limitsFL':'FL', 'limitsNL':'NL', 'limitsPL':'PL', 'ring':'Ring', 'tour':'Tourney'
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}
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# For use in date ranges.
self.start_date = gtk.Entry(max=12)
self.end_date = gtk.Entry(max=12)
self.start_date.set_property('editable', False)
self.end_date.set_property('editable', False)
# For use in groups etc
self.sbGroups = {}
self.numHands = 0
# Outer Packing box
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self.mainVBox = gtk.VBox(False, 0)
playerFrame = gtk.Frame("Hero:")
playerFrame.set_label_align(0.0, 0.0)
vbox = gtk.VBox(False, 0)
self.fillPlayerFrame(vbox, self.display)
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playerFrame.add(vbox)
self.boxes['player'] = vbox
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sitesFrame = gtk.Frame("Sites:")
sitesFrame.set_label_align(0.0, 0.0)
vbox = gtk.VBox(False, 0)
self.fillSitesFrame(vbox)
sitesFrame.add(vbox)
self.boxes['sites'] = vbox
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# Game types
gamesFrame = gtk.Frame("Games:")
gamesFrame.set_label_align(0.0, 0.0)
gamesFrame.show()
vbox = gtk.VBox(False, 0)
self.fillGamesFrame(vbox)
gamesFrame.add(vbox)
self.boxes['games'] = vbox
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# Limits
limitsFrame = gtk.Frame()
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limitsFrame.show()
vbox = gtk.VBox(False, 0)
self.cbLimits = {}
self.cbNoLimits = None
self.cbAllLimits = None
self.cbFL = None
self.cbNL = None
self.cbPL = None
self.rb = {} # radio buttons for ring/tour
self.type = None # ring/tour
self.types = {} # list of all ring/tour values
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self.fillLimitsFrame(vbox, self.display)
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limitsFrame.add(vbox)
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# Seats
seatsFrame = gtk.Frame()
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seatsFrame.show()
vbox = gtk.VBox(False, 0)
self.sbSeats = {}
self.fillSeatsFrame(vbox, self.display)
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seatsFrame.add(vbox)
# Groups
groupsFrame = gtk.Frame()
groupsFrame.show()
vbox = gtk.VBox(False, 0)
self.fillGroupsFrame(vbox, self.display)
groupsFrame.add(vbox)
# Date
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dateFrame = gtk.Frame("Date:")
dateFrame.set_label_align(0.0, 0.0)
dateFrame.show()
vbox = gtk.VBox(False, 0)
self.fillDateFrame(vbox)
dateFrame.add(vbox)
self.boxes['date'] = vbox
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# Buttons
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self.Button1=gtk.Button("Unnamed 1")
self.Button1.set_sensitive(False)
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self.Button2=gtk.Button("Unnamed 2")
self.Button2.set_sensitive(False)
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self.mainVBox.add(playerFrame)
self.mainVBox.add(sitesFrame)
self.mainVBox.add(gamesFrame)
self.mainVBox.add(limitsFrame)
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self.mainVBox.add(seatsFrame)
self.mainVBox.add(groupsFrame)
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self.mainVBox.add(dateFrame)
self.mainVBox.add(self.Button1)
self.mainVBox.add(self.Button2)
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self.mainVBox.show_all()
# Should do this cleaner
if "Heroes" not in self.display or self.display["Heroes"] == False:
playerFrame.hide()
if "Sites" not in self.display or self.display["Sites"] == False:
sitesFrame.hide()
if "Games" not in self.display or self.display["Games"] == False:
gamesFrame.hide()
if "Limits" not in self.display or self.display["Limits"] == False:
limitsFrame.hide()
if "Seats" not in self.display or self.display["Seats"] == False:
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seatsFrame.hide()
if "Groups" not in self.display or self.display["Groups"] == False:
groupsFrame.hide()
if "Dates" not in self.display or self.display["Dates"] == False:
dateFrame.hide()
if "Button1" not in self.display or self.display["Button1"] == False:
self.Button1.hide()
if "Button2" not in self.display or self.display["Button2"] == False:
self.Button2.hide()
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def get_vbox(self):
