fpdb/pyfpdb/PartyPokerToFpdb.py

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#!/usr/bin/env python
# -*- coding: utf-8 -*-
#
# Copyright 2009, Grigorij Indigirkin
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
########################################################################
import sys
from collections import defaultdict
from HandHistoryConverter import *
# PartyPoker HH Format
class PartyPoker(HandHistoryConverter):
class ParsingException(Exception):
"Usage: raise ParsingException(<msg>[, hh=<hh>])"
def __init__(self, *args, **kwargs):
if len(args)==0: args=[''] + list(args)
msg, args = args[0], args[1:]
if 'hh' in kwargs:
msg += self.wrapHh(kwargs['hh'])
del kwargs['hh']
return Exception.__init__(self, msg, *args, **kwargs)
def wrapHh(self, hh):
return ("\n\nHand history attached below:\n"
"%(DELIMETER)s\n%(HH)s\n%(DELIMETER)s") % \
{'DELIMETER': '#'*50, 'HH': hh}
############################################################
# Class Variables
sym = {'USD': "\$", }
# Static regexes
# $5 USD NL Texas Hold'em - Saturday, July 25, 07:53:52 EDT 2009
# NL Texas Hold'em $1 USD Buy-in Trny:45685440 Level:8 Blinds-Antes(600/1 200 -50) - Sunday, May 17, 11:25:07 MSKS 2009
re_GameInfoRing = re.compile("""
(?P<CURRENCY>\$|)\s*(?P<RINGLIMIT>\d+)\s*(?:USD)?\s*
(?P<LIMIT>(NL))\s+
(?P<GAME>(Texas\ Hold\'em))
\s*\-\s*
(?P<DATETIME>.+)
""", re.VERBOSE)
re_GameInfoTrny = re.compile("""
(?P<LIMIT>(NL))\s+
(?P<GAME>(Texas\ Hold\'em))\s+
(?P<BUYIN>\$?[.0-9]+)\s*(?P<BUYIN_CURRENCY>USD)?\s*Buy-in\s+
Trny:\s?(?P<TOURNO>\d+)\s+
Level:\s*(?P<LEVEL>\d+)\s+
Blinds(?:-Antes)?\(
(?P<SB>[.0-9 ]+)\s*
/(?P<BB>[.0-9 ]+)
(?:\s*-\s*(?P<ANTE>[.0-9 ]+)\$?)?
\)
\s*\-\s*
(?P<DATETIME>.+)
""", re.VERBOSE)
re_Hid = re.compile("^Game \#(?P<HID>\d+) starts.")
#re_GameInfo = re.compile("""
#PartyPoker\sGame\s\#(?P<HID>[0-9]+):\s+
#(Tournament\s\# # open paren of tournament info
#(?P<TOURNO>\d+),\s
#(?P<BUYIN>[%(LS)s\+\d\.]+ # here's how I plan to use LS
#\s?(?P<TOUR_ISO>%(LEGAL_ISO)s)?
#)\s)? # close paren of tournament info
#(?P<MIXED>HORSE|8\-Game|HOSE)?\s?\(?
#(?P<GAME>Hold\'em|Razz|7\sCard\sStud|7\sCard\sStud\sHi/Lo|Omaha|Omaha\sHi/Lo|Badugi|Triple\sDraw\s2\-7\sLowball)\s
#(?P<LIMIT>No\sLimit|Limit|Pot\sLimit)\)?,?\s
#(-\sLevel\s(?P<LEVEL>[IVXLC]+)\s)?
#\(? # open paren of the stakes
#(?P<CURRENCY>%(LS)s|)?
#(?P<SB>[.0-9]+)/(%(LS)s)?
#(?P<BB>[.0-9]+)
#\s?(?P<ISO>%(LEGAL_ISO)s)?
