fpdb/pyfpdb/Tables_Demo.py

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#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Tables_Demo.py
Main program module to test/demo the Tables subclasses.
"""
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# Copyright 2008-2011, Ray E. Barker
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
########################################################################
# Standard Library modules
import sys
# pyGTK modules
import pygtk
import gtk
import gobject
# fpdb/free poker tools modules
import Configuration
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import L10n
_ = L10n.get_translation()
# get the correct module for the current os
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if sys.platform == 'linux2':
import XTables as Tables
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elif sys.platform == 'darwin':
import OSXTables as Tables
else: # This is bad--figure out the values for the various windows flavors
import WinTables as Tables
config = Configuration.Config()
# Main function used for testing
if __name__=="__main__":
# c = Configuration.Config()
class fake_hud(object):
def __init__(self, table, dx = 100, dy = 100):
self.table = table
self.dx = dx
self.dy = dy
self.main_window = gtk.Window()
self.main_window.connect("destroy", self.client_destroyed)
self.label = gtk.Label('Fake Fake Fake Fake\nFake\nFake\nFake')
self.main_window.add(self.label)
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self.main_window.set_title(_("Fake HUD Main Window"))
self.main_window.move(table.x + dx, table.y + dy)
self.main_window.show_all()
table.topify(self.main_window)
# These are the currently defined signals. Do this in the HUD.
self.main_window.connect("client_moved", self.client_moved)
self.main_window.connect("client_resized", self.client_resized)
self.main_window.connect("client_destroyed", self.client_destroyed)
self.main_window.connect("game_changed", self.game_changed)
self.main_window.connect("table_changed", self.table_changed)
# And these of the handlers that go with those signals.
# These would live inside the HUD code.
def client_moved(self, widget, hud):
self.main_window.move(self.table.x + self.dx, self.table.y + self.dy)
def client_resized(self, *args):
print "Client resized"
def client_destroyed(self, *args): # call back for terminating the main eventloop
print "Client destroyed."
gtk.main_quit()
def game_changed(self, *args):
print "Game Changed."
def table_changed(self, *args):
print "Table Changed."
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print _("enter table name to find: "),
table_name = sys.stdin.readline()
if "," in table_name: # tournament
print "tournament"
(tour_no, tab_no) = table_name.split(",", 1)
tour_no = tour_no.rstrip()
tab_no = tab_no.rstrip()
type = "tour"
table_kwargs = dict(tournament = tour_no, table_number = tab_no)
else: # not a tournament
print "cash game"
table_name = table_name.rstrip()
type = "cash"
table_kwargs = dict(table_name = table_name)
table = Tables.Table(config, "Full Tilt Poker", **table_kwargs)
table.gdkhandle = gtk.gdk.window_foreign_new(table.number)
print table
fake = fake_hud(table)
fake.parent = fake
gobject.timeout_add(1000, table.check_game, fake)
gobject.timeout_add(100, table.check_table, fake)
print "calling main"
gtk.main()