"""returns the vbox of this thread"""
return self.mainVBox
#end def get_vbox
def getNumHands(self):
return self.numHands
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def getSites(self):
return self.sites
def getGames(self):
return self.games
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def getSiteIds(self):
return self.siteid
def getHeroes(self):
return self.heroes
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def getLimits(self):
ltuple = []
for l in self.limits:
if self.limits[l] == True:
ltuple.append(l)
return ltuple
def getType(self):
return(self.type)
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def getSeats(self):
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if 'from' in self.sbSeats:
self.seats['from'] = self.sbSeats['from'].get_value_as_int()
if 'to' in self.sbSeats:
self.seats['to'] = self.sbSeats['to'].get_value_as_int()
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return self.seats
def getGroups(self):
return self.groups
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def getDates(self):
return self.__get_dates()
def registerButton1Name(self, title):
self.Button1.set_label(title)
def registerButton1Callback(self, callback):
self.Button1.connect("clicked", callback, "clicked")
self.Button1.set_sensitive(True)
def registerButton2Name(self, title):
self.Button2.set_label(title)
def registerButton2Callback(self, callback):
self.Button2.connect("clicked", callback, "clicked")
self.Button2.set_sensitive(True)
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def cardCallback(self, widget, data=None):
print "DEBUG: %s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()])
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def createPlayerLine(self, hbox, site, player):
print 'DEBUG :: add:"%s"' % player
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label = gtk.Label(site +" id:")
hbox.pack_start(label, False, False, 0)
pname = gtk.Entry()
pname.set_text(player)
pname.set_width_chars(20)
hbox.pack_start(pname, False, True, 0)
pname.connect("changed", self.__set_hero_name, site)
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# Added EntryCompletion but maybe comboBoxEntry is more flexible? (e.g. multiple choices)
completion = gtk.EntryCompletion()
pname.set_completion(completion)
liststore = gtk.ListStore(gobject.TYPE_STRING)
completion.set_model(liststore)
completion.set_text_column(0)
names = self.db.get_player_names(self.conf, self.siteid[site]) # (config=self.conf, site_id=None, like_player_name="%")
for n in names: # list of single-element "tuples"
_n = Charset.to_gui(n[0])
_nt = (_n, )
liststore.append(_nt)
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self.__set_hero_name(pname, site)
def __set_hero_name(self, w, site):
_name = w.get_text()
_guiname = Charset.to_gui(_name)
self.heroes[site] = _guiname
# print "DEBUG: setting heroes[%s]: %s"%(site, self.heroes[site])
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def __set_num_hands(self, w, val):
try:
self.numHands = int(w.get_text())
except:
self.numHands = 0
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# print "DEBUG: setting numHands:", self.numHands
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def createSiteLine(self, hbox, site):
cb = gtk.CheckButton(site)
cb.connect('clicked', self.__set_site_select, site)
cb.set_active(True)
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hbox.pack_start(cb, False, False, 0)
def createGameLine(self, hbox, game):
cb = gtk.CheckButton(game)
cb.connect('clicked', self.__set_game_select, game)
hbox.pack_start(cb, False, False, 0)
cb.set_active(True)
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def createLimitLine(self, hbox, limit, ltext):
cb = gtk.CheckButton(str(ltext))
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cb.connect('clicked', self.__set_limit_select, limit)
hbox.pack_start(cb, False, False, 0)
if limit != "none":
cb.set_active(True)
return(cb)
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def __set_site_select(self, w, site):
#print w.get_active()
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self.sites[site] = w.get_active()
print "self.sites[%s] set to %s" %(site, self.sites[site])
def __set_game_select(self, w, game):
#print w.get_active()