#\)\s-\s # close paren of the stakes
#(?P<DATETIME>.*$)""" % substitutions,
#re.MULTILINE|re.VERBOSE)
re_PlayerInfo = re.compile("""
Seat\s(?P<SEAT>\d+):\s
(?P<PNAME>.*)\s
\(\s*\$?(?P<CASH>[0-9,.]+)\s*(?:USD|)\s*\)
""" ,
re.VERBOSE)
#re_PlayerInfo = re.compile("""
#^Seat\s(?P<SEAT>[0-9]+):\s
#(?P<PNAME>.*)\s
#\((%(LS)s)?(?P<CASH>[.0-9]+)\sin\schips\)""" % substitutions,
#re.MULTILINE|re.VERBOSE)
re_HandInfo = re.compile("""
^Table\s+
(?P<TTYPE>[a-zA-Z0-9 ]+)\s+
(?: \#|\(|)(?P<TABLE>\d+)\)?\s+
(?:[^ ]+\s+\#(?P<MTTTABLE>\d+).+)? # table number for mtt
\((?P<PLAY>Real|Play)\s+Money\)\s+ # FIXME: check if play money is correct
Seat\s+(?P<BUTTON>\d+)\sis\sthe\sbutton
""",
re.MULTILINE|re.VERBOSE)
#re_HandInfo = re.compile("""
#^Table\s\'(?P<TABLE>[-\ a-zA-Z\d]+)\'\s
#((?P<MAX>\d+)-max\s)?
#(?P<PLAY>\(Play\sMoney\)\s)?
#(Seat\s\#(?P<BUTTON>\d+)\sis\sthe\sbutton)?""",
#re.MULTILINE|re.VERBOSE)
re_SplitHands = re.compile('\x00+')
re_TailSplitHands = re.compile('(\x00+)')
lineSplitter = '\n'
re_Button = re.compile('Seat (?P<BUTTON>\d+) is the button', re.MULTILINE)
re_Board = re.compile(r"\[(?P<CARDS>.+)\]")
re_NoSmallBlind = re.compile('^There is no Small Blind in this hand as the Big Blind of the previous hand left the table')
# self.re_setHandInfoRegex('.*#(?P<HID>[0-9]+): Table (?P<TABLE>[ a-zA-Z]+) - \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) - (?P<GAMETYPE>.*) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+) ET - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+)Table (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, index=0):
"""\
in_path (default '-' = sys.stdin)
out_path (default '-' = sys.stdout)
follow : whether to tail -f the input"""
HandHistoryConverter.__init__(self, in_path, out_path, sitename="PartyPoker", follow=follow, index=index)
logging.info("Initialising PartyPoker converter class")
self.filetype = "text"
self.codepage = "cp1252" # FIXME: wtf?
self.siteId = 9 # Needs to match id entry in Sites database
self._gameType = None # cached reg-parse result
if autostart:
self.start()
def allHandsAsList(self):
list = HandHistoryConverter.allHandsAsList(self)
return filter(lambda text: len(text.strip()), list)
def compilePlayerRegexs(self, hand):
players = set([player[1] for player in hand.players])
if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
# we need to recompile the player regexs.
# TODO: should probably rename re_HeroCards and corresponding method,
# since they are used to find all cards on lines starting with "Dealt to:"
# They still identify the hero.
self.compiledPlayers = players
player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
subst = {'PLYR': player_re, 'CUR_SYM': hand.SYMBOL[hand.gametype['currency']],
'CUR': hand.gametype['currency'] if hand.gametype['currency']!='T$' else ''}
logging.debug("player_re: " + subst['PLYR'])
logging.debug("CUR_SYM: " + subst['CUR_SYM'])
logging.debug("CUR: " + subst['CUR'])
self.re_PostSB = re.compile(
r"^%(PLYR)s posts small blind \[%(CUR_SYM)s(?P<SB>[.0-9]+) ?%(CUR)s\]\." % subst,
re.MULTILINE)
self.re_PostBB = re.compile(
r"^%(PLYR)s posts big blind \[%(CUR_SYM)s(?P<BB>[.0-9]+) ?%(CUR)s\]\." % subst,
re.MULTILINE)
self.re_Antes = re.compile(
r"^%(PLYR)s posts ante \[%(CUR_SYM)s(?P<ANTE>[.0-9]+) ?%(CUR)s\]\." % subst,
re.MULTILINE)
#self.re_BringIn = re.compile(
#r"^%(PLYR)s: brings[- ]in( low|) for %(CUR)s(?P<BRINGIN>[.0-9]+)" % subst,
#re.MULTILINE)
#self.re_PostBoth = re.compile(
#r"^%(PLYR)s: posts small \& big blinds \[%(CUR)s (?P<SBBB>[.0-9]+)" % subst,
#re.MULTILINE)
self.re_HeroCards = re.compile(
r"^Dealt to %(PLYR)s \[\s*(?P<NEWCARDS>.+)\s*\]" % subst,
re.MULTILINE)
self.re_Action = re.compile(r"""
^%(PLYR)s\s+(?P<ATYPE>bets|checks|raises|calls|folds|is\sall-In)
(?:\s+\[%(CUR_SYM)s(?P<BET>[.,\d]+)\s*%(CUR)s\])?
