fpdb/pyfpdb/fpdb_parse_logic.py

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#!/usr/bin/python
#Copyright 2008 Steffen Jobbagy-Felso
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package.
#parses an in-memory fpdb hand history and calls db routine to store it
import sys
import fpdb_simple
import Database
from time import time, strftime
#parses a holdem hand
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def mainParser(settings, siteID, category, hand, config, db = None, writeq = None):
t0 = time()
#print "mainparser"
backend = settings['db-backend']
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# Ideally db connection is passed in, if not use sql list if passed in, otherwise start from scratch
if db == None:
db = Database.Database(c = config, sql = None)
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category = fpdb_simple.recogniseCategory(hand[0])
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base = "hold" if category == "holdem" or category == "omahahi" or category == "omahahilo" else "stud"
#part 0: create the empty arrays
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lineTypes = [] #char, valid values: header, name, cards, action, win, rake, ignore
lineStreets = [] #char, valid values: (predeal, preflop, flop, turn, river)
cardValues, cardSuits, boardValues, boardSuits, antes, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo, seatLines, winnings, rakes=[],[],[],[],[],[],[],[],[],[],[],[],[]
#part 1: read hand no and check for duplicate
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siteHandNo = fpdb_simple.parseSiteHandNo(hand[0])
#print "siteHandNo =", siteHandNo
handStartTime = fpdb_simple.parseHandStartTime(hand[0])
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isTourney = fpdb_simple.isTourney(hand[0])
smallBlindLine = 0
for i, line in enumerate(hand):
if 'posts small blind' in line or 'posts the small blind' in line:
if line[-2:] == "$0": continue
smallBlindLine = i
break
gametypeID = fpdb_simple.recogniseGametypeID(backend, db, db.get_cursor(), hand[0], hand[smallBlindLine], siteID, category, isTourney)
if isTourney:
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siteTourneyNo = fpdb_simple.parseTourneyNo(hand[0])
buyin = fpdb_simple.parseBuyin(hand[0])
fee = fpdb_simple.parseFee(hand[0])
entries = -1 #todo: parse this
prizepool = -1 #todo: parse this
knockout = 0
tourneyStartTime= handStartTime #todo: read tourney start time
rebuyOrAddon = fpdb_simple.isRebuyOrAddon(hand[0])
tourneyTypeId = fpdb_simple.recogniseTourneyTypeId(db.get_cursor(), siteID, buyin, fee, knockout, rebuyOrAddon)
else:
siteTourneyNo = -1
buyin = -1
fee = -1
entries = -1
prizepool = -1
knockout = 0
tourneyStartTime= None
rebuyOrAddon = -1
tourneyTypeId = 1
fpdb_simple.isAlreadyInDB(db, gametypeID, siteHandNo)
hand = fpdb_simple.filterCrap(hand, isTourney)
#part 2: classify lines by type (e.g. cards, action, win, sectionchange) and street
fpdb_simple.classifyLines(hand, category, lineTypes, lineStreets)
#part 3: read basic player info
#3a read player names, startcashes
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for i, line in enumerate(hand):
if lineTypes[i] == "name":
seatLines.append(line)
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names = fpdb_simple.parseNames(seatLines)
playerIDs = fpdb_simple.recognisePlayerIDs(db, names, siteID) # inserts players as needed
tmp = fpdb_simple.parseCashesAndSeatNos(seatLines)
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startCashes = tmp['startCashes']
seatNos = tmp['seatNos']
fpdb_simple.createArrays(category, len(names), cardValues, cardSuits, antes, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo)
#3b read positions
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if base == "hold":
positions = fpdb_simple.parsePositions(hand, names)
#part 4: take appropriate action for each line based on linetype
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for i, line in enumerate(hand):
if lineTypes[i] == "cards":
fpdb_simple.parseCardLine(category, lineStreets[i], line, names, cardValues, cardSuits, boardValues, boardSuits)
#if category=="studhilo":
# print "hand[i]:", hand[i]
# print "cardValues:", cardValues
# print "cardSuits:", cardSuits
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elif lineTypes[i] == "action":
fpdb_simple.parseActionLine(base, isTourney, line, lineStreets[i], playerIDs, names, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo)
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elif lineTypes[i] == "win":
fpdb_simple.parseWinLine(line, names, winnings, isTourney)
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elif lineTypes[i] == "rake":
totalRake = 0 if isTourney else fpdb_simple.parseRake(line)
fpdb_simple.splitRake(winnings, rakes, totalRake)
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elif lineTypes[i]=="header" or lineTypes[i]=="rake" or lineTypes[i]=="name" or lineTypes[i]=="ignore":
pass
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elif lineTypes[i]=="ante":
fpdb_simple.parseAnteLine(line, isTourney, names, antes)
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elif lineTypes[i]=="table":
tableResult=fpdb_simple.parseTableLine(base, line)
else:
raise fpdb_simple.FpdbError("unrecognised lineType:"+lineTypes[i])
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maxSeats = tableResult['maxSeats']
tableName = tableResult['tableName']
#print "before part5, antes:", antes
#part 5: final preparations, then call Database.* with
# the arrays as they are - that file will fill them.
fpdb_simple.convertCardValues(cardValues)
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if base == "hold":
fpdb_simple.convertCardValuesBoard(boardValues)
fpdb_simple.convertBlindBet(actionTypes, actionAmounts)
fpdb_simple.checkPositions(positions)
c = db.get_cursor()
c.execute("SELECT limitType FROM Gametypes WHERE id=%s" % (db.sql.query['placeholder'],), (gametypeID, ))
limit_type = c.fetchone()[0]
fpdb_simple.convert3B4B(category, limit_type, actionTypes, actionAmounts)
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totalWinnings = sum(winnings)
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# if hold'em, use positions and not antes, if stud do not use positions, use antes
# this is used for handsplayers inserts, so still needed even if hudcache update is being skipped
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if base == "hold":
hudImportData = fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
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, allIns, actionTypeByNo, winnings, totalWinnings, positions
, actionTypes, actionAmounts, None)
else:
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hudImportData = fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
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, allIns, actionTypeByNo, winnings, totalWinnings, None
, actionTypes, actionAmounts, antes)
#print "parse: hand data prepared" # only reads up to here apart from inserting new players
try:
db.commit() # need to commit new players as different db connection used
# for other writes. maybe this will change maybe not ...
except:
print "parse: error during commit: " + str(sys.exc_value)
# HERE's an ugly kludge to keep from failing when positions is undef
# We'll fix this by getting rid of the legacy importer. REB
try:
if positions: pass
except:
positions = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
# save data structures in a HandToWrite instance and then insert into database:
htw = Database.HandToWrite()
htw.set_all( config, settings, base, category, siteTourneyNo, buyin
, fee, knockout, entries, prizepool, tourneyStartTime
, isTourney, tourneyTypeId, siteID, siteHandNo
, gametypeID, handStartTime, names, playerIDs, startCashes
, positions, antes, cardValues, cardSuits, boardValues, boardSuits
, winnings, rakes, actionTypes, allIns, actionAmounts
, actionNos, hudImportData, maxSeats, tableName, seatNos)
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# save hand in db via direct call or via q if in a thread
if writeq == None:
result = db.store_the_hand(htw)
else:
writeq.put(htw)
result = -999 # meaning unknown
t9 = time()
#print "parse and save=(%4.3f)" % (t9-t0)
return result
#end def mainParser