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self.games[game] = w.get_active()
print "self.games[%s] set to %s" %(game, self.games[game])
def __set_limit_select(self, w, limit):
#print w.get_active()
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self.limits[limit] = w.get_active()
print "self.limit[%s] set to %s" %(limit, self.limits[limit])
if limit.isdigit() or (len(limit) > 2 and (limit[-2:] == 'nl' or limit[-2:] == 'fl' or limit[-2:] == 'pl')):
if self.limits[limit]:
if self.cbNoLimits is not None:
self.cbNoLimits.set_active(False)
else:
if self.cbAllLimits is not None:
self.cbAllLimits.set_active(False)
if not self.limits[limit]:
if limit.isdigit():
if self.cbFL is not None:
self.cbFL.set_active(False)
elif (len(limit) > 2 and (limit[-2:] == 'nl')):
if self.cbNL is not None:
self.cbNL.set_active(False)
else:
if self.cbPL is not None:
self.cbPL.set_active(False)
elif limit == "all":
if self.limits[limit]:
#for cb in self.cbLimits.values():
# cb.set_active(True)
if self.cbFL is not None:
self.cbFL.set_active(True)
if self.cbNL is not None:
self.cbNL.set_active(True)
if self.cbPL is not None:
self.cbPL.set_active(True)
elif limit == "none":
if self.limits[limit]:
for cb in self.cbLimits.values():
cb.set_active(False)
if self.cbNL is not None:
self.cbNL.set_active(False)
if self.cbFL is not None:
self.cbFL.set_active(False)
if self.cbPL is not None:
self.cbPL.set_active(False)
elif limit == "fl":
if not self.limits[limit]:
# only toggle all fl limits off if they are all currently on
# this stops turning one off from cascading into 'fl' box off
# and then all fl limits being turned off
all_fl_on = True
for cb in self.cbLimits.values():
t = cb.get_children()[0].get_text()
if t.isdigit():
if not cb.get_active():
all_fl_on = False
found = {'ring':False, 'tour':False}
for cb in self.cbLimits.values():
#print "cb label: ", cb.children()[0].get_text()
t = cb.get_children()[0].get_text()
if t.isdigit():
if self.limits[limit] or all_fl_on:
cb.set_active(self.limits[limit])
found[self.types[t]] = True
if self.limits[limit]:
if not found[self.type]:
if self.type == 'ring':
if 'tour' in self.rb:
self.rb['tour'].set_active(True)
elif self.type == 'tour':
if 'ring' in self.rb:
self.rb['ring'].set_active(True)
elif limit == "nl":
if not self.limits[limit]:
# only toggle all nl limits off if they are all currently on
# this stops turning one off from cascading into 'nl' box off
# and then all nl limits being turned off
all_nl_on = True
for cb in self.cbLimits.values():
t = cb.get_children()[0].get_text()
if "nl" in t and len(t) > 2:
if not cb.get_active():
all_nl_on = False
found = {'ring':False, 'tour':False}
for cb in self.cbLimits.values():
t = cb.get_children()[0].get_text()
if "nl" in t and len(t) > 2:
if self.limits[limit] or all_nl_on:
cb.set_active(self.limits[limit])
found[self.types[t]] = True
if self.limits[limit]:
if not found[self.type]:
if self.type == 'ring':
self.rb['tour'].set_active(True)
elif self.type == 'tour':
self.rb['ring'].set_active(True)
elif limit == "pl":
if not self.limits[limit]:
# only toggle all nl limits off if they are all currently on
# this stops turning one off from cascading into 'nl' box off
# and then all nl limits being turned off
all_nl_on = True
for cb in self.cbLimits.values():
t = cb.get_children()[0].get_text()
if "pl" in t and len(t) > 2:
if not cb.get_active():
all_nl_on = False
found = {'ring':False, 'tour':False}
for cb in self.cbLimits.values():
t = cb.get_children()[0].get_text()
if "pl" in t and len(t) > 2:
if self.limits[limit] or all_nl_on:
cb.set_active(self.limits[limit])
found[self.types[t]] = True
if self.limits[limit]:
if not found[self.type]:
if self.type == 'ring':
self.rb['tour'].set_active(True)
elif self.type == 'tour':
self.rb['ring'].set_active(True)
elif limit == "ring":
print "set", limit, "to", self.limits[limit]
if self.limits[limit]:
self.type = "ring"
for cb in self.cbLimits.values():
#print "cb label: ", cb.children()[0].get_text()
if self.types[cb.get_children()[0].get_text()] == 'tour':
cb.set_active(False)
elif limit == "tour":
print "set", limit, "to", self.limits[limit]
if self.limits[limit]:
self.type = "tour"
for cb in self.cbLimits.values():
#print "cb label: ", cb.children()[0].get_text()
if self.types[cb.get_children()[0].get_text()] == 'ring':
cb.set_active(False)