""" % subst,
re.MULTILINE|re.VERBOSE)
self.re_ShownCards = re.compile(
r"^%s (?P<SHOWED>(?:doesn\'t )?shows?) " % player_re +
r"\[ *(?P<CARDS>.+) *\](?P<COMBINATION>.+)\.",
re.MULTILINE)
self.re_CollectPot = re.compile(
r""""^%(PLYR)s \s+ wins \s+
%(CUR_SYM)s(?P<POT>[.\d]+)\s*%(CUR)s""" % subst,
re.MULTILINE|re.VERBOSE)
#self.re_sitsOut = re.compile("^%s sits out" % player_re, re.MULTILINE)
#self.re_ShownCards = re.compile(
#"^Seat (?P<SEAT>[0-9]+): %s (\(.*\) )?
#(?P<SHOWED>showed|mucked) \[(?P<CARDS>.*)\].*" % player_re,
#re.MULTILINE)
def readSupportedGames(self):
return [["ring", "hold", "nl"],
#["ring", "hold", "pl"],
#["ring", "hold", "fl"],
["tour", "hold", "nl"],
#["tour", "hold", "pl"],
#["tour", "hold", "fl"],
]
def _getGameType(self, handText):
if self._gameType is None:
# let's determine whether hand is trny
# and whether 5-th line contains head line
headLine = handText.split(self.lineSplitter)[4]
#print headLine
#sys.exit(1)
for headLineContainer in headLine, handText:
for regexp in self.re_GameInfoTrny, self.re_GameInfoRing:
m = regexp.search(headLineContainer)
if m is not None:
self._gameType = m
return self._gameType
return self._gameType
def determineGameType(self, handText):
# inspect the handText and return the gametype dict
# gametype dict is:
# {'limitType': xxx, 'base': xxx, 'category': xxx}
print self.ParsingException().wrapHh( handText )
info = {}
m = self._getGameType(handText)
if m is None:
return None
mg = m.groupdict()
# translations from captured groups to fpdb info strings
limits = { 'NL':'nl',
# 'Pot Limit':'pl', 'Limit':'fl'
}
games = { # base, category
"Texas Hold'em" : ('hold','holdem'),
#'Omaha' : ('hold','omahahi'),
}
currencies = { '$':'USD', '':'T$' }
for expectedField in ['LIMIT', 'GAME']:
if mg[expectedField] is None:
raise self.ParsingException(
"Cannot fetch field '%s'" % expectedField,
hh = handText)
try:
info['limitType'] = limits[mg['LIMIT']]
except:
raise self.ParsingException(
"Unknown limit '%s'" % mg['LIMIT'],
hh = handText)
try:
(info['base'], info['category']) = games[mg['GAME']]
except:
raise self.ParsingException(
"Unknown game type '%s'" % mg['GAME'],
hh = handText)
if 'TOURNO' in mg:
info['type'] = 'tour'
else:
info['type'] = 'ring'
if info['type'] == 'ring':
info['sb'], info['bb'] = ringBlinds(mg['RINGLIMIT'])
# FIXME: there are only $ and play money availible for cash
info['currency'] = currencies(mg['CURRENCY'])
else:
info['sb'] = renderTrnyMoney(mg['SB'])
info['bb'] = renderTrnyMoney(mg['BB'])
info['currency'] = 'T$'
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
return info
def readHandInfo(self, hand):
info = {}
m = self.re_HandInfo.search(hand.handText,re.DOTALL)
if m:
info.update(m.groupdict())
else:
raise self.ParsingException("Cannot read Handinfo for current hand", hh=hand.handText)
m = self._getGameType(hand.handText)
if m: info.update(m.groupdict())
m = self.re_Hid.search(hand.handText)
if m: info.update(m.groupdict())
# FIXME: it's a hack cause party doesn't supply hand.maxseats info
#hand.maxseats = '9'
hand.mixed = None
# TODO : I rather like the idea of just having this dict as hand.info
logging.debug("readHandInfo: %s" % info)
for key in info:
if key == 'DATETIME':
#Saturday, July 25, 07:53:52 EDT 2009
#Thursday, July 30, 21:40:41 MSKS 2009
m2 = re.search("\w+, (?P<M>\w+) (?P<D>\d+), (?P<H>\d+):(?P<MIN>\d+):(?P<S>\d+) (?P<TZ>[A-Z]+) (?P<Y>\d+)", info[key])
# we cant use '%B' due to locale problems
months = ['January', 'February', 'March', 'April','May', 'June',
'July','August','September','October','November','December']