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def __set_seat_select(self, w, seat):
#print "__set_seat_select: seat =", seat, "active =", w.get_active()
self.seats[seat] = w.get_active()
print "self.seats[%s] set to %s" %(seat, self.seats[seat])
def __set_group_select(self, w, group):
#print "__set_seat_select: seat =", seat, "active =", w.get_active()
self.groups[group] = w.get_active()
print "self.groups[%s] set to %s" %(group, self.groups[group])
def fillPlayerFrame(self, vbox, display):
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for site in self.conf.get_supported_sites():
hBox = gtk.HBox(False, 0)
vbox.pack_start(hBox, False, True, 0)
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player = self.conf.supported_sites[site].screen_name
_pname = Charset.to_gui(player)
self.createPlayerLine(hBox, site, _pname)
if "GroupsAll" in display and display["GroupsAll"] == True:
hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, False, 0)
cb = gtk.CheckButton(self.filterText['groupsall'])
cb.connect('clicked', self.__set_group_select, 'allplayers')
hbox.pack_start(cb, False, False, 0)
self.sbGroups['allplayers'] = cb
self.groups['allplayers'] = False
lbl = gtk.Label('Min # Hands:')
lbl.set_alignment(xalign=1.0, yalign=0.5)
hbox.pack_start(lbl, expand=True, padding=3)
phands = gtk.Entry()
phands.set_text('0')
phands.set_width_chars(8)
hbox.pack_start(phands, False, False, 0)
phands.connect("changed", self.__set_num_hands, site)
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def fillSitesFrame(self, vbox):
for site in self.conf.get_supported_sites():
hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, True, 0)
self.createSiteLine(hbox, site)
#Get db site id for filtering later
#self.cursor.execute(self.sql.query['getSiteId'], (site,))
#result = self.db.cursor.fetchall()
#if len(result) == 1:
# self.siteid[site] = result[0][0]
#else:
# print "Either 0 or more than one site matched - EEK"
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def fillGamesFrame(self, vbox):
self.cursor.execute(self.sql.query['getGames'])
result = self.db.cursor.fetchall()
if len(result) >= 1:
for line in result:
hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, True, 0)
self.createGameLine(hbox, line[0])
else:
print "INFO: No games returned from database"
def fillLimitsFrame(self, vbox, display):
top_hbox = gtk.HBox(False, 0)
vbox.pack_start(top_hbox, False, False, 0)
lbl_title = gtk.Label(self.filterText['limitstitle'])
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
top_hbox.pack_start(lbl_title, expand=True, padding=3)
showb = gtk.Button(label="hide", stock=None, use_underline=True)
showb.set_alignment(xalign=1.0, yalign=0.5)
showb.connect('clicked', self.__toggle_box, 'limits')
vbox1 = gtk.VBox(False, 0)
vbox.pack_start(vbox1, False, False, 0)
self.boxes['limits'] = vbox1
self.cursor.execute(self.sql.query['getLimits2'])
# selects limitType, bigBlind
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result = self.db.cursor.fetchall()
found = {'nl':False, 'fl':False, 'pl':False, 'ring':False, 'tour':False}
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if len(result) >= 1:
hbox = gtk.HBox(True, 0)
vbox1.pack_start(hbox, False, False, 0)
vbox2 = gtk.VBox(False, 0)
hbox.pack_start(vbox2, False, False, 0)
vbox3 = gtk.VBox(False, 0)
hbox.pack_start(vbox3, False, False, 0)
for i, line in enumerate(result):
if "UseType" in self.display:
if line[0] != self.display["UseType"]:
continue
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hbox = gtk.HBox(False, 0)
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if i <= len(result)/2:
vbox2.pack_start(hbox, False, False, 0)
else:
vbox3.pack_start(hbox, False, False, 0)
if line[0] == 'ring':
if line[1] == 'fl':
name = str(line[2])
found['fl'] = True
elif line[1] == 'pl':
name = str(line[2])+line[1]
found['pl'] = True
else:
name = str(line[2])+line[1]
found['nl'] = True
self.cbLimits[name] = self.createLimitLine(hbox, name, name)
self.types[name] = line[0]
found[line[0]] = True # type is ring/tour
self.type = line[0] # if only one type, set it now
if "LimitSep" in display and display["LimitSep"] == True and len(result) >= 2:
hbox = gtk.HBox(True, 0)
vbox1.pack_start(hbox, False, False, 0)
vbox2 = gtk.VBox(False, 0)
hbox.pack_start(vbox2, False, False, 0)