month = months.index(m2.group('M')) + 1
datetimestr = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), month,m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S'))
hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S")
#tzShift = defaultdict(lambda:0, {'EDT': -5, 'EST': -6, 'MSKS': 3})
#hand.starttime -= datetime.timedelta(hours=tzShift[m2.group('TZ')])
if key == 'HID':
hand.handid = info[key]
if key == 'TABLE':
hand.tablename = info[key]
if key == 'BUTTON':
hand.buttonpos = info[key]
if key == 'TOURNO':
hand.tourNo = info[key]
if key == 'BUYIN':
#FIXME: it's dirty hack T_T
cur = info[key][0] if info[key][0] not in '0123456789' else ''
hand.buyin = info[key] + '+%s0' % cur
if key == 'LEVEL':
hand.level = info[key]
if key == 'PLAY' and info['PLAY'] != 'Real':
# TODO: play money wasn't tested
# hand.currency = 'play' # overrides previously set value
hand.gametype['currency'] = 'play'
def readButton(self, hand):
m = self.re_Button.search(hand.handText)
if m:
hand.buttonpos = int(m.group('BUTTON'))
else:
logging.info('readButton: not found')
def readPlayerStacks(self, hand):
logging.debug("readPlayerStacks")
m = self.re_PlayerInfo.finditer(hand.handText)
players = []
for a in m:
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'),
renderTrnyMoney(a.group('CASH')))
def markStreets(self, hand):
# PREFLOP = ** Dealing down cards **
# This re fails if, say, river is missing; then we don't get the ** that starts the river.
assert hand.gametype['base'] == "hold", \
"wtf! There're no %s games on party" % hand.gametype['base']
m = re.search(
r"\*{2} Dealing down cards \*{2}"
r"(?P<PREFLOP>.+?)"
r"(?:\*{2} Dealing Flop \*{2} (?P<FLOP>\[ \S\S, \S\S, \S\S \].+?))?"
r"(?:\*{2} Dealing Turn \*{2} (?P<TURN>\[ \S\S \].+?))?"
r"(?:\*{2} Dealing River \*{2} (?P<RIVER>\[ \S\S \].+?))?$"
, hand.handText,re.DOTALL)
hand.addStreets(m)
def readCommunityCards(self, hand, street):
if street in ('FLOP','TURN','RIVER'):
m = self.re_Board.search(hand.streets[street])
hand.setCommunityCards(street, renderCards(m.group('CARDS')))
def readAntes(self, hand):
logging.debug("reading antes")
m = self.re_Antes.finditer(hand.handText)
for player in m:
#~ logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))
hand.addAnte(player.group('PNAME'), player.group('ANTE'))
def readBringIn(self, hand):
m = self.re_BringIn.search(hand.handText,re.DOTALL)
if m:
#~ logging.debug("readBringIn: %s for %s" %(m.group('PNAME'), m.group('BRINGIN')))
hand.addBringIn(m.group('PNAME'), m.group('BRINGIN'))
def readBlinds(self, hand):
noSmallBlind = bool(self.re_NoSmallBlind.search(hand.handText))
if hand.gametype['type'] == 'ring':
try:
assert noSmallBlind==False
m = self.re_PostSB.search(hand.handText)
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
except: # no small blind
hand.addBlind(None, None, None)
for a in self.re_PostBB.finditer(hand.handText):
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
else:
# party doesn't track blinds for tournaments
# so there're some cra^Wcaclulations
if hand.buttonpos == 0:
self.readButton(hand)
# NOTE: code below depends on Hand's implementation
# playersMap - dict {seat: (pname,stack)}
playersMap = dict([(f[0], f[1:3]) for f in hand.players])
maxSeat = max(playersMap)
def findFirstNonEmptySeat(startSeat):
while startSeat not in playersMap:
if startSeat >= maxSeat:
startSeat = 0
startSeat += 1
return startSeat
smartMin = lambda A,B: A if float(A) <= float(B) else B
if noSmallBlind:
hand.addBlind(None, None, None)
else:
smallBlindSeat = findFirstNonEmptySeat(int(hand.buttonpos) + 1)
blind = smartMin(hand.sb, playersMap[smallBlindSeat][1])