vbox3 = gtk.VBox(False, 0)
hbox.pack_start(vbox3, False, False, 0)
hbox = gtk.HBox(False, 0)
vbox2.pack_start(hbox, False, False, 0)
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self.cbAllLimits = self.createLimitLine(hbox, 'all', self.filterText['limitsall'])
hbox = gtk.HBox(False, 0)
vbox2.pack_start(hbox, False, False, 0)
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self.cbNoLimits = self.createLimitLine(hbox, 'none', self.filterText['limitsnone'])
dest = vbox3 # for ring/tour buttons
if "LimitType" in display and display["LimitType"] == True and found['nl'] and found['fl']:
#if found['fl']:
hbox = gtk.HBox(False, 0)
vbox3.pack_start(hbox, False, False, 0)
self.cbFL = self.createLimitLine(hbox, 'fl', self.filterText['limitsFL'])
#if found['nl']:
hbox = gtk.HBox(False, 0)
vbox3.pack_start(hbox, False, False, 0)
self.cbNL = self.createLimitLine(hbox, 'nl', self.filterText['limitsNL'])
hbox = gtk.HBox(False, 0)
vbox3.pack_start(hbox, False, False, 0)
self.cbPL = self.createLimitLine(hbox, 'pl', self.filterText['limitsPL'])
dest = vbox2 # for ring/tour buttons
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else:
print "INFO: No games returned from database"
if "Type" in display and display["Type"] == True and found['ring'] and found['tour']:
rb1 = gtk.RadioButton(None, self.filterText['ring'])
rb1.connect('clicked', self.__set_limit_select, 'ring')
rb2 = gtk.RadioButton(rb1, self.filterText['tour'])
rb2.connect('clicked', self.__set_limit_select, 'tour')
top_hbox.pack_start(rb1, False, False, 0) # (child, expand, fill, padding)
top_hbox.pack_start(rb2, True, True, 0) # child uses expand space if fill is true
self.rb['ring'] = rb1
self.rb['tour'] = rb2
#print "about to set ring to true"
rb1.set_active(True)
# set_active doesn't seem to call this for some reason so call manually:
self.__set_limit_select(rb1, 'ring')
self.type = 'ring'
top_hbox.pack_start(showb, expand=False, padding=1)
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def fillSeatsFrame(self, vbox, display):
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hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, False, 0)
lbl_title = gtk.Label(self.filterText['seatstitle'])
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
hbox.pack_start(lbl_title, expand=True, padding=3)
showb = gtk.Button(label="hide", stock=None, use_underline=True)
showb.set_alignment(xalign=1.0, yalign=0.5)
showb.connect('clicked', self.__toggle_box, 'seats')
hbox.pack_start(showb, expand=False, padding=1)
vbox1 = gtk.VBox(False, 0)
vbox.pack_start(vbox1, False, False, 0)
self.boxes['seats'] = vbox1
hbox = gtk.HBox(False, 0)
vbox1.pack_start(hbox, False, True, 0)
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lbl_from = gtk.Label(self.filterText['seatsbetween'])
lbl_to = gtk.Label(self.filterText['seatsand'])
adj1 = gtk.Adjustment(value=2, lower=2, upper=10, step_incr=1, page_incr=1, page_size=0)
sb1 = gtk.SpinButton(adjustment=adj1, climb_rate=0.0, digits=0)
adj2 = gtk.Adjustment(value=10, lower=2, upper=10, step_incr=1, page_incr=1, page_size=0)
sb2 = gtk.SpinButton(adjustment=adj2, climb_rate=0.0, digits=0)
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hbox.pack_start(lbl_from, expand=False, padding=3)
hbox.pack_start(sb1, False, False, 0)
hbox.pack_start(lbl_to, expand=False, padding=3)
hbox.pack_start(sb2, False, False, 0)
self.sbSeats['from'] = sb1
self.sbSeats['to'] = sb2
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def fillGroupsFrame(self, vbox, display):
hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, False, 0)
lbl_title = gtk.Label(self.filterText['groupstitle'])
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
hbox.pack_start(lbl_title, expand=True, padding=3)
showb = gtk.Button(label="hide", stock=None, use_underline=True)
showb.set_alignment(xalign=1.0, yalign=0.5)
showb.connect('clicked', self.__toggle_box, 'groups')
hbox.pack_start(showb, expand=False, padding=1)
vbox1 = gtk.VBox(False, 0)
vbox.pack_start(vbox1, False, False, 0)
self.boxes['groups'] = vbox1
hbox = gtk.HBox(False, 0)
vbox1.pack_start(hbox, False, False, 0)
cb = self.createLimitLine(hbox, 'show', self.filterText['limitsshow'])
hbox = gtk.HBox(False, 0)
vbox1.pack_start(hbox, False, True, 0)
cb = gtk.CheckButton(self.filterText['posnshow'])
cb.connect('clicked', self.__set_group_select, 'posn')
hbox.pack_start(cb, False, False, 0)
self.sbGroups['posn'] = cb
self.groups['posn'] = False
if "SeatSep" in display and display["SeatSep"] == True:
hbox = gtk.HBox(False, 0)
vbox1.pack_start(hbox, False, True, 0)
cb = gtk.CheckButton(self.filterText['seatsshow'])
cb.connect('clicked', self.__set_seat_select, 'show')
hbox.pack_start(cb, False, False, 0)
self.sbSeats['show'] = cb
self.seats['show'] = False
def fillCardsFrame(self, vbox):
hbox1 = gtk.HBox(True,0)
hbox1.show()
vbox.pack_start(hbox1, True, True, 0)
cards = [ "A", "K","Q","J","T","9","8","7","6","5","4","3","2" ]
for j in range(0, len(cards)):
hbox1 = gtk.HBox(True,0)
hbox1.show()
vbox.pack_start(hbox1, True, True, 0)
for i in range(0, len(cards)):
if i < (j + 1):
suit = "o"
else:
suit = "s"
button = gtk.ToggleButton("%s%s%s" %(cards[i], cards[j], suit))
button.connect("toggled", self.cardCallback, "%s%s%s" %(cards[i], cards[j], suit))
hbox1.pack_start(button, True, True, 0)
button.show()
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def fillDateFrame(self, vbox):
# Hat tip to Mika Bostrom - calendar code comes from PokerStats
hbox = gtk.HBox()
vbox.pack_start(hbox, False, True, 0)
lbl_start = gtk.Label('From:')
btn_start = gtk.Button()
btn_start.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON))
btn_start.connect('clicked', self.__calendar_dialog, self.start_date)
hbox.pack_start(lbl_start, expand=False, padding=3)
hbox.pack_start(btn_start, expand=False, padding=3)
hbox.pack_start(self.start_date, expand=False, padding=2)
#New row for end date
hbox = gtk.HBox()
vbox.pack_start(hbox, False, True, 0)
lbl_end = gtk.Label(' To:')
btn_end = gtk.Button()
btn_end.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON))
btn_end.connect('clicked', self.__calendar_dialog, self.end_date)
btn_clear = gtk.Button(label=' Clear Dates ')
btn_clear.connect('clicked', self.__clear_dates)
hbox.pack_start(lbl_end, expand=False, padding=3)
hbox.pack_start(btn_end, expand=False, padding=3)
hbox.pack_start(self.end_date, expand=False, padding=2)
hbox.pack_start(btn_clear, expand=False, padding=15)
def __toggle_box(self, widget, entry):
if "Limits" not in self.display or self.display["Limits"] == False:
self.boxes[entry].hide()
elif self.boxes[entry].props.visible:
self.boxes[entry].hide()
widget.set_label("show")
else:
self.boxes[entry].show()
widget.set_label("hide")
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def __calendar_dialog(self, widget, entry):
d = gtk.Window(gtk.WINDOW_TOPLEVEL)
d.set_title('Pick a date')
vb = gtk.VBox()
cal = gtk.Calendar()
vb.pack_start(cal, expand=False, padding=0)
btn = gtk.Button('Done')
btn.connect('clicked', self.__get_date, cal, entry, d)
vb.pack_start(btn, expand=False, padding=4)
d.add(vb)
d.set_position(gtk.WIN_POS_MOUSE)
d.show_all()
def __clear_dates(self, w):
self.start_date.set_text('')
self.end_date.set_text('')
def __get_dates(self):
t1 = self.start_date.get_text()
t2 = self.end_date.get_text()
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if t1 == '':
t1 = '1970-01-01'
if t2 == '':
t2 = '2020-12-12'
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return (t1, t2)
def __get_date(self, widget, calendar, entry, win):
# year and day are correct, month is 0..11
(year, month, day) = calendar.get_date()
month += 1
ds = '%04d-%02d-%02d' % (year, month, day)
entry.set_text(ds)
win.destroy()
def main(argv=None):
"""main can also be called in the python interpreter, by supplying the command line as the argument."""
if argv is None:
argv = sys.argv[1:]
def destroy(*args): # call back for terminating the main eventloop
gtk.main_quit()
parser = OptionParser()
(options, argv) = parser.parse_args(args = argv)
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config = Configuration.Config()
db = None
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db = fpdb_db.fpdb_db()
db.do_connect(config)
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qdict = FpdbSQLQueries.FpdbSQLQueries(db.get_backend_name())
i = Filters(db, config, qdict)
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main_window = gtk.Window()
main_window.connect('destroy', destroy)
main_window.add(i.get_vbox())
main_window.show()
gtk.main()
if __name__ == '__main__':
sys.exit(main())