hand.addBlind(playersMap[smallBlindSeat][0], 'small blind', blind)
bigBlindSeat = findFirstNonEmptySeat(smallBlindSeat + 1)
blind = smartMin(hand.bb, playersMap[bigBlindSeat][1])
hand.addBlind(playersMap[bigBlindSeat][0], 'small blind', blind)
def readHeroCards(self, hand):
# streets PREFLOP, PREDRAW, and THIRD are special cases beacause
# we need to grab hero's cards
for street in ('PREFLOP',):
if street in hand.streets.keys():
m = self.re_HeroCards.finditer(hand.streets[street])
for found in m:
# if m == None:
# hand.involved = False
# else:
hand.hero = found.group('PNAME')
newcards = renderCards(found.group('NEWCARDS'))
hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
def readAction(self, hand, street):
m = self.re_Action.finditer(hand.streets[street])
for action in m:
acts = action.groupdict()
if action.group('ATYPE') in ('raises','is all-In'):
#print action.groupdict()
#sys.exit(1)
hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == 'calls':
hand.addCall( street, action.group('PNAME'), action.group('BET') )
#print action.groupdict()
#sys.exit(1)
elif action.group('ATYPE') == 'bets':
hand.addBet( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == 'folds':
hand.addFold( street, action.group('PNAME'))
elif action.group('ATYPE') == 'checks':
hand.addCheck( street, action.group('PNAME'))
else:
print "DEBUG: unimplemented readAction: '%s' '%s'" %(action.group('PNAME'),action.group('ATYPE'),)
def readShowdownActions(self, hand):
# all action in readShownCards
pass
## TODO: pick up mucks also??
#for shows in self.re_ShowdownAction.finditer(hand.handText):
#cards = shows.group('CARDS').split(' ')
#hand.addShownCards(cards, shows.group('PNAME'))
def readCollectPot(self,hand):
for m in self.re_CollectPot.finditer(hand.handText):
hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT'))
def readShownCards(self,hand):
for m in self.re_ShownCards.finditer(hand.handText):
if m.group('CARDS') is not None:
cards = renderCards(m.group('CARDS'))
(shown, mucked) = (False, False)
if m.group('SHOWED') == "show": shown = True
else: mucked = True
hand.addShownCards(cards=cards, player=m.group('PNAME'), shown=shown, mucked=mucked)
def ringBlinds(ringLimit):
"Returns blinds for current limit"
ringLimit = float(ringLimit)
if ringLimit == 5.: ringLimit = 4.
return ('%.2f' % (ringLimit/200.), '%.2f' % (ringLimit/100.) )
def renderTrnyMoney(money):
"renders 'numbers' like '1 200' and '2,000'"
return money.replace(' ', '').replace(',', '')
def renderCards(string):
"splits strings like ' Js, 4d '"
cards = string.strip().split(' ')
return filter(len, map(lambda x: x.strip(' ,'), cards))
if __name__ == "__main__":
parser = OptionParser()
parser.add_option("-i", "--input", dest="ipath", help="parse input hand history", default="regression-test-files/stars/horse/HH20090226 Natalie V - $0.10-$0.20 - HORSE.txt")
parser.add_option("-o", "--output", dest="opath", help="output translation to", default="-")
parser.add_option("-f", "--follow", dest="follow", help="follow (tail -f) the input", action="store_true", default=False)
parser.add_option("-q", "--quiet",
action="store_const", const=logging.CRITICAL, dest="verbosity", default=logging.INFO)
parser.add_option("-v", "--verbose",
action="store_const", const=logging.INFO, dest="verbosity")
parser.add_option("--vv",
action="store_const", const=logging.DEBUG, dest="verbosity")
(options, args) = parser.parse_args()
#LOG_FILENAME = './logging.out'
logging.basicConfig(level=options.verbosity)
e = PartyPoker(in_path = options.ipath, out_path = options.opath, follow = options.follow)